# Conflicts:
#	Assets/_Content/Scenes/Theatre.unity
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150 changed files with 14190 additions and 340 deletions
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void Facing_float(float3 ObjectPos, float3 Origin, float3 InUp, uint Orthographic, out float3 FacingWorldPos, out float3 FacingObjectPos, out float3 Right, out float3 Up, out float3 Forward)
{
float3 origin = TransformObjectToWorld(float3(0, 0, 0));
float3 view = lerp(normalize(origin - _WorldSpaceCameraPos.xyz), GetViewForwardDir(), Orthographic);
Up = normalize(InUp);
Right = normalize(cross(Up, view));
Forward = cross(Right, Up);
FacingWorldPos = Origin;
FacingWorldPos += ObjectPos.x * length(TransformObjectToWorld(float3(1, 0, 0)) - origin) * Right;
FacingWorldPos += ObjectPos.y * length(TransformObjectToWorld(float3(0, 1, 0)) - origin) * Up;
FacingWorldPos += ObjectPos.z * length(TransformObjectToWorld(float3(0, 0, 1)) - origin) * Forward;
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//
// Noise Shader Library for Unity - https://github.com/keijiro/NoiseShader
//
// Original work (webgl-noise) Copyright (C) 2011 Ashima Arts.
// Translation and modification was made by Keijiro Takahashi.
//
// This shader is based on the webgl-noise GLSL shader. For further details
// of the original shader, please see the following description from the
// original source code.
//
//
// Description : Array and textureless GLSL 2D/3D/4D simplex
// noise functions.
// Author : Ian McEwan, Ashima Arts.
// Maintainer : ijm
// Lastmod : 20110822 (ijm)
// License : Copyright (C) 2011 Ashima Arts. All rights reserved.
// Distributed under the MIT License. See LICENSE file.
// https://github.com/ashima/webgl-noise
//
#ifndef SimplexNoise3D_hlsl
#define SimplexNoise3D_hlsl
float3 mod289(float3 x)
{
return x - floor(x / 289.0) * 289.0;
}
float4 mod289(float4 x)
{
return x - floor(x / 289.0) * 289.0;
}
float4 permute(float4 x)
{
return mod289((x * 34.0 + 1.0) * x);
}
float4 taylorInvSqrt(float4 r)
{
return 1.79284291400159 - r * 0.85373472095314;
}
//Simplex noise
float SimplexNoise(float3 v)
{
const float2 C = float2(1.0 / 6.0, 1.0 / 3.0);
// First corner
float3 i = floor(v + dot(v, C.yyy));
float3 x0 = v - i + dot(i, C.xxx);
// Other corners
float3 g = step(x0.yzx, x0.xyz);
float3 l = 1.0 - g;
float3 i1 = min(g.xyz, l.zxy);
float3 i2 = max(g.xyz, l.zxy);
// x1 = x0 - i1 + 1.0 * C.xxx;
// x2 = x0 - i2 + 2.0 * C.xxx;
// x3 = x0 - 1.0 + 3.0 * C.xxx;
float3 x1 = x0 - i1 + C.xxx;
float3 x2 = x0 - i2 + C.yyy;
float3 x3 = x0 - 0.5;
// Permutations
i = mod289(i); // Avoid truncation effects in permutation
float4 p =
permute(permute(permute(i.z + float4(0.0, i1.z, i2.z, 1.0))
+ i.y + float4(0.0, i1.y, i2.y, 1.0))
+ i.x + float4(0.0, i1.x, i2.x, 1.0));
// Gradients: 7x7 points over a square, mapped onto an octahedron.
// The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294)
float4 j = p - 49.0 * floor(p / 49.0); // mod(p,7*7)
float4 x_ = floor(j / 7.0);
float4 y_ = floor(j - 7.0 * x_); // mod(j,N)
float4 x = (x_ * 2.0 + 0.5) / 7.0 - 1.0;
float4 y = (y_ * 2.0 + 0.5) / 7.0 - 1.0;
float4 h = 1.0 - abs(x) - abs(y);
float4 b0 = float4(x.xy, y.xy);
float4 b1 = float4(x.zw, y.zw);
//float4 s0 = float4(lessThan(b0, 0.0)) * 2.0 - 1.0;
//float4 s1 = float4(lessThan(b1, 0.0)) * 2.0 - 1.0;
float4 s0 = floor(b0) * 2.0 + 1.0;
float4 s1 = floor(b1) * 2.0 + 1.0;
float4 sh = -step(h, 0.0);
float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
float3 g0 = float3(a0.xy, h.x);
float3 g1 = float3(a0.zw, h.y);
float3 g2 = float3(a1.xy, h.z);
float3 g3 = float3(a1.zw, h.w);
// Normalise gradients
float4 norm = taylorInvSqrt(float4(dot(g0, g0), dot(g1, g1), dot(g2, g2), dot(g3, g3)));
g0 *= norm.x;
g1 *= norm.y;
g2 *= norm.z;
g3 *= norm.w;
// Mix final noise value
float4 m = max(0.6 - float4(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), 0.0);
m = m * m;
m = m * m;
float4 px = float4(dot(x0, g0), dot(x1, g1), dot(x2, g2), dot(x3, g3));
return 42.0 * dot(m, px);
}
//Simplex noise with octaves
float SimplexNoise_Octaves(float3 inCoord, float scale, float3 speed, uint octaveNumber, float octaveScale, float octaveAttenuation, float time) {
float output = 0.0f;
float weight = 1.0f;
for (uint i = 0; i < octaveNumber; i++)
{
float3 coord = inCoord * scale + time * speed;
output += SimplexNoise(coord) * weight;
scale *= octaveScale;
weight *= 1.0f - octaveAttenuation;
}
return output;
}
//Simplex noise gradient
float4 SimplexNoiseGradient(float3 v)
{
const float2 C = float2(1.0 / 6.0, 1.0 / 3.0);
// First corner
float3 i = floor(v + dot(v, C.yyy));
float3 x0 = v - i + dot(i, C.xxx);
// Other corners
float3 g = step(x0.yzx, x0.xyz);
float3 l = 1.0 - g;
float3 i1 = min(g.xyz, l.zxy);
float3 i2 = max(g.xyz, l.zxy);
// x1 = x0 - i1 + 1.0 * C.xxx;
// x2 = x0 - i2 + 2.0 * C.xxx;
// x3 = x0 - 1.0 + 3.0 * C.xxx;
float3 x1 = x0 - i1 + C.xxx;
float3 x2 = x0 - i2 + C.yyy;
float3 x3 = x0 - 0.5;
// Permutations
i = mod289(i); // Avoid truncation effects in permutation
float4 p =
permute(permute(permute(i.z + float4(0.0, i1.z, i2.z, 1.0))
+ i.y + float4(0.0, i1.y, i2.y, 1.0))
+ i.x + float4(0.0, i1.x, i2.x, 1.0));
// Gradients: 7x7 points over a square, mapped onto an octahedron.
