rework : theater lighting & omnissiah textures
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@@ -61,7 +61,7 @@ Transform:
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m_GameObject: {fileID: 1678881710368986970}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 59.6, z: 0}
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m_LocalPosition: {x: 0, y: 241, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -78,8 +78,8 @@ Light:
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serializedVersion: 12
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m_Type: 0
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 3000
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m_Range: 800
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m_Intensity: 30000
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m_Range: 1595.3396
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m_SpotAngle: 179
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m_InnerSpotAngle: 179
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m_CookieSize2D: {x: 0.5, y: 0.5}
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@@ -314,13 +314,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7058706042920824382}
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serializedVersion: 2
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m_LocalRotation: {x: 0.5143107, y: 0.2716271, z: -0.79117256, w: 0.18907453}
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m_LocalPosition: {x: 6.8, y: 13.460001, z: 22.93}
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m_LocalRotation: {x: 0.504368, y: 0.21790972, z: -0.81885237, w: 0.16615948}
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m_LocalPosition: {x: 11.39, y: 17, z: 22.84}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 5905450859484376440}
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m_LocalEulerAnglesHint: {x: 141.37, y: 114.456, z: 1.451004}
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m_LocalEulerAnglesHint: {x: 148.367, y: 117.737, z: 3.5220032}
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--- !u!108 &8942598878161022191
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Light:
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m_ObjectHideFlags: 0
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@@ -333,7 +333,7 @@ Light:
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m_Type: 0
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m_Color: {r: 0.99371064, g: 0.65925366, b: 0, a: 1}
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m_Intensity: 500
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m_Range: 19.711761
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m_Range: 178.94176
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m_SpotAngle: 171.79214
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m_InnerSpotAngle: 61.62858
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m_CookieSize2D: {x: 0.5, y: 0.5}
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