This commit is contained in:
Ferlat Thibaud
2026-06-17 12:46:02 +02:00
168 changed files with 271442 additions and 3173 deletions
@@ -9103,6 +9103,141 @@ MonoBehaviour:
m_XAdvance: 0 m_XAdvance: 0
m_YAdvance: 0 m_YAdvance: 0
m_FeatureLookupFlags: -985858891 m_FeatureLookupFlags: -985858891
- m_FirstAdjustmentRecord:
m_GlyphIndex: 318
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -3.8671875
m_YAdvance: 0
m_SecondAdjustmentRecord:
m_GlyphIndex: 94
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
m_GlyphIndex: 48
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -2.4169922
m_YAdvance: 0
m_SecondAdjustmentRecord:
m_GlyphIndex: 94
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
m_GlyphIndex: 318
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -3.3398438
m_YAdvance: 0
m_SecondAdjustmentRecord:
m_GlyphIndex: 33
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
m_GlyphIndex: 318
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -4.614258
m_YAdvance: 0
m_SecondAdjustmentRecord:
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -4.614258
m_YAdvance: 0
m_SecondAdjustmentRecord:
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
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m_GlyphValueRecord:
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m_YPlacement: 0
m_XAdvance: -4.614258
m_YAdvance: 0
m_SecondAdjustmentRecord:
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
m_GlyphIndex: 318
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -4.614258
m_YAdvance: 0
m_SecondAdjustmentRecord:
m_GlyphIndex: 281
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
m_GlyphIndex: 318
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -4.614258
m_YAdvance: 0
m_SecondAdjustmentRecord:
m_GlyphIndex: 287
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
- m_FirstAdjustmentRecord:
m_GlyphIndex: 48
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: -3.515625
m_YAdvance: 0
m_SecondAdjustmentRecord:
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
m_YAdvance: 0
m_FeatureLookupFlags: -1093993291
m_MarkToBaseAdjustmentRecords: m_MarkToBaseAdjustmentRecords:
- m_BaseGlyphID: 93 - m_BaseGlyphID: 93
m_BaseGlyphAnchorPoint: m_BaseGlyphAnchorPoint:
@@ -235,7 +235,11 @@ MonoBehaviour:
m_Height: 1023 m_Height: 1023
m_FontFeatureTable: m_FontFeatureTable:
m_MultipleSubstitutionRecords: [] m_MultipleSubstitutionRecords: []
m_LigatureSubstitutionRecords: [] m_LigatureSubstitutionRecords:
- m_ComponentGlyphIDs: c2000000cd000000
m_LigatureGlyphID: 307
- m_ComponentGlyphIDs: c2000000e1000000
m_LigatureGlyphID: 308
m_GlyphPairAdjustmentRecords: m_GlyphPairAdjustmentRecords:
- m_FirstAdjustmentRecord: - m_FirstAdjustmentRecord:
m_GlyphIndex: 225 m_GlyphIndex: 225
@@ -957,6 +961,591 @@ MonoBehaviour:
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m_YAdvance: 0 m_YAdvance: 0
m_FeatureLookupFlags: -985858891 m_FeatureLookupFlags: -985858891
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m_GlyphValueRecord:
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m_YPlacement: 0
m_XAdvance: -2.3291016
m_YAdvance: 0
m_SecondAdjustmentRecord:
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m_GlyphValueRecord:
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m_YPlacement: 0
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m_FeatureLookupFlags: -1093993291
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m_YAdvance: 0
m_SecondAdjustmentRecord:
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m_GlyphValueRecord:
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m_XAdvance: 0
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m_FeatureLookupFlags: -1093993291
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m_MarkToBaseAdjustmentRecords: m_MarkToBaseAdjustmentRecords:
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m_BaseGlyphAnchorPoint: m_BaseGlyphAnchorPoint:
@@ -1842,6 +1842,81 @@ MonoBehaviour:
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m_YAdvance: 0 m_YAdvance: 0
m_FeatureLookupFlags: 63831221 m_FeatureLookupFlags: 63831221
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objectReference: {fileID: 0}
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propertyPath: roomToneEvent.WwiseObjectReference
value:
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m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
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--- !u!1 &1032672329 --- !u!1 &1032672329
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
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propertyPath: roomToneAuxSend propertyPath: roomToneAuxSend
value: 0.728 value: 0
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propertyPath: distanceBehavior propertyPath: distanceBehavior
@@ -23518,7 +23745,7 @@ PrefabInstance:
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propertyPath: roomToneEvent.WwiseObjectReference propertyPath: roomToneEvent.WwiseObjectReference
value: value:
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m_RemovedGameObjects: [] m_RemovedGameObjects: []
@@ -63717,3 +63944,6 @@ SceneRoots:
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- {fileID: 1669380717} - {fileID: 1669380717}
- {fileID: 1463114954} - {fileID: 1463114954}
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@@ -1,12 +1,98 @@
