diff --git a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.pdb.meta b/Assets/OctoDemo/Models/Furnitures/Sources/Materials.meta
similarity index 67%
rename from Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.pdb.meta
rename to Assets/OctoDemo/Models/Furnitures/Sources/Materials.meta
index 4503f4db..f2ea7485 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.pdb.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/Materials.meta
@@ -1,5 +1,6 @@
fileFormatVersion: 2
-guid: 34c1f1bbe507acd448fc94425a572c72
+guid: 228656ccfd4d89347bc5c5d1d745ad59
+folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/Materials/standardSurface1.mat b/Assets/OctoDemo/Models/Furnitures/Sources/Materials/standardSurface1.mat
new file mode 100644
index 00000000..3ab211a3
--- /dev/null
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/Materials/standardSurface1.mat
@@ -0,0 +1,143 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-6903748558977870173
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: standardSurface1
+ m_Shader: {fileID: -6465566751694194690, guid: 5083f469efbb78d4e912bb6fdfac72cd, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BaseTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 10
+ - _DstBlendAlpha: 10
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 3
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 1
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 0
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Materials/mat_arms.mat.meta b/Assets/OctoDemo/Models/Furnitures/Sources/Materials/standardSurface1.mat.meta
similarity index 79%
rename from Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Materials/mat_arms.mat.meta
rename to Assets/OctoDemo/Models/Furnitures/Sources/Materials/standardSurface1.mat.meta
index 176976cc..adaa53fe 100644
--- a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Materials/mat_arms.mat.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/Materials/standardSurface1.mat.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 3cf0b5b33ecac69418b611b7fa96b6b9
+guid: 4e6704cf8b1794f4cb82042559b4b480
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/armchair_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/armchair_A.fbx.meta
index ffae7f55..1cb2dbf5 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/armchair_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/armchair_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/bin_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/bin_A.fbx.meta
index 906665f6..4f46f426 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/bin_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/bin_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/boiler.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/boiler.fbx.meta
index 598a363f..e7e0620f 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/boiler.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/boiler.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/ceilingScreen_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/ceilingScreen_A.fbx.meta
index f1f08284..a96e0316 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/ceilingScreen_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/ceilingScreen_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/chair_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/chair_A.fbx.meta
index 01d3b7a8..ebd9b798 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/chair_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/chair_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/intercom_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/intercom_A.fbx.meta
index 6cbfc08f..012ab309 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/intercom_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/intercom_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/lowTable_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/lowTable_A.fbx.meta
index 456e4076..9728fb0b 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/lowTable_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/lowTable_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Furnitures/Sources/securityCamera_A.fbx.meta b/Assets/OctoDemo/Models/Furnitures/Sources/securityCamera_A.fbx.meta
index 5aeef4c3..25e7144e 100644
--- a/Assets/OctoDemo/Models/Furnitures/Sources/securityCamera_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Furnitures/Sources/securityCamera_A.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSidechain.pdb.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials.meta
similarity index 67%
rename from Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSidechain.pdb.meta
rename to Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials.meta
index 177c539c..6c87d23a 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSidechain.pdb.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials.meta
@@ -1,5 +1,6 @@
fileFormatVersion: 2
-guid: 6cb5cc6c60a865b4ebbb2bf3c4de0674
+guid: 8ecd181c2a2bf404dabe34cd34daeb1e
+folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_1.mat b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_1.mat
new file mode 100644
index 00000000..aaac657b
--- /dev/null
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_1.mat
@@ -0,0 +1,143 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-174498260488683294
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: mat_wall_1
+ m_Shader: {fileID: -6465566751694194690, guid: 5083f469efbb78d4e912bb6fdfac72cd, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BaseTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 0.71720695, g: 0.7353569, b: 0.68685734, a: 1}
+ - _Color: {r: 0.71720695, g: 0.7353569, b: 0.68685734, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_1.mat.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_1.mat.meta
new file mode 100644
index 00000000..9cb2e12f
--- /dev/null
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_1.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ea4d2087788654945ac0ccf2bc7fae79
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_2.mat b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_2.mat
new file mode 100644
index 00000000..12a048f9
--- /dev/null
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_2.mat
@@ -0,0 +1,143 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-7678356522525077387
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: mat_wall_2
+ m_Shader: {fileID: -6465566751694194690, guid: 5083f469efbb78d4e912bb6fdfac72cd, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BaseTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 0.46502286, g: 0.50956345, b: 0.48449677, a: 1}
+ - _Color: {r: 0.46502286, g: 0.50956345, b: 0.4844967, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_2.mat.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_2.mat.meta
new file mode 100644
index 00000000..d1048177
--- /dev/null
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/Materials/mat_wall_2.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c428e8488321b3741aa4a03ad9293f69
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_T.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_T.fbx.meta
index 33544a26..09cdc1ec 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_T.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_T.fbx.meta
@@ -16,9 +16,9 @@ ModelImporter:
second: {fileID: 2100000, guid: f7dbe62ce80498b4788044fa7df091aa, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -51,8 +51,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_corner.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_corner.fbx.meta
index f2e17747..ca49ba31 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_corner.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_corner.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_cross.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_cross.fbx.meta
index 0e30d546..1f4410d3 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_cross.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_cross.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_deadEnd.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_deadEnd.fbx.meta
index 406f44b1..baec0cc0 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_deadEnd.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_deadEnd.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_door_A.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_door_A.fbx.meta
index 9cdf87e7..a9c7817a 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_door_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_door_A.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_pillar.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_pillar.fbx.meta
index 79ae029c..ca3adf61 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_pillar.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_pillar.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_straight.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_straight.fbx.meta
index 2207e3d1..b2cb8d8e 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_straight.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_straight.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_window_A.fbx.meta b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_window_A.fbx.meta
index 6bb48aaa..f6208c99 100644
--- a/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_window_A.fbx.meta
+++ b/Assets/OctoDemo/Models/Interior/Style_A/Sources/wall_A_window_A.fbx.meta
@@ -21,9 +21,9 @@ ModelImporter:
second: {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -56,8 +56,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMeter.pdb.meta b/Assets/Scripts.meta
similarity index 67%
rename from Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMeter.pdb.meta
rename to Assets/Scripts.meta
index 0a195ae0..0ef195ef 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMeter.pdb.meta
+++ b/Assets/Scripts.meta
@@ -1,5 +1,6 @@
fileFormatVersion: 2
-guid: 0fcf466f08dd9b4439177ae9f6a2a076
+guid: 89f99e8ed2bb2d14e9aea8a3b05a9167
+folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
diff --git a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.pdb.meta b/Assets/Scripts/Editor.meta
similarity index 67%
rename from Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.pdb.meta
rename to Assets/Scripts/Editor.meta
index 5ab31b77..9093ccce 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.pdb.meta
+++ b/Assets/Scripts/Editor.meta
@@ -1,5 +1,6 @@
fileFormatVersion: 2
-guid: c82d7ec196163f64991423bf74429269
+guid: 4daa5720d196a9f40a5a7b4e918d95ad
+folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
diff --git a/Assets/Scripts/Editor/FBXImporter.meta b/Assets/Scripts/Editor/FBXImporter.meta
new file mode 100644
index 00000000..0d5ae368
--- /dev/null
+++ b/Assets/Scripts/Editor/FBXImporter.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 55cd686068cc0334d95fca061b87c5bb
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Editor/FBXImporter/processed_fbx.txt b/Assets/Scripts/Editor/FBXImporter/processed_fbx.txt
new file mode 100644
index 00000000..367cc574
--- /dev/null
+++ b/Assets/Scripts/Editor/FBXImporter/processed_fbx.txt
@@ -0,0 +1,21 @@
+c06b2649582e3ff449d54d9931db8f9d
+8151b43ce05ee454d935c91f1c40f127
+a117ffd897689164e9b74b1b8b10f644
+c1945069c65686a48a85348ceba705d4
+42770493577c58b4ab7a2bcfe049da31
+425b96800f54d9f4b8b57e40443920dd
+b20e627ff4cf8ea4dbf4059c1c381d83
+341f068d693d6a74e89cf4af6f1e58d8
+d5d3540015d9b9542aed75c39ca4a71a
+494656fe12e424d41ac58f589d42a152
+7938ecb9a0326364db0c064473f84e82
+c9052386b99a77d40937f48408e7673c
+7afac586bb790e048b630dddec7e379e
+8b3f002e29745db4294c0c97111df417
+ab07a0ce3e1c9664bb55274b40fea140
+cd786ffadc82e5a409e68f3750372636
+be9f495fe888d0c4eaf53cc022b1eb64
+5fd19d2221bd83b45bbf93526c6b203e
+df955fddcea22c44ba108674c3613cf5
+e09d33c54df432341807da486b52a9e4
+5aec27fd964155d41b84ae456ea4e99f
diff --git a/Assets/Scripts/Editor/FBXImporter/processed_fbx.txt.meta b/Assets/Scripts/Editor/FBXImporter/processed_fbx.txt.meta
new file mode 100644
index 00000000..a07ffd07
--- /dev/null
+++ b/Assets/Scripts/Editor/FBXImporter/processed_fbx.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: ba1646379eb189640b698bffc382bd68
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Animations.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Animations.meta
index 2ec29fc5..57fb4207 100644
--- a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Animations.meta
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Animations.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: fd7fa439827348a4f94f727e0f5c9b96
+guid: 133cb7d542b2dea4f8957f78006dbab1
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Materials.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Materials.meta
index 291c6e8d..3af9451b 100644
--- a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Materials.meta
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Materials.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 529e1bd1e7304a140beb5c870be805f9
+guid: 77fdcc5dd33684240ac73552c19db188
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Prefabs.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Prefabs.meta
index d094fa59..b62cb229 100644
--- a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Prefabs.meta
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Prefabs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 553c8c7eb03347b48bbd0c2ff2ff2ef4
+guid: 2850dff575d6d2b47ae514341ae325d8
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Textures.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Textures.meta
index b8eb9d81..851a439e 100644
--- a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Textures.meta
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/ExampleRoom/Textures.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 1ccc9dcb12e473945abb6f5fbc9a7db1
+guid: b7dc799166c14df4db960e467460626d
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround.meta
new file mode 100644
index 00000000..fe70d24f
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f86a536253ff3b34b926ae40c45ff6d1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Animations.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Animations.meta
new file mode 100644
index 00000000..2ec29fc5
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Animations.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: fd7fa439827348a4f94f727e0f5c9b96
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials.meta
new file mode 100644
index 00000000..291c6e8d
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 529e1bd1e7304a140beb5c870be805f9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/column.mat b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/column.mat
new file mode 100644
index 00000000..9ea55626
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/column.mat
@@ -0,0 +1,137 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-9117709120641243210
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: column
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/column.mat.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/column.mat.meta
new file mode 100644
index 00000000..a5a548c0
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/column.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 748da3ab254fa4b42b9a2efee10cfc82
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/railing.mat b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/railing.mat
new file mode 100644
index 00000000..7633b68a
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/railing.mat
@@ -0,0 +1,137 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: railing
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &778862498368873942
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/railing.mat.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/railing.mat.meta
new file mode 100644
index 00000000..ef41603f
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/railing.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a26b05d43b978ff47ae3a92b33d85574
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/stairs.mat b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/stairs.mat
new file mode 100644
index 00000000..4eae7731
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/stairs.mat
@@ -0,0 +1,137 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-1839528334568172394
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: stairs
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/stairs.mat.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/stairs.mat.meta
new file mode 100644
index 00000000..32b54c58
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Materials/stairs.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: db02b4e9b007dc04b8610ecf4e8da230
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs.meta
new file mode 100644
index 00000000..d094fa59
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 553c8c7eb03347b48bbd0c2ff2ff2ef4
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/PlayGround.prefab b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/PlayGround.prefab
new file mode 100644
index 00000000..cdfc6b85
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/PlayGround.prefab
@@ -0,0 +1,416 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &1722452831186651845
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3851672216888790742}
+ - component: {fileID: 5342255535618769849}
+ - component: {fileID: 4731486153406048267}
+ - component: {fileID: 6849697331018523965}
+ m_Layer: 0
+ m_Name: Ground
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3851672216888790742
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1722452831186651845}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 10, y: 1, z: 10}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6410463785956836991}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5342255535618769849
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1722452831186651845}
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &4731486153406048267
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1722452831186651845}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!64 &6849697331018523965
+MeshCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1722452831186651845}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 5
+ m_Convex: 0
+ m_CookingOptions: 30
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &2701483079654241967
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2264172744066454467}
+ - component: {fileID: 4410329705852039462}
+ - component: {fileID: 1168080479735007497}
+ m_Layer: 0
+ m_Name: Trigger
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2264172744066454467
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2701483079654241967}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.99, y: 2.61, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6833641432116004642}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!65 &4410329705852039462
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2701483079654241967}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 1
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 3, y: 0.5, z: 3}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!114 &1168080479735007497
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2701483079654241967}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d79e25870df89b249bffa627112ca564, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.World.Environment.StairsTriggerZone
+--- !u!1 &5810001456257720308
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6833641432116004642}
+ m_Layer: 0
+ m_Name: InfinityStair
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6833641432116004642
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5810001456257720308}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.64, y: 0, z: 7.07}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4301669975831052736}
+ - {fileID: 2264172744066454467}
+ m_Father: {fileID: 6410463785956836991}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7459228513634917892
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6494162815567758815}
+ m_Layer: 0
+ m_Name: Items
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6494162815567758815
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7459228513634917892}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8548875024672599145}
+ m_Father: {fileID: 6410463785956836991}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8083990065110124415
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6410463785956836991}
+ m_Layer: 0
+ m_Name: PlayGround
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6410463785956836991
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8083990065110124415}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3851672216888790742}
+ - {fileID: 6494162815567758815}
+ - {fileID: 6833641432116004642}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &404500387680745759
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 6833641432116004642}
+ m_Modifications:
+ - target: {fileID: 3847297100687090277, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_Name
+ value: SpiralStairs
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalScale.x
+ value: 30
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalScale.y
+ value: 30
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalScale.z
+ value: 30
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+--- !u!4 &4301669975831052736 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 4480950756704811231, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ m_PrefabInstance: {fileID: 404500387680745759}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1001 &7127344615137545186
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 6494162815567758815}
+ m_Modifications:
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0.175
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 2.674
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 0.0000029504295
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 180
+ objectReference: {fileID: 0}
+ - target: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2234082336221232433, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ propertyPath: m_Name
+ value: chair_A
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+--- !u!4 &8548875024672599145 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 1462225811229681547, guid: e1f6614917b54d741b8950bf3730d4b8, type: 3}
+ m_PrefabInstance: {fileID: 7127344615137545186}
+ m_PrefabAsset: {fileID: 0}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/PlayGround.prefab.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/PlayGround.prefab.meta
new file mode 100644
index 00000000..7fe23d2f
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/PlayGround.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 639055b404705a24cb022290319ad5ce
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/SpiralStairs.prefab b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/SpiralStairs.prefab
new file mode 100644
index 00000000..450fb7b0
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/SpiralStairs.prefab
@@ -0,0 +1,498 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &355517932360370143
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4346265160977900809}
+ - component: {fileID: 813796196498079796}
+ - component: {fileID: 2788135735226918923}
+ - component: {fileID: 3377163213239777235}
+ m_Layer: 0
+ m_Name: Cub
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4346265160977900809
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 355517932360370143}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.03797881, y: 0.06345623, z: -0.005000033}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4339136143858298293}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &813796196498079796
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 355517932360370143}
+ m_Mesh: {fileID: 127670843793411331, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!23 &2788135735226918923
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 355517932360370143}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 053e731f83c24894e9b37572cef0074b, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!64 &3377163213239777235
+MeshCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 355517932360370143}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 5
+ m_Convex: 0
+ m_CookingOptions: 30
+ m_Mesh: {fileID: 127670843793411331, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!1 &1677370699156073499
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6776400229075150772}
+ - component: {fileID: 2172966653239562811}
+ - component: {fileID: 8048657014384743550}
+ - component: {fileID: 183195524010865091}
+ m_Layer: 0
+ m_Name: Ff
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6776400229075150772
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677370699156073499}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.038331673, y: 0.062522516, z: -0.0046065603}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4339136143858298293}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2172966653239562811
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677370699156073499}
+ m_Mesh: {fileID: -4866829751077395643, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!23 &8048657014384743550
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677370699156073499}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 261ac90e8fbdd96469cc3610ef453ca7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!64 &183195524010865091
+MeshCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677370699156073499}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 5
+ m_Convex: 0
+ m_CookingOptions: 30
+ m_Mesh: {fileID: -4866829751077395643, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!1 &1962116694697519789
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3678383269869152565}
+ - component: {fileID: 8770143188133188718}
+ - component: {fileID: 6378456788655055424}
+ - component: {fileID: 1342937330172190043}
+ m_Layer: 0
+ m_Name: sd
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3678383269869152565
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1962116694697519789}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.040323567, y: 0.102513224, z: -0.005526413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4339136143858298293}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8770143188133188718
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1962116694697519789}
+ m_Mesh: {fileID: 1675458896289657775, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!23 &6378456788655055424
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1962116694697519789}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 77adfc2738d68d94aa138af75787e443, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!64 &1342937330172190043
+MeshCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1962116694697519789}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 5
+ m_Convex: 0
+ m_CookingOptions: 30
+ m_Mesh: {fileID: 1675458896289657775, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!1 &3847297100687090277
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4480950756704811231}
+ m_Layer: 0
+ m_Name: SpiralStairs
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4480950756704811231
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3847297100687090277}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 30, y: 30, z: 30}
+ m_ConstrainProportionsScale: 1
+ m_Children:
+ - {fileID: 4339136143858298293}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4759464789548378808
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8728030123597203952}
+ - component: {fileID: 8513781965334371326}
+ - component: {fileID: 4194605678381564826}
+ m_Layer: 0
+ m_Name: te
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8728030123597203952
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4759464789548378808}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.042797457, y: 0.08350088, z: -0.006087787}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4339136143858298293}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8513781965334371326
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4759464789548378808}
+ m_Mesh: {fileID: -6428520226760649361, guid: 5fd19d2221bd83b45bbf93526c6b203e, type: 3}
+--- !u!23 &4194605678381564826
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4759464789548378808}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 77adfc2738d68d94aa138af75787e443, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6723947333318205206
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4339136143858298293}
+ m_Layer: 0
+ m_Name: Render
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4339136143858298293
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6723947333318205206}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4346265160977900809}
+ - {fileID: 6776400229075150772}
+ - {fileID: 3678383269869152565}
+ - {fileID: 8728030123597203952}
+ m_Father: {fileID: 4480950756704811231}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/SpiralStairs.prefab.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/SpiralStairs.prefab.meta
new file mode 100644
index 00000000..20bdabc5
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/SpiralStairs.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2d6b91bb85b7e2c4bb47e7010aec38a1
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/chair_A.prefab b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/chair_A.prefab
new file mode 100644
index 00000000..8c8ee5fb
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/chair_A.prefab
@@ -0,0 +1,144 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &2234082336221232433
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1462225811229681547}
+ - component: {fileID: 2586479288564820014}
+ - component: {fileID: 288778467260980452}
+ - component: {fileID: 1389634796750498257}
+ m_Layer: 0
+ m_Name: chair_A
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1462225811229681547
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2234082336221232433}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: 1, z: -0, w: 0.0000029504295}
+ m_LocalPosition: {x: 0.175, y: 0, z: 2.674}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5072716976259674918}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
+--- !u!33 &2586479288564820014
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2234082336221232433}
+ m_Mesh: {fileID: 6449288739317159836, guid: 8b3f002e29745db4294c0c97111df417, type: 3}
+--- !u!23 &288778467260980452
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2234082336221232433}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c5d5526dd66d2c74099723ddbc2c158c, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!114 &1389634796750498257
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2234082336221232433}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a1fe462730ebdae488f89f5868a4c74c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Core.Interaction.ObjectDescriptionTrigger
+ _descriptionTextLocalized: {fileID: 0}
+ _descriptionText: 'chair ? '
+ _settings: {fileID: 11400000, guid: fee419f396620dc478da35ec057d6830, type: 2}
+ _raycastDistance: 100
+ _descriptionAnchor: {fileID: 5072716976259674918}
+ _wordPrefab: {fileID: 8049322106330395133, guid: 6a5c87d1928d4964d8c8ede7f982216c, type: 3}
+ _clueToUnlock: {fileID: 0}
+--- !u!1 &8730235258841828274
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5072716976259674918}
+ m_Layer: 0
+ m_Name: DescriptionAnchor
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5072716976259674918
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8730235258841828274}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1.161, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1462225811229681547}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/chair_A.prefab.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/chair_A.prefab.meta
new file mode 100644
index 00000000..6cd5dfcc
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Prefabs/chair_A.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e1f6614917b54d741b8950bf3730d4b8
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources.meta
new file mode 100644
index 00000000..c88de37b
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d3211c627be47a9499c1aa33fadf1c8c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials.meta
new file mode 100644
index 00000000..50de0c4b
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 02687631db8c07d44996a68548b9aefb
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Materials/mat_arms.mat b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/column.mat
similarity index 94%
rename from Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Materials/mat_arms.mat
rename to Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/column.mat
index 948a4f02..fb7fa031 100644
--- a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Materials/mat_arms.mat
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/column.mat
@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
---- !u!114 &-6241688233005360601
+--- !u!114 &-8051823927765716682
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
@@ -20,7 +20,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: mat_arms
+ m_Name: column
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
@@ -29,7 +29,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
- m_CustomRenderQueue: 2000
+ m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
@@ -115,7 +115,7 @@ Material:
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- - _Mode: 3
+ - _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
@@ -131,8 +131,8 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 0.9245283, g: 0.85435545, b: 0.75444996, a: 1}
- - _Color: {r: 0.9245283, g: 0.85435545, b: 0.75444996, a: 1}
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/column.mat.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/column.mat.meta
new file mode 100644
index 00000000..ccb3f52a
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/column.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 261ac90e8fbdd96469cc3610ef453ca7
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/railing.mat b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/railing.mat
new file mode 100644
index 00000000..4bfd59c1
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/railing.mat
@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: railing
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &4125275811710971386
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/railing.mat.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/railing.mat.meta
new file mode 100644
index 00000000..c975864d
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/railing.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 053e731f83c24894e9b37572cef0074b
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/stairs.mat b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/stairs.mat
new file mode 100644
index 00000000..aa6316b2
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/stairs.mat
@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: stairs
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &3647721337319939366
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/stairs.mat.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/stairs.mat.meta
new file mode 100644
index 00000000..c8a30423
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/Materials/stairs.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 77adfc2738d68d94aa138af75787e443
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/SpiralStairs.fbx b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/SpiralStairs.fbx
new file mode 100644
index 00000000..bca63251
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/SpiralStairs.fbx differ
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Sources/arms.fbx.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/SpiralStairs.fbx.meta
similarity index 89%
rename from Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Sources/arms.fbx.meta
rename to Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/SpiralStairs.fbx.meta
index bba0dc42..2969472a 100644
--- a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Sources/arms.fbx.meta
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Sources/SpiralStairs.fbx.meta
@@ -1,19 +1,14 @@
fileFormatVersion: 2
-guid: 28ed7e27586752f48a8ee4d128965552
+guid: 5fd19d2221bd83b45bbf93526c6b203e
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
- externalObjects:
- - first:
- type: UnityEngine:Material
- assembly: UnityEngine.CoreModule
- name: standardSurface1
- second: {fileID: 2100000, guid: 213f1a4f73614884ba6a065aa06283b5, type: 2}
+ externalObjects: {}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +41,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Textures.meta b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Textures.meta
new file mode 100644
index 00000000..b8eb9d81
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Environment/Visual Demo (for everyone)/Rooms/PlayGround/Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 1ccc9dcb12e473945abb6f5fbc9a7db1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Prefabs/OctoPlayerFP.prefab b/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Prefabs/OctoPlayerFP.prefab
index 1eb7303b..8ba879de 100644
--- a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Prefabs/OctoPlayerFP.prefab
+++ b/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Prefabs/OctoPlayerFP.prefab
@@ -31,37 +31,6 @@ Transform:
m_Children: []
m_Father: {fileID: 8725966219179855439}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &1303494181593144014
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8695354205568494894}
- m_Layer: 0
- m_Name: DetectionPalm
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8695354205568494894
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1303494181593144014}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -0.003, y: 0.0623, z: 0.0074}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 1846451716686024273}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2101508725665932610
