Wwise - Kill all theater - event fix

This commit is contained in:
Alex
2026-07-06 19:04:17 +02:00
parent a4de9aefea
commit b4284fe1ed
14 changed files with 68 additions and 56 deletions
@@ -163,6 +163,22 @@
</Module>
</ModuleList>
</SoundcasterSession>
<SoundcasterSession Name="Kill all Theater" ID="{4D659A2B-0D89-42DC-8323-BDC9054FEF23}">
<ModuleList>
<Module>
<ObjectRef Name="Play_AMB_Theater_Emitter_CRTHead_Loop" ID="{2DE336EE-C77E-4DFF-824F-D2BD7894D38C}" WorkUnitID="{A667485F-138A-44DA-A08B-81837CBB7F71}"/>
<Position X="0" Y="0"/>
</Module>
<Module>
<ObjectRef Name="Play_AMB_Theatre_Emitter_LivingWalls_Loop" ID="{EEDF9784-1780-406D-9230-DBD4B06785B8}" WorkUnitID="{CE702964-8D9F-4383-9DFE-237D6D2BB7CE}"/>
<Position X="0" Y="1"/>
</Module>
<Module>
<ObjectRef Name="Kill_All_Theater" ID="{2FA4C3C9-5BAC-4F6D-A54A-C8D6FE351333}" WorkUnitID="{CE702964-8D9F-4383-9DFE-237D6D2BB7CE}"/>
<Position X="3" Y="0"/>
</Module>
</ModuleList>
</SoundcasterSession>
</ChildrenList>
</WorkUnit>
</SoundcasterSessions>