using OctoCore.Components;
using UnityEngine; using UnityEngine;
public class SandController : MonoBehaviour public class SandController : MonoBehaviour
{ {
[System.Serializable]
public class References
{
public Renderer SandRenderer; public Renderer SandRenderer;
public float Duration = 15; public Transform[] GlitchBlocksLeft;
public Transform[] GlitchBlocksRight;
public Transform[] GlitchBlocksTop;
}
[System.Serializable]
public class Settings
{
public float Duration = 25;
public float Delay = 2;
}
[SerializeField] private References _references;
[SerializeField] private Settings _settings;
private float _time;
private Vector3[] _movesMultiplier = new Vector3[3] { Vector3.left, Vector3.right, Vector3.up };
private Vector3[] _movesOffset = new Vector3[3] { new Vector3(-2.02f, 1.5f, 0), new Vector3(2.02f, 1.5f, 0), new Vector3(0, 3.52f, 0) };
void Start()
{
_time = -_settings.Delay;
for (int i = 0; i < _references.GlitchBlocksLeft.Length; i++)
SetBlocScale(_references.GlitchBlocksLeft[i], 0);
for (int i = 0; i < _references.GlitchBlocksRight.Length; i++)
SetBlocScale(_references.GlitchBlocksRight[i], 1);
for (int i = 0; i < _references.GlitchBlocksTop.Length; i++)
SetBlocScale(_references.GlitchBlocksTop[i], 2);
}
void Update() void Update()
{ {
SandRenderer.material.SetFloat("_Progression", Time.timeSinceLevelLoad / Duration); _time += Time.deltaTime;
float progression = Mathf.Clamp01(_time / _settings.Duration);
_references.SandRenderer.material.SetFloat("_Progression", progression);
if (!OctoPlayer.Instance)
return;
Vector3 targetPos = _references.SandRenderer.transform.position;
targetPos.z = OctoPlayer.Instance.transform.position.z;
_references.SandRenderer.transform.position = targetPos;
//SandRenderer.transform.rotation = OctoPlayer.Instance.transform.rotation;
for (int i = 0; i < _references.GlitchBlocksLeft.Length; i++)
SetBlocPosition(_references.GlitchBlocksLeft[i], 0);
for (int i = 0; i < _references.GlitchBlocksRight.Length; i++)
SetBlocPosition(_references.GlitchBlocksRight[i], 1);
for (int i = 0; i < _references.GlitchBlocksTop.Length; i++)
SetBlocPosition(_references.GlitchBlocksTop[i], 2);
}
void SetBlocScale(Transform tr, int i)
{
tr.localScale = new Vector3(tr.localScale.x, tr.localScale.y, Mathf.Lerp(2, 4, i * 37.05f % 1));
}
void SetBlocPosition(Transform tr, int i)
{
Vector3 moveOffset = _movesOffset[i];
Vector3 moveMultiplier = _movesMultiplier[i];
float id = tr.GetSiblingIndex() + i * 9.12f;
float offset = _time * Mathf.Lerp(1, 1.3f, _time);
offset *= Mathf.Lerp(3, 8, id * 6.23f % 1);
offset += id * 17.23f;
offset = Mathf.Cos(offset);
offset = Mathf.Clamp01(offset * 6 - 2);
//float amplitude = Time.timeSinceLevelLoad * Mathf.Lerp(.03f, .02f, id * 6.23f % 1);
float amplitude = id * 23.18f % 1;
amplitude *= Mathf.Clamp01(_time);
amplitude *= 1 + _time * .05f;
amplitude *= .3f;
amplitude = Mathf.Clamp01(amplitude);
Vector3 targetPos = moveOffset - moveMultiplier * offset * amplitude;
targetPos.z = tr.localPosition.z;
tr.localPosition = targetPos;
} }
} }
@@ -72,12 +72,18 @@ void Sand_float
out float Alpha out float Alpha
) )
{ {
float t = Progression;
t -= RidgedNoise3D(PositionWS, .3, 1, 2, .5) * .3;
float depth = length(PositionWS - _WorldSpaceCameraPos.xyz); float depth = length(PositionWS - _WorldSpaceCameraPos.xyz);
float arkMask = 0; float arkMask = 0;
float t = Progression;
t -= RidgedNoise3D(PositionWS, .3, 1, 2, .5) * .3;
t -= pow(smoothstep(0, 100, depth), .5) * .6;
//t += pow(abs(PositionWS.x), 3) * .02;
//t -= pow(saturate(1 - abs(PositionWS.x * .5)), 2) * .3;
t += .15;
t = saturate(t);
// Sand // Sand
float sandLayers = 6; float sandLayers = 6;
@@ -100,14 +106,19 @@ void Sand_float
// Output // Output
Color = ColorRemapLinear(saturate(pow(smoothstep(5, 30, depth * sandPatern), .5)), ColorA, ColorB, ColorC, ColorD, ColorE);
Position = PositionWS; Position = PositionWS;
Position.y += sandMask; Position.y += sandMask;
Position.y *= 1 + saturate(pow(abs(PositionWS.x * .5), 3)) * lerp(-.2, 1.4, sandMask);
float n = PerlinNoise3D(Position, 50);
Color = ColorRemapLinear(saturate(pow(smoothstep(5, 30, (Position.z - _WorldSpaceCameraPos.z * .8) * sandPatern), .5)), ColorA, ColorB, ColorC, ColorD, ColorE);
Color *= lerp(1, n, smoothstep(30, 0, depth));
Height = sandMask; Height = sandMask;
Alpha = smoothstep(1, .5, abs(smoothstep(-20, 20, PositionWS.x) * 2 - 1)); Alpha = 1 - /*smoothstep(1.5, 1.3, abs(PositionWS.x)) **/ smoothstep(0, .3, abs(Position.y));
} }
void HouseOfLeaves_float void HouseOfLeaves_float
@@ -267,10 +267,10 @@ void EnkiBillalFullscreen_float
// DISTORTION // DISTORTION
float distortAtten = pow(smoothstep(5, 20, depthMeters), 2); float distortAtten = pow(smoothstep(5, 20, depthMeters), 2);
float nDistort0 = FBMNoise3D(positionWS * float3(1, 2.0, 1) - time * .1 - np0 * .5 + np3 * 3, 1.5, 1, 2, .5) * 2 - 1; float nDistort0 = FBMNoise3D(positionWS * float3(1, 2.0, 1) - time * .2 - np0 * .5, 1.5, 1, 2, .5) * 2 - 1;
float nDistort1 = FBMNoise3D(positionWS * float3(1, 1.5, 1) - time * .1 - np0 * .5 + np4 * 3, 1.5, 1, 2, .5) * 2 - 1; float nDistort1 = FBMNoise3D(positionWS * float3(1, 1.5, 1) - time * .2 - np0 * .5, 1.5, 1, 2, .5) * 2 - 1;
float2 uvDistort0 = uv0 + nDistort0 * .005; float2 uvDistort0 = uv0 + nDistort0 * .005;