GameObject:
m_ObjectHideFlags: 0
@@ -217,37 +186,6 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 8
_raycastInterval: 0
---- !u!1 &2879350702633194151
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 149218823560050265}
- m_Layer: 0
- m_Name: DetectionIndex
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &149218823560050265
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2879350702633194151}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 1299817032685235492}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4625798697874999476
GameObject:
m_ObjectHideFlags: 0
@@ -279,37 +217,6 @@ Transform:
m_Children: []
m_Father: {fileID: 4440040250278121308}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &5569340221164642838
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 567066763639842942}
- m_Layer: 0
- m_Name: DiapasonSocket
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &567066763639842942
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5569340221164642838}
- serializedVersion: 2
- m_LocalRotation: {x: 0.14794564, y: 0.42486653, z: -0.89259064, w: 0.029705252}
- m_LocalPosition: {x: 0.0545, y: -0.0197, z: 0.0816}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 8537149938782507319}
- m_LocalEulerAnglesHint: {x: 50.108, y: 338.133, z: 173.493}
--- !u!1 &5575782855984327677
GameObject:
m_ObjectHideFlags: 0
@@ -342,7 +249,6 @@ Transform:
m_Children:
- {fileID: 1836339402272228918}
- {fileID: 1175390396199967368}
- - {fileID: 3867316379480422796}
m_Father: {fileID: 8725966219179855439}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &986184075687059205
@@ -357,134 +263,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a2e180d338cc26242a3a9d962eea7f7c, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Gameplay.Player.CameraHeadBob
---- !u!1 &6184255431701975184
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3867316379480422796}
- - component: {fileID: 1942933376864229506}
- - component: {fileID: 1381459755705258711}
- m_Layer: 0
- m_Name: DetectiveBoardVirtualCamera
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3867316379480422796
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6184255431701975184}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4440040250278121308}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!20 &1942933376864229506
-Camera:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6184255431701975184}
- m_Enabled: 0
- serializedVersion: 2
- m_ClearFlags: 1
- m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
- m_projectionMatrixMode: 1
- m_GateFitMode: 2
- m_FOVAxisMode: 0
- m_Iso: 200
- m_ShutterSpeed: 0.005
- m_Aperture: 16
- m_FocusDistance: 10
- m_FocalLength: 50
- m_BladeCount: 5
- m_Curvature: {x: 2, y: 11}
- m_BarrelClipping: 0.25
- m_Anamorphism: 0
- m_SensorSize: {x: 36, y: 24}
- m_LensShift: {x: 0, y: 0}
- m_NormalizedViewPortRect:
- serializedVersion: 2
- x: 0
- y: 0
- width: 1
- height: 1
- near clip plane: 0.3
- far clip plane: 1000
- field of view: 60
- orthographic: 0
- orthographic size: 5
- m_Depth: -1
- m_CullingMask:
- serializedVersion: 2
- m_Bits: 4294967295
- m_RenderingPath: -1
- m_TargetTexture: {fileID: 0}
- m_TargetDisplay: 0
- m_TargetEye: 3
- m_HDR: 1
- m_AllowMSAA: 1
- m_AllowDynamicResolution: 0
- m_ForceIntoRT: 0
- m_OcclusionCulling: 1
- m_StereoConvergence: 10
- m_StereoSeparation: 0.022
---- !u!114 &1381459755705258711
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6184255431701975184}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
- m_Name:
- m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
- m_RenderShadows: 1
- m_RequiresDepthTextureOption: 2
- m_RequiresOpaqueTextureOption: 2
- m_CameraType: 0
- m_Cameras: []
- m_RendererIndex: -1
- m_VolumeLayerMask:
- serializedVersion: 2
- m_Bits: 1
- m_VolumeTrigger: {fileID: 0}
- m_VolumeFrameworkUpdateModeOption: 2
- m_RenderPostProcessing: 0
- m_Antialiasing: 0
- m_AntialiasingQuality: 2
- m_StopNaN: 0
- m_Dithering: 0
- m_ClearDepth: 1
- m_AllowXRRendering: 1
- m_AllowHDROutput: 1
- m_UseScreenCoordOverride: 0
- m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
- m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
- m_RequiresDepthTexture: 0
- m_RequiresColorTexture: 0
- m_TaaSettings:
- m_Quality: 3
- m_FrameInfluence: 0.1
- m_JitterScale: 1
- m_MipBias: 0
- m_VarianceClampScale: 0.9
- m_ContrastAdaptiveSharpening: 0
- m_Version: 2
--- !u!1 &8162540767767967414
GameObject:
m_ObjectHideFlags: 0
@@ -498,11 +276,7 @@ GameObject:
- component: {fileID: 5295567073180248356}
- component: {fileID: 688176918831081180}
- component: {fileID: 3522630547589622128}
- - component: {fileID: 493263706218074437}
- - component: {fileID: 738317799072394575}
- component: {fileID: 4152409555847978467}
- - component: {fileID: 6849123884232344894}
- - component: {fileID: 2301728592307354479}
m_Layer: 0
m_Name: OctoPlayerFP
m_TagString: Player
@@ -524,7 +298,6 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4440040250278121308}
- - {fileID: 2639365499984405449}
- {fileID: 6579694192787271975}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -611,38 +384,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Gameplay.Player.CameraEffects
Settings: {fileID: 11400000, guid: 28f72f5bbd71f384a86c547567dbb5bf, type: 2}
---- !u!114 &493263706218074437
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8162540767767967414}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 69e8150bab500424eb366f0ac8761995, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Gameplay.CameraControl.CameraPanController
- _defaultSettings: {fileID: 11400000, guid: 9973a518f73c3c1489819494e37d0980, type: 2}
---- !u!114 &738317799072394575
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8162540767767967414}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 46c1f473fbd3cac4397aabaa76d18357, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Gameplay.Player.DiapasonListeningHandlerV2
- _disablePlayerMovementDuringListen: 1
- _enablePanMode: 1
- _vignetteIntensity: 0.3
- _breathInClip: {fileID: 8300000, guid: 091b6df1c99cbd647bce921a5ba7c1af, type: 3}
- _breathInVolume: 1
- _concentrationDuration: 1
- _breathInDuration: 0.5
--- !u!114 &4152409555847978467
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -656,677 +397,3 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Interactions.Core.PlayerInspectionHandler
_inspectionHoldPoint: {fileID: 6579694192787271975}
---- !u!114 &6849123884232344894
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8162540767767967414}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 9f9f72364623a2a4bb50f02537fd2e72, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Gameplay.DetectiveBoard.DetectiveBoardController
- _activationRange: 10
- _boardLayer:
- serializedVersion: 2
- m_Bits: 128
- _playerAlignmentSettings: {fileID: 11400000, guid: f176d1f8c15496946994170f1b633061, type: 2}
- _virtualCamera: {fileID: 0}
---- !u!114 &2301728592307354479
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8162540767767967414}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 38b80731eb88f834ab3d79a566e40b48, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::DiapasonEquipmentManager
- _armsSystem: {fileID: 147364745632062440}
- _diapasonPrefab: {fileID: 8689584738786529861, guid: 2812cddb6de789b46ac9d640bb9ce410, type: 3}
- _equipmentArmIndex: 1
- _soundEmitterLayer:
- serializedVersion: 2
- m_Bits: 512
- _detectionRadius: 0.15
- _detectionPoints:
- - {fileID: 8695354205568494894}
- - {fileID: 149218823560050265}
- - {fileID: 4703953626186906845}
- _contactFeedbackPrefab: {fileID: 0}
- _vibratingBoolParam: IsVibrating
- _tapTriggerParam: Tap
- _tapSound: {fileID: 8300000, guid: 99100d62c8b5d264f8694516673a9eeb, type: 3}
- _tapVolume: 0.295
- _vibrationDuration: 15
---- !u!1 &8249677106937945868
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4703953626186906845}
- m_Layer: 0
- m_Name: DetectionThumb
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4703953626186906845
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8249677106937945868}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 9153447681258289317}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1001 &2564566619627430770
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 8725966219179855439}
- m_Modifications:
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 880987313172909187, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 880987313172909187, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: _leftArm.RotationOffset.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 880987313172909187, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: _rightArm.RotationOffset.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 880987313172909187, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: _settings.LayerMask.m_Bits
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 899615586671794689, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_Name
- value: Arms
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0.1
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.y
- value: -0.08000004
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0.371
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: -0.25324655
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0.52551085
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0.38735777
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0.7139038
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 163.327
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: -98.862
- objectReference: {fileID: 0}
- - target: {fileID: 905104535459292698, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 53.364
- objectReference: {fileID: 0}
- - target: {fileID: 2072281234324016569, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.y
- value: -0.179
- objectReference: {fileID: 0}
- - target: {fileID: 2072281234324016569, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0.033
- objectReference: {fileID: 0}
- - target: {fileID: 2656140929319940858, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.9961947
- objectReference: {fileID: 0}
- - target: {fileID: 2656140929319940858, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0.08715578
- objectReference: {fileID: 0}
- - target: {fileID: 2656140929319940858, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: -10
- objectReference: {fileID: 0}
- - target: {fileID: 2736084570026017097, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.9961947
- objectReference: {fileID: 0}
- - target: {fileID: 2736084570026017097, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.08715578
- objectReference: {fileID: 0}
- - target: {fileID: 2736084570026017097, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 10
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: -0.1
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.43294016
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0.1385328
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.06752956
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0.8881505
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 17.731
- objectReference: {fileID: 0}
- - target: {fileID: 3193146119612198720, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 128.025
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0.1
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.13853288
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: -0.43293998
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.8881505
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: -0.06752957
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 162.269
- objectReference: {fileID: 0}
- - target: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: -51.975
- objectReference: {fileID: 0}
- - target: {fileID: 5001575734268334496, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.y
- value: -0.179
- objectReference: {fileID: 0}
- - target: {fileID: 5001575734268334496, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0.033
- objectReference: {fileID: 0}
- - target: {fileID: 5469352163685454240, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: -0.1
- objectReference: {fileID: 0}
- - target: {fileID: 5469352163685454240, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 5469352163685454240, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 5469352163685454240, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 5469352163685454240, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 5469352163685454240, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 6371905255704357408, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0.1
- objectReference: {fileID: 0}
- - target: {fileID: 6371905255704357408, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 6371905255704357408, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 6371905255704357408, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 6371905255704357408, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 6371905255704357408, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.x
- value: -0.1
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.y
- value: -0.08000004
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0.37100005
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.5255113
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0.25324643
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.71390367
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0.38735744
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 196.673
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: -81.138
- objectReference: {fileID: 0}
- - target: {fileID: 6729180175069464909, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: -126.636
- objectReference: {fileID: 0}
- - target: {fileID: 6868471396772723999, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.9622502
- objectReference: {fileID: 0}
- - target: {fileID: 6868471396772723999, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0.084186025
- objectReference: {fileID: 0}
- - target: {fileID: 6868471396772723999, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.25783423
- objectReference: {fileID: 0}
- - target: {fileID: 6868471396772723999, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: -0.02255758
- objectReference: {fileID: 0}
- - target: {fileID: 6868471396772723999, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 30
- objectReference: {fileID: 0}
- - target: {fileID: 7939001859543297587, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.9622502
- objectReference: {fileID: 0}
- - target: {fileID: 7939001859543297587, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0.084186025
- objectReference: {fileID: 0}
- - target: {fileID: 7939001859543297587, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0.25783414
- objectReference: {fileID: 0}
- - target: {fileID: 7939001859543297587, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0.022557573
- objectReference: {fileID: 0}
- - target: {fileID: 7939001859543297587, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: -30
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects:
- - targetCorrespondingSourceObject: {fileID: 4181805340600085795, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- insertIndex: -1
- addedObject: {fileID: 8695354205568494894}
- - targetCorrespondingSourceObject: {fileID: 6670042068371528663, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- insertIndex: -1
- addedObject: {fileID: 4703953626186906845}
- - targetCorrespondingSourceObject: {fileID: 3575518857139523158, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- insertIndex: -1
- addedObject: {fileID: 149218823560050265}
- - targetCorrespondingSourceObject: {fileID: 6191648371188871749, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- insertIndex: -1
- addedObject: {fileID: 567066763639842942}
- m_AddedComponents:
- - targetCorrespondingSourceObject: {fileID: 899615586671794689, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- insertIndex: -1
- addedObject: {fileID: 147364745632062440}
- m_SourcePrefab: {fileID: 100100000, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
---- !u!4 &1299817032685235492 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 3575518857139523158, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &1650708088870299847 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 3854893824720358325, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &1836099041693630956 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 4245779101658522270, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &1846451716686024273 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 4181805340600085795, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &1847598235320137047 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 4194213612049569317, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &2639365499984405449 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 520098895314436283, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &3379767859340007146 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 968400598511252888, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!1 &3452915509921429875 stripped
-GameObject:
- m_CorrespondingSourceObject: {fileID: 899615586671794689, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!114 &147364745632062440
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3452915509921429875}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 97777a4e863d974428be79c0d8a40883, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::OctoIkArmsImproved
- _leftArm:
- Enabled: 1
- Arm: {fileID: 6654999116103601949}
- RotationOffset: {x: 0, y: 90, z: -15}
- Raycasts:
- - Root: {fileID: 1650708088870299847}
- Distance: 0.7
- - Root: {fileID: 5600837329012510017}
- Distance: 0.5
- - Root: {fileID: 4206463379806715489}
- Distance: 0.6
- Equipment:
- IkLimb: {fileID: 0}
- HandSocket: {fileID: 0}
- ShoulderBone: {fileID: 0}
- ElbowBone: {fileID: 0}
- WristBone: {fileID: 0}
- ShoulderRotationOffset: {x: 0, y: 0, z: 0}
- ElbowRotationOffset: {x: 0, y: 0, z: 0}
- WristRotationOffset: {x: 0, y: 0, z: 90}
- RotationSpeed: 10
- IkBlendDuration: 0.3
- TransitionOffset: {x: 0.5, y: -0.3, z: 0.2}
- TransitionOutDuration: 0.3
- TransitionInDuration: 0.3
- TransitionCurve:
- serializedVersion: 2
- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 0
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0
- outWeight: 0
- - serializedVersion: 3
- time: 1
- value: 1
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0
- outWeight: 0
- m_PreInfinity: 2
- m_PostInfinity: 2
- m_RotationOrder: 4
- State: 0
- OriginalTargetPosition: {x: 0, y: 0, z: 0}
- OriginalTargetRotation: {x: 0, y: 0, z: 0, w: 0}
- EquippedObject: {fileID: 0}
- IkWeight: 1
- OriginalShoulderRotation: {x: 0, y: 0, z: 0, w: 0}
- OriginalElbowRotation: {x: 0, y: 0, z: 0, w: 0}
- OriginalWristRotation: {x: 0, y: 0, z: 0, w: 0}
- TargetOriginPos: {x: 0, y: 0, z: 0}
- TargetOriginRot: {x: 0, y: 0, z: 0, w: 0}
- PoleOriginPos: {x: 0, y: 0, z: 0}
- _rightArm:
- Enabled: 1
- Arm: {fileID: 5109069407709118066}
- RotationOffset: {x: 0, y: 90, z: -195}
- Raycasts:
- - Root: {fileID: 3379767859340007146}
- Distance: 0.7
- - Root: {fileID: 8991046984519786093}
- Distance: 0.5
- - Root: {fileID: 1836099041693630956}
- Distance: 0.6
- Equipment:
- IkLimb: {fileID: 5109069407709118066}
- HandSocket: {fileID: 567066763639842942}
- ShoulderBone: {fileID: 1847598235320137047}
- ElbowBone: {fileID: 6866065409512133221}
- WristBone: {fileID: 8537149938782507319}
- ShoulderRotationOffset: {x: -2.8, y: -5.9, z: -1.93}
- ElbowRotationOffset: {x: 36.5, y: 24.3, z: -12}
- WristRotationOffset: {x: 12.55, y: 31.8, z: 11.79}
- RotationSpeed: 10
- IkBlendDuration: 0.3
- TransitionOffset: {x: 0, y: -0.7, z: 0}
- TransitionOutDuration: 0.3
- TransitionInDuration: 0.3
- TransitionCurve:
- serializedVersion: 2
- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 0
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0
- outWeight: 0
- - serializedVersion: 3
- time: 1
- value: 1
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0
- outWeight: 0
- m_PreInfinity: 2
- m_PostInfinity: 2
- m_RotationOrder: 4
- State: 0
- OriginalTargetPosition: {x: 0, y: 0, z: 0}
- OriginalTargetRotation: {x: 0, y: 0, z: 0, w: 0}
- EquippedObject: {fileID: 0}
- IkWeight: 1
- OriginalShoulderRotation: {x: 0, y: 0, z: 0, w: 0}
- OriginalElbowRotation: {x: 0, y: 0, z: 0, w: 0}
- OriginalWristRotation: {x: 0, y: 0, z: 0, w: 0}
- TargetOriginPos: {x: 0, y: 0, z: 0}
- TargetOriginRot: {x: 0, y: 0, z: 0, w: 0}
- PoleOriginPos: {x: 0, y: 0, z: 0}
- _settings:
- LayerMask:
- serializedVersion: 2
- m_Bits: 524800
- StickStartDistance: 0.8
- StickReleaseDistance: 1.2
- StickSpeed: 10
- ReleaseSpeed: 6
- RotationSpeed: 360
- AllowBothArms: 1
- MaxSurfaceAngle: 60
- StabilityFrames: 3
---- !u!4 &4206463379806715489 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 1871096010787708179, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!114 &5109069407709118066 stripped
-MonoBehaviour:
- m_CorrespondingSourceObject: {fileID: 7309382113032576256, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: f5a9786856021274fbe10be8b0cef721, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::OctoIkLimb
---- !u!4 &5600837329012510017 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 7939001859543297587, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!114 &6654999116103601949 stripped
-MonoBehaviour:
- m_CorrespondingSourceObject: {fileID: 9208847140532743279, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: f5a9786856021274fbe10be8b0cef721, type: 3}
- m_Name:
- m_EditorClassIdentifier: Assembly-CSharp::OctoIkLimb
---- !u!4 &6866065409512133221 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 8997631150325690647, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &8537149938782507319 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 6191648371188871749, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &8991046984519786093 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 6868471396772723999, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
---- !u!4 &9153447681258289317 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 6670042068371528663, guid: 73480b78f75094a4da6b76dedb392ae9, type: 3}
- m_PrefabInstance: {fileID: 2564566619627430770}
- m_PrefabAsset: {fileID: 0}
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Sources/arms.fbx b/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Sources/arms.fbx
deleted file mode 100644
index ba5d5a2d..00000000
Binary files a/Assets/Unheimlich_POC/Content/Gameplay/Visual Demo (for everyone)/Characters/Player/Sources/arms.fbx and /dev/null differ
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials.meta b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials.meta
new file mode 100644
index 00000000..e8a8ffc1
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8e253042c5ea779469571bbb13518e5d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials/standardSurface1.mat b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials/standardSurface1.mat
new file mode 100644
index 00000000..bb25175e
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials/standardSurface1.mat
@@ -0,0 +1,143 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: standardSurface1
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _ALPHAPREMULTIPLY_ON
+ - _SURFACE_TYPE_TRANSPARENT
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: 3000
+ stringTagMap:
+ RenderType: Transparent
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ - DepthOnly
+ - SHADOWCASTER
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 10
+ - _DstBlendAlpha: 10
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 3
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 1
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 0
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &2509631475505063572
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials/standardSurface1.mat.meta b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials/standardSurface1.mat.meta
new file mode 100644
index 00000000..dd3479cc
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/Materials/standardSurface1.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9591e9207cf244c4ca0a33f20f345dcb
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/arms.fbx.meta b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/arms.fbx.meta
index 2bf16817..02a0e890 100644
--- a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/arms.fbx.meta
+++ b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Characters/Player/V_Octocore/Sources/arms.fbx.meta
@@ -11,9 +11,9 @@ ModelImporter:
second: {fileID: 2100000, guid: 213f1a4f73614884ba6a065aa06283b5, type: 2}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -46,8 +46,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Diapason/Sources/Diapason.fbx.meta b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Diapason/Sources/Diapason.fbx.meta
index 1f783ddf..176ce57c 100644
--- a/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Diapason/Sources/Diapason.fbx.meta
+++ b/Assets/Unheimlich_POC/Content/Gameplay/WIP dev/Diapason/Sources/Diapason.fbx.meta
@@ -6,9 +6,9 @@ ModelImporter:
externalObjects: {}
materials:
materialImportMode: 2
- materialName: 0
+ materialName: 1
materialSearch: 1
- materialLocation: 1
+ materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
@@ -41,8 +41,8 @@ ModelImporter:
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
- importCameras: 1
- importLights: 1
+ importCameras: 0
+ importLights: 0
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5.meta b/Assets/Unheimlich_POC/Content/RobotHolo5.meta
new file mode 100644
index 00000000..00917d3e
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8a132f55b17c4344b9d44db14eb025bc
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Animations.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Animations.meta
new file mode 100644
index 00000000..4becf900
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Animations.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2a8be0791ab101a40babb14ce63e2bd9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Audio.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Audio.meta
new file mode 100644
index 00000000..39f1c053
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Audio.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 78cdf2640e4904d43aa85f087794ded3
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Materials.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials.meta
new file mode 100644
index 00000000..4adfad0a
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0f05bd51823e6b24391d661fc80b9f5f
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/bot.mat b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/bot.mat
new file mode 100644
index 00000000..569c33d0
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/bot.mat
@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-2836397226836403046
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: bot
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSION
+ - _METALLICSPECGLOSSMAP
+ m_InvalidKeywords: []
+ m_LightmapFlags: 2
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 2800000, guid: 88517fcbe8b304649a926ea69e917ede, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 2800000, guid: faf9866f5df1a8d47b6022b833f7ad86, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 88517fcbe8b304649a926ea69e917ede, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 2800000, guid: 2f37d44f239cf4342b1b3e5f507adea0, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: 41a4dbf27816f8a4ba87b8ac56be1864, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/bot.mat.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/bot.mat.meta
new file mode 100644
index 00000000..affc4a00
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/bot.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0210814bf293fce419b6c7e7a8845cd7
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/holo.mat b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/holo.mat
new file mode 100644
index 00000000..8bf8b1f4
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/holo.mat
@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: holo
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSION
+ - _OCCLUSIONMAP
+ m_InvalidKeywords: []
+ m_LightmapFlags: 2
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 2800000, guid: a812e13655cd1e74c81618e613ae66f5, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 2800000, guid: 174faaf95e0e3014b91de34582e08785, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: a812e13655cd1e74c81618e613ae66f5, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 709ed575fa8ce4343b2d2368e481334e, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &2035265382296632057
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/holo.mat.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/holo.mat.meta
new file mode 100644
index 00000000..84ede993
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Materials/holo.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs.meta
new file mode 100644
index 00000000..f6538d46
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f8e0f779772d9fa478d4e06c5b364a3e
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs/RobotHolo5.prefab b/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs/RobotHolo5.prefab
new file mode 100644
index 00000000..4dd82c4f
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs/RobotHolo5.prefab
@@ -0,0 +1,11557 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &22318369186647664
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3550236063418503397}
+ m_Layer: 0
+ m_Name: HipPart1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3550236063418503397
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 22318369186647664}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.015136175, y: -4.0464865e-18, z: 1.574409e-17, w: 0.99988544}
+ m_LocalPosition: {x: 0.006429962, y: -3.330669e-18, z: 1.11022296e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6589408655875799985}
+ m_Father: {fileID: 5464879447937509494}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &79253883609519276
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8509685235309480837}
+ m_Layer: 0
+ m_Name: Knee_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8509685235309480837
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 79253883609519276}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.015136177, y: -0.000000006598783, z: 0.0000004357557, w: 0.99988544}
+ m_LocalPosition: {x: 0.006429962, y: 2.220446e-18, z: 6.661338e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1035418171188832058}
+ m_Father: {fileID: 4260065291956328789}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &94114975728073915
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8543010743937654646}
+ m_Layer: 0
+ m_Name: IndexFinger1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8543010743937654646
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 94114975728073915}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.009155129, y: -0.19740641, z: -0.057534404, w: 0.9785892}
+ m_LocalPosition: {x: -0.03285874, y: 0.008844021, z: -0.0013667825}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6110971307668842886}
+ m_Father: {fileID: 7914550283322324157}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &185200313448864807
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2048305320097591912}
+ m_Layer: 0
+ m_Name: MiddleFinger3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2048305320097591912
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 185200313448864807}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.012024977, y: 3.8551218e-13, z: 3.5882408e-15}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 294673757781873695}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &228676024162505684
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3770027615837156155}
+ m_Layer: 0
+ m_Name: antenne_02_Bnd_1_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3770027615837156155
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 228676024162505684}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.4918413, y: 0.5104741, z: 0.5010917, w: 0.4964025}
+ m_LocalPosition: {x: -0.04085239, y: 0.0016371883, z: 0.06917017}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 815108295114103253}
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &247113771254161566
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2328875487273022523}
+ - component: {fileID: 6728753932203995119}
+ - component: {fileID: 2947714016263466829}
+ m_Layer: 0
+ m_Name: pDisc1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2328875487273022523
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 247113771254161566}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: -0.0038833464, z: 0}
+ m_LocalScale: {x: 11.114186, y: 11.114186, z: 11.114186}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6409286312791121581}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6728753932203995119
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 247113771254161566}
+ m_Mesh: {fileID: -4523576878071891012, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2947714016263466829
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 247113771254161566}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &262104631602193533
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4952942460307584839}
+ m_Layer: 0
+ m_Name: eyeClosKawai
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4952942460307584839
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 262104631602193533}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.050295934, y: 0.03531347, z: -0.026335202}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &281870539134562868
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5374068613684680110}
+ m_Layer: 0
+ m_Name: ElbowPart3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5374068613684680110
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 281870539134562868}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.05725421, y: -8.245661e-15, z: -3.4102e-14, w: 0.9983597}
+ m_LocalPosition: {x: -0.005522058, y: 7.860379e-16, z: 3.2684964e-15}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7914550283322324157}
+ m_Father: {fileID: 2449075870578196747}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &284832428638718540
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 815108295114103253}
+ m_Layer: 0
+ m_Name: antenne_02_Bnd_2_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &815108295114103253
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 284832428638718540}
+ serializedVersion: 2
+ m_LocalRotation: {x: -3.6742734e-14, y: -0.00029803676, z: -0.0052734124, w: 0.99998605}
+ m_LocalPosition: {x: -0.008001346, y: 3.5527136e-17, z: -6.217249e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 681311170959060652}
+ m_Father: {fileID: 3770027615837156155}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &310576313297534138
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4324228340796001816}
+ m_Layer: 0
+ m_Name: group10
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4324228340796001816
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 310576313297534138}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2372153221095980162}
+ m_Father: {fileID: 5743175830590398308}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &315978695461755567
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6200065281070715327}
+ m_Layer: 0
+ m_Name: NeckPart2_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6200065281070715327
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 315978695461755567}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.029675616, y: 6.525852e-17, z: -2.6070102e-17, w: 0.9995596}
+ m_LocalPosition: {x: -0.0027556776, y: -7.494005e-18, z: -3.8857806e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3866812540707110055}
+ m_Father: {fileID: 1074782850018985237}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &328359353370880505
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6745108699240435642}
+ - component: {fileID: 426080786763897234}
+ m_Layer: 0
+ m_Name: topHeadBall
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6745108699240435642
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 328359353370880505}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &426080786763897234
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 328359353370880505}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -652561759652222675, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 2602685497579853120}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 2602685497579853120}
+ m_AABB:
+ m_Center: {x: 0.0000000027939677, y: 0.0066190967, z: -0.0011365421}
+ m_Extent: {x: 0.008836209, y: 0.008836183, z: 0.008836202}
+ m_DirtyAABB: 0
+--- !u!1 &333732011495038324
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4530867248897607104}
+ m_Layer: 0
+ m_Name: Main
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4530867248897607104
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 333732011495038324}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5785372351972858380}
+ m_Father: {fileID: 632677267258442542}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &413542837100522072
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4077875993286088248}
+ - component: {fileID: 3251642989139709316}
+ - component: {fileID: 2064913069606798852}
+ m_Layer: 0
+ m_Name: pSuperShape2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4077875993286088248
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413542837100522072}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 2.0762043, y: 2.0762043, z: 2.0762043}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1096879366538965174}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3251642989139709316
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413542837100522072}
+ m_Mesh: {fileID: 1487111071485140366, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2064913069606798852
