Add detective board
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m_Name: DefaultDetectiveBoardSettings
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m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Data.DetectiveBoard.DetectiveBoardSettings
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m_Script: {fileID: 11500000, guid: 166ae120db91b064c9b98086267b9783, type: 3}
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m_Name: ExampleClue_BrokenDoor
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m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Data.DetectiveBoard.ClueData
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ClueID: clue_broken_door_002
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Title: Broken Door
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Description: The door to cell 13 shows signs of forced entry. Scratch marks on
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the inside.
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NodeColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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PossibleConnections:
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- clue_strange_sound_001
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- clue_patient_testimony_003
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Category: Physical Evidence
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InitialPosition: {x: 0.5, y: 0.5}
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m_Script: {fileID: 11500000, guid: 166ae120db91b064c9b98086267b9783, type: 3}
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m_Name: ExampleClue_PatientTestimony
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m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Data.DetectiveBoard.ClueData
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ClueID: clue_patient_testimony_003
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Title: Patient Testimony
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Description: Patient claims to have seen shadows moving in the walls. Unreliable
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witness?
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PossibleConnections:
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- clue_strange_sound_001
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- clue_broken_door_002
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Category: Witness
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InitialPosition: {x: 0.7, y: 0.6}
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m_Name: ExampleClue_StrangeSound
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m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Data.DetectiveBoard.ClueData
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ClueID: clue_strange_sound_001
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Title: Strange Sound
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Description: A mysterious sound heard in the asylum corridors. Metallic scraping,
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rhythmic and deliberate.
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NodeColor: {r: 0.9, g: 0.9, b: 0.7, a: 1}
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PossibleConnections:
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- clue_broken_door_002
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- clue_patient_testimony_003
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Category: Audio Evidence
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InitialPosition: {x: 0.3, y: 0.6}
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