// The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294)
float4 j = p - 49.0 * floor(p / 49.0); // mod(p,7*7)
float4 x_ = floor(j / 7.0);
float4 y_ = floor(j - 7.0 * x_); // mod(j,N)
float4 x = (x_ * 2.0 + 0.5) / 7.0 - 1.0;
float4 y = (y_ * 2.0 + 0.5) / 7.0 - 1.0;
float4 h = 1.0 - abs(x) - abs(y);
float4 b0 = float4(x.xy, y.xy);
float4 b1 = float4(x.zw, y.zw);
//float4 s0 = float4(lessThan(b0, 0.0)) * 2.0 - 1.0;
//float4 s1 = float4(lessThan(b1, 0.0)) * 2.0 - 1.0;
float4 s0 = floor(b0) * 2.0 + 1.0;
float4 s1 = floor(b1) * 2.0 + 1.0;
float4 sh = -step(h, 0.0);
float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
float3 g0 = float3(a0.xy, h.x);
float3 g1 = float3(a0.zw, h.y);
float3 g2 = float3(a1.xy, h.z);
float3 g3 = float3(a1.zw, h.w);
// Normalise gradients
float4 norm = taylorInvSqrt(float4(dot(g0, g0), dot(g1, g1), dot(g2, g2), dot(g3, g3)));
g0 *= norm.x;
g1 *= norm.y;
g2 *= norm.z;
g3 *= norm.w;
// Compute noise and gradient at P
float4 m = max(0.6 - float4(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), 0.0);
float4 m2 = m * m;
float4 m3 = m2 * m;
float4 m4 = m2 * m2;
float3 grad =
-6.0 * m3.x * x0 * dot(x0, g0) + m4.x * g0 +
-6.0 * m3.y * x1 * dot(x1, g1) + m4.y * g1 +
-6.0 * m3.z * x2 * dot(x2, g2) + m4.z * g2 +
-6.0 * m3.w * x3 * dot(x3, g3) + m4.w * g3;
float4 px = float4(dot(x0, g0), dot(x1, g1), dot(x2, g2), dot(x3, g3));
return 42.0 * float4(grad, dot(m4, px));
}
//Simplex noise gradient with octaves
float4 SimplexNoiseGradient_Octaves(float3 inCoord, float scale, float3 speed, uint octaveNumber, float octaveScale, float octaveAttenuation, float time) {
float4 output = 0.0f;
float weight = 1.0f;
for (uint i = 0; i < octaveNumber; i++)
{
float3 coord = inCoord * scale + time * speed;
output += SimplexNoiseGradient(coord) * weight;
scale *= octaveScale;
weight *= 1.0f - octaveAttenuation;
}
return output;
}
float SimplexNoise01(float3 Position, float Size, float Amplitude)
{
return (SimplexNoiseGradient(Position / Size).x * .1 + .6) * Amplitude;
}
void SimplexNoise_float(float3 Position, float Size, float Amplitude, out float Noise)
{
Noise = (SimplexNoiseGradient(Position / Size).x * .1 + .6) * Amplitude;
}
void SimplexNoiseOctaves_float(float3 Position, float Size, float Octaves, float OctaveScale, float OctaveAttenuation, float Amplitude, out float Noise)
{
Noise = SimplexNoiseGradient_Octaves(Position, Size, 0, Octaves, OctaveScale, OctaveAttenuation, 0).x * Amplitude;
}
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File diff suppressed because it is too large Load Diff
@@ -24,6 +24,8 @@ public class Audio_AudioManager : MonoBehaviour
public AK.Wwise.Event PlayMusic; public AK.Wwise.Event PlayMusic;
public AK.Wwise.Event StopMusic; public AK.Wwise.Event StopMusic;
private void Awake() private void Awake()
{ {
Initialize(); Initialize();
@@ -37,6 +39,7 @@ public class Audio_AudioManager : MonoBehaviour
SetWwiseMusicState(WwiseMusicState.Sane); SetWwiseMusicState(WwiseMusicState.Sane);
PlayMusic.Post(gameObject); PlayMusic.Post(gameObject);
} }
@@ -0,0 +1,13 @@
using UnityEngine;
public class Audio_BreathControl : MonoBehaviour
{
[SerializeField] private AK.Wwise.Event PlayerBreath;
private void Start()
{
PlayerBreath.Post(gameObject);
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 84fb04a3132ab974e96cb88e98eb4d4e
@@ -0,0 +1,64 @@
using UnityEngine;
using System.Collections.Generic;
public enum TriggerCondition
{
Awake,
Start,
OnEnable,
OnDisable,
OnDestroy,
OnTriggerEnter,
OnTriggerExit,
OnTriggerStay,
OnCollisionEnter,
OnCollisionExit
}
public class Audio_SwitchTrigger : MonoBehaviour
{
[Header("Switch Settings")]
[SerializeField] private AK.Wwise.Switch wwiseSwitch;
[SerializeField] private GameObject switchTarget;
[Header("Trigger Settings")]
[SerializeField] private string filterTag = "Player";
[SerializeField] private List<TriggerCondition> conditions;
private void Awake() => TryFire(TriggerCondition.Awake);
private void Start() => TryFire(TriggerCondition.Start);
private void OnEnable() => TryFire(TriggerCondition.OnEnable);
private void OnDisable() => TryFire(TriggerCondition.OnDisable);
private void OnDestroy() => TryFire(TriggerCondition.OnDestroy);
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag(filterTag)) TryFire(TriggerCondition.OnTriggerEnter);
}
private void OnTriggerExit(Collider other)
{
if (other.CompareTag(filterTag)) TryFire(TriggerCondition.OnTriggerExit);
}
private void OnTriggerStay(Collider other)
{
if (other.CompareTag(filterTag)) TryFire(TriggerCondition.OnTriggerStay);
}
private void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.CompareTag(filterTag)) TryFire(TriggerCondition.OnCollisionEnter);
}
private void OnCollisionExit(Collision collision)
{
if (collision.gameObject.CompareTag(filterTag)) TryFire(TriggerCondition.OnCollisionExit);
}
private void TryFire(TriggerCondition condition)
{
if (conditions.Contains(condition))
wwiseSwitch.SetValue(switchTarget);
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 248105068f0589c40b0dfd7ca39a26e5
@@ -20,6 +20,7 @@ namespace OctoCore.Components
public bool IsRunning; public bool IsRunning;
public float Yaw; public float Yaw;
public float Pitch; public float Pitch;
public float SpeedMultiplier = 1;
public OctoPlayerDriver Driver; public OctoPlayerDriver Driver;
} }
@@ -41,6 +42,12 @@ namespace OctoCore.Components
[Tooltip("Allow looking around.")] [Tooltip("Allow looking around.")]
public bool AllowLook = true; public bool AllowLook = true;
[Tooltip("Allow run.")]
public bool AllowRun = true;
[Tooltip("Allow jump.")]
public bool AllowJump = true;
[Tooltip("Walk speed (km/h).")] [Tooltip("Walk speed (km/h).")]
public float WalkSpeed = 10; public float WalkSpeed = 10;
@@ -86,9 +93,15 @@ namespace OctoCore.Components
[Tooltip("Maximum pitch (looking up).")] [Tooltip("Maximum pitch (looking up).")]
public float MaxPitch = 80f; public float MaxPitch = 80f;
[Tooltip("Reference yaw.")]
[Range(-180, 180)] public float ReferenceYaw = 0;
[Tooltip("Range yaw.")]