float2 uvDistort1 = uv0 + nDistort1 * .015; float2 uvDistort1 = uv0 + nDistort1 * .025;
float3 sceneColor2 = SampleSceneColor(uvDistort0); float3 sceneColor2 = SampleSceneColor(uvDistort0);
sceneColor2 = lerp(sceneColor2, SampleSceneColor(uvDistort1), .3); sceneColor2 = lerp(sceneColor2, SampleSceneColor(uvDistort1), .3);
float3 cDistort = saturate(sceneColor2 - sceneColor) * distortAtten; float3 cDistort = saturate(sceneColor2 - sceneColor) * distortAtten;
@@ -317,7 +317,7 @@ void EnkiBillalFullscreen_float
//c = lerp(c, sceneColor2, (greyscale + smoothstep(5, 35, depthMeters) * .8) * .5); //c = lerp(c, sceneColor2, (greyscale + smoothstep(5, 35, depthMeters) * .8) * .5);
//c += sceneColor2 * greyscale * .5; //c += sceneColor2 * greyscale * .5;
c = lerp(c, outlineColor, outline); c = lerp(c, outlineColor, outline);
c += cDistort * 1; c += cDistort * 1.5;
//c = ((c + 1) * (sceneColor2 + 0)); //c = ((c + 1) * (sceneColor2 + 0));
//c = smoothstep(-.1, 0, np2); //c = smoothstep(-.1, 0, np2);
//c = greyscale; //c = greyscale;
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userData:
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@@ -454,6 +454,9 @@
</CurveUsageInfoList> </CurveUsageInfoList>
</Attenuation> </Attenuation>
<Attenuation Name="LivingWalls" ID="{D5C1DF92-6DBE-4D18-8B58-56D089264549}" ShortID="53074694"> <Attenuation Name="LivingWalls" ID="{D5C1DF92-6DBE-4D18-8B58-56D089264549}" ShortID="53074694">
<PropertyList>
<Property Name="RadiusMax" Type="Real64" Value="15"/>
</PropertyList>
<CurveUsageInfoList> <CurveUsageInfoList>
<VolumeDryUsage> <VolumeDryUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom"> <CurveUsageInfo Platform="Linked" CurveToUse="Custom">
@@ -466,9 +469,16 @@
<XPos>0</XPos> <XPos>0</XPos>
<YPos>0</YPos> <YPos>0</YPos>
<Flags>5</Flags> <Flags>5</Flags>
<SegmentShape>Log3</SegmentShape>
</Point> </Point>
<Point> <Point>
<XPos>100</XPos> <XPos>1</XPos>
<YPos>0</YPos>
<Flags>0</Flags>
<SegmentShape>Log3</SegmentShape>
</Point>
<Point>
<XPos>15</XPos>
<YPos>-200</YPos> <YPos>-200</YPos>
<Flags>37</Flags> <Flags>37</Flags>
</Point> </Point>
@@ -477,10 +487,10 @@
</CurveUsageInfo> </CurveUsageInfo>
</VolumeDryUsage> </VolumeDryUsage>
<VolumeWetGameUsage> <VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/> <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</VolumeWetGameUsage> </VolumeWetGameUsage>
<VolumeWetUserUsage> <VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/> <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</VolumeWetUserUsage> </VolumeWetUserUsage>
<LowPassFilterUsage> <LowPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/> <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
@@ -818,6 +828,9 @@
</CurveUsageInfoList> </CurveUsageInfoList>
</Attenuation> </Attenuation>
<Attenuation Name="CRTHead" ID="{AF55F617-0B89-4127-9C17-10D8686F179B}" ShortID="93812195"> <Attenuation Name="CRTHead" ID="{AF55F617-0B89-4127-9C17-10D8686F179B}" ShortID="93812195">
<PropertyList>
<Property Name="RadiusMax" Type="Real64" Value="22"/>
</PropertyList>
<CurveUsageInfoList> <CurveUsageInfoList>
<VolumeDryUsage> <VolumeDryUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom"> <CurveUsageInfo Platform="Linked" CurveToUse="Custom">
@@ -830,9 +843,16 @@
<XPos>0</XPos> <XPos>0</XPos>
<YPos>0</YPos> <YPos>0</YPos>
<Flags>5</Flags> <Flags>5</Flags>
<SegmentShape>Exp2</SegmentShape>
</Point> </Point>
<Point> <Point>
<XPos>100</XPos> <XPos>4</XPos>
<YPos>-9</YPos>
<Flags>0</Flags>
<SegmentShape>Log1</SegmentShape>
</Point>
<Point>
<XPos>22</XPos>
<YPos>-200</YPos> <YPos>-200</YPos>
<Flags>37</Flags> <Flags>37</Flags>
</Point> </Point>
@@ -841,13 +861,88 @@
</CurveUsageInfo> </CurveUsageInfo>
</VolumeDryUsage> </VolumeDryUsage>
<VolumeWetGameUsage> <VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/> <CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="VolumeWetGame" ID="{02AD6064-E7E2-4F32-A882-088628372357}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-8</YPos>
<Flags>5</Flags>
<SegmentShape>Exp1</SegmentShape>
</Point>
<Point>
<XPos>17</XPos>
<YPos>-0</YPos>
<Flags>0</Flags>
<SegmentShape>Exp2</SegmentShape>
</Point>
<Point>
<XPos>22</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</VolumeWetGameUsage> </VolumeWetGameUsage>
<VolumeWetUserUsage> <VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/> <CurveUsageInfo Platform="Linked" CurveToUse="None">
<Curve Name="VolumeWetUser" ID="{C4257C8E-98C5-4B64-912C-C4F32F9B2EFD}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-8</YPos>
<Flags>5</Flags>
<SegmentShape>Log2</SegmentShape>
</Point>
<Point>
<XPos>22</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</VolumeWetUserUsage> </VolumeWetUserUsage>
<LowPassFilterUsage> <LowPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/> <CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="LowPassFilter" ID="{6685D085-B61C-4FDC-8E79-981CAD75ADA8}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="65537"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
<SegmentShape>SCurve</SegmentShape>
</Point>
<Point>
<XPos>2.2</XPos>
<YPos>0</YPos>
<Flags>0</Flags>
<SegmentShape>SCurve</SegmentShape>
</Point>
<Point>
<XPos>17.09767</XPos>
<YPos>60</YPos>
<Flags>0</Flags>
<SegmentShape>SCurve</SegmentShape>
</Point>
<Point>
<XPos>22</XPos>
