Mini demo with all features

This commit is contained in:
2026-02-23 14:10:46 +01:00
parent 5b1bdaeb90
commit d9326e48cc
176 changed files with 32668 additions and 564 deletions
@@ -16,6 +16,17 @@ namespace Unheimlich.Data.Dialogues
[Tooltip("Default scale multiplier for spawned choices (1.0 = normal size)")]
public float DefaultScaleMultiplier = 1.0f;
[Tooltip("Minimum scale variation multiplier (e.g., 0.5 = 50% of base scale)")]
[Range(0.1f, 2f)]
public float MinScaleVariation = 0.5f;
[Tooltip("Maximum scale variation multiplier (e.g., 1.5 = 150% of base scale)")]
[Range(0.1f, 2f)]
public float MaxScaleVariation = 1.5f;
[Tooltip("Enable random scale variation for each word")]
public bool EnableScaleVariation = false;
[Header("Spawn Settings")]
[Tooltip("Radius around anchor where choices spawn")]
public float SpawnRadius = 2f;
@@ -9,6 +9,9 @@ namespace Unheimlich.Data.Dialogues
[Header("Choice Content")]
[Tooltip("Localized text displayed on the choice button")]
public OctoLocalizedTextData ChoiceText;
[HideInInspector]
public string ChoiceTextOverride;
[Header("Flow")]
[Tooltip("Direct reference to the next DialogueNode")]
@@ -20,6 +23,9 @@ namespace Unheimlich.Data.Dialogues
public string GetLocalizedChoiceText()
{
if (!string.IsNullOrEmpty(ChoiceTextOverride))
return ChoiceTextOverride;
if (ChoiceText != null)
return OctoLocalization.GetLocalizedText(ChoiceText);
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using OctoCore.Localization;
using Unheimlich.Data.DetectiveBoard;
namespace Unheimlich.Data.Dialogues
{
@@ -19,6 +20,10 @@ namespace Unheimlich.Data.Dialogues
[Tooltip("For end nodes (no choices), delay in seconds before automatic close. 0 = requires player interaction to close")]
public float AutoCloseDelay = 3f;
[Header("Detective Board Integration")]
[Tooltip("Clue to unlock when this node is reached. Useful for end nodes to unlock evidence after a conversation")]
public ClueData ClueToUnlock;
public string GetLocalizedDialogueText()
{
if (DialogueText != null)