[Range(0, 360)] public float RangeYaw = 360;
} }
[OctoReadOnly] public StateMachine State; [SerializeField, OctoReadOnly] private StateMachine _state;
[SerializeField] private References _references; [SerializeField] private References _references;
[SerializeField] private Settings _settings; [SerializeField] private Settings _settings;
[SerializeField] private Mapping _mapping; [SerializeField] private Mapping _mapping;
@@ -107,8 +120,9 @@ namespace OctoCore.Components
private Vector3 _moveInertia; private Vector3 _moveInertia;
private Vector3 _moveDirection; private Vector3 _moveDirection;
public bool IsPaused => State.IsPaused; public bool IsPaused => _state.IsPaused;
public float Radius => _references.Controller ? _references.Controller.radius : 0; public float Radius => _references.Controller ? _references.Controller.radius : 0;
public StateMachine State => _state;
public FirstPerson _FirstPerson => _firstPerson; public FirstPerson _FirstPerson => _firstPerson;
void OnEnable() void OnEnable()
@@ -121,11 +135,11 @@ namespace OctoCore.Components
OctoCore.Instance.Inputs.SubscribeAction(_mapping.RunAction, Run); OctoCore.Instance.Inputs.SubscribeAction(_mapping.RunAction, Run);
OctoCore.Instance.Inputs.SubscribeAction(_mapping.JumpAction, Jump); OctoCore.Instance.Inputs.SubscribeAction(_mapping.JumpAction, Jump);
State.Yaw = transform.eulerAngles.y; _state.Yaw = transform.eulerAngles.y;
State.IsFocussed = Application.isFocused; _state.IsFocussed = Application.isFocused;
Pause(State.IsPaused); Pause(_state.IsPaused);
} }
void OnDisable() void OnDisable()
@@ -156,12 +170,12 @@ namespace OctoCore.Components
public void Teleport(Vector3 position, Quaternion rotation) public void Teleport(Vector3 position, Quaternion rotation)
{ {
State.IsPaused = _jumpInput = _jumpping = _runInput = false; _state.IsPaused = _jumpInput = _jumpping = _runInput = false;
_runInertia = _jumpLerp = _jumpTime = _jumpAltitude = 0; _runInertia = _jumpLerp = _jumpTime = _jumpAltitude = 0;
_moveInput = _lookInput = Vector2.zero; _moveInput = _lookInput = Vector2.zero;
_moveInertia = _moveDirection = Vector3.zero; _moveInertia = _moveDirection = Vector3.zero;
State.Yaw = rotation.eulerAngles.y; _state.Yaw = rotation.eulerAngles.y;
State.Pitch = 0; _state.Pitch = 0;
if (_references.Controller) if (_references.Controller)
_references.Controller.enabled = false; _references.Controller.enabled = false;
@@ -175,24 +189,26 @@ namespace OctoCore.Components
public void Pause(bool pause) public void Pause(bool pause)
{ {
State.IsPaused = pause; _state.IsPaused = pause;
if (OctoCore.Instance) if (OctoCore.Instance)
OctoCore.Instance.UI.SetCursor(); OctoCore.Instance.UI.SetCursor();
} }
public void SetSppedMultiplier(float multiplier) { _state.SpeedMultiplier = multiplier; }
public void AllowMove(bool allow) { _settings.AllowMove = allow; } public void AllowMove(bool allow) { _settings.AllowMove = allow; }
public void Drive(OctoPlayerDriver driver) { State.Driver = driver; } public void Drive(OctoPlayerDriver driver) { _state.Driver = driver; }
public void ReleaseDrive() { State.Driver = null; } public void ReleaseDrive() { _state.Driver = null; }
public void SetYaw(float yaw) { State.Yaw = yaw; } public void SetYaw(float yaw) { _state.Yaw = yaw; }
public void SetPitch(float pitch) { State.Yaw = pitch; } public void SetPitch(float pitch) { _state.Yaw = pitch; }
private void Move(Vector2 value) { _moveInput = value; } private void Move(Vector2 value) { _moveInput = value; }
private void Look(Vector2 value) { _lookInput = value; } private void Look(Vector2 value) { _lookInput = value; }
private void Run() { _runInput = true; } private void Run() { _runInput = _settings.AllowRun; }
private void Jump() { _jumpInput = true; } private void Jump() { _jumpInput = _settings.AllowJump; }
private void HandleFocus() private void HandleFocus()
{ {
@@ -220,16 +236,16 @@ namespace OctoCore.Components
if (!Application.isFocused || escapePressed) if (!Application.isFocused || escapePressed)
{ {
if (State.IsFocussed) if (_state.IsFocussed)
{ {
State.IsFocussed = false; _state.IsFocussed = false;
_wasPausedBeforeUnfocuss = State.IsPaused; _wasPausedBeforeUnfocuss = _state.IsPaused;
Pause(true); Pause(true);
} }
} }
else if (!State.IsFocussed && mouseClicked) else if (!_state.IsFocussed && mouseClicked)
{ {
State.IsFocussed = true; _state.IsFocussed = true;
if (!_wasPausedBeforeUnfocuss) if (!_wasPausedBeforeUnfocuss)
Pause(false); Pause(false);
} }
@@ -237,7 +253,7 @@ namespace OctoCore.Components
private void HandleMovement() private void HandleMovement()
{ {
_moveInput = (State.IsPaused || !State.IsFocussed || !_settings.AllowMove) ? Vector2.zero : Vector2.ClampMagnitude(_moveInput, 1); _moveInput = (_state.IsPaused || !_state.IsFocussed || !_settings.AllowMove) ? Vector2.zero : Vector2.ClampMagnitude(_moveInput, 1);
Camera cam = (_firstPerson.Camera && _firstPerson.Camera.enabled && _firstPerson.Camera.gameObject.activeInHierarchy) ? _firstPerson.Camera : Camera.main; Camera cam = (_firstPerson.Camera && _firstPerson.Camera.enabled && _firstPerson.Camera.gameObject.activeInHierarchy) ? _firstPerson.Camera : Camera.main;
bool accelerating = _moveInput.magnitude > .1f; bool accelerating = _moveInput.magnitude > .1f;
@@ -261,8 +277,8 @@ namespace OctoCore.Components
move = camRight * move.x + camForward * move.z; move = camRight * move.x + camForward * move.z;
} }
if (State.Driver) if (_state.Driver)
State.Driver.ApplyMoveInfluence(move, t, out move); _state.Driver.ApplyMoveInfluence(move, t, out move);
float deltaSmooth = t * (accelerating ? 30 : 15); float deltaSmooth = t * (accelerating ? 30 : 15);
_moveDirection = Vector3.Lerp(_moveDirection, move, deltaSmooth * 1.5f); _moveDirection = Vector3.Lerp(_moveDirection, move, deltaSmooth * 1.5f);
@@ -273,9 +289,9 @@ namespace OctoCore.Components
if (!accelerating && _moveInertia.magnitude < .01f) _moveInertia = Vector3.zero; if (!accelerating && _moveInertia.magnitude < .01f) _moveInertia = Vector3.zero;
_runInertia = Mathf.Lerp(_runInertia, _runInput ? 1 : 0, t * (accelerating ? 5 : 3)); _runInertia = Mathf.Lerp(_runInertia, _runInput ? 1 : 0, t * (accelerating ? 5 : 3));
State.IsRunning = _runInertia > .1f; _state.IsRunning = _runInertia > .1f;