<YPos>60</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</LowPassFilterUsage> </LowPassFilterUsage>
<HighPassFilterUsage> <HighPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/> <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
@@ -856,7 +951,31 @@
<CurveUsageInfo Platform="Linked" CurveToUse="None"/> <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</DualShelfUsage> </DualShelfUsage>
<SpreadUsage> <SpreadUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/> <CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="Spread" ID="{E2BFCCBE-4A7E-40C9-B88A-9CA396B04240}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="1"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>35</YPos>
<Flags>5</Flags>
<SegmentShape>Exp3</SegmentShape>
</Point>
<Point>
<XPos>4.4</XPos>
<YPos>0</YPos>
<Flags>0</Flags>
</Point>
<Point>
<XPos>22</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</SpreadUsage> </SpreadUsage>
<FocusUsage> <FocusUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/> <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
@@ -129,9 +129,12 @@
<ChildrenList> <ChildrenList>
<AuxBus Name="Theater" ID="{8D392A35-1B16-4AC8-84CC-67C75F696BFA}"> <AuxBus Name="Theater" ID="{8D392A35-1B16-4AC8-84CC-67C75F696BFA}">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/> <Property Name="BusVolume" Type="Real64">
<ValueList>
<Value>-2</Value>
</ValueList>
</Property>
<Property Name="EnableAttenuation" Type="bool" Value="False"/> <Property Name="EnableAttenuation" Type="bool" Value="False"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/> <Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
@@ -144,8 +147,8 @@
<Effect Name="Metal_Hangar (Custom)" ID="{74A1AE46-1B1C-4D41-A4BB-5B621E31487F}" ShortID="91581037" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3"> <Effect Name="Metal_Hangar (Custom)" ID="{74A1AE46-1B1C-4D41-A4BB-5B621E31487F}" ShortID="91581037" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
<PropertyList> <PropertyList>
<Property Name="DecayTime" Type="Real32" Value="6.2"/> <Property Name="DecayTime" Type="Real32" Value="6.2"/>
<Property Name="Density" Type="Real32" Value="94"/> <Property Name="Density" Type="Real32" Value="100"/>
<Property Name="Diffusion" Type="Real32" Value="53"/> <Property Name="Diffusion" Type="Real32" Value="80"/>
<Property Name="ERLevel" Type="Real32" Value="-22"/> <Property Name="ERLevel" Type="Real32" Value="-22"/>
<Property Name="ERPattern" Type="int32" Value="30"/> <Property Name="ERPattern" Type="int32" Value="30"/>
<Property Name="Filter1Freq" Type="Real32" Value="590"/> <Property Name="Filter1Freq" Type="Real32" Value="590"/>
@@ -158,7 +161,8 @@
<Property Name="HFDamping" Type="Real32" Value="5.65"/> <Property Name="HFDamping" Type="Real32" Value="5.65"/>
<Property Name="PreDelay" Type="Real32" Value="125"/> <Property Name="PreDelay" Type="Real32" Value="125"/>
<Property Name="Quality" Type="int32" Value="14"/> <Property Name="Quality" Type="int32" Value="14"/>
<Property Name="RoomSize" Type="Real32" Value="71"/> <Property Name="ReverbLevel" Type="Real32" Value="-18"/>
<Property Name="RoomSize" Type="Real32" Value="80"/>
<Property Name="StereoWidth" Type="Real32" Value="140"/> <Property Name="StereoWidth" Type="Real32" Value="140"/>
</PropertyList> </PropertyList>
</Effect> </Effect>
@@ -311,6 +315,23 @@
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
<ObjectLists> <ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{5D76F6CC-98B9-40F2-B20A-CE3A1D82E7B7}" ShortID="1026589634">
<ReferenceList>
<Reference Name="Effect">
<Custom CreatedFrom="{6F7AFFC4-A918-4D25-831D-DCAFF1ACD60E}">
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+144 -345
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<MusicClip Name="MS_Level_Demo_SanePianoDryLayer_Loop_85bpm_4_4" ID="{75981D39-5FDC-45E8-A848-E739F7873EEB}"> <MusicClip Name="MS_Level_Demo_Theater_SanePianoLayer_Loop_85bpm_4-4" ID="{8FC31EB2-EF54-4D78-B456-D8B273B3B292}">
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<AudioSourceRef Name="MS_Level_Demo_SanePianoDryLayer_Loop_85bpm_4_4" ID="{B170D427-5090-4CAE-8898-FBA71FB5A5DB}"/> <AudioSourceRef Name="MS_Level_Demo_Theater_SanePianoLayer_Loop_85bpm_4-4" ID="{EAC82CF2-E3AD-456E-9B4A-756C07057A4C}"/>
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<MusicTrack Name="MS_Level_Demo_Theater_SanePianoLayer_Loop_85bpm_4-4" ID="{9239767C-981C-42A8-98CB-36F66C581404}" ShortID="1003350877">
<ReferenceList>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
<Reference Name="TransitionRoot">
<Custom>
<MusicTransition Name="Root" ID="{023B6AA6-74BA-4026-A48E-7A73E95D8E7F}">
<PropertyList>
<Property Name="IsFolder" Type="bool" Value="True"/>
</PropertyList>
<TransitionInfo/>
</MusicTransition>
</Custom>
</Reference>
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<ChildrenList>
<AudioFileSource Name="MS_Level_Demo_SanePianoLayer_Loop_85bpm_4_4" ID="{B4CBF54F-8686-4971-953B-80F2F20A5614}">
<Language>SFX</Language>
<AudioFile>MS_Level_Demo_SanePianoLayer_Loop_85bpm_4_4.wav</AudioFile>
<MediaIDList>
<MediaID ID="778431774"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Sequences">
<MusicTrackSequence Name="" ID="{1266B1FE-258A-4C2D-A585-531343F34137}">
<ObjectLists>
<ObjectList Name="Clips">