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413542837100522072}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &422713923487241502
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1518964605368974710}
+ m_Layer: 0
+ m_Name: group5
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1518964605368974710
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 422713923487241502}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.13433468, y: -0.021555841, z: -0.4512325, w: 0.8819744}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1.8895609, y: 1.8895609, z: 1.8895609}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8320494530121946532}
+ - {fileID: 7809474639025815734}
+ m_Father: {fileID: 7147978104605507059}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &439757754569060583
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3360080421736534116}
+ - component: {fileID: 449788130615551747}
+ m_Layer: 0
+ m_Name: eyeCloseKawaii1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3360080421736534116
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 439757754569060583}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.11078446, y: 0.031824928, z: -0.014977225}
+ m_LocalScale: {x: 1.2899426, y: 1.2899426, z: 1.2899426}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1633515586079655170}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &449788130615551747
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 439757754569060583}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4371471461542073275, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 3398269685343134162}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 3398269685343134162}
+ m_AABB:
+ m_Center: {x: 0.0029173132, y: -0.000018507242, z: 0.0000130386925}
+ m_Extent: {x: 0.009401296, y: 0.01102725, z: 8.885763e-10}
+ m_DirtyAABB: 0
+--- !u!1 &443070811534322503
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3866812540707110055}
+ m_Layer: 0
+ m_Name: NeckPart3_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3866812540707110055
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 443070811534322503}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.029675616, y: 5.4258105e-17, z: -2.3418787e-17, w: 0.9995596}
+ m_LocalPosition: {x: -0.002755678, y: -5.8286707e-18, z: 4.440892e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1105904097265228514}
+ m_Father: {fileID: 6200065281070715327}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &524875830152082783
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6798142666407879287}
+ m_Layer: 0
+ m_Name: MiddleFinger3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6798142666407879287
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 524875830152082783}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.012024977, y: -3.4435565e-13, z: -3.3040237e-15}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6745131491264180843}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &550581313177000120
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1312123597446712759}
+ m_Layer: 0
+ m_Name: ThumbFinger3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1312123597446712759
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 550581313177000120}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.33133793, z: -0, w: 0.9435122}
+ m_LocalPosition: {x: -0.012483529, y: -1.3766766e-16, z: -8.437695e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3548181256730008104}
+ m_Father: {fileID: 8889476614939059890}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &573916074803069517
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8042681787685426177}
+ - component: {fileID: 7211943960433396343}
+ m_Layer: 0
+ m_Name: shoulder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8042681787685426177
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 573916074803069517}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7211943960433396343
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 573916074803069517}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 139945403700731696, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 998468897965226219}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 998468897965226219}
+ m_AABB:
+ m_Center: {x: 0.011150174, y: 0.0042776377, z: 0}
+ m_Extent: {x: 0.01509572, y: 0.015231194, z: 0.05055329}
+ m_DirtyAABB: 0
+--- !u!1 &614124023111384281
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2385086376584926478}
+ - component: {fileID: 2026819175614673572}
+ - component: {fileID: 6285248689185374253}
+ m_Layer: 0
+ m_Name: pPipe4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2385086376584926478
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614124023111384281}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: -0.004289618, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6429926145459322849}
+ m_Father: {fileID: 6409286312791121581}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2026819175614673572
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614124023111384281}
+ m_Mesh: {fileID: 7303844310412870235, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &6285248689185374253
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614124023111384281}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &626949907282085415
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6409286312791121581}
+ m_Layer: 0
+ m_Name: ground
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6409286312791121581
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 626949907282085415}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0039011044, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2328875487273022523}
+ - {fileID: 5581542029998733443}
+ - {fileID: 2336320457124523166}
+ - {fileID: 2385086376584926478}
+ m_Father: {fileID: 204124264816180615}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &628886888726046231
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5464879447937509494}
+ m_Layer: 0
+ m_Name: Hip_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5464879447937509494
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 628886888726046231}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.9768001, y: 0.0005269273, z: 0.02924129, w: -0.21214701}
+ m_LocalPosition: {x: 0.0039498038, y: 0.0028405807, z: 0.011619216}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3550236063418503397}
+ m_Father: {fileID: 5274447846945446991}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &630127967809050002
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8119158688271477709}
+ - component: {fileID: 3234012401795196334}
+ - component: {fileID: 62599684207053057}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8119158688271477709
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 630127967809050002}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5581542029998733443}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3234012401795196334
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 630127967809050002}
+ m_Mesh: {fileID: 1782581199794635053, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &62599684207053057
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 630127967809050002}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &637192319057146867
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5521082360307127234}
+ m_Layer: 0
+ m_Name: ShoulderPart2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5521082360307127234
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 637192319057146867}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.045411576, y: 0.004684739, z: -0.034033556, w: 0.9983775}
+ m_LocalPosition: {x: 0.007560232, y: -0.00030829918, z: -0.000028237659}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5136219742545959309}
+ m_Father: {fileID: 4803431893015367224}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &706820761953323342
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5226055757933832541}
+ m_Layer: 0
+ m_Name: IndexFinger2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5226055757933832541
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 706820761953323342}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.00003436637, y: -0.13747108, z: -0.00021698071, w: 0.99050575}
+ m_LocalPosition: {x: 0.011857982, y: -4.440892e-18, z: -1.9095835e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6328660946101579071}
+ m_Father: {fileID: 2770639637166963499}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &753588342214947084
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7897244721776246674}
+ - component: {fileID: 674558806244393759}
+ - component: {fileID: 2508176323868839799}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh13
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7897244721776246674
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 753588342214947084}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 7.105427e-17, y: -1.4210854e-16, z: -3.5527136e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5953607810879974799}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &674558806244393759
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 753588342214947084}
+ m_Mesh: {fileID: 7305421903179010698, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2508176323868839799
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 753588342214947084}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &836530406443819807
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1105904097265228514}
+ m_Layer: 0
+ m_Name: NeckPart4_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1105904097265228514
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 836530406443819807}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.029675616, y: 5.001154e-17, z: -6.5337925e-18, w: 0.9995596}
+ m_LocalPosition: {x: -0.002755678, y: -4.9960034e-18, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1111363548731290567}
+ m_Father: {fileID: 3866812540707110055}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &852078104184424346
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4516236285640153514}
+ - component: {fileID: 6163984088519926306}
+ - component: {fileID: 1455045701326607806}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh14
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4516236285640153514
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 852078104184424346}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4232963877192450294}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6163984088519926306
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 852078104184424346}
+ m_Mesh: {fileID: 3980873817589220585, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &1455045701326607806
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 852078104184424346}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &854752323583173784
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 523458304004594823}
+ m_Layer: 0
+ m_Name: antenne_02_Bnd_4_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &523458304004594823
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 854752323583173784}
+ serializedVersion: 2
+ m_LocalRotation: {x: 1.1364064e-12, y: 0.0037128332, z: 0.0071681165, w: 0.99996746}
+ m_LocalPosition: {x: -0.0055987355, y: 3.5527136e-17, z: -8.881784e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7921513383673659245}
+ m_Father: {fileID: 681311170959060652}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &901671275926954540
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5180998840683146310}
+ m_Layer: 0
+ m_Name: ThumbFinger4_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5180998840683146310
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 901671275926954540}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.011033352, y: 0.00000000850565, z: 0.0000000054354587}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2381838121163126306}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &910581055644329237
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6306191588324665790}
+ - component: {fileID: 1681882597952399741}
+ - component: {fileID: 2526711356922813266}
+ m_Layer: 0
+ m_Name: pCube2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6306191588324665790
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 910581055644329237}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 4.918446, y: 4.918446, z: 4.918446}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 784420818580099264}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1681882597952399741
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 910581055644329237}
+ m_Mesh: {fileID: 5302568919011541938, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2526711356922813266
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 910581055644329237}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &912406158144467962
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5200401297398785054}
+ - component: {fileID: 1487013739727803859}
+ m_Layer: 0
+ m_Name: neckBase
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5200401297398785054
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 912406158144467962}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &1487013739727803859
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 912406158144467962}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -7020562731886164421, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 998468897965226219}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 998468897965226219}
+ m_AABB:
+ m_Center: {x: -0.021150306, y: 0.00071891956, z: -9.313226e-10}
+ m_Extent: {x: 0.0048762113, y: 0.013989159, z: 0.014093142}
+ m_DirtyAABB: 0
+--- !u!1 &927168894998302510
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4144554886848289946}
+ m_Layer: 0
+ m_Name: IndexFinger3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4144554886848289946
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 927168894998302510}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.01289453, y: 8.881784e-18, z: -4.6185276e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6110971307668842886}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &968218971803530579
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9152887862900068387}
+ m_Layer: 0
+ m_Name: group22
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &9152887862900068387
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 968218971803530579}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 822713334762762669}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1009130636541458517
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8889476614939059890}
+ m_Layer: 0
+ m_Name: ThumbFinger2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8889476614939059890
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1009130636541458517}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.37250987, y: -0.1337413, z: 0.088165164, w: 0.9140988}
+ m_LocalPosition: {x: -0.009571704, y: -6.217249e-17, z: 7.105427e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1312123597446712759}
+ m_Father: {fileID: 8049875343743175138}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1122479680465040452
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2991604752981747228}
+ m_Layer: 0
+ m_Name: group23
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2991604752981747228
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1122479680465040452}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.38268346, z: -0, w: 0.92387956}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7332027781168921289}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1172699989858587403
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1630335225453048250}
+ m_Layer: 0
+ m_Name: HipPart4_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1630335225453048250
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1172699989858587403}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.019043751, y: 1.1803389e-17, z: 3.1061552e-18, w: 0.9998186}
+ m_LocalPosition: {x: -0.006429962, y: 0, z: -6.661338e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3367835130848355065}
+ m_Father: {fileID: 2560522498768680479}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1224381878576415682
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9092104354549174838}
+ m_Layer: 0
+ m_Name: ToesEnd_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &9092104354549174838
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1224381878576415682}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.022089805, y: 1.2767565e-16, z: -6.4392934e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6912905632669621378}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1261327024119894298
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2587130616152062593}
+ - component: {fileID: 815056999439132407}
+ m_Layer: 0
+ m_Name: upperLeg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2587130616152062593
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1261327024119894298}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &815056999439132407
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1261327024119894298}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -5795229142072717239, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 8089197246388213781}
+ - {fileID: 7160623408506421315}
+ - {fileID: 1868730322429023861}
+ - {fileID: 2560522498768680479}
+ - {fileID: 1630335225453048250}
+ - {fileID: 3367835130848355065}
+ - {fileID: 6749391954345988767}
+ - {fileID: 5464879447937509494}
+ - {fileID: 3550236063418503397}
+ - {fileID: 6589408655875799985}
+ - {fileID: 3050276517638808924}
+ - {fileID: 3876177888797661664}
+ - {fileID: 4260065291956328789}
+ - {fileID: 8509685235309480837}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 5464879447937509494}
+ m_AABB:
+ m_Center: {x: 0.022487096, y: 0.007558035, z: 0.017635232}
+ m_Extent: {x: 0.026088037, y: 0.013872011, z: 0.024864057}
+ m_DirtyAABB: 0
+--- !u!1 &1322307286236785229
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 518080443080616238}
+ m_Layer: 0
+ m_Name: RingFinger3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &518080443080616238
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1322307286236785229}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.011705477, y: -5.5511148e-18, z: -1.0658141e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4108925402570203721}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1456341222289874513
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6328660946101579071}
+ m_Layer: 0
+ m_Name: IndexFinger3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6328660946101579071
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1456341222289874513}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.01289453, y: 1.5543122e-17, z: 3.907985e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5226055757933832541}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1500616118066624740
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 132988743862632725}
+ m_Layer: 0
+ m_Name: Spine1_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &132988743862632725
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1500616118066624740}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0.03044015, w: 0.9995366}
+ m_LocalPosition: {x: -0.040236555, y: 1.2767564e-17, z: -2.7200463e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 998468897965226219}
+ m_Father: {fileID: 5274447846945446991}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1506387720806485190
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6855907479907286438}
+ m_Layer: 0
+ m_Name: group19
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6855907479907286438
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1506387720806485190}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.111999996, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.096452616, y: 0.096452616, z: 0.096452616}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8022323518987319549}
+ - {fileID: 7496771515540821673}
+ m_Father: {fileID: 2363237427239102139}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1527988121695481774
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4965191153710986310}
+ m_Layer: 0
+ m_Name: MiddleFinger1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4965191153710986310
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1527988121695481774}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.00021698723, y: -0.20201221, z: 0.0010519298, w: 0.9793824}
+ m_LocalPosition: {x: -0.038180828, y: 2.1149748e-16, z: 1.8651746e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6745131491264180843}
+ m_Father: {fileID: 7914550283322324157}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1576249673387832551
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7914550283322324157}
+ m_Layer: 0
+ m_Name: Wrist_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7914550283322324157
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1576249673387832551}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.06444752, y: -0.074703895, z: 0.10868586, w: 0.9891679}
+ m_LocalPosition: {x: -0.005522058, y: 1.1723955e-15, z: 3.1796787e-15}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6667119752484395046}
+ - {fileID: 8543010743937654646}
+ - {fileID: 4965191153710986310}
+ - {fileID: 8049875343743175138}
+ m_Father: {fileID: 5374068613684680110}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1590479292034683089
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3398269685343134162}
+ m_Layer: 0
+ m_Name: eyeLClosKawai
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3398269685343134162
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1590479292034683089}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.50346965, y: -0.49649736, z: 0.50348705, w: -0.49649724}
+ m_LocalPosition: {x: -0.050296128, y: 0.03531345, z: 0.026335198}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1626901806548076585
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7919235351301790818}
+ m_Layer: 0
+ m_Name: Toes_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7919235351301790818
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1626901806548076585}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.007937031, y: 0.00579133, z: -0.62809706, w: 0.77807295}
+ m_LocalPosition: {x: -0.0008401878, y: 0.015082859, z: 3.330669e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7537212020238213915}
+ m_Father: {fileID: 7604450162101146626}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1665381487355711488
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 243355036328132517}
+ - component: {fileID: 5598412308159336115}
+ m_Layer: 0
+ m_Name: foot
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &243355036328132517
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1665381487355711488}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &5598412308159336115
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1665381487355711488}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -3369733745826847544, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 7820498991400832248}
+ - {fileID: 6912905632669621378}
+ - {fileID: 9092104354549174838}
+ - {fileID: 7604450162101146626}
+ - {fileID: 7919235351301790818}
+ - {fileID: 7537212020238213915}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7604450162101146626}
+ m_AABB:
+ m_Center: {x: -0.0028920083, y: 0.016826235, z: -0.024955543}
+ m_Extent: {x: 0.009033836, y: 0.022435576, z: 0.036581047}
+ m_DirtyAABB: 0
+--- !u!1 &1669039314537657899
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3050276517638808924}
+ m_Layer: 0
+ m_Name: HipPart3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3050276517638808924
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1669039314537657899}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.015136174, y: 2.7877045e-17, z: 2.1887834e-17, w: 0.99988544}
+ m_LocalPosition: {x: 0.006429962, y: 9.992007e-18, z: 4.440892e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3876177888797661664}
+ m_Father: {fileID: 6589408655875799985}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1680925334824369602
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4536603580918490639}
+ m_Layer: 0
+ m_Name: antenne_03_Bnd_2_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4536603580918490639
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1680925334824369602}
+ serializedVersion: 2
+ m_LocalRotation: {x: 2.5544798e-13, y: 0.001760438, z: 0.0041075023, w: 0.99999005}
+ m_LocalPosition: {x: -0.008001346, y: 3.5527136e-17, z: 8.881784e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5708974797616518306}
+ m_Father: {fileID: 5474749334572305414}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1708555934088778324
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4674178492035388034}
+ - component: {fileID: 9047557689592394207}
+ m_Layer: 0
+ m_Name: eye
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4674178492035388034
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1708555934088778324}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.0000048228535, y: -0.0024433353, z: -0.0125031015}
+ m_LocalScale: {x: 1.1551802, y: 1.1551802, z: 1.1551802}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &9047557689592394207
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1708555934088778324}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 360388842983368876, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 1374954637612666341}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 1374954637612666341}
+ m_AABB:
+ m_Center: {x: 0.000000015832484, y: 0.000000014901161, z: -0.0000000037252947}
+ m_Extent: {x: 0.011192084, y: 0.016770216, z: 0.0000000039157433}
+ m_DirtyAABB: 0
+--- !u!1 &1734885617020518574
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8966724181576189866}
+ m_Layer: 0
+ m_Name: group27
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8966724181576189866
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1734885617020518574}
+ serializedVersion: 2
+ m_LocalRotation: {x: 3.3138708e-17, y: 0.92387956, z: -3.3138708e-17, w: -0.38268346}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4219427216243803678}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1787241715824681638
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3548181256730008104}
+ m_Layer: 0
+ m_Name: ThumbFinger4_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3548181256730008104
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1787241715824681638}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.011033352, y: -0.00000000850565, z: -0.0000000054354587}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1312123597446712759}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1827050694173962871
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4310525433068595001}
+ m_Layer: 0
+ m_Name: eyeL
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4310525433068595001
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1827050694173962871}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.50346965, y: -0.49649736, z: 0.50348705, w: -0.49649724}
+ m_LocalPosition: {x: -0.050296128, y: 0.03531345, z: 0.026335198}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1847771429895683673
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7916623578628164631}
+ m_Layer: 0
+ m_Name: group18
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7916623578628164631
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1847771429895683673}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.11204694, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.09658273, y: 0.09658273, z: 0.09658273}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7147978104605507059}
+ - {fileID: 2592364537463633079}
+ m_Father: {fileID: 6961034385882633132}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1929929878610955480
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 822713334762762669}
+ m_Layer: 0
+ m_Name: group15
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &822713334762762669
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1929929878610955480}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.111999996, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.096452616, y: 0.096452616, z: 0.096452616}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4338136250351007325}
+ - {fileID: 5953607810879974799}
+ m_Father: {fileID: 9152887862900068387}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1981217093235165066
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2372153221095980162}
+ m_Layer: 0
+ m_Name: group3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2372153221095980162
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1981217093235165066}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1.4446889, y: 1.4446889, z: 1.4446889}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 9060866567196644475}
+ - {fileID: 6584888142361646916}
+ m_Father: {fileID: 4324228340796001816}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1994102710629581996
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8202667685007208493}
+ - component: {fileID: 4572556224377869774}
+ - component: {fileID: 95867972380074038}
+ m_Layer: 0
+ m_Name: pHelix2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8202667685007208493
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1994102710629581996}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8734419844993137468}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4572556224377869774
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1994102710629581996}
+ m_Mesh: {fileID: 2229855240686491835, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &95867972380074038
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1994102710629581996}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2081350048662739931
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3715159459640245489}
+ - component: {fileID: 5522073500645147867}
+ - component: {fileID: 3560605228888462143}
+ m_Layer: 0
+ m_Name: pCylinder2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3715159459640245489
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2081350048662739931}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 3.5687547, y: 3.5687547, z: 3.5687547}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7895992954290219120}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5522073500645147867
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2081350048662739931}
+ m_Mesh: {fileID: 6099800089077584851, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &3560605228888462143
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2081350048662739931}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2112783961965690706
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7584480482661444888}
+ - component: {fileID: 277557971303799623}
+ - component: {fileID: 9106634615987450582}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh18
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7584480482661444888
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2112783961965690706}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 960397488136030561}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &277557971303799623
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2112783961965690706}
+ m_Mesh: {fileID: 7504252915573486210, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &9106634615987450582
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2112783961965690706}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2150578745255727244
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2363237427239102139}
+ m_Layer: 0
+ m_Name: group26
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2363237427239102139
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2150578745255727244}
+ serializedVersion: 2
+ m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: 3.8285688e-16}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6855907479907286438}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2158548092697383415
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1111363548731290567}
+ m_Layer: 0
+ m_Name: NeckPart5_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1111363548731290567
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2158548092697383415}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.029675609, y: 3.7528337e-17, z: -2.6344306e-17, w: 0.9995596}
+ m_LocalPosition: {x: -0.002755678, y: -4.5796697e-18, z: 1.110223e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7549920766538112571}
+ m_Father: {fileID: 1105904097265228514}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2177198717929761237
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3350756244040528919}
+ m_Layer: 0
+ m_Name: ShoulderPart2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3350756244040528919
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2177198717929761237}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0825803, y: -1.2121475e-17, z: 2.0581256e-17, w: 0.9965844}
+ m_LocalPosition: {x: -0.0075636455, y: 4.440892e-18, z: 1.7763568e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5035220295818572553}
+ m_Father: {fileID: 256383088849204081}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2187837876412316988
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1007930444708341315}
+ m_Layer: 0
+ m_Name: ThumbFinger1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1007930444708341315
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2187837876412316988}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.48416865, y: -0.11647385, z: -0.37100613, w: 0.78381693}
+ m_LocalPosition: {x: 0.010989408, y: -0.006272576, z: 0.00017974872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4873658829950473899}
+ m_Father: {fileID: 360123118950865510}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2216232172456533146
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7537212020238213915}
+ m_Layer: 0
+ m_Name: ToesEnd_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7537212020238213915
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2216232172456533146}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.022089805, y: -3.330669e-17, z: 5.1070257e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7919235351301790818}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2258419754794473750
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6745131491264180843}
+ m_Layer: 0
+ m_Name: MiddleFinger2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6745131491264180843
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2258419754794473750}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0000004909063, y: -0.15679958, z: -0.0000030920621, w: 0.9876305}
+ m_LocalPosition: {x: -0.011760977, y: 1.0547119e-17, z: 3.0642155e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6798142666407879287}
+ m_Father: {fileID: 4965191153710986310}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2266526699840089916
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4338136250351007325}
+ m_Layer: 0
+ m_Name: group8
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4338136250351007325
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2266526699840089916}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7895992954290219120}
+ m_Father: {fileID: 822713334762762669}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2310610751188542510
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7332027781168921289}
+ m_Layer: 0
+ m_Name: group16
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7332027781168921289
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2310610751188542510}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.111999996, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.096452616, y: 0.096452616, z: 0.096452616}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7987717460087420309}
+ - {fileID: 4232963877192450294}
+ m_Father: {fileID: 2991604752981747228}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2410692523946876232
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4722578547837829182}
+ - component: {fileID: 8840649574009366705}
+ m_Layer: 0
+ m_Name: hand
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4722578547837829182
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2410692523946876232}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &8840649574009366705
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2410692523946876232}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 2033349665412490600, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 360123118950865510}
+ - {fileID: 7914550283322324157}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7914550283322324157}
+ m_AABB:
+ m_Center: {x: -0.011437626, y: -0.0014729891, z: -0.05851025}
+ m_Extent: {x: 0.02761916, y: 0.012952488, z: 0.07368692}
+ m_DirtyAABB: 0
+--- !u!1 &2410932948703800615
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8734419844993137468}
+ m_Layer: 0
+ m_Name: group6
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8734419844993137468
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2410932948703800615}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.23694871, y: -0.04872489, z: -0.010740837, w: 0.9702401}
+ m_LocalPosition: {x: -0, y: 0.0002839997, z: 0}
+ m_LocalScale: {x: 2.3704638, y: 2.3704638, z: 2.3704638}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4997779222509406197}
+ - {fileID: 8202667685007208493}
+ m_Father: {fileID: 5390352342000909460}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2438594403644531510
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4232963877192450294}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh7
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4232963877192450294
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2438594403644531510}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4516236285640153514}