Vector3 moveDelta = _moveInertia * t * Mathf.Lerp(_settings.WalkSpeed, _settings.RunSpeed, _runInertia); Vector3 moveDelta = _moveInertia * t * Mathf.Lerp(_settings.WalkSpeed, _settings.RunSpeed, _runInertia) * _state.SpeedMultiplier;
if (isGrounded && _jumpInput && !_jumpping) if (isGrounded && _jumpInput && !_jumpping)
{ {
@@ -328,24 +344,29 @@ namespace OctoCore.Components
switch (_settings.Mode) switch (_settings.Mode)
{ {
case PlayerModes.FirstPerson: case PlayerModes.FirstPerson:
if (cam && !State.IsPaused) if (cam && !_state.IsPaused)
{ {
Vector2 delta = (State.IsPaused || !State.IsFocussed) ? Vector2.zero : _lookInput; Vector2 delta = (_state.IsPaused || !_state.IsFocussed) ? Vector2.zero : _lookInput;
if (_settings.AllowLook) if (_settings.AllowLook)
{ {
float mouseX = delta.x * _firstPerson.SensitivityX; float mouseX = delta.x * _firstPerson.SensitivityX;
float mouseY = delta.y * _firstPerson.SensitivityY * -1; float mouseY = delta.y * _firstPerson.SensitivityY * -1;
State.Yaw += mouseX; _state.Yaw += mouseX;
State.Pitch = Mathf.Clamp(State.Pitch + mouseY, _firstPerson.MinPitch, _firstPerson.MaxPitch); float halfRange = _firstPerson.RangeYaw * 0.5f;
float deltaYaw = Mathf.DeltaAngle(_firstPerson.ReferenceYaw, _state.Yaw);
deltaYaw = Mathf.Clamp(deltaYaw, -halfRange, halfRange);
_state.Yaw = _firstPerson.ReferenceYaw + deltaYaw;
_state.Pitch = Mathf.Clamp(_state.Pitch + mouseY, _firstPerson.MinPitch, _firstPerson.MaxPitch);
} }
if (State.Driver) if (_state.Driver)
State.Driver.ApplyLookInfluence(State.Yaw, State.Pitch, Time.deltaTime, out State.Yaw, out State.Pitch); _state.Driver.ApplyLookInfluence(_state.Yaw, _state.Pitch, Time.deltaTime, out _state.Yaw, out _state.Pitch);
Quaternion YawRot = Quaternion.Euler(0, State.Yaw, 0); Quaternion YawRot = Quaternion.Euler(0, _state.Yaw, 0);
Quaternion PitchRot = Quaternion.Euler(State.Pitch, 0, 0); Quaternion PitchRot = Quaternion.Euler(_state.Pitch, 0, 0);
transform.rotation = YawRot; transform.rotation = YawRot;
cam.transform.localRotation = PitchRot; cam.transform.localRotation = PitchRot;
@@ -30,6 +30,7 @@ namespace OctoCore.Components
[Range(.1f, 3)] public float LookAtSmooth = 1; [Range(.1f, 3)] public float LookAtSmooth = 1;
[Range(0, 1)] public float LookAtPoint = .5f; [Range(0, 1)] public float LookAtPoint = .5f;
public AnimationCurve DriveCurve = AnimationCurve.EaseInOut(0, 0, 1 , 1); public AnimationCurve DriveCurve = AnimationCurve.EaseInOut(0, 0, 1 , 1);
public AnimationCurve LookCurve = AnimationCurve.EaseInOut(0, 0, 1 , 1);
} }
[System.Serializable] [System.Serializable]
@@ -109,7 +110,7 @@ namespace OctoCore.Components
public void ApplyMoveInfluence(Vector3 inMove, float delta, out Vector3 outMove) public void ApplyMoveInfluence(Vector3 inMove, float delta, out Vector3 outMove)
{ {
if (!OctoPlayer.Instance || !OctoPlayer.Instance._FirstPerson.Camera) if (!OctoPlayer.Instance || !OctoPlayer.Instance._FirstPerson.Camera || !_references.Target)
{ {
outMove = inMove; outMove = inMove;
return; return;
@@ -140,7 +141,7 @@ namespace OctoCore.Components
public void ApplyLookInfluence(float inYaw, float inPitch, float deltaTime, out float outYaw, out float outPitch) public void ApplyLookInfluence(float inYaw, float inPitch, float deltaTime, out float outYaw, out float outPitch)
{ {
if (!OctoPlayer.Instance || !OctoPlayer.Instance._FirstPerson.Camera) if (!OctoPlayer.Instance || !OctoPlayer.Instance._FirstPerson.Camera || !_references.LookAt)
{ {
outYaw = inYaw; outYaw = inYaw;
outPitch = inPitch; outPitch = inPitch;
@@ -158,7 +159,7 @@ namespace OctoCore.Components
float lookAtPitch = Mathf.Asin(-lookAt.y) * Mathf.Rad2Deg; float lookAtPitch = Mathf.Asin(-lookAt.y) * Mathf.Rad2Deg;
_state.LookInfluence = Mathf.InverseLerp(_settings.LookAtPoint, 1, _state.MoveInfluence) * _settings.LookAtStrength; _state.LookInfluence = Mathf.InverseLerp(_settings.LookAtPoint, 1, _state.MoveInfluence) * _settings.LookAtStrength;
float lookInfluence = _settings.DriveCurve.Evaluate(_state.LookInfluence); float lookInfluence = _settings.LookCurve.Evaluate(_state.LookInfluence);
float t = deltaTime * _settings.LookAtSmooth; float t = deltaTime * _settings.LookAtSmooth;
_state.YawRange = Mathf.Lerp(_state.YawRange, Mathf.Lerp(180, 0, lookInfluence), t); _state.YawRange = Mathf.Lerp(_state.YawRange, Mathf.Lerp(180, 0, lookInfluence), t);
@@ -0,0 +1,57 @@
using OctoCore.Components;
using UnityEngine;
namespace OctoCore
{
public class OctoPlayerSpeedArea : MonoBehaviour
{
[System.Serializable]
public class Settings
{
public float MinRadius = 1;
public float MaxRadius = 4;
[Space(10)]
public float MinSpeedMultiplier = 0;
public float MaxSpeedMultiplier = 1;
[Space(10)]
public AnimationCurve SpeedCurve = AnimationCurve.EaseInOut(0, 0, 1, 1);
}
[SerializeField] private Settings _settings;
void OnDrawGizmos()
{
UnityEditor.Handles.color = Color.cyan;
UnityEditor.Handles.matrix = transform.localToWorldMatrix;
UnityEditor.Handles.DrawWireDisc(Vector3.zero, Vector3.up, _settings.MinRadius);
UnityEditor.Handles.DrawWireDisc(Vector3.zero, Vector3.up, _settings.MaxRadius);
}
void Start()
{
}
void Update()
{
if (!OctoPlayer.Instance)
return;
float dist = Vector3.Distance(transform.position, OctoPlayer.Instance.transform.position);
if (dist < _settings.MaxRadius)
{
float t = Mathf.InverseLerp(_settings.MinRadius, _settings.MaxRadius, dist);
float speedMultiplier = Mathf.Lerp(_settings.MinSpeedMultiplier, _settings.MaxSpeedMultiplier, t);
OctoPlayer.Instance.SetSppedMultiplier(speedMultiplier);
}
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 516425b0868f3994c832b62ccc7be87a
@@ -31,6 +31,41 @@
<Property Name="Color" Type="int16" Value="20"/> <Property Name="Color" Type="int16" Value="20"/>
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{9B1B038A-FF42-41B1-9816-372FE0646D51}" ShortID="847625184">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="uiVolume_Rtpc" ID="{1C17B59B-536F-4FB6-BB81-CF4732B1DF50}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{61A9A170-5EC4-4C81-9636-B49ECE4413E5}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus> </Bus>
<Bus Name="BINAURAL" ID="{0487C7C8-589D-4F68-B0D4-F205630087DD}"> <Bus Name="BINAURAL" ID="{0487C7C8-589D-4F68-B0D4-F205630087DD}">
<PropertyList> <PropertyList>