<MusicClip Name="MS_Level_Demo_SanePianoLayer_Loop_85bpm_4_4" ID="{30D79971-BE4A-4F55-9AA4-119179695CD7}">
<PropertyList>
<Property Name="EndTrimOffset" Type="Real64" Value="45176.4705882353"/>
<Property Name="FadeInMode" Type="int16" Value="0"/>
<Property Name="FadeOutMode" Type="int16" Value="0"/>
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<AudioSourceRef Name="MS_Level_Demo_SanePianoLayer_Loop_85bpm_4_4" ID="{B4CBF54F-8686-4971-953B-80F2F20A5614}"/>
<PropertyCurveList>
<PropertyCurve PropertyName="Highpass">
<Curve Name="" ID="{5DF205CF-7F66-4673-ABC3-E00C3F60B1E8}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="1"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>45.17647</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</PropertyCurve>
<PropertyCurve PropertyName="Lowpass">
<Curve Name="" ID="{0BED3312-30FD-4AED-BA00-00C3566A6BA1}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="1"/>
</PropertyList>
<PointList>
<Point>
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<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>45.17647</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</PropertyCurve>
<PropertyCurve PropertyName="Volume">
<Curve Name="" ID="{1CFE9920-0380-4217-9CB3-5E95BBF2F3AC}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>45.17647</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</PropertyCurve>
</PropertyCurveList>
</MusicClip> </MusicClip>
</ObjectList> </ObjectList>
</ObjectLists> </ObjectLists>
@@ -727,6 +433,29 @@
</ObjectLists> </ObjectLists>
</MusicSegment> </MusicSegment>
</ChildrenList> </ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{2DBC7567-739D-485A-866A-19A8B4A904B3}" ShortID="399737106">
<PropertyList>
<Property Name="Render" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Effect">
<Custom CreatedFrom="{F9627628-0B10-4272-BC30-D4C20423CB38}">
<Effect Name="High_Pass_60Hz (Custom)" ID="{05A6B975-9676-4F2E-A654-35C72C280496}" ShortID="240907385" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
<PropertyList>
<Property Name="FilterTypeBand1" Type="int32" Value="1"/>
<Property Name="FrequencyBand1" Type="Real32" Value="80"/>
<Property Name="OnOffBand2" Type="bool" Value="False"/>
<Property Name="RolloffRateBand1" Type="int32" Value="24"/>
</PropertyList>
</Effect>
</Custom>
</Reference>
</ReferenceList>
</EffectSlot>
</ObjectList>
</ObjectLists>
</MusicPlaylistContainer> </MusicPlaylistContainer>
<MusicPlaylistContainer Name="02_Staircase" ID="{ACA3E38F-6C63-4B25-AA6B-E7CD4CCD39AC}" ShortID="597281045"> <MusicPlaylistContainer Name="02_Staircase" ID="{ACA3E38F-6C63-4B25-AA6B-E7CD4CCD39AC}" ShortID="597281045">
<PropertyList> <PropertyList>
@@ -1527,7 +1256,7 @@
<ChildrenList> <ChildrenList>
<MusicSegment Name="02_OneShot" ID="{B207A163-526F-4F08-93C1-49ADFBF6F03C}" ShortID="646921754"> <MusicSegment Name="02_OneShot" ID="{B207A163-526F-4F08-93C1-49ADFBF6F03C}" ShortID="646921754">
<PropertyList> <PropertyList>
<Property Name="EndPosition" Type="Real64" Value="64032.295695511"/> <Property Name="EndPosition" Type="Real64" Value="125895.895833333"/>
<Property Name="Tempo" Type="Real64" Value="130"/> <Property Name="Tempo" Type="Real64" Value="130"/>
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
@@ -1571,7 +1300,7 @@
</Reference> </Reference>
</ReferenceList> </ReferenceList>
<ChildrenList> <ChildrenList>
<AudioFileSource Name="MS_Sequence_Demo_Liminal" ID="{F0E7CC21-F46D-46C2-AF96-A600BE5DAD2E}"> <AudioFileSource Name="MS_Sequence_Demo_Liminal" ID="{C63E3405-005F-4DA8-A771-02EB57B4C87C}">
<Language>SFX</Language> <Language>SFX</Language>
<AudioFile>MS_Sequence_Demo_Liminal.wav</AudioFile> <AudioFile>MS_Sequence_Demo_Liminal.wav</AudioFile>
<MediaIDList> <MediaIDList>
@@ -1584,13 +1313,13 @@
<MusicTrackSequence Name="" ID="{8C303CD5-6381-48EF-B813-279CFB6661DF}"> <MusicTrackSequence Name="" ID="{8C303CD5-6381-48EF-B813-279CFB6661DF}">
<ObjectLists> <ObjectLists>
<ObjectList Name="Clips"> <ObjectList Name="Clips">
<MusicClip Name="MS_Sequence_Demo_Liminal" ID="{7E1C9695-58AA-4C41-A5C1-4724903F75BF}"> <MusicClip Name="MS_Sequence_Demo_Liminal" ID="{32AD876B-9D77-4CF5-A3CA-12DE4C51D9D2}">
<PropertyList> <PropertyList>
<Property Name="EndTrimOffset" Type="Real64" Value="62954.3958333333"/> <Property Name="EndTrimOffset" Type="Real64" Value="62941.5"/>
<Property Name="FadeInMode" Type="int16" Value="0"/> <Property Name="FadeInMode" Type="int16" Value="0"/>
<Property Name="FadeOutMode" Type="int16" Value="0"/> <Property Name="FadeOutMode" Type="int16" Value="0"/>
</PropertyList> </PropertyList>
<AudioSourceRef Name="MS_Sequence_Demo_Liminal" ID="{F0E7CC21-F46D-46C2-AF96-A600BE5DAD2E}"/> <AudioSourceRef Name="MS_Sequence_Demo_Liminal" ID="{C63E3405-005F-4DA8-A771-02EB57B4C87C}"/>
</MusicClip> </MusicClip>
</ObjectList> </ObjectList>
</ObjectLists> </ObjectLists>
@@ -1848,6 +1577,76 @@
</ObjectList> </ObjectList>
</ObjectLists> </ObjectLists>
</MusicSwitchContainer> </MusicSwitchContainer>
<MusicSegment Name="Credits" ID="{61D5D969-AC97-4549-A004-9DB7B44CB8ED}" ShortID="354792852">
<PropertyList>
<Property Name="EndPosition" Type="Real64" Value="76411.7647058823"/>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<MusicTrack Name="MS_Ending_Demo_Credits" ID="{5BDF2705-2C7F-44D8-ABF4-5CC54CB07584}" ShortID="261119855">
