rework : theater lighting & omnissiah textures

This commit is contained in:
Ferlat Thibaud
2026-06-16 16:41:08 +02:00
parent 1f97ece501
commit de466efa05
29 changed files with 1265 additions and 1358 deletions
File diff suppressed because it is too large Load Diff
@@ -61,7 +61,7 @@ Transform:
m_GameObject: {fileID: 1678881710368986970}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 59.6, z: 0}
m_LocalPosition: {x: 0, y: 241, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -78,8 +78,8 @@ Light:
serializedVersion: 12
m_Type: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 3000
m_Range: 800
m_Intensity: 30000
m_Range: 1595.3396
m_SpotAngle: 179
m_InnerSpotAngle: 179
m_CookieSize2D: {x: 0.5, y: 0.5}
@@ -314,13 +314,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7058706042920824382}
serializedVersion: 2
m_LocalRotation: {x: 0.5143107, y: 0.2716271, z: -0.79117256, w: 0.18907453}
m_LocalPosition: {x: 6.8, y: 13.460001, z: 22.93}
m_LocalRotation: {x: 0.504368, y: 0.21790972, z: -0.81885237, w: 0.16615948}
m_LocalPosition: {x: 11.39, y: 17, z: 22.84}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5905450859484376440}
m_LocalEulerAnglesHint: {x: 141.37, y: 114.456, z: 1.451004}
m_LocalEulerAnglesHint: {x: 148.367, y: 117.737, z: 3.5220032}
--- !u!108 &8942598878161022191
Light:
m_ObjectHideFlags: 0
@@ -333,7 +333,7 @@ Light:
m_Type: 0
m_Color: {r: 0.99371064, g: 0.65925366, b: 0, a: 1}
m_Intensity: 500
m_Range: 19.711761
m_Range: 178.94176
m_SpotAngle: 171.79214
m_InnerSpotAngle: 61.62858
m_CookieSize2D: {x: 0.5, y: 0.5}