@@ -241,6 +276,41 @@
<Property Name="Color" Type="int16" Value="15"/> <Property Name="Color" Type="int16" Value="15"/>
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{0564FC2D-1631-4641-865A-AF0134F55596}" ShortID="77581236">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="ambVolume_Rtpc" ID="{95A69FD8-8069-48CF-B359-CCF30E5AE9BC}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{E1E1414B-81B7-4FA1-9B9D-5997647DF38C}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus> </Bus>
</ChildrenList> </ChildrenList>
<ObjectLists> <ObjectLists>
@@ -251,7 +321,7 @@
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="ControlInput"> <Reference Name="ControlInput">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/> <ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference> </Reference>
<Reference Name="Curve"> <Reference Name="Curve">
<Custom> <Custom>
@@ -297,11 +367,6 @@
<Value>12546</Value> <Value>12546</Value>
</ValueList> </ValueList>
</Property> </Property>
<Property Name="BusVolume" Type="Real64">
<ValueList>
<Value>-96</Value>
</ValueList>
</Property>
<Property Name="Color" Type="int16" Value="26"/> <Property Name="Color" Type="int16" Value="26"/>
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
@@ -318,6 +383,41 @@
</ObjectLists> </ObjectLists>
</Bus> </Bus>
</ChildrenList> </ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{703048F9-6E46-4CEB-AA22-90466E64B11A}" ShortID="294819505">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="musicVolume_Rtpc" ID="{EC946309-B2CB-4826-93D5-49665C376247}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{8604DFA3-3640-42F6-ABB5-F54ECB642759}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus> </Bus>
</ChildrenList> </ChildrenList>
</Bus> </Bus>
@@ -352,6 +452,41 @@
</PropertyList> </PropertyList>
</Bus> </Bus>
</ChildrenList> </ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{9EBB3642-2868-46BA-9B20-163DD8C7DEAB}" ShortID="475353105">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="sfxVolume_Rtpc" ID="{4A1F256D-CD79-46C8-BB6D-EF020970B7D8}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{9B967147-2276-4FD2-88D5-18BACA2D187D}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus> </Bus>
</ChildrenList> </ChildrenList>
<ObjectLists> <ObjectLists>
@@ -362,7 +497,7 @@
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="ControlInput"> <Reference Name="ControlInput">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/> <ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference> </Reference>
<Reference Name="Curve"> <Reference Name="Curve">
<Custom> <Custom>
@@ -390,7 +525,83 @@
</ObjectList> </ObjectList>
</ObjectLists> </ObjectLists>
</Bus> </Bus>
<Bus Name="VO" ID="{5BCEE44E-FD6C-4C43-9F99-3CAB77D2E22A}">
<PropertyList>
<Property Name="Color" Type="int16" Value="16"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{ACCB5111-0EEE-4B6D-B3FE-D92B17F978BC}" ShortID="556618699">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="voVolume_Rtpc" ID="{53AD30DA-6BF8-496D-BA9F-D8C3202A377D}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{5C2711B5-B73E-44A4-9E7C-89B5EAE763C7}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList> </ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{5BE74D0B-9078-4AAE-A42C-1F517F963264}" ShortID="1001629772">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="masterVolume_Rtpc" ID="{742BC6AD-AAFC-4527-8BC6-433A805CF272}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{882B66AB-F71C-422A-9967-5870731ECF02}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus> </Bus>
</ChildrenList> </ChildrenList>
</Bus> </Bus>
@@ -10,6 +10,7 @@
<PropertyContainer Name="AMB" ID="{27582449-9B9B-4D7A-8DC9-2D5111868C03}" ShortID="678211626"> <PropertyContainer Name="AMB" ID="{27582449-9B9B-4D7A-8DC9-2D5111868C03}" ShortID="678211626">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/> <Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="Color" Type="int16" Value="15"/> <Property Name="Color" Type="int16" Value="15"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
@@ -14,6 +14,18 @@
</ReferenceList> </ReferenceList>
<ChildrenList> <ChildrenList>
<SwitchContainer Name="playerFootsteps" ID="{8D053102-F4D1-4230-A1E0-209A88B761EE}" ShortID="132412009"> <SwitchContainer Name="playerFootsteps" ID="{8D053102-F4D1-4230-A1E0-209A88B761EE}" ShortID="132412009">
<PropertyList>
<Property Name="MaxSoundPerInstance" Type="int16">
<ValueList>
<Value>1</Value>
</ValueList>
</Property>
<Property Name="UseMaxSoundPerInstance" Type="bool">
<ValueList>
<Value>True</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Conversion"> <Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/> <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -6,6 +6,7 @@
<Sound Name="01_AMB_Theatre_Placeholder" ID="{A9CB2A13-983F-4EC4-A4D9-216DCBEB28D4}" ShortID="169201281"> <Sound Name="01_AMB_Theatre_Placeholder" ID="{A9CB2A13-983F-4EC4-A4D9-216DCBEB28D4}" ShortID="169201281">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="Pitch" Type="int32"> <Property Name="Pitch" Type="int32">
@@ -50,6 +51,7 @@
<Sound Name="02_Amb_Staircase_Placeholder" ID="{642AAA8E-D449-47C8-B0EA-B13C167BF4BF}" ShortID="348136596"> <Sound Name="02_Amb_Staircase_Placeholder" ID="{642AAA8E-D449-47C8-B0EA-B13C167BF4BF}" ShortID="348136596">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
@@ -78,6 +80,7 @@
<Sound Name="03_Amb_Shrine_Placeholder" ID="{C9CEA5A3-294A-4B98-9B83-A05B319352C4}" ShortID="122635744"> <Sound Name="03_Amb_Shrine_Placeholder" ID="{C9CEA5A3-294A-4B98-9B83-A05B319352C4}" ShortID="122635744">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
@@ -106,6 +109,7 @@
<Sound Name="04_Amb_House_Placeholder" ID="{2F1C7898-7E9E-4B8E-8F77-2D830CB7BDEC}" ShortID="587373114"> <Sound Name="04_Amb_House_Placeholder" ID="{2F1C7898-7E9E-4B8E-8F77-2D830CB7BDEC}" ShortID="587373114">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
@@ -134,6 +138,7 @@
<Sound Name="05_Amb_Bodies_Placeholder" ID="{2E1BFD5C-A7DF-48AE-84E8-63C734FEA781}" ShortID="92432470"> <Sound Name="05_Amb_Bodies_Placeholder" ID="{2E1BFD5C-A7DF-48AE-84E8-63C734FEA781}" ShortID="92432470">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
@@ -162,6 +167,7 @@