<ReferenceList>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
<Reference Name="TransitionRoot">
<Custom>
<MusicTransition Name="Root" ID="{BA53D076-D1D8-446B-A6B3-49078CBEB5F5}">
<PropertyList>
<Property Name="IsFolder" Type="bool" Value="True"/>
</PropertyList>
<TransitionInfo/>
</MusicTransition>
</Custom>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="MS_Ending_Demo_Credits" ID="{918ED453-282A-42AB-8BFF-7A073E1A9065}">
<Language>SFX</Language>
<AudioFile>MS_Ending_Demo_Credits.wav</AudioFile>
<MediaIDList>
<MediaID ID="346298625"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Sequences">
<MusicTrackSequence Name="" ID="{AD7D9ED0-E780-4869-B4D9-BC948570629A}">
<ObjectLists>
<ObjectList Name="Clips">
<MusicClip Name="MS_Ending_Demo_Credits" ID="{E1BC534D-06EB-4945-85D9-C05F3E6FE130}">
<PropertyList>
<Property Name="EndTrimOffset" Type="Real64" Value="63000"/>
<Property Name="FadeInMode" Type="int16" Value="0"/>
<Property Name="FadeOutDuration" Type="Real64" Value="4342.38014649462"/>
</PropertyList>
<AudioSourceRef Name="MS_Ending_Demo_Credits" ID="{918ED453-282A-42AB-8BFF-7A073E1A9065}"/>
</MusicClip>
</ObjectList>
</ObjectLists>
</MusicTrackSequence>
</ObjectList>
</ObjectLists>
</MusicTrack>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Cues">
<MusicCue Name="Entry Cue" ID="{BB6AEFDB-554D-46EE-9321-B6AC55D047A7}"/>
<MusicCue Name="Exit Cue" ID="{7EA7F4A6-C73E-4C2E-834E-7CA794DFF358}">
<PropertyList>
<Property Name="CueType" Type="int16" Value="1"/>
<Property Name="TimeMs" Type="Real64" Value="63000"/>
</PropertyList>
</MusicCue>
</ObjectList>
</ObjectLists>
</MusicSegment>
</ChildrenList> </ChildrenList>
</WorkUnit> </WorkUnit>
</Containers> </Containers>
@@ -747,11 +747,18 @@
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/> <Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>6</Value>
</ValueList>
</Property>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/> <Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64"> <Property Name="Volume" Type="Real64">
<ValueList> <ValueList>
<Value>-3</Value> <Value>-4</Value>
</ValueList> </ValueList>
</Property> </Property>
</PropertyList> </PropertyList>
@@ -48,7 +48,7 @@
<PropertyList> <PropertyList>
<Property Name="MakeUpGain" Type="Real64"> <Property Name="MakeUpGain" Type="Real64">
<ValueList> <ValueList>
<Value>7</Value> <Value>5</Value>
</ValueList> </ValueList>
</Property> </Property>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/> <Property Name="NormalOrShuffle" Type="int16" Value="0"/>
@@ -68,7 +68,7 @@
</Property> </Property>
<Property Name="Volume" Type="Real64"> <Property Name="Volume" Type="Real64">
<ValueList> <ValueList>
<Value>-2</Value> <Value>-4</Value>
</ValueList> </ValueList>
</Property> </Property>
</PropertyList> </PropertyList>
@@ -366,12 +366,23 @@
<Property Name="FilterTypeBand1" Type="int32" Value="1"/> <Property Name="FilterTypeBand1" Type="int32" Value="1"/>
<Property Name="FrequencyBand1" Type="Real32" Value="70"/> <Property Name="FrequencyBand1" Type="Real32" Value="70"/>
<Property Name="OnOffBand2" Type="bool" Value="False"/> <Property Name="OnOffBand2" Type="bool" Value="False"/>
<Property Name="RolloffRateBand1" Type="int32" Value="24"/>
</PropertyList> </PropertyList>
</Effect> </Effect>
</Custom> </Custom>
</Reference> </Reference>
</ReferenceList> </ReferenceList>
</EffectSlot> </EffectSlot>
<EffectSlot Name="" ID="{8AA45CA3-4418-4E34-8491-77E228EEDAF1}" ShortID="880521483">
<PropertyList>
<Property Name="Render" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Effect" PluginName="Wwise Compressor" CompanyID="0" PluginID="108" PluginType="3">
<ObjectRef Name="Attack_Remover" ID="{174E7B9A-A16F-4CA7-86D0-530212B5A6AA}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
</Reference>
</ReferenceList>
</EffectSlot>
</ObjectList> </ObjectList>
</ObjectLists> </ObjectLists>
</RandomSequenceContainer> </RandomSequenceContainer>
@@ -18,6 +18,11 @@
<Value>True</Value> <Value>True</Value>
</ValueList> </ValueList>
</Property> </Property>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-2</Value>
</ValueList>
</Property>
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Conversion"> <Reference Name="Conversion">
@@ -189,6 +194,11 @@
</ChildrenList> </ChildrenList>
</Folder> </Folder>
</ChildrenList> </ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{D9E21AF0-3597-4E92-B95C-8D061DFCA2A8}" ShortID="858246838"/>
</ObjectList>
</ObjectLists>
</PropertyContainer> </PropertyContainer>
</ChildrenList> </ChildrenList>
</WorkUnit> </WorkUnit>
@@ -6,13 +6,21 @@
<Sound Name="AMB_Theatre_Emitter_LivingWalls_Loop" ID="{01B24C79-E68D-43D7-AADC-8322A756F7B7}" ShortID="39231598"> <Sound Name="AMB_Theatre_Emitter_LivingWalls_Loop" ID="{01B24C79-E68D-43D7-AADC-8322A756F7B7}" ShortID="39231598">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/> <Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="GameAuxSendVolume" Type="Real64">
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64">
<ValueList> <ValueList>
<Value>-96</Value> <Value>-96</Value>
</ValueList> </ValueList>
</Property> </Property>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="80"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>8</Value>
</ValueList>
</Property>
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Attenuation"> <Reference Name="Attenuation">
