rework : theater lighting & omnissiah textures

This commit is contained in:
Ferlat Thibaud
2026-06-16 16:41:08 +02:00
parent 1f97ece501
commit de466efa05
29 changed files with 1265 additions and 1358 deletions
@@ -29,7 +29,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 6a7761ed954d3074ba0bfd585f1c687a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
@@ -128,7 +128,7 @@ Material:
- _ZWrite: 0
m_Colors:
- _BASE_COLOR: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EMISSION_COLOR: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
@@ -26,7 +26,7 @@ Material:
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: e68701c3d19eb5b48801b3f17edb0963, type: 3}
m_Scale: {x: 50, y: -50}
m_Scale: {x: -25, y: 25}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}