Merge branch 'main' into YK-Opti
# Conflicts: # Assets/_Content/Scenes/BodiesInWater.unity # Assets/_Content/Scenes/Samyaza.unity # Assets/_Content/Scenes/Theatre.unity
This commit is contained in:
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propertyPath: m_IsActive
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 303e3cf8f55aa5c4496d590985c18325, type: 3}
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Transform:
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m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 303e3cf8f55aa5c4496d590985c18325, type: 3}
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m_PrefabInstance: {fileID: 1410562653}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &1427769123
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GameObject:
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GameObject:
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- {fileID: 543450652358898415}
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- {fileID: 543450652358898415}
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m_Father: {fileID: 543450652265058471}
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m_Father: {fileID: 543450652265058471}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &3811968858410181536
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--- !u!1 &3811968858410181536
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+12420
-85
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -366,7 +366,7 @@ MonoBehaviour:
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m_Value: 2.17
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intensity:
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intensity:
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scatter:
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scatter:
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m_OverrideState: 1
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m_Value: 0.7
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m_Value: 0.7
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Reference in New Issue
Block a user