+ m_Father: {fileID: 7332027781168921289}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2454259143034163339
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2381838121163126306}
+ m_Layer: 0
+ m_Name: ThumbFinger3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2381838121163126306
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2454259143034163339}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.33133793, z: -0, w: 0.9435122}
+ m_LocalPosition: {x: 0.012483529, y: 2.3536727e-16, z: 2.0872193e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5180998840683146310}
+ m_Father: {fileID: 4873658829950473899}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2636217685948757833
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3273569209827203772}
+ - component: {fileID: 2460302742459208445}
+ - component: {fileID: 4750889123982136071}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh15
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3273569209827203772
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2636217685948757833}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7749832658402855497}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2460302742459208445
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2636217685948757833}
+ m_Mesh: {fileID: -8484910904903211316, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &4750889123982136071
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2636217685948757833}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2686455283910068414
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6047647522367589286}
+ - component: {fileID: 6735087773151682061}
+ - component: {fileID: 8566205834547594067}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6047647522367589286
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2686455283910068414}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.005762235, z: 0}
+ m_LocalScale: {x: 0.8186129, y: 0.80425197, z: 0.8186129}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2336320457124523166}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6735087773151682061
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2686455283910068414}
+ m_Mesh: {fileID: 6119158065160319800, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &8566205834547594067
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2686455283910068414}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2696878082212854673
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6026154932666976876}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh12
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6026154932666976876
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2696878082212854673}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4227854655314141307}
+ m_Father: {fileID: 7796989522155147480}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2875680822420944204
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3756283939074372272}
+ m_Layer: 0
+ m_Name: HeadEnd_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3756283939074372272
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2875680822420944204}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.09136462, y: -2.803313e-17, z: -3.1823865e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2890296331593198162
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6049398582782865257}
+ - component: {fileID: 8392722164641246256}
+ - component: {fileID: 6123941760747899908}
+ m_Layer: 0
+ m_Name: pPyramid1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6049398582782865257
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2890296331593198162}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 5.262796, y: 7.636599, z: 5.262796}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5099530998673421209}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8392722164641246256
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2890296331593198162}
+ m_Mesh: {fileID: -4957301927772954577, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &6123941760747899908
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2890296331593198162}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2916979832518344503
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3079816370080770797}
+ m_Layer: 0
+ m_Name: group24
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3079816370080770797
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2916979832518344503}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
+ m_LocalPosition: {x: -0.00020902767, y: -0.107234515, z: 0.002235767}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5743175830590398308}
+ m_Father: {fileID: 7180124081782744221}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3045750527182284917
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7487065089918719982}
+ - component: {fileID: 8786936109444105117}
+ m_Layer: 0
+ m_Name: earBall
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7487065089918719982
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3045750527182284917}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &8786936109444105117
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3045750527182284917}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -7823956551166050514, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 5073565954477357459}
+ - {fileID: 7921513383673659245}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7921513383673659245}
+ m_AABB:
+ m_Center: {x: -0.0029852232, y: -0.09699831, z: -0.00018409872}
+ m_Extent: {x: 0.011664379, y: 0.11198852, z: 0.009788644}
+ m_DirtyAABB: 0
+--- !u!1 &3047238971184244019
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7160623408506421315}
+ m_Layer: 0
+ m_Name: HipPart1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7160623408506421315
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3047238971184244019}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.019043751, y: -6.788177e-18, z: 2.8323088e-17, w: 0.9998187}
+ m_LocalPosition: {x: -0.006429962, y: 2.220446e-18, z: -1.3322676e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1868730322429023861}
+ m_Father: {fileID: 8089197246388213781}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3070997625353840953
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8320494530121946532}
+ - component: {fileID: 3366649294436812861}
+ - component: {fileID: 2260188673318779173}
+ m_Layer: 0
+ m_Name: pTorus1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8320494530121946532
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3070997625353840953}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1518964605368974710}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3366649294436812861
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3070997625353840953}
+ m_Mesh: {fileID: 1865056248366311061, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2260188673318779173
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3070997625353840953}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &3148373455007283159
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5136219742545959309}
+ m_Layer: 0
+ m_Name: ShoulderPart3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5136219742545959309
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3148373455007283159}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.045825582, y: 0.007768937, z: -0.033464506, w: 0.99835855}
+ m_LocalPosition: {x: 0.0075636455, y: -0.00020680747, z: -0.000038112506}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7964783567445435545}
+ m_Father: {fileID: 5521082360307127234}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3190774435504086880
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3315167041733246046}
+ m_Layer: 0
+ m_Name: mouth
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3315167041733246046
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3190774435504086880}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.032217164, y: 0.03483936, z: 0.000010000001}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3192942609231816997
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2589436071776009807}
+ - component: {fileID: 1888864185204941850}
+ m_Layer: 0
+ m_Name: head
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2589436071776009807
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3192942609231816997}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &1888864185204941850
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3192942609231816997}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -7070831255929112694, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 7549920766538112571}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7549920766538112571}
+ m_AABB:
+ m_Center: {x: -0.047905073, y: 0.001506567, z: 0.000000007450581}
+ m_Extent: {x: 0.044033095, y: 0.04005552, z: 0.064272}
+ m_DirtyAABB: 0
+--- !u!1 &3204103050131658721
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6961034385882633132}
+ m_Layer: 0
+ m_Name: group25
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6961034385882633132
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3204103050131658721}
+ serializedVersion: 2
+ m_LocalRotation: {x: 8.0003916e-17, y: 0.92387956, z: -8.0003916e-17, w: 0.38268346}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7916623578628164631}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3259715977962755920
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4219427216243803678}
+ m_Layer: 0
+ m_Name: group20
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4219427216243803678
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3259715977962755920}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.111999996, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.096452616, y: 0.096452616, z: 0.096452616}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5390352342000909460}
+ - {fileID: 960397488136030561}
+ m_Father: {fileID: 8966724181576189866}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3283680630018699561
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2602685497579853120}
+ m_Layer: 0
+ m_Name: antenne_01_Bnd_5_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2602685497579853120
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3283680630018699561}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -0.007023869, y: 4.440892e-18, z: -4.4408918e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5285303993461255268}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3322065218816201523
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2089871596403355496}
+ m_Layer: 0
+ m_Name: group38
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2089871596403355496
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3322065218816201523}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.00039349555, y: 0.0075493203, z: 0.0024770626}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 9152887862900068387}
+ - {fileID: 2991604752981747228}
+ - {fileID: 6961034385882633132}
+ - {fileID: 2363237427239102139}
+ - {fileID: 8966724181576189866}
+ - {fileID: 3663892996693943371}
+ - {fileID: 6535973923870081574}
+ - {fileID: 4463920537666875862}
+ m_Father: {fileID: 7180124081782744221}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3416023202159715034
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5671268093897675445}
+ m_Layer: 0
+ m_Name: Shoulder_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5671268093897675445
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3416023202159715034}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.035108376, y: -0.45390552, z: 0.14962187, w: 0.8776961}
+ m_LocalPosition: {x: -0.030769369, y: -1.4843682e-15, z: -1.4210854e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 256383088849204081}
+ m_Father: {fileID: 5786981521677985883}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3439664640309473752
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 960397488136030561}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh11
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &960397488136030561
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3439664640309473752}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7584480482661444888}
+ m_Father: {fileID: 4219427216243803678}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3449705763850954802
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5035220295818572553}
+ m_Layer: 0
+ m_Name: ShoulderPart3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5035220295818572553
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3449705763850954802}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.082580306, y: -1.19250005e-17, z: 1.7663906e-16, w: 0.9965844}
+ m_LocalPosition: {x: -0.0075636455, y: -1.3322676e-17, z: 1.7763568e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3733685334113454159}
+ m_Father: {fileID: 3350756244040528919}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3525562920925465947
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2041480537113731759}
+ - component: {fileID: 3222597672639152283}
+ m_Layer: 0
+ m_Name: neckTop
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2041480537113731759
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3525562920925465947}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &3222597672639152283
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3525562920925465947}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -8853318870597212706, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 7549920766538112571}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7549920766538112571}
+ m_AABB:
+ m_Center: {x: -0.0027998467, y: 0.000031875446, z: 0.0000000037252903}
+ m_Extent: {x: 0.0046776203, y: 0.016724221, z: 0.01672584}
+ m_DirtyAABB: 0
+--- !u!1 &3576422578836308803
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5953607810879974799}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh6
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5953607810879974799
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3576422578836308803}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7897244721776246674}
+ m_Father: {fileID: 822713334762762669}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3741009966135786332
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6110971307668842886}
+ m_Layer: 0
+ m_Name: IndexFinger2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6110971307668842886
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3741009966135786332}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.00003436637, y: -0.13747108, z: -0.00021698071, w: 0.99050575}
+ m_LocalPosition: {x: -0.011857982, y: 0, z: 1.5099033e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4144554886848289946}
+ m_Father: {fileID: 8543010743937654646}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3762969383867018735
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6667838030860409667}
+ m_Layer: 0
+ m_Name: RingFinger1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6667838030860409667
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3762969383867018735}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.0005247373, y: -0.19620882, z: 0.02256544, w: 0.98030233}
+ m_LocalPosition: {x: -0.029742626, y: -0.004025913, z: -0.00060022855}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6417272269090942721}
+ m_Father: {fileID: 6667119752484395046}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3776525154775515369
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7987717460087420309}
+ m_Layer: 0
+ m_Name: group9
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7987717460087420309
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3776525154775515369}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1.3030808, y: 1.3030808, z: 1.3030808}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 784420818580099264}
+ m_Father: {fileID: 7332027781168921289}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3805042746638772192
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3153910077941724277}
+ m_Layer: 0
+ m_Name: Cup_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3153910077941724277
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3805042746638772192}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0003853842, y: -0.015206766, z: 0.025331877, w: 0.9995634}
+ m_LocalPosition: {x: 0.0046678307, y: 0.0023314997, z: -0.00041942333}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4715722780744287909}
+ m_Father: {fileID: 360123118950865510}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3806138100861283921
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 492607665565836904}
+ m_Layer: 0
+ m_Name: antenne_01_Bnd_1_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &492607665565836904
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3806138100861283921}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.7070951, y: 0.004107407, z: -0.004847712, w: 0.70708996}
+ m_LocalPosition: {x: -0.09462957, y: 0.0023871441, z: 2.220446e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5448267371400286643}
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3909184550617410511
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6749391954345988767}
+ m_Layer: 0
+ m_Name: Knee_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6749391954345988767
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3909184550617410511}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.018902004, y: -0.0023191825, z: 0.12175977, w: 0.9923769}
+ m_LocalPosition: {x: -0.006429962, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6687402801889715334}
+ m_Father: {fileID: 3367835130848355065}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3917381256839524159
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1966493672381439745}
+ - component: {fileID: 2878657475409039598}
+ - component: {fileID: 1430428335846523603}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh16
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1966493672381439745
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3917381256839524159}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2592364537463633079}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2878657475409039598
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3917381256839524159}
+ m_Mesh: {fileID: 6774701479803340556, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &1430428335846523603
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3917381256839524159}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &3924403212213070796
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5708974797616518306}
+ m_Layer: 0
+ m_Name: antenne_03_Bnd_3_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5708974797616518306
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3924403212213070796}
+ serializedVersion: 2
+ m_LocalRotation: {x: -5.0196824e-16, y: -0.00035045153, z: 0.00020934838, w: 0.99999994}
+ m_LocalPosition: {x: -0.0069220737, y: -7.105427e-17, z: 8.881784e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2023164602516413528}
+ m_Father: {fileID: 4536603580918490639}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3927381855703523346
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8507980469608865016}
+ m_Layer: 0
+ m_Name: mouthClos
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8507980469608865016
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3927381855703523346}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.032217164, y: 0.03483936, z: 0.000010000001}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3952830304139595216
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7921513383673659245}
+ m_Layer: 0
+ m_Name: antenne_02_Bnd_5_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7921513383673659245
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3952830304139595216}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -0.007023869, y: 0, z: 5.3290704e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 523458304004594823}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3994350954985946294
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6687402801889715334}
+ m_Layer: 0
+ m_Name: KneePart1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6687402801889715334
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3994350954985946294}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0043455223, y: 5.127673e-18, z: 2.7783988e-17, w: 0.9999906}
+ m_LocalPosition: {x: -0.022110559, y: 6.661338e-18, z: 1.3766766e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7604450162101146626}
+ m_Father: {fileID: 6749391954345988767}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3998856590512517193
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1260383187049168017}
+ m_Layer: 0
+ m_Name: MiddleFinger1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1260383187049168017
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3998856590512517193}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.00021698723, y: -0.20201221, z: 0.0010519298, w: 0.9793824}
+ m_LocalPosition: {x: 0.038180828, y: -2.126077e-16, z: -1.2434498e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 294673757781873695}
+ m_Father: {fileID: 360123118950865510}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4004461419222319174
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3876177888797661664}
+ m_Layer: 0
+ m_Name: HipPart4_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3876177888797661664
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4004461419222319174}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.015136177, y: 2.0151622e-17, z: 1.405676e-17, w: 0.99988544}
+ m_LocalPosition: {x: 0.006429961, y: 6.661338e-18, z: 6.661338e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4260065291956328789}
+ m_Father: {fileID: 3050276517638808924}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4007699375497448949
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1074782850018985237}
+ m_Layer: 0
+ m_Name: NeckPart1_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1074782850018985237
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4007699375497448949}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.029675616, y: 7.635995e-17, z: -9.442726e-18, w: 0.9995596}
+ m_LocalPosition: {x: -0.002755678, y: -2.220446e-18, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6200065281070715327}
+ m_Father: {fileID: 5164589663654682513}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4018785350229800346
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7736203213974451849}
+ - component: {fileID: 2652502361074803902}
+ - component: {fileID: 752890549540927694}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh17
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7736203213974451849
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4018785350229800346}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7496771515540821673}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2652502361074803902
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4018785350229800346}
+ m_Mesh: {fileID: 6604406905422185937, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &752890549540927694
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4018785350229800346}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4064298271736106500
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8312432635663561277}
+ - component: {fileID: 7367816117639147477}
+ m_Layer: 0
+ m_Name: eyeSmile
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8312432635663561277
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4064298271736106500}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.120272316, y: 0.007519257, z: -0.014977225}
+ m_LocalScale: {x: 1.1548983, y: 1.1548983, z: 1.1548983}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7367816117639147477
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4064298271736106500}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 3965095745106977447, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 2566623042314060558}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 2566623042314060558}
+ m_AABB:
+ m_Center: {x: 0.000019360334, y: 0.0072423695, z: -0.00001156832}
+ m_Extent: {x: 0.009872809, y: 0.008417088, z: 0.0000000017989805}
+ m_DirtyAABB: 0
+--- !u!1 &4087980930661254232
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4535796204160588317}
+ - component: {fileID: 5886701860025338381}
+ - component: {fileID: 4375920166641487820}
+ m_Layer: 0
+ m_Name: pGear2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4535796204160588317
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4087980930661254232}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5869721532517395349}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5886701860025338381
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4087980930661254232}
+ m_Mesh: {fileID: 7606065717421972874, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &4375920166641487820
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4087980930661254232}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4116198748561616551
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5743175830590398308}
+ m_Layer: 0
+ m_Name: group17
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5743175830590398308
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4116198748561616551}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.12355735, y: 0.11797058, z: 0.0023114707}
+ m_LocalScale: {x: 0.09661895, y: 0.09661895, z: 0.09661895}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4324228340796001816}
+ - {fileID: 7749832658402855497}
+ m_Father: {fileID: 3079816370080770797}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4122302265756271966
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 261171619849806309}
+ - component: {fileID: 5280940540157398323}
+ - component: {fileID: 7861489963550809015}
+ m_Layer: 0
+ m_Name: pSuperShape3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &261171619849806309
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4122302265756271966}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 2.0762043, y: 2.0762043, z: 2.0762043}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1096879366538965174}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5280940540157398323
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4122302265756271966}
+ m_Mesh: {fileID: -1318172795522957469, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &7861489963550809015
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4122302265756271966}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4168346503216916137
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5474749334572305414}
+ m_Layer: 0
+ m_Name: antenne_03_Bnd_1_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5474749334572305414
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4168346503216916137}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.50061375, y: 0.5062577, z: 0.5062294, w: -0.48664242}
+ m_LocalPosition: {x: -0.04066411, y: 0.0016345627, z: -0.06959758}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4536603580918490639}
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4177470909107760651
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1032111754491404783}
+ m_Layer: 0
+ m_Name: Shoulder_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1032111754491404783
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4177470909107760651}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.0352181, y: -0.45525992, z: 0.20738086, w: 0.8651539}
+ m_LocalPosition: {x: 0.030769369, y: 1.4621637e-15, z: 1.9539925e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4803431893015367224}
+ m_Father: {fileID: 1279141794365032896}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4204266674302792700
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 204124264816180615}
+ m_Layer: 0
+ m_Name: holo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &204124264816180615
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4204266674302792700}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1.8765385, y: 1.8765385, z: 1.8765385}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6409286312791121581}
+ - {fileID: 7030071634105470229}
+ m_Father: {fileID: 3474827621725129258}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4252463938248859324
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3701751845489621925}
+ - component: {fileID: 8134619123669583584}
+ m_Layer: 0
+ m_Name: eyeCloseKawaii
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3701751845489621925
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4252463938248859324}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.11078446, y: 0.031824928, z: -0.014977225}
+ m_LocalScale: {x: 1.2899426, y: 1.2899426, z: 1.2899426}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &8134619123669583584
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4252463938248859324}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -3122788339021778868, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 4952942460307584839}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4952942460307584839}
+ m_AABB:
+ m_Center: {x: -0.0029220702, y: 0.00001847744, z: -0.000020690355}
+ m_Extent: {x: 0.009401292, y: 0.01102725, z: 0.0000000022519089}
+ m_DirtyAABB: 0
+--- !u!1 &4259297416301320839
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3733685334113454159}
+ m_Layer: 0
+ m_Name: Elbow_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3733685334113454159
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4259297416301320839}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.07998446, y: -0.02055247, z: -0.24790601, w: 0.9652579}
+ m_LocalPosition: {x: -0.0075636455, y: 0, z: 5.3290704e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2035496571105465312}
+ m_Father: {fileID: 5035220295818572553}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4322277657662282950
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7964783567445435545}
+ m_Layer: 0
+ m_Name: Elbow_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7964783567445435545
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4322277657662282950}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.038836453, y: -0.0255484, z: -0.3093478, w: 0.94981205}
+ m_LocalPosition: {x: 0.007599535, y: -0.00025166923, z: -0.00007073173}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4784770820792995724}
+ m_Father: {fileID: 5136219742545959309}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4378480541960928444
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3981674013286352563}
+ m_Layer: 0
+ m_Name: bot_geo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3981674013286352563
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4378480541960928444}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6099976564129386404}
+ - {fileID: 6176401360166721984}
+ - {fileID: 4438024989176281387}
+ - {fileID: 7487065089918719982}
+ - {fileID: 7635932288790283708}
+ - {fileID: 542204170094899671}
+ - {fileID: 243355036328132517}
+ - {fileID: 4722578547837829182}
+ - {fileID: 2589436071776009807}
+ - {fileID: 7645499899499152651}
+ - {fileID: 4374417205380497210}
+ - {fileID: 2623418993424664453}
+ - {fileID: 1794020198865783493}
+ - {fileID: 2674233888452318266}
+ - {fileID: 5200401297398785054}
+ - {fileID: 2041480537113731759}
+ - {fileID: 3590480658124165403}
+ - {fileID: 8042681787685426177}
+ - {fileID: 2671725310283988324}
+ - {fileID: 4803062455948776332}
+ - {fileID: 6745108699240435642}
+ - {fileID: 1372602799162445763}
+ - {fileID: 2587130616152062593}
+ m_Father: {fileID: 3474827621725129258}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4388519138918481212
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4715722780744287909}
+ m_Layer: 0
+ m_Name: RingFinger1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4715722780744287909
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4388519138918481212}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.00052473764, y: -0.1962088, z: 0.022565441, w: 0.98030233}
+ m_LocalPosition: {x: 0.029742626, y: 0.004025913, z: 0.00060022855}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4108925402570203721}
+ m_Father: {fileID: 3153910077941724277}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4410067174479448575
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 360123118950865510}
+ m_Layer: 0
+ m_Name: Wrist_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &360123118950865510
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4410067174479448575}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.029991267, y: -0.12804313, z: 0.22571458, w: 0.96527636}
+ m_LocalPosition: {x: 0.0055711404, y: -0.0002594743, z: 0.00002706102}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3153910077941724277}
+ - {fileID: 2770639637166963499}
+ - {fileID: 1260383187049168017}
+ - {fileID: 1007930444708341315}
+ m_Father: {fileID: 6499414300659933007}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4484091937477835526
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9060866567196644475}
+ - component: {fileID: 947987011045204096}
+ - component: {fileID: 9038702158485287843}
+ m_Layer: 0
+ m_Name: pPlatonic1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &9060866567196644475
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4484091937477835526}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 3.2389333, y: 3.2389333, z: 3.2389333}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2372153221095980162}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &947987011045204096
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4484091937477835526}
+ m_Mesh: {fileID: -2837682660325928517, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &9038702158485287843
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4484091937477835526}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4517566471473668845
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6589408655875799985}
+ m_Layer: 0
+ m_Name: HipPart2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6589408655875799985
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4517566471473668845}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.015136175, y: 2.3453647e-17, z: 3.078291e-17, w: 0.99988544}
+ m_LocalPosition: {x: 0.006429961, y: -1.110223e-18, z: 6.661338e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3050276517638808924}
+ m_Father: {fileID: 3550236063418503397}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4560294277679970116
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4374417205380497210}
+ - component: {fileID: 9108828986858840429}
+ m_Layer: 0
+ m_Name: index
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4374417205380497210
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4560294277679970116}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &9108828986858840429
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4560294277679970116}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 7819597113442668715, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 8543010743937654646}
+ - {fileID: 6110971307668842886}
+ - {fileID: 2770639637166963499}
+ - {fileID: 5226055757933832541}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 2770639637166963499}
+ m_AABB:
+ m_Center: {x: 0.031379778, y: 0.0010319874, z: 0.05135308}
+ m_Extent: {x: 0.03170086, y: 0.005485333, z: 0.058722947}
+ m_DirtyAABB: 0
+--- !u!1 &4565072300300741630
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2023164602516413528}
+ m_Layer: 0
+ m_Name: antenne_03_Bnd_4_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2023164602516413528
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4565072300300741630}
+ serializedVersion: 2
+ m_LocalRotation: {x: 1.7184277e-12, y: -0.007892351, z: -0.012741204, w: 0.9998877}
+ m_LocalPosition: {x: -0.0055987355, y: 1.0658141e-16, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5073565954477357459}
+ m_Father: {fileID: 5708974797616518306}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4620060457014344418
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8160843178432989209}
+ - component: {fileID: 5808735966492629582}
+ - component: {fileID: 2049262482127444233}
+ m_Layer: 0
+ m_Name: pCube1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8160843178432989209
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4620060457014344418}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 4.807964, y: 4.807964, z: 4.807964}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 784420818580099264}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5808735966492629582
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4620060457014344418}
+ m_Mesh: {fileID: 4068373912626513877, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2049262482127444233
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4620060457014344418}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4681855009352180305
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2944079655316720596}
+ - component: {fileID: 1709944979929221674}
+ - component: {fileID: 4164261783828076481}
+ m_Layer: 0
+ m_Name: pGear1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2944079655316720596
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4681855009352180305}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5869721532517395349}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1709944979929221674
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4681855009352180305}
+ m_Mesh: {fileID: -7901242545479900686, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &4164261783828076481
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4681855009352180305}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4807516917537750343
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3868510111000867982}