<Sound Name="06_Amb_Sam_Placeholder" ID="{3ECB67EA-AFAD-4593-9082-C96FCF03083D}" ShortID="783257340"> <Sound Name="06_Amb_Sam_Placeholder" ID="{3ECB67EA-AFAD-4593-9082-C96FCF03083D}" ShortID="783257340">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
@@ -190,6 +196,7 @@
<Sound Name="07_Amb_Scarecrow_Placeholder" ID="{713CB5D8-C45F-4DE5-B1F5-75150E048355}" ShortID="317348445"> <Sound Name="07_Amb_Scarecrow_Placeholder" ID="{713CB5D8-C45F-4DE5-B1F5-75150E048355}" ShortID="317348445">
<PropertyList> <PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="1"/> <Property Name="3DSpatialization" Type="int16" Value="1"/>
<Property Name="BelowThresholdBehavior" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/> <Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/> <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/> <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
@@ -0,0 +1,710 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{B73C557B-FD26-48FC-94D2-6133BA012B10}" SchemaVersion="133" RootDocumentID="{4D6AC39A-CB11-4D6F-B0BD-8DA2AC1FD418}" ParentDocumentID="{4D6AC39A-CB11-4D6F-B0BD-8DA2AC1FD418}">
<Containers>
<WorkUnit Name="PlayerBreathing" ID="{B73C557B-FD26-48FC-94D2-6133BA012B10}" OwnerID="{4D6AC39A-CB11-4D6F-B0BD-8DA2AC1FD418}" PersistMode="Nested">
<ChildrenList>
<MusicSwitchContainer Name="PlayerBreathing" ID="{FBFBD958-40DA-4065-86B0-B78EEE652398}" ShortID="1001811615">
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
<Reference Name="TransitionRoot">
<Custom>
<MusicTransition Name="Root" ID="{F0270708-B659-46A3-8824-8EF0643D15ED}">
<PropertyList>
<Property Name="IsFolder" Type="bool" Value="True"/>
</PropertyList>
<ChildrenList>
<MusicTransition Name="Transition" ID="{5C7454C2-9317-4D1C-AB45-4C1D4EE4CF7D}">
<TransitionInfo/>
</MusicTransition>
<MusicTransition Name="Transition" ID="{27DD7AA7-8EC0-4337-86EE-0E1826B81F43}">
<PropertyList>
<Property Name="DestinationContextType" Type="int16" Value="2"/>
<Property Name="EnableTransitionFadeOut" Type="bool" Value="True"/>
<Property Name="ExitSourceAt" Type="int16" Value="0"/>
<Property Name="SourceContextType" Type="int16" Value="2"/>
<Property Name="UseTransitionObject" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="DestinationContextObject">
<ObjectRef Name="Breathing_Mid" ID="{523AEC73-47A2-4C88-83A3-5D408D0FBC72}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
<Reference Name="SourceContextObject">
<ObjectRef Name="Breathing_High" ID="{D09A2F6E-5C8A-4DC5-AEAF-194370C880A4}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
</ReferenceList>
<TransitionInfo>
<TransitionObjectRef Name="HightoMid_Respiration" ID="{ECC2981B-ACD4-49EA-A70D-58915C4E61BB}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
<TransitionFadeOut>
<MusicFade Name="Transition Fade-out" ID="{C5C4D553-5AA7-4DBE-BE05-270D0449C9C5}">
<PropertyList>
<Property Name="FadeOffset" Type="Real64" Value="1.2"/>
<Property Name="FadeTime" Type="Real64" Value="1.7"/>
<Property Name="FadeType" Type="int16" Value="1"/>
</PropertyList>
</MusicFade>
</TransitionFadeOut>
</TransitionInfo>
</MusicTransition>
<MusicTransition Name="Transition" ID="{274D14FD-05CC-4DFF-8879-F368F1FA2857}">
<PropertyList>
<Property Name="DestinationContextType" Type="int16" Value="2"/>
<Property Name="EnableTransitionFadeOut" Type="bool" Value="True"/>
<Property Name="ExitSourceAt" Type="int16" Value="0"/>
<Property Name="SourceContextType" Type="int16" Value="2"/>
<Property Name="UseTransitionObject" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="DestinationContextObject">
<ObjectRef Name="Breathing_Normal" ID="{CDF5FD4C-045D-4602-9C12-B0506C816389}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
<Reference Name="SourceContextObject">
<ObjectRef Name="Breathing_Mid" ID="{523AEC73-47A2-4C88-83A3-5D408D0FBC72}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
</ReferenceList>
<TransitionInfo>
<TransitionObjectRef Name="MidtoNormal_Respiration" ID="{6DAE4D1F-54C0-4352-8DCF-3897BD393FC8}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
<TransitionFadeOut>
<MusicFade Name="Transition Fade-out" ID="{F99847B5-A96D-4146-BC74-E0338AD8A171}">
<PropertyList>
<Property Name="FadeOffset" Type="Real64" Value="1.2"/>
<Property Name="FadeTime" Type="Real64" Value="1.8"/>
<Property Name="FadeType" Type="int16" Value="1"/>
</PropertyList>
</MusicFade>
</TransitionFadeOut>
</TransitionInfo>
</MusicTransition>
<MusicTransition Name="Transition" ID="{592CB4B3-38A8-4069-8E83-6E3217458FEA}">
<PropertyList>
<Property Name="DestinationContextType" Type="int16" Value="2"/>
<Property Name="EnableSourceFadeOut" Type="bool" Value="True"/>
<Property Name="ExitSourceAt" Type="int16" Value="0"/>
<Property Name="SourceContextType" Type="int16" Value="2"/>
</PropertyList>
<ReferenceList>
<Reference Name="DestinationContextObject">
<ObjectRef Name="Breathing_Mid" ID="{523AEC73-47A2-4C88-83A3-5D408D0FBC72}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
<Reference Name="SourceContextObject">
<ObjectRef Name="Breathing_Normal" ID="{CDF5FD4C-045D-4602-9C12-B0506C816389}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
</ReferenceList>
<TransitionInfo>
<SourceFadeOut>
<MusicFade Name="Source Fade-out" ID="{6F4BC5F2-22D3-4C9F-812A-E77609B20881}">
<PropertyList>
<Property Name="FadeOffset" Type="Real64" Value="0.9"/>
<Property Name="FadeTime" Type="Real64" Value="2"/>
<Property Name="FadeType" Type="int16" Value="1"/>
</PropertyList>
</MusicFade>
</SourceFadeOut>
</TransitionInfo>
</MusicTransition>
<MusicTransition Name="Transition" ID="{794B7253-A8EF-4FC7-843B-99082569A884}">
<PropertyList>
<Property Name="DestinationContextType" Type="int16" Value="2"/>
<Property Name="EnableSourceFadeOut" Type="bool" Value="True"/>
<Property Name="ExitSourceAt" Type="int16" Value="0"/>
<Property Name="SourceContextType" Type="int16" Value="2"/>
</PropertyList>
<ReferenceList>
<Reference Name="DestinationContextObject">
<ObjectRef Name="Breathing_High" ID="{D09A2F6E-5C8A-4DC5-AEAF-194370C880A4}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
<Reference Name="SourceContextObject">
<ObjectRef Name="Breathing_Mid" ID="{523AEC73-47A2-4C88-83A3-5D408D0FBC72}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
</ReferenceList>
<TransitionInfo>
<SourceFadeOut>
