Shrine mix + House done

This commit is contained in:
Alex
2026-07-04 20:17:04 +02:00
parent 9bfcbd2f6b
commit cf9d18bc1a
27 changed files with 267 additions and 124 deletions
@@ -154,9 +154,15 @@
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>-96</Value>
</ValueList>
</Property>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="OverrideUserAuxSends" Type="bool" Value="True"/>
<Property Name="PlayMechanismLoop" Type="bool" Value="True"/>
<Property Name="PlayMechanismSpecialTransitions" Type="bool" Value="True"/>
<Property Name="PlayMechanismSpecialTransitionsType" Type="int16" Value="1"/>
@@ -175,12 +181,12 @@
<Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
<Property Name="UserAuxSendVolume0" Type="Real64">
<ValueList>
<Value>-8</Value>
<Value>-22</Value>
</ValueList>
</Property>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-3</Value>
<Value>-1</Value>
</ValueList>
</Property>
</PropertyList>
@@ -650,7 +650,7 @@
<PropertyList>
<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>-10</Value>
<Value>-15</Value>
</ValueList>
</Property>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>