Add detective board
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_PrefabInstance: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: f6b20768fe570fb429fcf6a348431232, type: 3}
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m_Name: DefaultDetectiveBoardSettings
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m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Data.DetectiveBoard.DetectiveBoardSettings
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DefaultNodeSprite: {fileID: 0}
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