Update diapason mechanics
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@@ -74,7 +74,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
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m_Name: Vignette
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Vignette
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active: 1
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active: 0
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color:
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m_OverrideState: 0
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m_Value: {r: 0, g: 0, b: 0, a: 1}
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@@ -83,10 +83,10 @@ MonoBehaviour:
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m_Value: {x: 0.5, y: 0.5}
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intensity:
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m_OverrideState: 1
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m_Value: 0
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m_Value: 0.444
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smoothness:
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m_OverrideState: 0
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m_Value: 0.2
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m_OverrideState: 1
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m_Value: 1
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rounded:
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m_OverrideState: 0
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m_Value: 0
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