Mini demo with all features

This commit is contained in:
2026-02-23 14:10:46 +01:00
parent 5b1bdaeb90
commit d9326e48cc
176 changed files with 32668 additions and 564 deletions
@@ -4,6 +4,8 @@ using Unheimlich.Core;
using Unheimlich.Data;
using Unheimlich.Managers;
using Unheimlich.Gameplay.CameraControl;
using Unheimlich.Interactions.Core;
using Unheimlich.Gameplay.DetectiveBoard;
namespace Unheimlich.Gameplay.Player
{
@@ -23,6 +25,12 @@ namespace Unheimlich.Gameplay.Player
public Transform CameraPivot { get; private set; }
public CameraEffects CameraEffects { get; private set; }
public CameraPanController CameraPanController { get; private set; }
public DiapasonListeningHandlerV2 DiapasonHandler { get; private set; }
public DiapasonEquipmentManager DiapasonEquipment { get; private set; }
public PlayerInspectionHandler InspectionHandler { get; private set; }
public DetectiveBoardController DetectiveBoardController { get; private set; }
public OctoIkArmsImproved ArmsSystem { get; private set; }
public InputManager Inputs => InputManager.Instance;
public bool IsMoving
@@ -61,7 +69,13 @@ namespace Unheimlich.Gameplay.Player
CharController = GetComponent<CharacterController>();
CameraEffects = GetComponent<CameraEffects>();
CameraPanController = GetComponent<CameraPanController>();
DiapasonHandler = GetComponent<DiapasonListeningHandlerV2>();
DiapasonEquipment = GetComponent<DiapasonEquipmentManager>();
InspectionHandler = GetComponent<PlayerInspectionHandler>();
DetectiveBoardController = GetComponent<DetectiveBoardController>();
PlayerCamera = GetComponentInChildren<Camera>();
ArmsSystem = GetComponentInChildren<OctoIkArmsImproved>();
if (PlayerCamera != null)
{