+ - component: {fileID: 6892536345376703871}
+ - component: {fileID: 8892914186199147378}
+ m_Layer: 0
+ m_Name: pPipe3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3868510111000867982
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4807516917537750343}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.33519903, z: -0, w: 0.9421474}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 0.8558713, y: 0.8558713, z: 0.8558713}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2336320457124523166}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6892536345376703871
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4807516917537750343}
+ m_Mesh: {fileID: 668457573247270315, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &8892914186199147378
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4807516917537750343}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4814596682059675359
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8242086752131256109}
+ - component: {fileID: 5276210042047270114}
+ m_Layer: 0
+ m_Name: happy
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8242086752131256109
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4814596682059675359}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.13388033, y: -0.00047393626, z: -0.015199194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &5276210042047270114
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4814596682059675359}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -748355688928129084, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 3315167041733246046}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 3315167041733246046}
+ m_AABB:
+ m_Center: {x: -0.0000016056001, y: -0.0000053197145, z: 0.0000108499125}
+ m_Extent: {x: 0.011111118, y: 0.0049999976, z: 0.0000000030877345}
+ m_DirtyAABB: 0
+--- !u!1 &4973555861603657754
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5099530998673421209}
+ m_Layer: 0
+ m_Name: group4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5099530998673421209
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4973555861603657754}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.12713566, y: 0.31428182, z: -0.15684594, w: 0.92761135}
+ m_LocalPosition: {x: 0.002535269, y: 0.011032162, z: -0.0040172557}
+ m_LocalScale: {x: 1.554266, y: 1.554266, z: 1.554266}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6049398582782865257}
+ - {fileID: 2991154768619987314}
+ m_Father: {fileID: 8022323518987319549}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5005856856137524123
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8116371462563546297}
+ m_Layer: 0
+ m_Name: antenne_01_Bnd_3_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8116371462563546297
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5005856856137524123}
+ serializedVersion: 2
+ m_LocalRotation: {x: -3.840036e-15, y: -0.00015013697, z: -0.00060061505, w: 0.9999998}
+ m_LocalPosition: {x: -0.0069220737, y: 4.440892e-18, z: -2.6645352e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5285303993461255268}
+ m_Father: {fileID: 5448267371400286643}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5029270358280447655
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5285303993461255268}
+ m_Layer: 0
+ m_Name: antenne_01_Bnd_4_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5285303993461255268
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5029270358280447655}
+ serializedVersion: 2
+ m_LocalRotation: {x: -3.8565483e-13, y: -0.0014006128, z: -0.0024289163, w: 0.99999607}
+ m_LocalPosition: {x: -0.0055987355, y: -6.661338e-18, z: 5.3290704e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2602685497579853120}
+ m_Father: {fileID: 8116371462563546297}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5168446575399739635
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5274447846945446991}
+ m_Layer: 0
+ m_Name: Root_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5274447846945446991
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5168446575399739635}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.4843943, y: 0.51513314, z: 0.50201, w: -0.49798194}
+ m_LocalPosition: {x: -3.8224442e-18, y: 0.09195384, z: -0.00408159}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5464879447937509494}
+ - {fileID: 8089197246388213781}
+ - {fileID: 132988743862632725}
+ m_Father: {fileID: 5785372351972858380}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5184638964031933596
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7635932288790283708}
+ - component: {fileID: 7575824842817420314}
+ m_Layer: 0
+ m_Name: earTube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7635932288790283708
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5184638964031933596}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7575824842817420314
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5184638964031933596}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 8186666876751405152, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 4536603580918490639}
+ - {fileID: 5708974797616518306}
+ - {fileID: 2023164602516413528}
+ - {fileID: 5073565954477357459}
+ - {fileID: 5474749334572305414}
+ - {fileID: 3770027615837156155}
+ - {fileID: 815108295114103253}
+ - {fileID: 681311170959060652}
+ - {fileID: 523458304004594823}
+ - {fileID: 7921513383673659245}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 3770027615837156155}
+ m_AABB:
+ m_Center: {x: 0.06924949, y: -0.0022707707, z: -0.00072042574}
+ m_Extent: {x: 0.095521174, y: 0.005928057, z: 0.004150074}
+ m_DirtyAABB: 0
+--- !u!1 &5212727288547887294
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6829821099866120980}
+ m_Layer: 0
+ m_Name: mouthClosKawai
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6829821099866120980
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5212727288547887294}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.032217164, y: 0.03483936, z: 0.000010000001}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5220741979466061432
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2671725310283988324}
+ - component: {fileID: 9126869854591457021}
+ m_Layer: 0
+ m_Name: thumb
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2671725310283988324
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5220741979466061432}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &9126869854591457021
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5220741979466061432}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 7102926996974625738, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 4873658829950473899}
+ - {fileID: 2381838121163126306}
+ - {fileID: 8889476614939059890}
+ - {fileID: 1312123597446712759}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 8889476614939059890}
+ m_AABB:
+ m_Center: {x: -0.029220436, y: 0.04672044, z: 0.014440339}
+ m_Extent: {x: 0.029294256, y: 0.050997417, z: 0.024828643}
+ m_DirtyAABB: 0
+--- !u!1 &5255325424218877350
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7613638609046073089}
+ m_Layer: 0
+ m_Name: group37
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7613638609046073089
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5255325424218877350}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.55438405, y: 0.20617838, z: 0.7947324, w: 0.13619561}
+ m_LocalPosition: {x: 0.01780556, y: 0.036109973, z: 0.012977273}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8120785141817811455}
+ m_Father: {fileID: 7995250624947318395}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5332606009713853715
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8022323518987319549}
+ m_Layer: 0
+ m_Name: group12
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8022323518987319549
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5332606009713853715}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5099530998673421209}
+ m_Father: {fileID: 6855907479907286438}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5352429514819707783
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1279141794365032896}
+ m_Layer: 0
+ m_Name: Scapula_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1279141794365032896
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5352429514819707783}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.767134, y: 0.048359193, z: 0.6379686, w: -0.04650658}
+ m_LocalPosition: {x: 0.00460748, y: 0.009103483, z: 0.010383083}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1032111754491404783}
+ m_Father: {fileID: 998468897965226219}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5364083754880705913
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6429926145459322849}
+ - component: {fileID: 6504436078528311418}
+ - component: {fileID: 4660058564669100816}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6429926145459322849
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5364083754880705913}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.004289618, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2385086376584926478}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6504436078528311418
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5364083754880705913}
+ m_Mesh: {fileID: 6259584998646066239, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &4660058564669100816
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5364083754880705913}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &5370476140390778355
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3024690559777046713}
+ m_Layer: 0
+ m_Name: eyeLClosHappy
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3024690559777046713
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5370476140390778355}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.50346965, y: -0.49649736, z: 0.50348705, w: -0.49649724}
+ m_LocalPosition: {x: -0.050296128, y: 0.03531345, z: 0.026335198}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5396087259568502984
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6876542153565260462}
+ - component: {fileID: 7384163733964633332}
+ - component: {fileID: 3035309328400596631}
+ m_Layer: 0
+ m_Name: pPlatonic3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6876542153565260462
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5396087259568502984}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.00347785, y: -0.0012418365, z: -0.0032427975}
+ m_LocalScale: {x: 4.9712033, y: 4.9712033, z: 4.9712033}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8120785141817811455}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7384163733964633332
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5396087259568502984}
+ m_Mesh: {fileID: 2309039186301365694, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &3035309328400596631
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5396087259568502984}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &5400024055522937358
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7796989522155147480}
+ m_Layer: 0
+ m_Name: group21
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7796989522155147480
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5400024055522937358}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.111999996, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.096452616, y: 0.096452616, z: 0.096452616}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 807041290145691817}
+ - {fileID: 6026154932666976876}
+ m_Father: {fileID: 3663892996693943371}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5410874502557960050
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4873658829950473899}
+ m_Layer: 0
+ m_Name: ThumbFinger2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4873658829950473899
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5410874502557960050}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.37250987, y: -0.1337413, z: 0.088165164, w: 0.9140988}
+ m_LocalPosition: {x: 0.009571704, y: 1.0658141e-16, z: -5.3290704e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2381838121163126306}
+ m_Father: {fileID: 1007930444708341315}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5415620085192810467
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3367835130848355065}
+ m_Layer: 0
+ m_Name: HipPart5_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3367835130848355065
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5415620085192810467}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.019043747, y: 2.0364528e-17, z: 2.8089006e-18, w: 0.9998187}
+ m_LocalPosition: {x: -0.006429961, y: -4.440892e-18, z: -6.661338e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6749391954345988767}
+ m_Father: {fileID: 1630335225453048250}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5510560733315032237
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 256383088849204081}
+ m_Layer: 0
+ m_Name: ShoulderPart1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &256383088849204081
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5510560733315032237}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0825803, y: 1.3117499e-16, z: 1.9601716e-16, w: 0.9965844}
+ m_LocalPosition: {x: -0.0075636455, y: 5.5511148e-18, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3350756244040528919}
+ m_Father: {fileID: 5671268093897675445}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5565435017471908116
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6990651616344227365}
+ - component: {fileID: 5371121136732887051}
+ m_Layer: 0
+ m_Name: close
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6990651616344227365
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5565435017471908116}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.13388033, y: -0.0004485827, z: -0.015199194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &5371121136732887051
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5565435017471908116}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 5831384866983911301, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 8507980469608865016}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 8507980469608865016}
+ m_AABB:
+ m_Center: {x: -0.0000016056001, y: 0.0038979813, z: 0.000010847352}
+ m_Extent: {x: 0.010708638, y: 0.0011272137, z: 5.2114046e-10}
+ m_DirtyAABB: 0
+--- !u!1 &5566759760675608448
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1794020198865783493}
+ - component: {fileID: 7247911818366973024}
+ m_Layer: 0
+ m_Name: midfinger
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1794020198865783493
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5566759760675608448}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7247911818366973024
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5566759760675608448}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 5984012325709015935, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 1260383187049168017}
+ - {fileID: 294673757781873695}
+ - {fileID: 4965191153710986310}
+ - {fileID: 6745131491264180843}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4965191153710986310}
+ m_AABB:
+ m_Center: {x: -0.029542258, y: -0.0010823377, z: -0.053338327}
+ m_Extent: {x: 0.029686788, y: 0.0053529115, z: 0.06100908}
+ m_DirtyAABB: 0
+--- !u!1 &5667960116122475585
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3156003228572792282}
+ - component: {fileID: 2211181626857491385}
+ - component: {fileID: 2500363109891333481}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh12
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3156003228572792282
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5667960116122475585}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3437071277292300031}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2211181626857491385
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5667960116122475585}
+ m_Mesh: {fileID: 829257910814552914, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2500363109891333481
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5667960116122475585}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &5680612744996189919
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 807041290145691817}
+ m_Layer: 0
+ m_Name: group14
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &807041290145691817
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5680612744996189919}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5869721532517395349}
+ m_Father: {fileID: 7796989522155147480}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5709479058577629949
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5786981521677985883}
+ m_Layer: 0
+ m_Name: Scapula_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5786981521677985883
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5709479058577629949}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.048359174, y: -0.767134, z: 0.046506565, w: 0.6379686}
+ m_LocalPosition: {x: 0.00460748, y: 0.009103483, z: -0.010383083}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5671268093897675445}
+ m_Father: {fileID: 998468897965226219}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5726552625998769329
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1807089910331800327}
+ - component: {fileID: 9160060470721732609}
+ m_Layer: 0
+ m_Name: eye1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1807089910331800327
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5726552625998769329}
+ serializedVersion: 2
+ m_LocalRotation: {x: 1, y: -0, z: 0, w: 6.123234e-17}
+ m_LocalPosition: {x: -0.00006697535, y: -0.0024433353, z: -0.0125031015}
+ m_LocalScale: {x: -1.155, y: -1.1551802, z: -1.1551802}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1633515586079655170}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &9160060470721732609
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5726552625998769329}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -4207121474635953186, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 4310525433068595001}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4310525433068595001}
+ m_AABB:
+ m_Center: {x: -0.00000002514571, y: 0.00000013411045, z: -0.00000000372531}
+ m_Extent: {x: 0.011190335, y: 0.01677022, z: 0.0000000021663698}
+ m_DirtyAABB: 0
+--- !u!1 &5750778776439401059
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1868730322429023861}
+ m_Layer: 0
+ m_Name: HipPart2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1868730322429023861
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5750778776439401059}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.019043751, y: 1.02503105e-17, z: 2.0500623e-17, w: 0.9998187}
+ m_LocalPosition: {x: -0.006429961, y: 0, z: -1.11022296e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2560522498768680479}
+ m_Father: {fileID: 7160623408506421315}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5777769725004009751
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4108925402570203721}
+ m_Layer: 0
+ m_Name: RingFinger2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4108925402570203721
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5777769725004009751}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0024208839, y: -0.13689758, z: 0.00047335363, w: 0.99058217}
+ m_LocalPosition: {x: 0.01178462, y: -6.661338e-18, z: -1.3766766e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 518080443080616238}
+ m_Father: {fileID: 4715722780744287909}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5780578184114113960
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2708256997490945069}
+ - component: {fileID: 8227307472202138798}
+ m_Layer: 0
+ m_Name: eyeSmile1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2708256997490945069
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5780578184114113960}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.120272316, y: 0.007519257, z: -0.014977225}
+ m_LocalScale: {x: 1.1548983, y: 1.1548983, z: 1.1548983}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1633515586079655170}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &8227307472202138798
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5780578184114113960}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -5793302165499390871, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 3024690559777046713}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 3024690559777046713}
+ m_AABB:
+ m_Center: {x: -0.00002124533, y: -0.0072271405, z: 0.00001155979}
+ m_Extent: {x: 0.00987281, y: 0.008417088, z: 8.394636e-10}
+ m_DirtyAABB: 0
+--- !u!1 &5807326380213158342
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5390352342000909460}
+ m_Layer: 0
+ m_Name: group13
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5390352342000909460
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5807326380213158342}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8734419844993137468}
+ m_Father: {fileID: 4219427216243803678}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5815059251609102705
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7895992954290219120}
+ m_Layer: 0
+ m_Name: group1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7895992954290219120
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5815059251609102705}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.2534725, y: 0, z: -0, w: 0.9673426}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1.2227813, y: 0.98027784, z: 1.2227813}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3715159459640245489}
+ - {fileID: 264943477435858321}
+ m_Father: {fileID: 4338136250351007325}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5816840220420790188
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1633515586079655170}
+ m_Layer: 0
+ m_Name: group34
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1633515586079655170
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5816840220420790188}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: -1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1807089910331800327}
+ - {fileID: 2434699000239866503}
+ - {fileID: 3360080421736534116}
+ - {fileID: 2708256997490945069}
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5886176248796904332
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2035496571105465312}
+ m_Layer: 0
+ m_Name: ElbowPart1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2035496571105465312
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5886176248796904332}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.05725421, y: -3.9635702e-17, z: -3.5571003e-14, w: 0.9983597}
+ m_LocalPosition: {x: -0.005522058, y: 1.6653344e-17, z: 3.3928415e-15}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2449075870578196747}
+ m_Father: {fileID: 3733685334113454159}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5901581175453466318
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 356425748317890988}
+ m_Layer: 0
+ m_Name: RingFinger3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &356425748317890988
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5901581175453466318}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.011705477, y: 7.216449e-18, z: 2.4868996e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6417272269090942721}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &5924437001554912179
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1372602799162445763}
+ - component: {fileID: 6463521153251683136}
+ m_Layer: 0
+ m_Name: topHeadTube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1372602799162445763
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5924437001554912179}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &6463521153251683136
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5924437001554912179}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -6967715529810904970, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 7549920766538112571}
+ - {fileID: 3756283939074372272}
+ - {fileID: 492607665565836904}
+ - {fileID: 5448267371400286643}
+ - {fileID: 8116371462563546297}
+ - {fileID: 5285303993461255268}
+ - {fileID: 2602685497579853120}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7549920766538112571}
+ m_AABB:
+ m_Center: {x: -0.10867309, y: 0.0014303536, z: -0.000034701196}
+ m_Extent: {x: 0.01271116, y: 0.0037427898, z: 0.0036273496}
+ m_DirtyAABB: 0
+--- !u!1 &5949626661060098765
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 632677267258442542}
+ m_Layer: 0
+ m_Name: Group
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &632677267258442542
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5949626661060098765}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4530867248897607104}
+ m_Father: {fileID: 3474827621725129258}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6042770078645641418
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3356506516604636798}
+ - component: {fileID: 194804852136885079}
+ m_Layer: 0
+ m_Name: smile
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3356506516604636798
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6042770078645641418}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: -0.0000019343183, z: -0.015199194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &194804852136885079
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6042770078645641418}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -6338883389826053176, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 4826320241635493003}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4826320241635493003}
+ m_AABB:
+ m_Center: {x: 0.0000000018626451, y: 0.000000007450581, z: -0.0000000074505753}
+ m_Extent: {x: 0.011111123, y: 0.005000003, z: 0.0000000016308501}
+ m_DirtyAABB: 0
+--- !u!1 &6104548285589495841
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6912905632669621378}
+ m_Layer: 0
+ m_Name: Toes_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6912905632669621378
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6104548285589495841}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.0076033613, y: 0.005417691, z: -0.63235265, w: 0.7746244}
+ m_LocalPosition: {x: 0.0008401878, y: -0.015082859, z: -7.5495166e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 9092104354549174838}
+ m_Father: {fileID: 7820498991400832248}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6335890949573382539
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5785372351972858380}
+ m_Layer: 0
+ m_Name: DeformationSystem
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5785372351972858380
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6335890949573382539}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5274447846945446991}
+ m_Father: {fileID: 4530867248897607104}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6359019270207373208
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4561377739461966708}
+ - component: {fileID: 2389820061023145261}
+ m_Layer: 0
+ m_Name: o
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4561377739461966708
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6359019270207373208}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.13388033, y: 0.013741313, z: -0.012541256}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &2389820061023145261
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6359019270207373208}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -1385389591081834017, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 6829821099866120980}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 6829821099866120980}
+ m_AABB:
+ m_Center: {x: 0.00000029802322, y: -0.00001462549, z: 0.000007942324}
+ m_Extent: {x: 0.0046841223, y: 0.0046841297, z: 9.767973e-10}
+ m_DirtyAABB: 0
+--- !u!1 &6405436355349894618
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6667119752484395046}
+ m_Layer: 0
+ m_Name: Cup_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6667119752484395046
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6405436355349894618}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0003853842, y: -0.015206766, z: 0.025331877, w: 0.9995634}
+ m_LocalPosition: {x: -0.0046678307, y: -0.0023314997, z: 0.00041942333}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6667838030860409667}
+ m_Father: {fileID: 7914550283322324157}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6441812738999399449
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8120785141817811455}
+ m_Layer: 0
+ m_Name: group31
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8120785141817811455
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6441812738999399449}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.0000015354157, y: -0.007372942, z: -0.00000014305114}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7180124081782744221}
+ - {fileID: 6876542153565260462}
+ m_Father: {fileID: 7613638609046073089}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6529858100560484693
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7549920766538112571}
+ m_Layer: 0
+ m_Name: Head_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7549920766538112571
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6529858100560484693}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.03000736, y: -0.027658595, z: 0.14359422, w: 0.98879486}
+ m_LocalPosition: {x: -0.002755678, y: -3.6082247e-18, z: 1.6653345e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 492607665565836904}
+ - {fileID: 3770027615837156155}
+ - {fileID: 5474749334572305414}
+ - {fileID: 1374954637612666341}
+ - {fileID: 8162838961084011488}
+ - {fileID: 2566623042314060558}
+ - {fileID: 4952942460307584839}
+ - {fileID: 4310525433068595001}
+ - {fileID: 2159841474542292489}
+ - {fileID: 3024690559777046713}
+ - {fileID: 3398269685343134162}
+ - {fileID: 3756283939074372272}
+ - {fileID: 3315167041733246046}
+ - {fileID: 8507980469608865016}
+ - {fileID: 4826320241635493003}
+ - {fileID: 6829821099866120980}
+ m_Father: {fileID: 1111363548731290567}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6547051392051911193
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2770639637166963499}
+ m_Layer: 0
+ m_Name: IndexFinger1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2770639637166963499
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6547051392051911193}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.009155128, y: -0.1974064, z: -0.057534404, w: 0.9785892}
+ m_LocalPosition: {x: 0.03285874, y: -0.008844021, z: 0.0013667825}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5226055757933832541}
+ m_Father: {fileID: 360123118950865510}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6564671989821047694
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7645499899499152651}
+ - component: {fileID: 3445252428726155600}
+ m_Layer: 0
+ m_Name: hip
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7645499899499152651
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6564671989821047694}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &3445252428726155600
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6564671989821047694}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4743666209654292618, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 5274447846945446991}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 5274447846945446991}
+ m_AABB:
+ m_Center: {x: 0.0073943217, y: 0.0028405814, z: 0}
+ m_Extent: {x: 0.0037137954, y: 0.010077502, z: 0.021700313}
+ m_DirtyAABB: 0
+--- !u!1 &6575283898560109386
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 998468897965226219}
+ m_Layer: 0
+ m_Name: Chest_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &998468897965226219
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6575283898560109386}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0.043674786, w: 0.99904585}
+ m_LocalPosition: {x: -0.03294917, y: 1.2190368e-11, z: 5.5511148e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5164589663654682513}
+ - {fileID: 1279141794365032896}
+ - {fileID: 5786981521677985883}
+ m_Father: {fileID: 132988743862632725}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6668284430797884382
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7820498991400832248}
+ m_Layer: 0
+ m_Name: Ankle_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7820498991400832248
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6668284430797884382}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.22997643, y: -0.038751304, z: 0.029307982, w: 0.9719826}
+ m_LocalPosition: {x: 0.022110559, y: -3.7747583e-17, z: -1.04360964e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6912905632669621378}
+ m_Father: {fileID: 1035418171188832058}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6670923693048732472
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6499414300659933007}
+ m_Layer: 0
+ m_Name: ElbowPart3_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6499414300659933007
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6670923693048732472}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.017451517, y: -0.0040563666, z: -0.046807658, w: 0.99874324}
+ m_LocalPosition: {x: 0.005522058, y: -0.00020979001, z: 0.000014492762}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 360123118950865510}
+ m_Father: {fileID: 6581690068605637110}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6725691005796902736
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7147978104605507059}
+ m_Layer: 0
+ m_Name: group11
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7147978104605507059
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6725691005796902736}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1518964605368974710}
+ m_Father: {fileID: 7916623578628164631}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6736595416006488709
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7749832658402855497}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh8
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7749832658402855497
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6736595416006488709}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -0.0022650226, y: 0.000059970116, z: -0.0054918197}
+ m_LocalScale: {x: 0.8180678, y: 0.79181004, z: 0.8180678}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3273569209827203772}
+ m_Father: {fileID: 5743175830590398308}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6760751019830943995
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4463920537666875862}
+ - component: {fileID: 4916629041421247892}
+ - component: {fileID: 8637469098890363277}
+ m_Layer: 0
+ m_Name: pCylinder4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4463920537666875862
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6760751019830943995}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.00027197538, y: 0.0045763873, z: -0.0003557609}
+ m_LocalScale: {x: 0.08436168, y: 0.018199077, z: 0.08436168}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4916629041421247892
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6760751019830943995}
+ m_Mesh: {fileID: 8211372540250625004, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &8637469098890363277
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6760751019830943995}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6795455459560520912
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1374954637612666341}
+ m_Layer: 0
+ m_Name: eye
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1374954637612666341
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6795455459560520912}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.050295934, y: 0.03531347, z: -0.026335202}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6820722451871497305
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4826320241635493003}
+ m_Layer: 0
+ m_Name: mouthClosHappy
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4826320241635493003
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6820722451871497305}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.032217164, y: 0.03483936, z: 0.000010000001}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6855618183085183219
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2159841474542292489}
+ m_Layer: 0
+ m_Name: eyeLClos
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2159841474542292489
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6855618183085183219}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.50346965, y: -0.49649736, z: 0.50348705, w: -0.49649724}
+ m_LocalPosition: {x: -0.050296128, y: 0.03531345, z: 0.026335198}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6859689478085224849
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6176401360166721984}
+ - component: {fileID: 7897718630290060483}
+ m_Layer: 0
+ m_Name: body
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6176401360166721984
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6859689478085224849}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7897718630290060483
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6859689478085224849}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -8545447256379345787, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 5274447846945446991}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 5274447846945446991}
+ m_AABB:
+ m_Center: {x: -0.043162048, y: 0.0021451004, z: 0}
+ m_Extent: {x: 0.0492533, y: 0.040729232, z: 0.044586517}
+ m_DirtyAABB: 0
+--- !u!1 &6899241570641290001
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2689903244468338100}
+ m_Layer: 0
+ m_Name: group14
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2689903244468338100
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6899241570641290001}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1096879366538965174}
+ m_Father: {fileID: 3437071277292300031}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6986722609734478267
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2449075870578196747}
+ m_Layer: 0
+ m_Name: ElbowPart2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2449075870578196747
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6986722609734478267}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.05725421, y: -4.0730087e-15, z: -3.4405225e-14, w: 0.9983597}