@@ -34,6 +42,29 @@
</MediaIDList> </MediaIDList>
</AudioFileSource> </AudioFileSource>
</ChildrenList> </ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{78BBCFAA-886A-4BAE-98BA-2FBE682E5F9C}" ShortID="949932179">
<PropertyList>
<Property Name="Render" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Effect">
<Custom CreatedFrom="{F9627628-0B10-4272-BC30-D4C20423CB38}">
<Effect Name="High_Pass_60Hz (Custom)" ID="{8144A3C4-5E8D-4A7F-A11C-76D90A77CFB6}" ShortID="958987131" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
<PropertyList>
<Property Name="FilterTypeBand1" Type="int32" Value="1"/>
<Property Name="FrequencyBand1" Type="Real32" Value="70"/>
<Property Name="OnOffBand2" Type="bool" Value="False"/>
<Property Name="RolloffRateBand1" Type="int32" Value="48"/>
</PropertyList>
</Effect>
</Custom>
</Reference>
</ReferenceList>
</EffectSlot>
</ObjectList>
</ObjectLists>
<ActiveSourceList> <ActiveSourceList>
<ActiveSource Name="AMB_Theatre_Emitter_LivingWalls_Loop" ID="{1D09F598-2D7D-4F60-B16A-81A399DB1D06}" Platform="Linked"/> <ActiveSource Name="AMB_Theatre_Emitter_LivingWalls_Loop" ID="{1D09F598-2D7D-4F60-B16A-81A399DB1D06}" Platform="Linked"/>
</ActiveSourceList> </ActiveSourceList>
@@ -44,7 +75,7 @@
<Property Name="OverrideEffect" Type="bool" Value="True"/> <Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64"> <Property Name="Volume" Type="Real64">
<ValueList> <ValueList>
<Value>-16</Value> <Value>-7</Value>
</ValueList> </ValueList>
</Property> </Property>
</PropertyList> </PropertyList>
@@ -77,9 +108,12 @@
<Effect Name="High_Pass_60Hz (Custom)" ID="{9918862E-E2BB-462B-B415-2EBD96302895}" ShortID="359092387" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3"> <Effect Name="High_Pass_60Hz (Custom)" ID="{9918862E-E2BB-462B-B415-2EBD96302895}" ShortID="359092387" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
<PropertyList> <PropertyList>
<Property Name="FilterTypeBand1" Type="int32" Value="1"/> <Property Name="FilterTypeBand1" Type="int32" Value="1"/>
<Property Name="FrequencyBand1" Type="Real32" Value="70"/> <Property Name="FrequencyBand1" Type="Real32" Value="100"/>
<Property Name="FrequencyBand2" Type="Real32" Value="646.7068"/>
<Property Name="GainBand2" Type="Real32" Value="-15.94483"/>
<Property Name="OnOffBand2" Type="bool" Value="False"/> <Property Name="OnOffBand2" Type="bool" Value="False"/>
<Property Name="RolloffRateBand1" Type="int32" Value="24"/> <Property Name="QFactorBand2" Type="Real32" Value="6"/>
<Property Name="RolloffRateBand1" Type="int32" Value="36"/>
</PropertyList> </PropertyList>
</Effect> </Effect>
</Custom> </Custom>
@@ -1,6 +1,25 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{EA124CB7-1D16-46DF-8DA1-0E3727D2B36E}" SchemaVersion="133"> <WwiseDocument Type="WorkUnit" ID="{EA124CB7-1D16-46DF-8DA1-0E3727D2B36E}" SchemaVersion="133">
<Effects> <Effects>
<WorkUnit Name="Default Work Unit" ID="{EA124CB7-1D16-46DF-8DA1-0E3727D2B36E}" PersistMode="Standalone"/> <WorkUnit Name="Default Work Unit" ID="{EA124CB7-1D16-46DF-8DA1-0E3727D2B36E}" PersistMode="Standalone">
<ChildrenList>
<Effect Name="AMB_Multiband_Meter" ID="{7FBDF439-2C91-4BD2-8454-2A9499F6B778}" PluginName="Wwise Multiband Meter" CompanyID="0" PluginID="196" PluginType="3">
<PropertyList>
<Property Name="Enabled_Band1" Type="bool" Value="False"/>
<Property Name="Enabled_Band3" Type="bool" Value="False"/>
<Property Name="Enabled_Band4" Type="bool" Value="False"/>
</PropertyList>
</Effect>
<Effect Name="PlayerMonologue_Meter" ID="{83E3CB10-6105-4F62-B552-80F1AECAC746}" PluginName="Wwise Meter" CompanyID="0" PluginID="129" PluginType="3">
<PropertyList>
<Property Name="MeterMode" Type="int32" Value="1"/>
</PropertyList>
<ReferenceList/>
</Effect>
<Effect Name="VOoverAMB_Parametric_EQ" ID="{3D67EC84-0758-4358-96F3-7CCBC36F5CF7}" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3"/>
<Effect Name="VOoverAMB_Sidechain_Send" ID="{9CCE6504-416A-4EA7-829B-916E33607CC9}" PluginName="Ak Sidechain Send" CompanyID="0" PluginID="193" PluginType="3"/>
<Effect Name="VOoverAMB_Sidechain_Receive" ID="{6F7AFFC4-A918-4D25-831D-DCAFF1ACD60E}" PluginName="Ak Sidechain Receive" CompanyID="0" PluginID="194" PluginType="3"/>
</ChildrenList>
</WorkUnit>
</Effects> </Effects>
</WwiseDocument> </WwiseDocument>
+67 -27
View File
@@ -236,16 +236,6 @@
</Reference> </Reference>
</ReferenceList> </ReferenceList>
</Action> </Action>
<Action Name="" ID="{1B15FD35-0C1F-4959-AD33-B45A7374AA86}" ShortID="320369795">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="2"/>
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<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="AMB_Theatre_Emitter_LivingWalls_Loop" ID="{01B24C79-E68D-43D7-AADC-8322A756F7B7}" WorkUnitID="{467B397C-0477-4F70-9A70-4F98086304DE}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList> </ChildrenList>
</Event> </Event>
<Event Name="Play_AMB_Theatre_Bed_RoomTone_Loop" ID="{213CEB48-4DCE-4A16-BEF2-7F16679976D1}"> <Event Name="Play_AMB_Theatre_Bed_RoomTone_Loop" ID="{213CEB48-4DCE-4A16-BEF2-7F16679976D1}">
@@ -261,7 +251,61 @@
</Reference> </Reference>
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"Path": "Event/Play_VO_Player_Monologue_Staircase3.bnk", "Path": "Event/Play_VO_Player_Monologue_Staircase3.bnk",
