Add Screen display mode with dedicated UI component
This commit is contained in:
@@ -10,6 +10,10 @@ namespace Unheimlich.Data.Dialogues
|
||||
[Tooltip("Name of the speaker (common to all texts in this conversation)")]
|
||||
public string SpeakerName;
|
||||
|
||||
[Header("Display Mode")]
|
||||
[Tooltip("Choose how to display dialogue text: World (3D space) or Screen (Canvas UI)")]
|
||||
public DialogueDisplayMode DisplayMode = DialogueDisplayMode.World;
|
||||
|
||||
[Header("Dialogue Flow")]
|
||||
[Tooltip("Ordered list of dialogue nodes for this conversation")]
|
||||
public List<DialogueNode> DialogueNodes = new List<DialogueNode>();
|
||||
|
||||
Reference in New Issue
Block a user