feat: debug scene navigation system

This commit is contained in:
Ferlat Thibaud
2026-06-02 12:53:44 +02:00
parent 5f3a527cc5
commit dec1bed017
25 changed files with 7099 additions and 2055 deletions
+3 -3
View File
@@ -2342,7 +2342,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: => To the next scene
m_text: To the next scene =>
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -20848,7 +20848,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1962392721
RectTransform:
m_ObjectHideFlags: 0
@@ -21173,7 +21173,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 'R2 to the next scene '
m_text: To the next scene R2
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}