<MusicFade Name="Source Fade-out" ID="{4E682D5D-5C69-4028-985B-C25DAED62819}">
<PropertyList>
<Property Name="FadeCurve" Type="int16" Value="7"/>
<Property Name="FadeOffset" Type="Real64" Value="0.9"/>
<Property Name="FadeTime" Type="Real64" Value="1.1"/>
<Property Name="FadeType" Type="int16" Value="1"/>
</PropertyList>
</MusicFade>
</SourceFadeOut>
</TransitionInfo>
</MusicTransition>
</ChildrenList>
<TransitionInfo/>
</MusicTransition>
</Custom>
</Reference>
</ReferenceList>
<ChildrenList>
<MusicSegment Name="HightoMid_Respiration" ID="{ECC2981B-ACD4-49EA-A70D-58915C4E61BB}" ShortID="41574285">
<PropertyList>
<Property Name="EndPosition" Type="Real64" Value="7016.35416666667"/>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<MusicTrack Name="HightoMid_Respiration" ID="{F765AF66-73FB-47FF-A075-5AB21AC0000F}" ShortID="218926041">
<ReferenceList>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
<Reference Name="TransitionRoot">
<Custom>
<MusicTransition Name="Root" ID="{E5E8917A-1DBA-40CB-9CB8-3455825C58A9}">
<PropertyList>
<Property Name="IsFolder" Type="bool" Value="True"/>
</PropertyList>
<TransitionInfo/>
</MusicTransition>
</Custom>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="HightoMid_Respiration" ID="{4816F4FD-0986-4103-A9D0-C49061B7E1BD}">
<Language>SFX</Language>
<AudioFile>HightoMid_Respiration.wav</AudioFile>
<MediaIDList>
<MediaID ID="914337066"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Sequences">
<MusicTrackSequence Name="" ID="{909A33FE-2036-4A34-B7F0-1719A35423F6}">
<ObjectLists>
<ObjectList Name="Clips">
<MusicClip Name="HightoMid_Respiration" ID="{9D28277F-134F-489D-96D5-C5419C68A496}">
<PropertyList>
<Property Name="EndTrimOffset" Type="Real64" Value="7016.35416666667"/>
<Property Name="FadeInMode" Type="int16" Value="0"/>
<Property Name="FadeOutMode" Type="int16" Value="0"/>
</PropertyList>
<AudioSourceRef Name="HightoMid_Respiration" ID="{4816F4FD-0986-4103-A9D0-C49061B7E1BD}"/>
</MusicClip>
</ObjectList>
</ObjectLists>
</MusicTrackSequence>
</ObjectList>
</ObjectLists>
</MusicTrack>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Cues">
<MusicCue Name="Entry Cue" ID="{936CC31B-B706-4DD3-B6C5-EFAEACDDC868}"/>
<MusicCue Name="Exit Cue" ID="{943ACCDF-6A13-4D25-8B3E-40578D037887}">
<PropertyList>
<Property Name="CueType" Type="int16" Value="1"/>
<Property Name="TimeMs" Type="Real64" Value="7016.35416666667"/>
</PropertyList>
</MusicCue>
</ObjectList>
</ObjectLists>
</MusicSegment>
<MusicSegment Name="MidtoNormal_Respiration" ID="{6DAE4D1F-54C0-4352-8DCF-3897BD393FC8}" ShortID="16352463">
<PropertyList>
<Property Name="EndPosition" Type="Real64" Value="8792.35416666667"/>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
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@@ -6,6 +6,9 @@
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<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
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+29 -1
View File
@@ -18,6 +18,10 @@
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@@ -29,6 +33,10 @@
<Event Name="Play_Amb_Staircase_Placeholder" ID="{A55AF67E-CA6D-47DA-B89A-E233842CF5AB}"> <Event Name="Play_Amb_Staircase_Placeholder" ID="{A55AF67E-CA6D-47DA-B89A-E233842CF5AB}">
<ChildrenList> <ChildrenList>
<Action Name="" ID="{EE15F3EE-EE3E-4D16-AA0E-4BC48AF5AAFB}" ShortID="941819107"> <Action Name="" ID="{EE15F3EE-EE3E-4D16-AA0E-4BC48AF5AAFB}" ShortID="941819107">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="02_Amb_Staircase_Placeholder" ID="{642AAA8E-D449-47C8-B0EA-B13C167BF4BF}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/> <ObjectRef Name="02_Amb_Staircase_Placeholder" ID="{642AAA8E-D449-47C8-B0EA-B13C167BF4BF}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -40,6 +48,10 @@
<Event Name="Play_Amb_Shrine_Placeholder" ID="{B5EC1C98-0914-455D-8799-5E219FF0CC8E}"> <Event Name="Play_Amb_Shrine_Placeholder" ID="{B5EC1C98-0914-455D-8799-5E219FF0CC8E}">
<ChildrenList> <ChildrenList>
<Action Name="" ID="{2D941235-3403-4661-BC4F-82DF9C21ACA3}" ShortID="446463126"> <Action Name="" ID="{2D941235-3403-4661-BC4F-82DF9C21ACA3}" ShortID="446463126">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="03_Amb_Shrine_Placeholder" ID="{C9CEA5A3-294A-4B98-9B83-A05B319352C4}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/> <ObjectRef Name="03_Amb_Shrine_Placeholder" ID="{C9CEA5A3-294A-4B98-9B83-A05B319352C4}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -51,6 +63,10 @@
<Event Name="Play_Amb_House_Placeholder" ID="{214715BE-A008-400C-A37F-E555233D3C47}"> <Event Name="Play_Amb_House_Placeholder" ID="{214715BE-A008-400C-A37F-E555233D3C47}">
<ChildrenList> <ChildrenList>
<Action Name="" ID="{AE6AC1BE-A6F6-41F1-AEE2-25720A631E7A}" ShortID="663967527"> <Action Name="" ID="{AE6AC1BE-A6F6-41F1-AEE2-25720A631E7A}" ShortID="663967527">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="04_Amb_House_Placeholder" ID="{2F1C7898-7E9E-4B8E-8F77-2D830CB7BDEC}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/> <ObjectRef Name="04_Amb_House_Placeholder" ID="{2F1C7898-7E9E-4B8E-8F77-2D830CB7BDEC}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -62,6 +78,10 @@
<Event Name="Play_Amb_Bodies_Placeholder" ID="{17D098D6-C253-44D2-B163-B5D068AD78C9}"> <Event Name="Play_Amb_Bodies_Placeholder" ID="{17D098D6-C253-44D2-B163-B5D068AD78C9}">
<ChildrenList> <ChildrenList>
<Action Name="" ID="{19DB3EE1-45AA-40C6-A803-CBDECF239F9D}" ShortID="83348570"> <Action Name="" ID="{19DB3EE1-45AA-40C6-A803-CBDECF239F9D}" ShortID="83348570">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="05_Amb_Bodies_Placeholder" ID="{2E1BFD5C-A7DF-48AE-84E8-63C734FEA781}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/> <ObjectRef Name="05_Amb_Bodies_Placeholder" ID="{2E1BFD5C-A7DF-48AE-84E8-63C734FEA781}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -73,6 +93,10 @@
<Event Name="Play_Amb_Sam_Placeholder" ID="{49E4E431-73D6-4E3D-932D-D98EC2AB22E2}"> <Event Name="Play_Amb_Sam_Placeholder" ID="{49E4E431-73D6-4E3D-932D-D98EC2AB22E2}">
<ChildrenList> <ChildrenList>