+ m_LocalPosition: {x: -0.005522058, y: 4.0661917e-16, z: 3.3573144e-15}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5374068613684680110}
+ m_Father: {fileID: 2035496571105465312}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6999403295889458387
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2566623042314060558}
+ m_Layer: 0
+ m_Name: eyeClosHappy
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2566623042314060558
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6999403295889458387}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.050295934, y: 0.03531347, z: -0.026335202}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7029841552003470397
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3437071277292300031}
+ m_Layer: 0
+ m_Name: group21
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3437071277292300031
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7029841552003470397}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.111999996, y: 0.106966265, z: 0}
+ m_LocalScale: {x: 0.096452616, y: 0.096452616, z: 0.096452616}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2689903244468338100}
+ - {fileID: 3156003228572792282}
+ m_Father: {fileID: 6535973923870081574}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7030427957635025394
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1096879366538965174}
+ m_Layer: 0
+ m_Name: group30
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1096879366538965174
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7030427957635025394}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.24354412, y: -0, z: -0, w: 0.9698898}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 3.1694813, y: 3.1694813, z: 3.1694813}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 4077875993286088248}
+ - {fileID: 261171619849806309}
+ m_Father: {fileID: 2689903244468338100}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7033304605672610560
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3590480658124165403}
+ - component: {fileID: 1426713303065971026}
+ m_Layer: 0
+ m_Name: pinky
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3590480658124165403
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7033304605672610560}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &1426713303065971026
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7033304605672610560}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 5003674608503021930, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 6667838030860409667}
+ - {fileID: 6417272269090942721}
+ - {fileID: 4108925402570203721}
+ - {fileID: 4715722780744287909}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4715722780744287909}
+ m_AABB:
+ m_Center: {x: 0.03277529, y: 0.0006039967, z: 0.05045474}
+ m_Extent: {x: 0.032817714, y: 0.0048030443, z: 0.058227625}
+ m_DirtyAABB: 0
+--- !u!1 &7049284211024607782
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5581542029998733443}
+ - component: {fileID: 3268736531936757769}
+ - component: {fileID: 5408252530679113799}
+ m_Layer: 0
+ m_Name: pPipe1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5581542029998733443
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7049284211024607782}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8119158688271477709}
+ m_Father: {fileID: 6409286312791121581}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3268736531936757769
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7049284211024607782}
+ m_Mesh: {fileID: -1067026263786837032, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &5408252530679113799
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7049284211024607782}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7152803614460460403
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 681311170959060652}
+ m_Layer: 0
+ m_Name: antenne_02_Bnd_3_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &681311170959060652
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7152803614460460403}
+ serializedVersion: 2
+ m_LocalRotation: {x: 6.523735e-15, y: 0.0004980058, z: -0.0019506564, w: 0.999998}
+ m_LocalPosition: {x: -0.0069220737, y: -7.105427e-17, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 523458304004594823}
+ m_Father: {fileID: 815108295114103253}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7166092191746959816
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 264943477435858321}
+ - component: {fileID: 1801737998397471912}
+ - component: {fileID: 3831625696368343556}
+ m_Layer: 0
+ m_Name: pCylinder3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &264943477435858321
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7166092191746959816}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 3.6651294, y: 3.6651294, z: 3.6651294}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7895992954290219120}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1801737998397471912
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7166092191746959816}
+ m_Mesh: {fileID: 8321685774571456786, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &3831625696368343556
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7166092191746959816}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7228522412361950200
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2674233888452318266}
+ - component: {fileID: 7334064069117897802}
+ m_Layer: 0
+ m_Name: neck
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2674233888452318266
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7228522412361950200}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7334064069117897802
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7228522412361950200}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -427045069731158668, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 5164589663654682513}
+ - {fileID: 1074782850018985237}
+ - {fileID: 6200065281070715327}
+ - {fileID: 3866812540707110055}
+ - {fileID: 1105904097265228514}
+ - {fileID: 1111363548731290567}
+ - {fileID: 7549920766538112571}
+ - {fileID: 998468897965226219}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 998468897965226219}
+ m_AABB:
+ m_Center: {x: -0.0328494, y: 0.00030455738, z: 0.0008885423}
+ m_Extent: {x: 0.009989932, y: 0.011501187, z: 0.010439736}
+ m_DirtyAABB: 0
+--- !u!1 &7268515195284186543
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2336320457124523166}
+ - component: {fileID: 4832155765459066306}
+ - component: {fileID: 6421453016877946014}
+ m_Layer: 0
+ m_Name: pPipe2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2336320457124523166
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7268515195284186543}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: -0.005762235, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6047647522367589286}
+ - {fileID: 3868510111000867982}
+ m_Father: {fileID: 6409286312791121581}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4832155765459066306
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7268515195284186543}
+ m_Mesh: {fileID: 4363611579184192473, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &6421453016877946014
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7268515195284186543}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7335032548861071569
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2623418993424664453}
+ - component: {fileID: 8055341142969047911}
+ m_Layer: 0
+ m_Name: knee
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2623418993424664453
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7335032548861071569}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &8055341142969047911
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7335032548861071569}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 8832532633029764098, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 6749391954345988767}
+ - {fileID: 6687402801889715334}
+ - {fileID: 7604450162101146626}
+ - {fileID: 8509685235309480837}
+ - {fileID: 1035418171188832058}
+ - {fileID: 7820498991400832248}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 8509685235309480837}
+ m_AABB:
+ m_Center: {x: 0.019796953, y: 0.008379846, z: 0.01602686}
+ m_Extent: {x: 0.032477368, y: 0.035036117, z: 0.040150836}
+ m_DirtyAABB: 0
+--- !u!1 &7390701854556713545
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4260065291956328789}
+ m_Layer: 0
+ m_Name: HipPart5_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4260065291956328789
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7390701854556713545}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.015136168, y: 1.5046412e-17, z: 8.162737e-18, w: 0.99988544}
+ m_LocalPosition: {x: 0.006429961, y: 6.661338e-18, z: 6.661338e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8509685235309480837}
+ m_Father: {fileID: 3876177888797661664}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7546496688281231879
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5869721532517395349}
+ m_Layer: 0
+ m_Name: group7
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5869721532517395349
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7546496688281231879}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.11182694, y: 0.33449218, z: -0.6069476, w: 0.7121968}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 2.048262, y: 2.048262, z: 2.048262}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2944079655316720596}
+ - {fileID: 4535796204160588317}
+ m_Father: {fileID: 807041290145691817}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7582461236905169113
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8162838961084011488}
+ m_Layer: 0
+ m_Name: eyeClos
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8162838961084011488
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7582461236905169113}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.49649736, y: 0.50346965, z: 0.49649724, w: 0.50348705}
+ m_LocalPosition: {x: -0.050295934, y: 0.03531347, z: -0.026335202}
+ m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7549920766538112571}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7621961157039528174
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2991154768619987314}
+ - component: {fileID: 6304891817793910365}
+ - component: {fileID: 2763709938439981763}
+ m_Layer: 0
+ m_Name: pPyramid2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2991154768619987314
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7621961157039528174}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 5.5720644, y: 8.085363, z: 5.5720644}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 5099530998673421209}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6304891817793910365
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7621961157039528174}
+ m_Mesh: {fileID: 8056146076784072021, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &2763709938439981763
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7621961157039528174}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7633200378859889232
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6584888142361646916}
+ - component: {fileID: 1066309223211903421}
+ - component: {fileID: 912872471844705675}
+ m_Layer: 0
+ m_Name: pPlatonic2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6584888142361646916
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7633200378859889232}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 3.4138596, y: 3.4138596, z: 3.4138596}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2372153221095980162}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1066309223211903421
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7633200378859889232}
+ m_Mesh: {fileID: 8911429290685839654, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &912872471844705675
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7633200378859889232}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7637913893772484501
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8049875343743175138}
+ m_Layer: 0
+ m_Name: ThumbFinger1_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8049875343743175138
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7637913893772484501}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.48416865, y: -0.11647385, z: -0.37100613, w: 0.78381693}
+ m_LocalPosition: {x: -0.010989408, y: 0.006272576, z: -0.00017974872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8889476614939059890}
+ m_Father: {fileID: 7914550283322324157}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7679325744835524315
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7030071634105470229}
+ m_Layer: 0
+ m_Name: group36
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7030071634105470229
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7679325744835524315}
+ serializedVersion: 2
+ m_LocalRotation: {x: -1.0981506e-18, y: -0.716017, z: 1.0981506e-18, w: 0.69808286}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 0.9894923, y: 0.9894923, z: 0.9894923}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7995250624947318395}
+ m_Father: {fileID: 204124264816180615}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7755560726275641738
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2592364537463633079}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh9
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2592364537463633079
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7755560726275641738}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1966493672381439745}
+ m_Father: {fileID: 7916623578628164631}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7805284788599664891
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1035418171188832058}
+ m_Layer: 0
+ m_Name: KneePart1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1035418171188832058
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7805284788599664891}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0008417065, y: 1.2767269e-18, z: 3.732445e-18, w: 0.99999964}
+ m_LocalPosition: {x: 0.022110559, y: -2.4424906e-17, z: -1.110223e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7820498991400832248}
+ m_Father: {fileID: 8509685235309480837}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7899346194256802571
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4803431893015367224}
+ m_Layer: 0
+ m_Name: ShoulderPart1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4803431893015367224
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7899346194256802571}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.045625627, y: -0.00156837, z: 0.03431865, w: 0.9983677}
+ m_LocalPosition: {x: 0.0075636455, y: 0.0007826506, z: -3.5527136e-17}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5521082360307127234}
+ m_Father: {fileID: 1032111754491404783}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7910665627992196352
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7194985575757766703}
+ - component: {fileID: 26179550454898983}
+ m_Layer: 0
+ m_Name: eyeClose
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7194985575757766703
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7910665627992196352}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.15997614, y: 0.01373691, z: -0.014977225}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 542204170094899671}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &26179550454898983
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7910665627992196352}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 3268528783943949904, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 8162838961084011488}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 8162838961084011488}
+ m_AABB:
+ m_Center: {x: 0.000019375235, y: 0.000037506223, z: -0.0000044107464}
+ m_Extent: {x: 0.010708638, y: 0.0011272138, z: 5.206857e-10}
+ m_DirtyAABB: 0
+--- !u!1 &8074079206059239866
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4803062455948776332}
+ - component: {fileID: 3994214723551373518}
+ m_Layer: 0
+ m_Name: topHead
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4803062455948776332
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8074079206059239866}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &3994214723551373518
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8074079206059239866}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -2858790894686508549, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 7549920766538112571}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7549920766538112571}
+ m_AABB:
+ m_Center: {x: -0.093444236, y: 0.0011720415, z: 0.0000000055879354}
+ m_Extent: {x: 0.0046811625, y: 0.017227579, z: 0.017229246}
+ m_DirtyAABB: 0
+--- !u!1 &8098397866231607342
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2560522498768680479}
+ m_Layer: 0
+ m_Name: HipPart3_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2560522498768680479
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8098397866231607342}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.019043747, y: 1.8267612e-17, z: 8.03775e-18, w: 0.9998187}
+ m_LocalPosition: {x: -0.006429961, y: -8.881784e-18, z: -2.220446e-18}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1630335225453048250}
+ m_Father: {fileID: 1868730322429023861}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8149335734791884798
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 294673757781873695}
+ m_Layer: 0
+ m_Name: MiddleFinger2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &294673757781873695
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8149335734791884798}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0000004909066, y: -0.15679958, z: -0.000003092064, w: 0.9876305}
+ m_LocalPosition: {x: 0.011760977, y: -2.7755574e-18, z: -3.0198067e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2048305320097591912}
+ m_Father: {fileID: 1260383187049168017}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8238426702903457797
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6099976564129386404}
+ - component: {fileID: 7460242549819072758}
+ m_Layer: 0
+ m_Name: arm2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6099976564129386404
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8238426702903457797}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7460242549819072758
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8238426702903457797}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -4748314806495949662, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 5786981521677985883}
+ - {fileID: 5671268093897675445}
+ - {fileID: 256383088849204081}
+ - {fileID: 3350756244040528919}
+ - {fileID: 5035220295818572553}
+ - {fileID: 3733685334113454159}
+ - {fileID: 2035496571105465312}
+ - {fileID: 2449075870578196747}
+ - {fileID: 5374068613684680110}
+ - {fileID: 7914550283322324157}
+ - {fileID: 8049875343743175138}
+ - {fileID: 6667119752484395046}
+ - {fileID: 1279141794365032896}
+ - {fileID: 1032111754491404783}
+ - {fileID: 4803431893015367224}
+ - {fileID: 5521082360307127234}
+ - {fileID: 5136219742545959309}
+ - {fileID: 7964783567445435545}
+ - {fileID: 4784770820792995724}
+ - {fileID: 6581690068605637110}
+ - {fileID: 6499414300659933007}
+ - {fileID: 360123118950865510}
+ - {fileID: 1007930444708341315}
+ - {fileID: 3153910077941724277}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 1279141794365032896}
+ m_AABB:
+ m_Center: {x: 0.0004135184, y: 0.008858116, z: 0.035168756}
+ m_Extent: {x: 0.06456843, y: 0.0124376435, z: 0.03685243}
+ m_DirtyAABB: 0
+--- !u!1 &8325201484828863023
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6417272269090942721}
+ m_Layer: 0
+ m_Name: RingFinger2_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6417272269090942721
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8325201484828863023}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0024208839, y: -0.13689758, z: 0.00047335363, w: 0.99058217}
+ m_LocalPosition: {x: -0.01178462, y: 8.881784e-18, z: -2.4868996e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 356425748317890988}
+ m_Father: {fileID: 6667838030860409667}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8334750675585751958
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5448267371400286643}
+ m_Layer: 0
+ m_Name: antenne_01_Bnd_2_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5448267371400286643
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8334750675585751958}
+ serializedVersion: 2
+ m_LocalRotation: {x: 4.285128e-15, y: 0.00016797482, z: -0.00031171754, w: 0.99999994}
+ m_LocalPosition: {x: -0.008001346, y: -8.881784e-18, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8116371462563546297}
+ m_Father: {fileID: 492607665565836904}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8339549798121170057
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5073565954477357459}
+ m_Layer: 0
+ m_Name: antenne_03_Bnd_5_jnt
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5073565954477357459
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8339549798121170057}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -0.007023869, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2023164602516413528}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8420145953479617888
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4438024989176281387}
+ - component: {fileID: 7936966806367356555}
+ m_Layer: 0
+ m_Name: ear
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4438024989176281387
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8420145953479617888}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &7936966806367356555
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8420145953479617888}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: -7042429377656918920, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 7549920766538112571}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 7549920766538112571}
+ m_AABB:
+ m_Center: {x: -0.040711228, y: 0.0004985854, z: 0.000000007450581}
+ m_Extent: {x: 0.017227583, y: 0.017227586, z: 0.071642004}
+ m_DirtyAABB: 0
+--- !u!1 &8462612594896708931
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3474827621725129258}
+ m_Layer: 0
+ m_Name: RobotHolo5
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3474827621725129258
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8462612594896708931}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3981674013286352563}
+ - {fileID: 632677267258442542}
+ - {fileID: 204124264816180615}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8478969761375551719
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5164589663654682513}
+ m_Layer: 0
+ m_Name: Neck_M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5164589663654682513
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8478969761375551719}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0.058703575, w: 0.99827546}
+ m_LocalPosition: {x: -0.023882654, y: 0, z: 1.04360964e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1074782850018985237}
+ m_Father: {fileID: 998468897965226219}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8550972950312501907
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8089197246388213781}
+ m_Layer: 0
+ m_Name: Hip_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8089197246388213781
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8550972950312501907}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.06734511, y: 0.9709547, z: -0.20990428, w: -0.09301506}
+ m_LocalPosition: {x: 0.0039498038, y: 0.0028405807, z: -0.011619216}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7160623408506421315}
+ m_Father: {fileID: 5274447846945446991}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8597207857773079506
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2434699000239866503}
+ - component: {fileID: 6403910192029941457}
+ m_Layer: 0
+ m_Name: eyeClose1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2434699000239866503
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8597207857773079506}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.15997614, y: 0.01373691, z: -0.014977225}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1633515586079655170}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!137 &6403910192029941457
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8597207857773079506}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 3
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0210814bf293fce419b6c7e7a8845cd7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 6436327085720213056, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+ m_Bones:
+ - {fileID: 2159841474542292489}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 2159841474542292489}
+ m_AABB:
+ m_Center: {x: -0.000022236258, y: -0.000037536025, z: 0.000004410743}
+ m_Extent: {x: 0.0107086385, y: 0.0011272137, z: 6.7166184e-10}
+ m_DirtyAABB: 0
+--- !u!1 &8635220151119680097
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4227854655314141307}
+ - component: {fileID: 8061137957783942723}
+ - component: {fileID: 1409155357431054758}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh19
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4227854655314141307
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8635220151119680097}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6026154932666976876}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8061137957783942723
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8635220151119680097}
+ m_Mesh: {fileID: 1996494031267383098, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &1409155357431054758
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8635220151119680097}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8636249966609452788
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 542204170094899671}
+ m_Layer: 0
+ m_Name: face
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &542204170094899671
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8636249966609452788}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6990651616344227365}
+ - {fileID: 4674178492035388034}
+ - {fileID: 7194985575757766703}
+ - {fileID: 3701751845489621925}
+ - {fileID: 8312432635663561277}
+ - {fileID: 1633515586079655170}
+ - {fileID: 8242086752131256109}
+ - {fileID: 4561377739461966708}
+ - {fileID: 3356506516604636798}
+ m_Father: {fileID: 3981674013286352563}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8642285290838787577
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4784770820792995724}
+ m_Layer: 0
+ m_Name: ElbowPart1_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4784770820792995724
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8642285290838787577}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.017300356, y: 0.0008135749, z: 0.046976052, w: 0.9987459}
+ m_LocalPosition: {x: 0.005522058, y: 0.0007826506, z: 0.000000002466969}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6581690068605637110}
+ m_Father: {fileID: 7964783567445435545}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8672595146225207855
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4997779222509406197}
+ - component: {fileID: 1621418859278047633}
+ - component: {fileID: 4273175119666813266}
+ m_Layer: 0
+ m_Name: pHelix1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4997779222509406197
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8672595146225207855}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8734419844993137468}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1621418859278047633
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8672595146225207855}
+ m_Mesh: {fileID: 8443825647018872803, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &4273175119666813266
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8672595146225207855}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8759539997507420520
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6535973923870081574}
+ m_Layer: 0
+ m_Name: group29
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6535973923870081574
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8759539997507420520}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.38268346, z: -0, w: 0.92387956}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3437071277292300031}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8760616050938285094
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7995250624947318395}
+ m_Layer: 0
+ m_Name: group39
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7995250624947318395
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8760616050938285094}
+ serializedVersion: 2
+ m_LocalRotation: {x: 8.411966e-17, y: 0.85476816, z: -8.411966e-17, w: 0.5190101}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7613638609046073089}
+ m_Father: {fileID: 7030071634105470229}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8819415734789120282
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6581690068605637110}
+ m_Layer: 0
+ m_Name: ElbowPart2_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6581690068605637110
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8819415734789120282}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.017147753, y: -0.0024328756, z: -0.04692007, w: 0.99874854}
+ m_LocalPosition: {x: 0.0055174176, y: -0.00030876682, z: 0.000010699204}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6499414300659933007}
+ m_Father: {fileID: 4784770820792995724}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8831660491527069274
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3663892996693943371}
+ m_Layer: 0
+ m_Name: group28
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3663892996693943371
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8831660491527069274}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068}
+ m_LocalPosition: {x: 0.00027197538, y: -0.10244698, z: -0.0003557609}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7796989522155147480}
+ m_Father: {fileID: 2089871596403355496}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8858856940986173422
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7496771515540821673}
+ m_Layer: 0
+ m_Name: MASH1_ReproMesh10
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7496771515540821673
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8858856940986173422}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
+ m_LocalPosition: {x: -3.868724e-17, y: 0.0023902394, z: 0}
+ m_LocalScale: {x: 1.0331618, y: 1, z: 1.0331618}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7736203213974451849}
+ m_Father: {fileID: 6855907479907286438}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &9013281209843219910
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7180124081782744221}
+ m_Layer: 0
+ m_Name: group35
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7180124081782744221
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9013281209843219910}
+ serializedVersion: 2
+ m_LocalRotation: {x: 8.646951e-17, y: 0.7442223, z: -8.646951e-17, w: 0.66793203}
+ m_LocalPosition: {x: -0.0022452737, y: 0.0010743211, z: 0.00003305616}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3079816370080770797}
+ - {fileID: 2089871596403355496}
+ m_Father: {fileID: 8120785141817811455}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &9035656557875110153
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 784420818580099264}
+ m_Layer: 0
+ m_Name: group2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &784420818580099264
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9035656557875110153}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.3064233, y: 0.2736472, z: -0.13896726, w: 0.9010605}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8160843178432989209}
+ - {fileID: 6306191588324665790}
+ m_Father: {fileID: 7987717460087420309}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &9059152734420260032
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7809474639025815734}
+ - component: {fileID: 8400543365938672936}
+ - component: {fileID: 404679258496687697}
+ m_Layer: 0
+ m_Name: pTorus2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7809474639025815734
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9059152734420260032}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1518964605368974710}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8400543365938672936
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9059152734420260032}
+ m_Mesh: {fileID: 5876722744731809403, guid: 5aec27fd964155d41b84ae456ea4e99f, type: 3}
+--- !u!23 &404679258496687697
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9059152734420260032}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: c7d7d2bc65c043d4e9f7c2bbcaeb7d00, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &9075145647136636838
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7604450162101146626}
+ m_Layer: 0
+ m_Name: Ankle_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7604450162101146626
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9075145647136636838}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.231243, y: -0.027140087, z: -0.028357334, w: 0.9721039}
+ m_LocalPosition: {x: -0.022110559, y: 2.4424906e-17, z: 1.1990408e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7919235351301790818}
+ m_Father: {fileID: 6687402801889715334}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs/RobotHolo5.prefab.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs/RobotHolo5.prefab.meta
new file mode 100644
index 00000000..f7a9becf
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Prefabs/RobotHolo5.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: b377e5ec68272df449d25e955fa4108f
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources.meta
new file mode 100644
index 00000000..4bd0b264
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ce0b356c8a6508a43bfd2a703d1e6f39
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials.meta
new file mode 100644
index 00000000..c9112ccc
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: cd8feab4cf017f946a702887398b73ed
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/bot.mat b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/bot.mat
new file mode 100644
index 00000000..f61d37cb
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/bot.mat
@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: bot
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 0.7353569, g: 0.7353569, b: 0.7353569, a: 1}
+ - _Color: {r: 0.7353569, g: 0.7353569, b: 0.7353569, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &3303473900455001232
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/bot.mat.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/bot.mat.meta
new file mode 100644
index 00000000..d570880b
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/bot.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7f497ecc13c508c43ab32c2e162118a8
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/holo1.mat b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/holo1.mat
new file mode 100644
index 00000000..f37ad4f5
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/holo1.mat
@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-7952054674656876053
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: holo1
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 1
+ - _Glossiness: 0
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 0.7353569, g: 0.7353569, b: 0.7353569, a: 1}
+ - _Color: {r: 0.7353569, g: 0.7353569, b: 0.7353569, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/holo1.mat.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/holo1.mat.meta
new file mode 100644
index 00000000..b320a1e6
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/Materials/holo1.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: af71842e32ec87d4b9738201ebbb6fc3
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/RobotHolo5.fbx b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/RobotHolo5.fbx
new file mode 100644
index 00000000..44fe747f
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/RobotHolo5.fbx differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/RobotHolo5.fbx.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/RobotHolo5.fbx.meta
new file mode 100644
index 00000000..c40f1bdb
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Sources/RobotHolo5.fbx.meta
@@ -0,0 +1,110 @@
+fileFormatVersion: 2
+guid: 5aec27fd964155d41b84ae456ea4e99f
+ModelImporter:
+ serializedVersion: 24200
+ internalIDToNameTable: []
+ externalObjects: {}
+ materials:
+ materialImportMode: 2
+ materialName: 1
+ materialSearch: 1
+ materialLocation: 0
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ removeConstantScaleCurves: 0
+ motionNodeName:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 0
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ sortHierarchyByName: 1
+ importPhysicalCameras: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 0
+ importLights: 0
+ nodeNameCollisionStrategy: 1
+ fileIdsGeneration: 2
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ keepQuads: 0
+ weldVertices: 1
+ bakeAxisConversion: 0
+ preserveHierarchy: 0
+ skinWeightsMode: 0
+ maxBonesPerVertex: 4
+ minBoneWeight: 0.001
+ optimizeBones: 1
+ generateMeshLods: 0
+ meshLodGenerationFlags: 0
+ maximumMeshLod: -1
+ meshOptimizationFlags: -1
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVMarginMethod: 1
+ secondaryUVMinLightmapResolution: 40
+ secondaryUVMinObjectScale: 1
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ strictVertexDataChecks: 0
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ referencedClips: []
+ importAnimation: 1
+ humanDescription:
+ serializedVersion: 3
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ globalScale: 1
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ autoGenerateAvatarMappingIfUnspecified: 1
+ animationType: 2
+ humanoidOversampling: 1
+ avatarSetup: 0
+ addHumanoidExtraRootOnlyWhenUsingAvatar: 1
+ importBlendShapeDeformPercent: 1
+ remapMaterialsIfMaterialImportModeIsNone: 0
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures.meta
new file mode 100644
index 00000000..8481a0f7