@@ -44,6 +44,6 @@
] ]
} }
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} }
} }
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size 215 size 220
@@ -10,7 +10,7 @@
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"Path": "Event/Play_VO_Player_Monologue_Staircase4.bnk", "Path": "Event/Play_VO_Player_Monologue_Staircase4.bnk",
@@ -44,6 +44,6 @@
] ]
} }
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} }
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version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
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size 6295 size 6313
@@ -10,7 +10,7 @@
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"ShortName": "Play_playerFootsteps", "ShortName": "Play_playerFootsteps",
"Path": "Event/Play_playerFootsteps.bnk", "Path": "Event/Play_playerFootsteps.bnk",
@@ -76,7 +76,7 @@
"Location": "Loose", "Location": "Loose",
"ShortName": "SFX_Player_Walk_Footsteps_Wood-005.wav", "ShortName": "SFX_Player_Walk_Footsteps_Wood-005.wav",
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{ {
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@@ -85,7 +85,7 @@
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{ {
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@@ -148,7 +148,7 @@
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{ {
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@@ -175,7 +175,7 @@
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"Path": "Media/393520387.wem", "Path": "Media/393520387.wem",
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{ {
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@@ -292,7 +292,7 @@
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{ {
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{ {
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{ {
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{ {
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{ {
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{ {
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] ]
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} }
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"ObjectPath": "Stop_AMB_Theatre_Bed_RoomTone_Loop", "ObjectPath": "Stop_AMB_Theatre_Bed_RoomTone_Loop",
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] ]
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"Language": "SFX",
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{
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}
],
"FileHash": "{DC1B487E-30CE-F2D4-A655-276C0DAD42DC}"
}
}
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Event ID Name Wwise Object Path Notes
1411671773 Stop_AMB_Theatre_Emitter_LivingWalls_Loop \Default Work Unit\Stop_AMB_Theatre_Emitter_LivingWalls_Loop
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{ {
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{ {
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@@ -178,7 +201,14 @@
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{ {
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{ {
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] ]
} }
], ],
"FileHash": "{C192ED60-CFCE-4B1C-7753-9C55901409CE}" "FileHash": "{F0B43DFC-A731-9DB8-721E-BA733C182A8C}"
} }
} }
@@ -54,9 +54,11 @@ Auxiliary Bus ID Name Wwise Object Path Notes
Effect plug-ins ID Name Type Notes Effect plug-ins ID Name Type Notes
400443 Meter (Custom) Wwise Meter 400443 Meter (Custom) Wwise Meter
48620415 Have_U_Ever_Been_Outside Wwise RoomVerb 48620415 Have_U_Ever_Been_Outside Wwise RoomVerb
91581037 Metal_Hangar (Custom) Wwise RoomVerb
202055739 VOoverAMB_Sidechain_Send (Custom) Ak Sidechain Send
382394605 VOoverAMB_Sidechain_Receive (Custom) Ak Sidechain Receive
1039689298 Resonance Audio Renderer (Custom) Resonance Audio Renderer 1039689298 Resonance Audio Renderer (Custom) Resonance Audio Renderer
1588715066 Echoes_Linear Wwise Delay 1588715066 Echoes_Linear Wwise Delay
2849147824 Medium Wwise RoomVerb
3036946058 Inside_Your_Head Wwise RoomVerb 3036946058 Inside_Your_Head Wwise RoomVerb
3164629247 Holy Wwise RoomVerb 3164629247 Holy Wwise RoomVerb
3216246379 Space_Dreaming Wwise RoomVerb 3216246379 Space_Dreaming Wwise RoomVerb
@@ -40,8 +40,22 @@
"LibName": "No Output", "LibName": "No Output",
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"Type": "AudioDevice" "Type": "AudioDevice"
},
{
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"LibId": "12648451",
"Type": "Effect",
"DLL": "AkSidechain",
"StaticLib": "AkSidechainFX"
},
{
"LibName": "Ak Sidechain Receive",
"LibId": "12713987",
"Type": "Effect",
"DLL": "AkSidechain",
"StaticLib": "AkSidechainFX"
} }
], ],
"FileHash": "{10AE61EB-E084-9F3D-47A1-BC1788800B8D}" "FileHash": "{0D16800E-4553-0ADC-07F8-673677C1947A}"
} }
} }
@@ -10,17 +10,17 @@
"Type": "Bus", "Type": "Bus",
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"Language": "SFX", "Language": "SFX",
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"ObjectPath": "Theater", "ObjectPath": "Theater",
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"LibName": "Wwise RoomVerb", "LibName": "Wwise RoomVerb",
"LibId": "7733251" "LibId": "7733251"
} }
@@ -34,9 +34,9 @@
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} }
} }

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