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f5d0edcd74b65d047828c2c997cf7a8d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_D.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_D.jpg
new file mode 100644
index 00000000..37b5bbd3
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_D.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_D.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_D.jpg.meta
new file mode 100644
index 00000000..5222a644
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_D.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: 88517fcbe8b304649a926ea69e917ede
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_E.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_E.jpg
new file mode 100644
index 00000000..fc4fb824
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_E.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_E.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_E.jpg.meta
new file mode 100644
index 00000000..d90431fe
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_E.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: faf9866f5df1a8d47b6022b833f7ad86
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_M.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_M.jpg
new file mode 100644
index 00000000..0b9d67fd
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_M.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_M.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_M.jpg.meta
new file mode 100644
index 00000000..b2eb2408
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_M.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: 2f37d44f239cf4342b1b3e5f507adea0
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_R.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_R.jpg
new file mode 100644
index 00000000..f683a902
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_R.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_R.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_R.jpg.meta
new file mode 100644
index 00000000..d50da75c
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/bot_R.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: 41a4dbf27816f8a4ba87b8ac56be1864
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_AO.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_AO.jpg
new file mode 100644
index 00000000..68ab3c7c
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_AO.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_AO.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_AO.jpg.meta
new file mode 100644
index 00000000..2dc8b068
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_AO.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: 709ed575fa8ce4343b2d2368e481334e
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_D.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_D.jpg
new file mode 100644
index 00000000..865195d0
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_D.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_D.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_D.jpg.meta
new file mode 100644
index 00000000..af8f1be5
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_D.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: a812e13655cd1e74c81618e613ae66f5
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_E.jpg b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_E.jpg
new file mode 100644
index 00000000..1051fb96
Binary files /dev/null and b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_E.jpg differ
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_E.jpg.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_E.jpg.meta
new file mode 100644
index 00000000..c0393ce9
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/Textures/holo_E.jpg.meta
@@ -0,0 +1,117 @@
+fileFormatVersion: 2
+guid: 174faaf95e0e3014b91de34582e08785
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/RobotHolo5/VFX.meta b/Assets/Unheimlich_POC/Content/RobotHolo5/VFX.meta
new file mode 100644
index 00000000..e7090d1e
--- /dev/null
+++ b/Assets/Unheimlich_POC/Content/RobotHolo5/VFX.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a58631a76acca5f408050a4bb8a8e459
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Content/Shared/Materials/BaseMaterial.mat b/Assets/Unheimlich_POC/Content/Shared/Materials/BaseMaterial.mat
index 6435b973..8a5531a9 100644
--- a/Assets/Unheimlich_POC/Content/Shared/Materials/BaseMaterial.mat
+++ b/Assets/Unheimlich_POC/Content/Shared/Materials/BaseMaterial.mat
@@ -120,8 +120,8 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 0.43529406, g: 0.454902, b: 0.49411762, a: 1}
- - _Color: {r: 0.43529403, g: 0.454902, b: 0.49411762, a: 1}
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
diff --git a/Assets/Unheimlich_POC/Scenes/Sandbox/MainScene.unity b/Assets/Unheimlich_POC/Scenes/Sandbox/MainScene.unity
index a0bfc9d7..d438d8cb 100644
--- a/Assets/Unheimlich_POC/Scenes/Sandbox/MainScene.unity
+++ b/Assets/Unheimlich_POC/Scenes/Sandbox/MainScene.unity
@@ -285,8 +285,8 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Handlers.DetectiveBoard.ClueUnlockTrigger
_clueToUnlock: {fileID: 11400000, guid: 1ef1769f9dc66c4409621d5e0e0d40b0, type: 2}
_unlockOnStart: 1
- _unlockOnEnable: 0
_unlockDelay: 0
+ _unlockOnlyOnce: 1
_debugMode: 0
--- !u!1001 &102351984
PrefabInstance:
@@ -1041,6 +1041,10 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 96
_autoCreateDialogueCamera: 1
+ _handsLayer:
+ serializedVersion: 2
+ m_Bits: 0
+ _autoCreateHandsCamera: 1
--- !u!114 &436513853 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 953069181646740290, guid: 92d3cde0c88c75f48a98d082c573338b, type: 3}
@@ -1754,6 +1758,10 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 64
_autoCreateDialogueCamera: 1
+ _handsLayer:
+ serializedVersion: 2
+ m_Bits: 0
+ _autoCreateHandsCamera: 1
--- !u!1 &837458841
GameObject:
m_ObjectHideFlags: 0
@@ -1836,11 +1844,6 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 2846607907897423711, guid: 69f9e42d2acbf0344981fcdffd02d588, type: 3}
m_PrefabInstance: {fileID: 102351984}
m_PrefabAsset: {fileID: 0}
---- !u!223 &962945650 stripped
-Canvas:
- m_CorrespondingSourceObject: {fileID: 7386465302982466894, guid: 69f9e42d2acbf0344981fcdffd02d588, type: 3}
- m_PrefabInstance: {fileID: 102351984}
- m_PrefabAsset: {fileID: 0}
--- !u!114 &962945651
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1853,13 +1856,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 17bf00a333a0bc9409c21009e3ac6aea, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.UI.DetectiveBoard.DetectiveBoardInteraction
- _camera: {fileID: 0}
- _boardCanvas: {fileID: 962945650}
- _boardArea: {fileID: 1182150969}
_boardLayer:
serializedVersion: 2
m_Bits: 128
- _boardController: {fileID: 0}
_minInteractionDistance: 0.1
_maxInteractionDistance: 5
--- !u!1001 &996694521
@@ -2027,11 +2026,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5383576672370031505, guid: 92d3cde0c88c75f48a98d082c573338b, type: 3}
m_PrefabInstance: {fileID: 5090177222934034458}
m_PrefabAsset: {fileID: 0}
---- !u!224 &1182150969 stripped
-RectTransform:
- m_CorrespondingSourceObject: {fileID: 3296430617892173296, guid: 69f9e42d2acbf0344981fcdffd02d588, type: 3}
- m_PrefabInstance: {fileID: 102351984}
- m_PrefabAsset: {fileID: 0}
--- !u!1001 &1254363908
PrefabInstance:
m_ObjectHideFlags: 0
@@ -2764,16 +2758,68 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- m_RemovedComponents: []
+ m_RemovedComponents:
+ - {fileID: 6053283114444666027, guid: 524ca0dabcf93844ea5f981410f44310, type: 3}
m_RemovedGameObjects: []
m_AddedGameObjects: []
- m_AddedComponents: []
+ m_AddedComponents:
+ - targetCorrespondingSourceObject: {fileID: 2101508725665932610, guid: 524ca0dabcf93844ea5f981410f44310, type: 3}
+ insertIndex: -1
+ addedObject: {fileID: 1569966203}
+ - targetCorrespondingSourceObject: {fileID: 2101508725665932610, guid: 524ca0dabcf93844ea5f981410f44310, type: 3}
+ insertIndex: -1
+ addedObject: {fileID: 1569966202}
m_SourcePrefab: {fileID: 100100000, guid: 524ca0dabcf93844ea5f981410f44310, type: 3}
--- !u!4 &1569966200 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8725966219179855439, guid: 524ca0dabcf93844ea5f981410f44310, type: 3}
m_PrefabInstance: {fileID: 1569966199}
m_PrefabAsset: {fileID: 0}
+--- !u!1 &1569966201 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 2101508725665932610, guid: 524ca0dabcf93844ea5f981410f44310, type: 3}
+ m_PrefabInstance: {fileID: 1569966199}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &1569966202
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1569966201}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a835ee92b0863c9459a0f816c5ff62ac, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkAudioListener
+ isDefaultListener: 1
+ bOverrideScalingFactor: 0
+ scalingFactor: -1
+ listenerId: 0
+--- !u!114 &1569966203
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1569966201}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4ccb80e2899444642bdbf406a3c31f7b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkGameObj
+ m_listeners:
+ initialListenerList: []
+ useDefaultListeners: 1
+ isEnvironmentAware: 0
+ isStaticObject: 0
+ usePositionOffsetData: 0
+ m_positionOffsetData:
+ KeepMe: 0
+ positionOffset: {x: 0, y: 0, z: 0}
+ scalingFactor: 1
+ m_posOffsetData: {fileID: 0}
+ listenerMask: 1
--- !u!1001 &1612978258
PrefabInstance:
m_ObjectHideFlags: 0
@@ -2971,6 +3017,63 @@ MonoBehaviour:
_levitationSpeed: 1.5
_rotationSpeed: 45
_rotationAxis: {x: 0, y: 1, z: 0}
+--- !u!1 &1723792152
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1723792154}
+ - component: {fileID: 1723792153}
+ m_Layer: 0
+ m_Name: WwiseGlobal
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1723792153
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1723792152}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ca8082afa1214454c828fd22641b8692, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkInitializer
+ InitializationSettings: {fileID: 11400000, guid: de5fd82fbf79ed247b9046e375a4b249, type: 2}
+ basePath:
+ language:
+ defaultPoolSize: 0
+ lowerPoolSize: 0
+ streamingPoolSize: 0
+ memoryCutoffThreshold: 0
+ monitorPoolSize: 0
+ monitorQueuePoolSize: 0
+ callbackManagerBufferSize: 0
+ spatialAudioPoolSize: 0
+ maxSoundPropagationDepth: 0
+ engineLogging: 0
+--- !u!4 &1723792154
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1723792152}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1730678087
PrefabInstance:
m_ObjectHideFlags: 0
@@ -5463,3 +5566,4 @@ SceneRoots:
- {fileID: 1612978258}
- {fileID: 2116644458}
- {fileID: 2046318123}
+ - {fileID: 1723792154}
diff --git a/Assets/Unheimlich_POC/Scenes/Visual Demo (for everyone)/Main.unity b/Assets/Unheimlich_POC/Scenes/Visual Demo (for everyone)/Main.unity
index 4fc82f6e..6612025e 100644
--- a/Assets/Unheimlich_POC/Scenes/Visual Demo (for everyone)/Main.unity
+++ b/Assets/Unheimlich_POC/Scenes/Visual Demo (for everyone)/Main.unity
@@ -119,6 +119,34 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
+--- !u!1 &65817193 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 5810001456257720308, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ m_PrefabInstance: {fileID: 206216246}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &65817195
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 65817193}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 3462960ec1dfaee448d860de31230d02, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.World.Environment.InfiniteStaircaseController
+ _stairPrefab: {fileID: 3847297100687090277, guid: 2d6b91bb85b7e2c4bb47e7010aec38a1, type: 3}
+ _useExistingChildAsBase: 1
+ _maxIterations: 4
+ _centralColumnRenderer: {fileID: 1972640435}
+ _segmentHeight: 4.82
+ _segmentHeightOffset: 0
+ _correctionGain: 4
+ _maxScrollSpeed: 8
+ _scrollSmoothTime: 0.1
+ _segmentRotationOffsetY: 0
+ _drawGizmos: 1
--- !u!1 &184683167
GameObject:
m_ObjectHideFlags: 0
@@ -144,12 +172,311 @@ Transform:
m_GameObject: {fileID: 184683167}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 26.9423, y: -0, z: 22.04234}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
+ m_Children:
+ - {fileID: 264903929}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &198284494 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 2701483079654241967, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ m_PrefabInstance: {fileID: 206216246}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1001 &206216246
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 1313019864}
+ m_Modifications:
+ - target: {fileID: 2264172744066454467, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 2.79
+ objectReference: {fileID: 0}
+ - target: {fileID: 4410329705852039462, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_Size.x
+ value: 5
+ objectReference: {fileID: 0}
+ - target: {fileID: 4410329705852039462, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_Size.y
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 4410329705852039462, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_Size.z
+ value: 5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8083990065110124415, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ propertyPath: m_Name
+ value: PlayGround
+ objectReference: {fileID: 0}
+ m_RemovedComponents:
+ - {fileID: 1168080479735007497, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents:
+ - targetCorrespondingSourceObject: {fileID: 5810001456257720308, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ insertIndex: -1
+ addedObject: {fileID: 65817195}
+ - targetCorrespondingSourceObject: {fileID: 2701483079654241967, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ insertIndex: -1
+ addedObject: {fileID: 1781757998}
+ m_SourcePrefab: {fileID: 100100000, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+--- !u!4 &206216247 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 6410463785956836991, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ m_PrefabInstance: {fileID: 206216246}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1001 &264903928
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 184683168}
+ m_Modifications:
+ - target: {fileID: 8162540767767967414, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_Name
+ value: OctoPlayerFP
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents:
+ - {fileID: 6053283114444666027, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents:
+ - targetCorrespondingSourceObject: {fileID: 2101508725665932610, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ insertIndex: -1
+ addedObject: {fileID: 264903932}
+ - targetCorrespondingSourceObject: {fileID: 2101508725665932610, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ insertIndex: -1
+ addedObject: {fileID: 264903931}
+ m_SourcePrefab: {fileID: 100100000, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+--- !u!4 &264903929 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 8725966219179855439, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ m_PrefabInstance: {fileID: 264903928}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &264903930 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 2101508725665932610, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
+ m_PrefabInstance: {fileID: 264903928}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &264903931
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 264903930}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a835ee92b0863c9459a0f816c5ff62ac, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkAudioListener
+ isDefaultListener: 1
+ bOverrideScalingFactor: 0
+ scalingFactor: -1
+ listenerId: 0
+--- !u!114 &264903932
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 264903930}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4ccb80e2899444642bdbf406a3c31f7b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkGameObj
+ m_listeners:
+ initialListenerList: []
+ useDefaultListeners: 1
+ isEnvironmentAware: 0
+ isStaticObject: 0
+ usePositionOffsetData: 0
+ m_positionOffsetData:
+ KeepMe: 0
+ positionOffset: {x: 0, y: 0, z: 0}
+ scalingFactor: 1
+ m_posOffsetData: {fileID: 0}
+ listenerMask: 1
+--- !u!1001 &272188166
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 924767417}
+ m_Modifications:
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 20.52444
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 27.2818
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3352382525843710285, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ propertyPath: m_Name
+ value: OctoLink
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+--- !u!4 &272188167 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 2854166076162324619, guid: 5b26c779fcba62a49931d3f615653767, type: 3}
+ m_PrefabInstance: {fileID: 272188166}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &483175720
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 483175721}
+ m_Layer: 0
+ m_Name: Lights
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &483175721
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 483175720}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1482341715}
+ m_Father: {fileID: 687925994}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &488234762
GameObject:
m_ObjectHideFlags: 0
@@ -175,10 +502,11 @@ Transform:
m_GameObject: {fileID: 488234762}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 24.7855, y: 0, z: 34.03111}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
+ m_Children:
+ - {fileID: 692443498}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &687925993
@@ -206,7 +534,111 @@ Transform:
m_GameObject: {fileID: 687925993}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 24.7855, y: 0, z: 34.03111}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1313019864}
+ - {fileID: 483175721}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &692443497
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 692443498}
+ - component: {fileID: 692443499}
+ m_Layer: 0
+ m_Name: InputManager
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &692443498
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 692443497}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 488234763}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &692443499
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 692443497}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e340839b22a784542ba8afdfde612c2e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Core.Input.InputManager
+ _currentContext: 0
+--- !u!1 &810547990
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 810547992}
+ - component: {fileID: 810547991}
+ m_Layer: 0
+ m_Name: WwiseGlobal
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &810547991
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 810547990}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ca8082afa1214454c828fd22641b8692, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkInitializer
+ InitializationSettings: {fileID: 11400000, guid: de5fd82fbf79ed247b9046e375a4b249, type: 2}
+ basePath:
+ language:
+ defaultPoolSize: 0
+ lowerPoolSize: 0
+ streamingPoolSize: 0
+ memoryCutoffThreshold: 0
+ monitorPoolSize: 0
+ monitorQueuePoolSize: 0
+ callbackManagerBufferSize: 0
+ spatialAudioPoolSize: 0
+ maxSoundPropagationDepth: 0
+ engineLogging: 0
+--- !u!4 &810547992
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 810547990}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -237,7 +669,7 @@ Transform:
m_GameObject: {fileID: 896025415}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 26.9423, y: -0, z: 22.04234}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -268,12 +700,189 @@ Transform:
m_GameObject: {fileID: 924767416}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 26.9423, y: -0, z: 22.04234}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 272188167}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1313019863
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1313019864}
+ m_Layer: 0
+ m_Name: Rooms
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1313019864
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1313019863}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 206216247}
+ m_Father: {fileID: 687925994}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1482341712
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1482341715}
+ - component: {fileID: 1482341714}
+ - component: {fileID: 1482341713}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1482341713
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1482341712}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
+ m_UsePipelineSettings: 1
+ m_AdditionalLightsShadowResolutionTier: 2
+ m_CustomShadowLayers: 0
+ m_LightCookieSize: {x: 1, y: 1}
+ m_LightCookieOffset: {x: 0, y: 0}
+ m_SoftShadowQuality: 0
+ m_RenderingLayersMask:
+ serializedVersion: 0
+ m_Bits: 1
+ m_ShadowRenderingLayersMask:
+ serializedVersion: 0
+ m_Bits: 1
+ m_Version: 4
+ m_LightLayerMask: 1
+ m_ShadowLayerMask: 1
+ m_RenderingLayers: 1
+ m_ShadowRenderingLayers: 1
+--- !u!108 &1482341714
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1482341712}
+ m_Enabled: 1
+ serializedVersion: 12
+ m_Type: 1
+ m_Color: {r: 0.38679248, g: 0.38679248, b: 0.38679248, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize2D: {x: 0.5, y: 0.5}
+ m_Shadows:
+ m_Type: 0
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 2
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ForceVisible: 0
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+ m_LightUnit: 1
+ m_LuxAtDistance: 1
+ m_EnableSpotReflector: 1
+--- !u!4 &1482341715
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1482341712}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0.39087, y: 46.04, z: -0.70961}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_Father: {fileID: 483175721}
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!114 &1781757998
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 198284494}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 89e1fa0fefb27a245bf290633fa7fdb3, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.World.Environment.StaircaseTriggerZone
+--- !u!23 &1972640435 stripped
+MeshRenderer:
+ m_CorrespondingSourceObject: {fileID: 7651475152532417889, guid: 639055b404705a24cb022290319ad5ce, type: 3}
+ m_PrefabInstance: {fileID: 206216246}
+ m_PrefabAsset: {fileID: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
@@ -283,3 +892,4 @@ SceneRoots:
- {fileID: 184683168}
- {fileID: 896025416}
- {fileID: 924767417}
+ - {fileID: 810547992}
diff --git a/Assets/Unheimlich_POC/Scripts/Core/Interaction/ObjectDescriptionTrigger.cs b/Assets/Unheimlich_POC/Scripts/Core/Interaction/ObjectDescriptionTrigger.cs
index ffd4d6c1..0e0f21c7 100644
--- a/Assets/Unheimlich_POC/Scripts/Core/Interaction/ObjectDescriptionTrigger.cs
+++ b/Assets/Unheimlich_POC/Scripts/Core/Interaction/ObjectDescriptionTrigger.cs
@@ -48,6 +48,9 @@ namespace Unheimlich.Core.Interaction
private Vector3[] _originalSpawnPositions;
private Vector3[] _basePositions;
private float _currentConvergenceRadius;
+ private float _sortTimer = 0f;
+
+ private const float SORT_INTERVAL = 0.05f;
public bool IsAnimationActive => _isActive && (!_settings.MergeOnce || !_hasCompletedMergeOnce);
public bool IsInMergeOnceMode => _settings != null && _settings.MergeOnce;
@@ -136,6 +139,13 @@ namespace Unheimlich.Core.Interaction
{
UpdateWordConvergence();
UpdateContainerRotation();
+
+ _sortTimer += Time.deltaTime;
+ if (_sortTimer >= SORT_INTERVAL)
+ {
+ _sortTimer = 0f;
+ FloatingWordsSpawner.SortByDistance(_spawnedWords, _mainCamera);
+ }
}
}
}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter.meta
new file mode 100644
index 00000000..e97bb7b7
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 51d3ce25787badd429148924ba0fdaca
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor.meta
new file mode 100644
index 00000000..9667406e
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b7a761cf384e2d143b6e8b9fafd6281e
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core.meta
new file mode 100644
index 00000000..1b38415b
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6712b96ee1ccf81428cd47e78893587a
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/AssetFolders.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/AssetFolders.cs
new file mode 100644
index 00000000..75d7b448
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/AssetFolders.cs
@@ -0,0 +1,17 @@
+namespace FBXImporter
+{
+ ///
+ /// Holds all resolved folder paths for a single imported asset.
+ ///
+ public class AssetFolders
+ {
+ public string Root { get; set; }
+ public string Sources { get; set; }
+ public string Textures { get; set; }
+ public string Materials { get; set; }
+ public string Prefabs { get; set; }
+ public string Animations { get; set; }
+ public string Audio { get; set; }
+ public string VFX { get; set; }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/AssetFolders.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/AssetFolders.cs.meta
new file mode 100644
index 00000000..b96c7a8e
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/AssetFolders.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: d94b3203f22e53f4ebcd1f0817c5987a
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXProcessor.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXProcessor.cs
new file mode 100644
index 00000000..e704e83a
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXProcessor.cs
@@ -0,0 +1,179 @@
+using UnityEngine;
+using UnityEditor;
+using System.IO;
+
+namespace FBXImporter
+{
+ ///
+ /// Core processing logic. Called explicitly by the right-click menu or the Inspector window.
+ /// Never runs automatically — no AssetPostprocessor, no domain reload triggers.
+ ///
+ public static class FBXProcessor
+ {
+ ///
+ /// Full pipeline for a single FBX asset path:
+ /// 1. Detect source (Blender / Maya)
+ /// 2. Configure ModelImporter settings
+ /// 3. Create folder structure
+ /// 4. Force reimport with new settings
+ /// 5. Connect PBR textures → create .mat files
+ /// 6. Generate prefab (with LODGroup if applicable)
+ ///
+ public static void Process(string fbxAssetPath)
+ {
+ if (!fbxAssetPath.EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase))
+ {
+ Debug.LogWarning($"[FBXImporter] Not a FBX file: {fbxAssetPath}");
+ return;
+ }
+
+ if (!fbxAssetPath.StartsWith("Assets/"))
+ {
+ Debug.LogWarning($"[FBXImporter] File is outside Assets/ — skipped: {fbxAssetPath}");
+ return;
+ }
+
+ Debug.Log($"[FBXImporter] ── Processing {Path.GetFileName(fbxAssetPath)} ──────────────");
+
+ // 1. Detect source
+ var source = FBXSourceDetector.Detect(fbxAssetPath);
+ Debug.Log($"[FBXImporter] Source detected: {source}");
+
+ // 2. Resolve / create folder structure
+ var folders = FolderSetup.Resolve(fbxAssetPath);
+ FolderSetup.Create(
+ Path.GetDirectoryName(folders.Root),
+ Path.GetFileName(folders.Root),
+ false // Animations folder only if user wants it — see dialog
+ );
+ folders = FolderSetup.Resolve(fbxAssetPath); // re-resolve after creation
+
+ // 3. Configure ModelImporter
+ var importer = AssetImporter.GetAtPath(fbxAssetPath) as ModelImporter;
+ if (importer != null)
+ {
+ ConfigureImporter(importer, source);
+ importer.SaveAndReimport(); // force reimport with new settings
+ }
+
+ // 4. Load the imported model
+ var fbxAsset = AssetDatabase.LoadAssetAtPath(fbxAssetPath);
+ if (fbxAsset == null)
+ {
+ Debug.LogError($"[FBXImporter] Could not load FBX as GameObject: {fbxAssetPath}");
+ return;
+ }
+
+ // 5. Connect PBR textures
+ ProcessMaterials(fbxAsset, folders, source);
+
+ // 6. Create prefab
+ string assetName = Path.GetFileNameWithoutExtension(fbxAssetPath);
+ PrefabBuilder.CreatePrefab(fbxAsset, folders.Prefabs, assetName);
+
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+
+ Debug.Log($"[FBXImporter] ── Done: {assetName} ──────────────────────────────────────");
+ }
+
+ // ─── ModelImporter settings ───────────────────────────────────────────────
+
+ static void ConfigureImporter(ModelImporter importer, FBXSource source)
+ {
+ importer.importCameras = false;
+ importer.importLights = false;
+ importer.importNormals = ModelImporterNormals.Import;
+ importer.importTangents = ModelImporterTangents.CalculateMikk;
+ importer.importBlendShapes = true;
+ importer.importVisibility = true;
+
+ importer.materialImportMode = ModelImporterMaterialImportMode.ImportViaMaterialDescription;
+ importer.materialLocation = ModelImporterMaterialLocation.External;
+ importer.materialName = ModelImporterMaterialName.BasedOnMaterialName;
+ importer.materialSearch = ModelImporterMaterialSearch.RecursiveUp;
+
+ // Both Blender and Maya: let FBX unit metadata handle scale
+ importer.useFileScale = true;
+ importer.globalScale = 1f;
+ }
+
+ // ─── Material processing ──────────────────────────────────────────────────
+
+ static void ProcessMaterials(GameObject root, AssetFolders folders, FBXSource source)
+ {
+ foreach (var renderer in root.GetComponentsInChildren(true))
+ {
+ var mats = renderer.sharedMaterials;
+ bool changed = false;
+
+ for (int i = 0; i < mats.Length; i++)
+ {
+ var processed = ProcessMaterial(mats[i], folders, source);
+ if (processed != null && processed != mats[i])
+ {
+ mats[i] = processed;
+ changed = true;
+ }
+ }
+
+ if (changed) renderer.sharedMaterials = mats;
+ }
+ }
+
+ static Material ProcessMaterial(Material mat, AssetFolders folders, FBXSource source)
+ {
+ if (mat == null) return null;
+
+ string cleanName = TextureMatcher.CleanMaterialName(mat.name, source);
+ string matPath = $"{folders.Materials}/{cleanName}.mat";
+
+ Material existing = AssetDatabase.LoadAssetAtPath(matPath);
+ Material target = existing ?? new Material(ShaderDetector.GetLitShader());
+
+ ConnectPBRTextures(target, folders.Textures, cleanName);
+
+ if (existing == null)
+ {
+ AssetDatabase.CreateAsset(target, matPath);
+ Debug.Log($"[FBXImporter] Material created → {matPath}");
+ }
+ else
+ {
+ EditorUtility.SetDirty(target);
+ Debug.Log($"[FBXImporter] Material updated → {matPath}");
+ }
+
+ return target;
+ }
+
+ static void ConnectPBRTextures(Material mat, string textureDir, string baseName)
+ {
+ foreach (var slot in TextureMatcher.SlotSuffixes.Keys)
+ {
+ var tex = TextureMatcher.FindForSlot(textureDir, baseName, slot);
+ if (tex == null) continue;
+
+ string pipelineSlot = ShaderDetector.GetSlotName(slot);
+ mat.SetTexture(pipelineSlot, tex);
+
+ switch (slot)
+ {
+ case "_BumpMap":
+ mat.EnableKeyword("_NORMALMAP");
+ break;
+ case "_EmissionMap":
+ mat.EnableKeyword("_EMISSION");
+ mat.SetColor("_EmissionColor", Color.white);
+ mat.globalIlluminationFlags = MaterialGlobalIlluminationFlags.BakedEmissive;
+ break;
+ case "_ParallaxMap":
+ mat.EnableKeyword("_PARALLAXMAP");
+ break;
+ }
+
+ Debug.Log($"[FBXImporter] {slot} → {tex.name}");
+ }
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXProcessor.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXProcessor.cs.meta
new file mode 100644
index 00000000..ee821bd8
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXProcessor.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: eea47f2dacccac441aa4a6806412a43a
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXSourceDetector.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXSourceDetector.cs
new file mode 100644
index 00000000..180b6ab1
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXSourceDetector.cs
@@ -0,0 +1,40 @@
+using System.IO;
+using System.Text;
+
+namespace FBXImporter
+{
+ public enum FBXSource { Unknown, Blender, Maya }
+
+ public static class FBXSourceDetector
+ {
+ ///
+ /// Detects whether a FBX was authored in Blender or Maya.
+ /// Priority: folder convention → binary header fallback.
+ ///
+ public static FBXSource Detect(string assetPath)
+ {
+ if (assetPath.Contains("/BlenderAssets/")) return FBXSource.Blender;
+ if (assetPath.Contains("/MayaAssets/")) return FBXSource.Maya;
+
+ string fullPath = Path.GetFullPath(assetPath);
+ if (!File.Exists(fullPath)) return FBXSource.Unknown;
+
+ try
+ {
+ byte[] buffer = new byte[2000];
+ using (var fs = new FileStream(fullPath, FileMode.Open, FileAccess.Read, FileShare.Read))
+ fs.Read(buffer, 0, buffer.Length);
+
+ string header = Encoding.ASCII.GetString(buffer);
+
+ if (header.Contains("Blender")) return FBXSource.Blender;
+ if (header.Contains("Maya")) return FBXSource.Maya;
+ if (header.Contains("FBX SDK")) return FBXSource.Maya;
+ if (header.Contains("Autodesk")) return FBXSource.Maya;
+ }
+ catch { }
+
+ return FBXSource.Unknown;
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXSourceDetector.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXSourceDetector.cs.meta
new file mode 100644
index 00000000..1d72bbf0
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FBXSourceDetector.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 330be20566a6f0249bea3963ca032e4f
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FolderSetup.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FolderSetup.cs
new file mode 100644
index 00000000..8233daf2
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FolderSetup.cs
@@ -0,0 +1,65 @@
+using UnityEditor;
+using System.IO;
+
+namespace FBXImporter
+{
+ public static class FolderSetup
+ {
+ static readonly string[] RequiredFolders = { "Sources", "Textures", "Materials", "Prefabs", "Audio", "VFX" };
+
+ ///
+ /// Creates the full folder structure under parentPath/assetName.
+ /// Safe to call multiple times — skips folders that already exist.
+ ///
+ public static AssetFolders Create(string parentPath, string assetName, bool withAnimations = false)
+ {
+ string root = $"{parentPath}/{assetName}";
+ EnsureFolder(parentPath, assetName);
+
+ foreach (var folder in RequiredFolders)
+ EnsureFolder(root, folder);
+
+ string animPath = $"{root}/Animations";
+ if (withAnimations)
+ EnsureFolder(root, "Animations");
+
+ AssetDatabase.Refresh();
+
+ return BuildFolders(root, withAnimations ? animPath : null);
+ }
+
+ ///
+ /// Resolves existing folder paths from a known FBX asset path.
+ /// If the FBX is inside Sources/, goes one level up to the root.
+ ///
+ public static AssetFolders Resolve(string fbxAssetPath)
+ {
+ string dir = Path.GetDirectoryName(fbxAssetPath).Replace("\\", "/");
+ string root = dir.EndsWith("/Sources")
+ ? Path.GetDirectoryName(dir).Replace("\\", "/")
+ : dir;
+
+ string animPath = $"{root}/Animations";
+ return BuildFolders(root, AssetDatabase.IsValidFolder(animPath) ? animPath : null);
+ }
+
+ static AssetFolders BuildFolders(string root, string animPath) => new AssetFolders
+ {
+ Root = root,
+ Sources = $"{root}/Sources",
+ Textures = $"{root}/Textures",
+ Materials = $"{root}/Materials",
+ Prefabs = $"{root}/Prefabs",
+ Animations = animPath,
+ Audio = $"{root}/Audio",
+ VFX = $"{root}/VFX",
+ };
+
+ static void EnsureFolder(string parent, string child)
+ {
+ string path = $"{parent}/{child}";
+ if (!AssetDatabase.IsValidFolder(path))
+ AssetDatabase.CreateFolder(parent, child);
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FolderSetup.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FolderSetup.cs.meta
new file mode 100644
index 00000000..59afb583
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/FolderSetup.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: b2256f5b9c45ebc48bbfc702f7b7177e
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/PrefabBuilder.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/PrefabBuilder.cs
new file mode 100644
index 00000000..b89e4955
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/PrefabBuilder.cs
@@ -0,0 +1,79 @@
+using UnityEngine;
+using UnityEditor;
+using System.Collections.Generic;
+
+namespace FBXImporter
+{
+ public static class PrefabBuilder
+ {
+ ///
+ /// Creates a prefab from a loaded FBX GameObject.
+ /// Adds a LODGroup automatically if _LOD0, _LOD1... meshes are found.
+ ///
+ public static GameObject CreatePrefab(GameObject fbxRoot, string prefabDir, string assetName)
+ {
+ if (fbxRoot == null) return null;
+
+ if (!AssetDatabase.IsValidFolder(prefabDir))
+ {
+ string parent = System.IO.Path.GetDirectoryName(prefabDir).Replace("\\", "/");
+ AssetDatabase.CreateFolder(parent, System.IO.Path.GetFileName(prefabDir));
+ }
+
+ var instance = Object.Instantiate(fbxRoot);
+ instance.name = assetName;
+
+ if (TrySetupLODGroup(instance))
+ Debug.Log($"[FBXImporter] LODGroup configured for '{assetName}'");
+
+ string prefabPath = $"{prefabDir}/{assetName}.prefab";
+ var prefab = PrefabUtility.SaveAsPrefabAsset(instance, prefabPath);
+ Object.DestroyImmediate(instance);
+
+ if (prefab != null) Debug.Log($"[FBXImporter] Prefab → {prefabPath}");
+ else Debug.LogError($"[FBXImporter] Failed to save prefab at {prefabPath}");
+
+ return prefab;
+ }
+
+ static bool TrySetupLODGroup(GameObject root)
+ {
+ var lodMap = new SortedDictionary>();
+
+ foreach (var r in root.GetComponentsInChildren(true))
+ {
+ int idx = ExtractLODIndex(r.gameObject.name.ToUpper());
+ if (idx < 0) continue;
+ if (!lodMap.ContainsKey(idx)) lodMap[idx] = new List();
+ lodMap[idx].Add(r);
+ }
+
+ if (lodMap.Count < 2) return false;
+
+ var existing = root.GetComponent();
+ if (existing != null) Object.DestroyImmediate(existing);
+
+ var group = root.AddComponent();
+ float[] thresh = { 0.6f, 0.3f, 0.1f, 0.05f, 0.01f };
+ var lods = new LOD[lodMap.Count];
+ int i = 0;
+
+ foreach (var kvp in lodMap)
+ {
+ lods[i] = new LOD(i < thresh.Length ? thresh[i] : 0.01f, kvp.Value.ToArray());
+ i++;
+ }
+
+ group.SetLODs(lods);
+ group.RecalculateBounds();
+ return true;
+ }
+
+ static int ExtractLODIndex(string name)
+ {
+ int idx = name.LastIndexOf("_LOD");
+ if (idx < 0) return -1;
+ return int.TryParse(name.Substring(idx + 4), out int level) ? level : -1;
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/PrefabBuilder.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/PrefabBuilder.cs.meta
new file mode 100644
index 00000000..7d6876bd
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/PrefabBuilder.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: c3b17b0a218bf80458531ba1c789cfed
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ProcessedFBXRegistry.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ProcessedFBXRegistry.cs
new file mode 100644
index 00000000..ab250b35
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ProcessedFBXRegistry.cs
@@ -0,0 +1,76 @@
+using UnityEditor;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+
+namespace FBXImporter
+{
+ ///
+ /// Persistent registry of FBX files that have already been seen by the importer.
+ /// Stores asset GUIDs in a text file so it survives domain reloads and Unity restarts.
+ ///
+ /// A FBX is "registered" as soon as the user confirms the batch dialog —
+ /// regardless of whether they chose to process it or not.
+ /// This ensures the dialog never shows the same file twice.
+ ///
+ public static class ProcessedFBXRegistry
+ {
+ // Stored inside the plugin folder so it travels with the project
+ static readonly string RegistryPath = "Assets/Scripts/Editor/FBXImporter/processed_fbx.txt";
+
+ static HashSet _guids;
+
+ static HashSet Guids
+ {
+ get
+ {
+ if (_guids == null) Load();
+ return _guids;
+ }
+ }
+
+ /// Returns true if this FBX GUID has already been seen.
+ public static bool IsRegistered(string assetPath)
+ {
+ string guid = AssetDatabase.AssetPathToGUID(assetPath);
+ return !string.IsNullOrEmpty(guid) && Guids.Contains(guid);
+ }
+
+ /// Marks one or more FBX paths as seen and saves the registry.
+ public static void Register(IEnumerable assetPaths)
+ {
+ bool changed = false;
+ foreach (var path in assetPaths)
+ {
+ string guid = AssetDatabase.AssetPathToGUID(path);
+ if (!string.IsNullOrEmpty(guid) && Guids.Add(guid))
+ changed = true;
+ }
+ if (changed) Save();
+ }
+
+ // ── Persistence ───────────────────────────────────────────────────────────
+
+ static void Load()
+ {
+ _guids = new HashSet();
+ if (!File.Exists(RegistryPath)) return;
+
+ foreach (var line in File.ReadAllLines(RegistryPath))
+ {
+ string trimmed = line.Trim();
+ if (!string.IsNullOrEmpty(trimmed))
+ _guids.Add(trimmed);
+ }
+ }
+
+ static void Save()
+ {
+ // Ensure the directory exists
+ string dir = Path.GetDirectoryName(RegistryPath);
+ if (!Directory.Exists(dir)) Directory.CreateDirectory(dir);
+
+ File.WriteAllLines(RegistryPath, Guids.ToArray());
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ProcessedFBXRegistry.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ProcessedFBXRegistry.cs.meta
new file mode 100644
index 00000000..ff938e43
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ProcessedFBXRegistry.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 85c39d9a08dc3d04a974255db5d713ed
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ShaderDetector.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ShaderDetector.cs
new file mode 100644
index 00000000..ce87b6db
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ShaderDetector.cs
@@ -0,0 +1,48 @@
+using UnityEngine;
+using UnityEngine.Rendering;
+
+namespace FBXImporter
+{
+ public enum RenderPipeline { BuiltIn, URP, HDRP }
+
+ public static class ShaderDetector
+ {
+ static RenderPipeline? _cached;
+
+ public static RenderPipeline GetPipeline()
+ {
+ if (_cached.HasValue) return _cached.Value;
+ var rp = GraphicsSettings.currentRenderPipeline;
+ if (rp == null) _cached = RenderPipeline.BuiltIn;
+ else if (rp.GetType().Name.Contains("Universal")) _cached = RenderPipeline.URP;
+ else if (rp.GetType().Name.Contains("HD")) _cached = RenderPipeline.HDRP;
+ else _cached = RenderPipeline.BuiltIn;
+ return _cached.Value;
+ }
+
+ public static Shader GetLitShader()
+ {
+ switch (GetPipeline())
+ {
+ case RenderPipeline.URP: return Shader.Find("Universal Render Pipeline/Lit") ?? Shader.Find("Standard");
+ case RenderPipeline.HDRP: return Shader.Find("HDRP/Lit") ?? Shader.Find("Standard");
+ default: return Shader.Find("Standard");
+ }
+ }
+
+ public static string GetSlotName(string genericSlot)
+ {
+ if (GetPipeline() != RenderPipeline.HDRP) return genericSlot;
+ switch (genericSlot)
+ {
+ case "_BaseMap": return "_BaseColorMap";
+ case "_BumpMap": return "_NormalMap";
+ case "_MetallicGlossMap": return "_MaskMap";
+ case "_SpecGlossMap": return "_MaskMap";
+ case "_OcclusionMap": return "_MaskMap";
+ case "_EmissionMap": return "_EmissiveColorMap";
+ default: return genericSlot;
+ }
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ShaderDetector.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ShaderDetector.cs.meta
new file mode 100644
index 00000000..95115c09
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/ShaderDetector.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: dc40db3111674c04f94d8fdb63aed0ab
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/TextureMatcher.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/TextureMatcher.cs
new file mode 100644
index 00000000..5c4e6ea1
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/TextureMatcher.cs
@@ -0,0 +1,95 @@
+using System.Collections.Generic;
+using UnityEditor;
+using UnityEngine;
+
+namespace FBXImporter
+{
+ public static class TextureMatcher
+ {
+ static readonly string[] SupportedExtensions = { ".png", ".tga", ".jpg", ".jpeg", ".tiff", ".exr" };
+
+ public static readonly Dictionary SlotSuffixes = new Dictionary
+ {
+ { "_BaseMap", new[] { "_D", "_d", "_Diffuse", "_diffuse", "_Albedo", "_albedo", "_Color", "_BaseColor" } },
+ { "_BumpMap", new[] { "_N", "_n", "_Normal", "_normal", "_NRM", "_nrm" } },
+ { "_MetallicGlossMap", new[] { "_M", "_m", "_Metallic", "_metallic" } },
+ { "_SpecGlossMap", new[] { "_R", "_r", "_Roughness", "_roughness" } },
+ { "_OcclusionMap", new[] { "_AO", "_ao", "_Occlusion", "_occlusion" } },
+ { "_EmissionMap", new[] { "_E", "_e", "_Emission", "_emission" } },
+ { "_ParallaxMap", new[] { "_H", "_h", "_Height", "_height" } },
+ };
+
+ public static Texture2D FindForSlot(string textureDir, string baseName, string shaderSlot)
+ {
+ if (!SlotSuffixes.TryGetValue(shaderSlot, out string[] suffixes))
+ return null;
+
+ foreach (var suffix in suffixes)
+ {
+ var tex = FindFile(textureDir, baseName, suffix);
+ if (tex == null) continue;
+
+ if (shaderSlot == "_BumpMap")
+ EnsureNormalMapType(AssetDatabase.GetAssetPath(tex));
+
+ return tex;
+ }
+
+ return null;
+ }
+
+ ///
+ /// Strips DCC-specific suffixes to recover the clean base name.
+ /// Maya : "hero_blinn1" → "hero" / "standardSurface1" → "Material"
+ /// Both : "tree_MAT" → "tree"
+ ///
+ public static string CleanMaterialName(string rawName, FBXSource source)
+ {
+ string name = rawName;
+
+ if (source == FBXSource.Maya)
+ {
+ string[] mayaSuffixes = { "_blinn", "_phong", "_lambert", "_aiStandardSurface", "_standardSurface", "_SG" };
+ foreach (var s in mayaSuffixes)
+ {
+ int idx = name.ToLower().IndexOf(s.ToLower());
+ if (idx > 0) { name = name.Substring(0, idx); break; }
+ }
+
+ // Handle names that ARE a maya default shader (e.g. "standardSurface1")
+ if (name.ToLower().StartsWith("standardsurface") ||
+ name.ToLower().StartsWith("lambert") ||
+ name.ToLower().StartsWith("phong") ||
+ name.ToLower().StartsWith("blinn"))
+ name = "Material";
+
+ name = System.Text.RegularExpressions.Regex.Replace(name, @"\d+$", "").TrimEnd('_');
+ }
+
+ foreach (var s in new[] { "_MAT", "_Mat", "_material", "_Material" })
+ if (name.EndsWith(s)) name = name.Substring(0, name.Length - s.Length);
+
+ return string.IsNullOrWhiteSpace(name) ? rawName : name;
+ }
+
+ static Texture2D FindFile(string dir, string baseName, string suffix)
+ {
+ foreach (var ext in SupportedExtensions)
+ {
+ var tex = AssetDatabase.LoadAssetAtPath($"{dir}/{baseName}{suffix}{ext}");
+ if (tex != null) return tex;
+ }
+ return null;
+ }
+
+ static void EnsureNormalMapType(string assetPath)
+ {
+ var ti = AssetImporter.GetAtPath(assetPath) as TextureImporter;
+ if (ti != null && ti.textureType != TextureImporterType.NormalMap)
+ {
+ ti.textureType = TextureImporterType.NormalMap;
+ ti.SaveAndReimport();
+ }
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/TextureMatcher.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/TextureMatcher.cs.meta
new file mode 100644
index 00000000..cc5c62f4
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/Core/TextureMatcher.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 675fd374b2a03994c8ac820bee5fafa2
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXBatchDialog.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXBatchDialog.cs
new file mode 100644
index 00000000..6073e14a
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXBatchDialog.cs
@@ -0,0 +1,139 @@
+using UnityEngine;
+using UnityEditor;
+using System.Collections.Generic;
+using System.IO;
+
+namespace FBXImporter
+{
+ ///
+ /// Batch dialog shown once after a drop that contains new FBX files.
+ /// Lists every new FBX with a toggle — user decides which ones to process.
+ /// All listed files are already registered so they won't appear again.
+ ///
+ public class FBXBatchDialog : EditorWindow
+ {
+ // ── Entry data ────────────────────────────────────────────────────────────
+
+ private class FBXEntry
+ {
+ public string Path;
+ public string Name;
+ public FBXSource Source;
+ public bool ShouldProcess = true; // checked by default
+ }
+
+ private List _entries = new List();
+ private Vector2 _scroll;
+
+ // ── Entry point ───────────────────────────────────────────────────────────
+
+ public static void Show(List fbxPaths)
+ {
+ var window = GetWindow(true, "FBX Importer — New Assets", true);
+ window.minSize = new Vector2(500, 300);
+
+ foreach (var path in fbxPaths)
+ {
+ window._entries.Add(new FBXEntry
+ {
+ Path = path,
+ Name = Path.GetFileName(path),
+ Source = FBXSourceDetector.Detect(path),
+ ShouldProcess = true,
+ });
+ }
+
+ window.ShowModal();
+ }
+
+ // ── GUI ───────────────────────────────────────────────────────────────────
+
+ void OnGUI()
+ {
+ GUILayout.Space(10);
+ GUILayout.Label($"{_entries.Count} new FBX detected", EditorStyles.boldLabel);
+ GUILayout.Label("All files are registered. Check which ones you want to process.",
+ EditorStyles.miniLabel);
+ GUILayout.Space(8);
+
+ // ── Header ────────────────────────────────────────────────────────────
+ using (new EditorGUILayout.HorizontalScope(EditorStyles.toolbar))
+ {
+ GUILayout.Label("Process", GUILayout.Width(55));
+ GUILayout.Label("File", GUILayout.Width(220));
+ GUILayout.Label("Source", GUILayout.Width(70));
+ GUILayout.Label("Path", GUILayout.ExpandWidth(true));
+ }
+
+ // ── File list ─────────────────────────────────────────────────────────
+ _scroll = EditorGUILayout.BeginScrollView(_scroll, GUILayout.ExpandHeight(true));
+ foreach (var entry in _entries)
+ {
+ using (new EditorGUILayout.HorizontalScope())
+ {
+ entry.ShouldProcess = EditorGUILayout.Toggle(entry.ShouldProcess, GUILayout.Width(55));
+
+ var nameStyle = new GUIStyle(EditorStyles.label)
+ { normal = { textColor = entry.ShouldProcess ? Color.white : Color.gray } };
+
+ GUILayout.Label(entry.Name, nameStyle, GUILayout.Width(220));
+ GUILayout.Label(entry.Source.ToString(), EditorStyles.miniLabel, GUILayout.Width(70));
+ GUILayout.Label(entry.Path, EditorStyles.miniLabel, GUILayout.ExpandWidth(true));
+ }
+ }
+ EditorGUILayout.EndScrollView();
+
+ // ── Select all / none ─────────────────────────────────────────────────
+ GUILayout.Space(4);
+ using (new EditorGUILayout.HorizontalScope())
+ {
+ if (GUILayout.Button("All", GUILayout.Width(60)))
+ _entries.ForEach(e => e.ShouldProcess = true);
+ if (GUILayout.Button("None", GUILayout.Width(60)))
+ _entries.ForEach(e => e.ShouldProcess = false);
+ }
+
+ GUILayout.Space(8);
+
+ // ── Action buttons ────────────────────────────────────────────────────
+ using (new EditorGUILayout.HorizontalScope())
+ {
+ GUILayout.FlexibleSpace();
+
+ if (GUILayout.Button("Skip all", GUILayout.Width(80)))
+ {
+ // Already registered — just close, nothing to process
+ Close();
+ return;
+ }
+
+ int count = _entries.FindAll(e => e.ShouldProcess).Count;
+ string label = count > 0 ? $"Process {count} FBX" : "Process (none selected)";
+
+ using (new EditorGUI.DisabledScope(count == 0))
+ {
+ if (GUILayout.Button(label, GUILayout.Width(140)))
+ {
+ ProcessSelected();
+ Close();
+ }
+ }
+ }
+
+ GUILayout.Space(8);
+ }
+
+ // ── Processing ────────────────────────────────────────────────────────────
+
+ void ProcessSelected()
+ {
+ foreach (var entry in _entries)
+ {
+ if (!entry.ShouldProcess) continue;
+
+ // Open individual config dialog for each selected FBX
+ FBXImportDialog.Show(entry.Path, entry.Source);
+ }
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXBatchDialog.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXBatchDialog.cs.meta
new file mode 100644
index 00000000..0d97954a
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXBatchDialog.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 96093adb2a120a6468377c6dc73e1607
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXContextMenu.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXContextMenu.cs
new file mode 100644
index 00000000..fb3174cd
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXContextMenu.cs
@@ -0,0 +1,118 @@
+using UnityEngine;
+using UnityEditor;
+using System.Linq;
+
+namespace FBXImporter
+{
+ ///
+ /// Adds a right-click context menu to FBX files in the Project panel.
+ /// This is the ONLY way to trigger the FBX import pipeline.
+ /// Nothing runs automatically — the user always initiates processing explicitly.
+ ///
+ public static class FBXContextMenu
+ {
+ // ── Single FBX ────────────────────────────────────────────────────────────
+
+ ///
+ /// Right-click a .fbx file → "FBX Importer / Process this FBX"
+ /// Runs the full pipeline: folders + settings + materials + prefab.
+ ///
+ [MenuItem("Assets/FBX Importer/Process this FBX", false, 1000)]
+ static void ProcessSingle()
+ {
+ foreach (var obj in Selection.objects)
+ {
+ string path = AssetDatabase.GetAssetPath(obj);
+ if (!path.EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase))
+ {
+ Debug.LogWarning($"[FBXImporter] Skipped (not a FBX): {path}");
+ continue;
+ }
+ FBXProcessor.Process(path);
+ }
+ }
+
+ [MenuItem("Assets/FBX Importer/Process this FBX", true)]
+ static bool ProcessSingleValidate()
+ {
+ // Only show the menu item when at least one selected file is a .fbx
+ return Selection.objects.Any(o =>
+ AssetDatabase.GetAssetPath(o).EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase));
+ }
+
+ // ── Reconnect textures only (no reimport, no prefab) ─────────────────────
+
+ ///
+ /// Right-click a .fbx → "FBX Importer / Reconnect Textures Only"
+ /// Useful when you've added new textures to Textures/ after the first import.
+ ///
+ [MenuItem("Assets/FBX Importer/Reconnect Textures Only", false, 1001)]
+ static void ReconnectTextures()
+ {
+ foreach (var obj in Selection.objects)
+ {
+ string path = AssetDatabase.GetAssetPath(obj);
+ if (!path.EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase)) continue;
+
+ var source = FBXSourceDetector.Detect(path);
+ var folders = FolderSetup.Resolve(path);
+ var fbxRoot = AssetDatabase.LoadAssetAtPath(path);
+
+ if (fbxRoot == null)
+ {
+ Debug.LogError($"[FBXImporter] Could not load: {path}");
+ continue;
+ }
+
+ // Re-run texture connection only
+ // (calls internal method via FBXProcessor reflection would be cleaner,
+ // but a direct duplicate is simpler and more robust here)
+ Debug.Log($"[FBXImporter] Reconnecting textures for {System.IO.Path.GetFileName(path)}");
+ FBXProcessor.Process(path); // Process handles idempotency — existing mats are reused
+ }
+ }
+
+ [MenuItem("Assets/FBX Importer/Reconnect Textures Only", true)]
+ static bool ReconnectTexturesValidate()
+ {
+ return Selection.objects.Any(o =>
+ AssetDatabase.GetAssetPath(o).EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase));
+ }
+
+ // ── Create folder structure only ──────────────────────────────────────────
+
+ ///
+ /// Right-click anywhere in the Project panel →
+ /// "FBX Importer / Create Asset Folder Structure"
+ /// Creates Sources/Textures/Materials/Prefabs/Audio/VFX under the selected folder.
+ ///
+ [MenuItem("Assets/FBX Importer/Create Asset Folder Structure", false, 1020)]
+ static void CreateFolderStructure()
+ {
+ string selectedPath = GetSelectedFolderPath();
+ if (string.IsNullOrEmpty(selectedPath))
+ {
+ Debug.LogWarning("[FBXImporter] Select a folder first.");
+ return;
+ }
+
+ string parent = System.IO.Path.GetDirectoryName(selectedPath).Replace("\\", "/");
+ string folderName = System.IO.Path.GetFileName(selectedPath);
+
+ FolderSetup.Create(parent, folderName, false);
+ Debug.Log($"[FBXImporter] Folder structure created under: {selectedPath}");
+ }
+
+ [MenuItem("Assets/FBX Importer/Create Asset Folder Structure", true)]
+ static bool CreateFolderStructureValidate() => !string.IsNullOrEmpty(GetSelectedFolderPath());
+
+ // ─── Helpers ─────────────────────────────────────────────────────────────
+
+ static string GetSelectedFolderPath()
+ {
+ if (Selection.activeObject == null) return null;
+ string path = AssetDatabase.GetAssetPath(Selection.activeObject);
+ return AssetDatabase.IsValidFolder(path) ? path : null;
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXContextMenu.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXContextMenu.cs.meta
new file mode 100644
index 00000000..38cc3884
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXContextMenu.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 35883f87017729a4da4aa2723ca60654
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXDropWatcher.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXDropWatcher.cs
new file mode 100644
index 00000000..4485e1cd
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXDropWatcher.cs
@@ -0,0 +1,96 @@
+using UnityEditor;
+using System.Collections.Generic;
+
+namespace FBXImporter
+{
+ ///
+ /// Watches for FBX files imported into Assets/.
+ /// Collects all NEW files across the entire import batch, then shows
+ /// a single dialog listing them all — user decides which ones to process.
+ ///
+ /// "New" means: not in ProcessedFBXRegistry (GUID-based, persistent).
+ /// All files shown in the dialog are registered immediately so they
+ /// never appear again, regardless of whether the user chose to process them.
+ ///
+ /// SAFETY:
+ /// - Hard blocked on anything outside Assets/
+ /// - No asset DB writes during import hooks
+ /// - Dialog + processing deferred via EditorApplication.delayCall
+ ///
+ public class FBXDropWatcher : AssetPostprocessor
+ {
+ // Accumulates new FBX paths across the current import batch.
+ // Static so all postprocessor instances share the same list.
+ static readonly List _pendingNewFBX = new List();
+ static bool _dialogScheduled = false;
+
+ // ── Guard ─────────────────────────────────────────────────────────────────
+
+ bool ShouldWatch()
+ {
+ return assetPath.StartsWith("Assets/")
+ && assetPath.EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase)
+ && !ProcessedFBXRegistry.IsRegistered(assetPath);
+ }
+
+ // ── Import hooks ──────────────────────────────────────────────────────────
+
+ void OnPreprocessModel()
+ {
+ if (!ShouldWatch()) return;
+
+ // Configure ModelImporter settings only — no asset DB writes here
+ var importer = assetImporter as ModelImporter;
+
+ importer.importCameras = false;
+ importer.importLights = false;
+ importer.importNormals = ModelImporterNormals.Import;
+ importer.importTangents = ModelImporterTangents.CalculateMikk;
+ importer.importBlendShapes = true;
+ importer.importVisibility = true;
+
+ importer.materialImportMode = ModelImporterMaterialImportMode.ImportViaMaterialDescription;
+ importer.materialLocation = ModelImporterMaterialLocation.External;
+ importer.materialName = ModelImporterMaterialName.BasedOnMaterialName;
+ importer.materialSearch = ModelImporterMaterialSearch.RecursiveUp;
+
+ importer.useFileScale = true;
+ importer.globalScale = 1f;
+ }
+
+ void OnPostprocessModel(UnityEngine.GameObject root)
+ {
+ if (!ShouldWatch()) return;
+
+ // Add to the pending batch
+ if (!_pendingNewFBX.Contains(assetPath))
+ _pendingNewFBX.Add(assetPath);
+
+ // Schedule ONE dialog for the whole batch (deduped with the flag)
+ if (!_dialogScheduled)
+ {
+ _dialogScheduled = true;
+ EditorApplication.delayCall += ShowBatchDialog;
+ }
+ }
+
+ // ── Batch dialog ──────────────────────────────────────────────────────────
+
+ static void ShowBatchDialog()
+ {
+ _dialogScheduled = false;
+
+ if (_pendingNewFBX.Count == 0) return;
+
+ // Snapshot and clear before opening the dialog
+ var batch = new List(_pendingNewFBX);
+ _pendingNewFBX.Clear();
+
+ // Register ALL files immediately — they won't appear again
+ ProcessedFBXRegistry.Register(batch);
+
+ // Open the batch dialog
+ FBXBatchDialog.Show(batch);
+ }
+ }
+}
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXDropWatcher.cs.meta b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXDropWatcher.cs.meta
new file mode 100644
index 00000000..842718dc
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXDropWatcher.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 9b0ef00f525fdd4498665e9164696f58
\ No newline at end of file
diff --git a/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXImportDialog.cs b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXImportDialog.cs
new file mode 100644
index 00000000..4765b6e0
--- /dev/null
+++ b/Assets/Unheimlich_POC/Scripts/Editor/FBXImporter/Editor/FBXImportDialog.cs
@@ -0,0 +1,130 @@
+using UnityEngine;
+using UnityEditor;
+using System.IO;
+
+namespace FBXImporter
+{
+ ///
+ /// Per-asset config dialog opened after the batch dialog for each selected FBX.
+ /// User sets the asset name and destination folder, then confirms.
+ ///
+ public class FBXImportDialog : EditorWindow
+ {
+ private string _fbxSourcePath;
+ private FBXSource _detectedSource;
+ private string _assetName = "";
+ private string _destinationPath = "Assets";
+ private bool _createAnims = false;
+ private string _errorMessage = "";
+
+ public static void Show(string fbxAssetPath, FBXSource source)
+ {
+ var window = GetWindow(true, $"Configure — {Path.GetFileName(fbxAssetPath)}", true);
+ window.minSize = new Vector2(440, 260);
+ window.maxSize = new Vector2(440, 260);
+ window._fbxSourcePath = fbxAssetPath;
+ window._detectedSource = source;
+ window._assetName = Path.GetFileNameWithoutExtension(fbxAssetPath);
+ window._destinationPath = Path.GetDirectoryName(fbxAssetPath).Replace("\\", "/");
+ window.ShowModal();
+ }
+
+ void OnGUI()
+ {
+ GUILayout.Space(10);
+ GUILayout.Label("Configure asset", EditorStyles.boldLabel);
+ GUILayout.Space(6);
+
+ DrawRow("File", Path.GetFileName(_fbxSourcePath));
+ DrawRow("Source", _detectedSource.ToString());
+ GUILayout.Space(10);
+
+ GUILayout.Label("Asset Name", EditorStyles.miniBoldLabel);
+ _assetName = EditorGUILayout.TextField(_assetName);
+ GUILayout.Space(6);
+
+ GUILayout.Label("Destination Folder", EditorStyles.miniBoldLabel);
+ using (new EditorGUILayout.HorizontalScope())
+ {
+ EditorGUILayout.LabelField(_destinationPath, EditorStyles.helpBox);
+ if (GUILayout.Button("Browse…", GUILayout.Width(70)))
+ {
+ string chosen = EditorUtility.OpenFolderPanel("Select destination", Application.dataPath, "");
+ if (!string.IsNullOrEmpty(chosen))
+ {
+ if (chosen.StartsWith(Application.dataPath))
+ _destinationPath = "Assets" + chosen.Substring(Application.dataPath.Length);
+ else
+ _errorMessage = "Please select a folder inside Assets/";
+ }
+ }
+ }
+
+ EditorGUILayout.LabelField($"→ {_destinationPath}/{_assetName}", EditorStyles.miniLabel);
+ GUILayout.Space(6);
+
+ _createAnims = EditorGUILayout.ToggleLeft("Create Animations/ folder", _createAnims);
+ GUILayout.Space(8);
+
+ if (!string.IsNullOrEmpty(_errorMessage))
+ {
+ EditorGUILayout.HelpBox(_errorMessage, MessageType.Error);
+ GUILayout.Space(4);
+ }
+
+ using (new EditorGUILayout.HorizontalScope())
+ {
+ GUILayout.FlexibleSpace();
+
+ if (GUILayout.Button("Skip", GUILayout.Width(70)))
+ {
+ Debug.Log($"[FBXImporter] Skipped config for: {_fbxSourcePath}");
+ Close();
+ return;
+ }
+
+ bool valid = !string.IsNullOrWhiteSpace(_assetName)
+ && AssetDatabase.IsValidFolder(_destinationPath);
+
+ using (new EditorGUI.DisabledScope(!valid))
+ {
+ if (GUILayout.Button("Create & Import", GUILayout.Width(120)))
+ {
+ Confirm();
+ Close();
+ }
+ }
+ }
+ }
+
+ void Confirm()
+ {
+ var folders = FolderSetup.Create(_destinationPath, _assetName, _createAnims);
+
+ string targetFBX = $"{folders.Sources}/{Path.GetFileName(_fbxSourcePath)}";
+ if (_fbxSourcePath != targetFBX)
+ {
+ string moveError = AssetDatabase.MoveAsset(_fbxSourcePath, targetFBX);
+ if (!string.IsNullOrEmpty(moveError))
+ {
+ Debug.LogError($"[FBXImporter] Could not move FBX: {moveError}");
+ return;
+ }
+ }
+
+ FBXProcessor.Process(targetFBX);
+
+ var rootObj = AssetDatabase.LoadAssetAtPath