<Action Name="" ID="{B5BA5C56-CAE8-4EB8-AD2E-1F854E713A1E}" ShortID="126361561"> <Action Name="" ID="{B5BA5C56-CAE8-4EB8-AD2E-1F854E713A1E}" ShortID="126361561">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="06_Amb_Sam_Placeholder" ID="{3ECB67EA-AFAD-4593-9082-C96FCF03083D}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/> <ObjectRef Name="06_Amb_Sam_Placeholder" ID="{3ECB67EA-AFAD-4593-9082-C96FCF03083D}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -81,9 +105,13 @@
</Action> </Action>
</ChildrenList> </ChildrenList>
</Event> </Event>
<Event Name="Play_Amb_Scarecrowr_Placeholder" ID="{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}"> <Event Name="Play_Amb_Scarecrow_Placeholder" ID="{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}">
<ChildrenList> <ChildrenList>
<Action Name="" ID="{F6FA846D-EB68-4E71-A400-42D2108E1B38}" ShortID="476960050"> <Action Name="" ID="{F6FA846D-EB68-4E71-A400-42D2108E1B38}" ShortID="476960050">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="07_Amb_Scarecrow_Placeholder" ID="{713CB5D8-C45F-4DE5-B1F5-75150E048355}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/> <ObjectRef Name="07_Amb_Scarecrow_Placeholder" ID="{713CB5D8-C45F-4DE5-B1F5-75150E048355}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{CCB58000-73AE-4F9D-9EAD-AB234DCCC931}" SchemaVersion="133" RootDocumentID="{D440E3A6-B1E8-44F6-836D-8C3479A33A86}" ParentDocumentID="{D440E3A6-B1E8-44F6-836D-8C3479A33A86}">
<Events>
<WorkUnit Name="Breathing" ID="{CCB58000-73AE-4F9D-9EAD-AB234DCCC931}" OwnerID="{D440E3A6-B1E8-44F6-836D-8C3479A33A86}" PersistMode="Nested">
<ChildrenList>
<Event Name="Play_playerBreathing" ID="{1A7DAC57-1CC3-4A60-B4AE-8AD0B25FC021}">
<ChildrenList>
<Action Name="" ID="{7FD7091D-AA39-4997-8EEC-7BF6E3AB94F1}" ShortID="83361898">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="normal" ID="{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
<Action Name="" ID="{89B1491F-5BBF-46B7-B3C3-122BE0994F05}" ShortID="786767052">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="PlayerBreathing" ID="{FBFBD958-40DA-4065-86B0-B78EEE652398}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_playerBreathingMid" ID="{BB5B9CF3-4BC0-4C5C-B45A-D6A1CADD4178}">
<ChildrenList>
<Action Name="" ID="{EE2AE5F9-B9F4-400A-A6C0-4DB4301383B2}" ShortID="299101897">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="mid" ID="{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_playerBreathingHigh" ID="{9564390F-5F4D-4BEA-83DD-0D02C066AE4B}">
<ChildrenList>
<Action Name="" ID="{BE8AC529-4FF1-4C5A-A3FF-08086BFF26AE}" ShortID="649676823">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="high" ID="{9271FB30-5987-49D5-9CF3-4166D333B3C1}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_playerBreatingNormal" ID="{3B230691-B2AF-44B5-B5EC-18483E639FD7}">
<ChildrenList>
<Action Name="" ID="{3F5C0319-A4C4-45B2-922F-07B27B183862}" ShortID="139776598">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="normal" ID="{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
</ChildrenList>
</WorkUnit>
</Events>
</WwiseDocument>
+2 -2
View File
@@ -15,7 +15,7 @@
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/> <ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference> </Reference>
</ReferenceList> </ReferenceList>
</Action> </Action>
@@ -30,7 +30,7 @@
</PropertyList> </PropertyList>
<ReferenceList> <ReferenceList>
<Reference Name="Target"> <Reference Name="Target">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/> <ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference> </Reference>
</ReferenceList> </ReferenceList>
</Action> </Action>
+3
View File
@@ -6,6 +6,9 @@
<Property Name="Color" Type="int16" Value="17"/> <Property Name="Color" Type="int16" Value="17"/>
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
<ChildrenList>
<WorkUnit Name="Breathing" ID="{CCB58000-73AE-4F9D-9EAD-AB234DCCC931}" PersistMode="Reference"/>
</ChildrenList>
</WorkUnit> </WorkUnit>
</Events> </Events>
</WwiseDocument> </WwiseDocument>
@@ -7,7 +7,7 @@
<Property Name="OverrideColor" Type="bool" Value="True"/> <Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList> </PropertyList>
<ChildrenList> <ChildrenList>
<GameParameter Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}"> <GameParameter Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}">
<PropertyList> <PropertyList>
<Property Name="FilterTimeDown" Type="Real64" Value="0.3"/> <Property Name="FilterTimeDown" Type="Real64" Value="0.3"/>
<Property Name="FilterTimeUp" Type="Real64" Value="0.4"/> <Property Name="FilterTimeUp" Type="Real64" Value="0.4"/>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}" SchemaVersion="133">
<GameParameters>
<WorkUnit Name="GameOptionControl" ID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}" PersistMode="Standalone">
<ChildrenList>
<GameParameter Name="masterVolume_Rtpc" ID="{742BC6AD-AAFC-4527-8BC6-433A805CF272}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="sfxVolume_Rtpc" ID="{4A1F256D-CD79-46C8-BB6D-EF020970B7D8}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="ambVolume_Rtpc" ID="{95A69FD8-8069-48CF-B359-CCF30E5AE9BC}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="musicVolume_Rtpc" ID="{EC946309-B2CB-4826-93D5-49665C376247}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="voVolume_Rtpc" ID="{53AD30DA-6BF8-496D-BA9F-D8C3202A377D}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="uiVolume_Rtpc" ID="{1C17B59B-536F-4FB6-BB81-CF4732B1DF50}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
</ChildrenList>
</WorkUnit>
</GameParameters>
</WwiseDocument>
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{17D098D6-C253-44D2-B163-B5D068AD78C9}", "GUID": "{17D098D6-C253-44D2-B163-B5D068AD78C9}",
"Language": "SFX", "Language": "SFX",
"Hash": "{3AA0DFB4-E983-32F9-BD3D-F079064A356D}", "Hash": "{5189C85A-CD09-1490-621C-8BB88DA7E797}",
"ObjectPath": "Play_Amb_Bodies_Placeholder", "ObjectPath": "Play_Amb_Bodies_Placeholder",
"ShortName": "Play_Amb_Bodies_Placeholder", "ShortName": "Play_Amb_Bodies_Placeholder",
"Path": "Event/Play_Amb_Bodies_Placeholder.bnk", "Path": "Event/Play_Amb_Bodies_Placeholder.bnk",
@@ -42,6 +42,6 @@
] ]
} }
], ],
"FileHash": "{ADF67D97-7301-45B1-1E16-3744CE2A3822}" "FileHash": "{1FC44A9D-E849-46D7-CEAE-658966F0CC69}"
} }
} }
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{214715BE-A008-400C-A37F-E555233D3C47}", "GUID": "{214715BE-A008-400C-A37F-E555233D3C47}",
"Language": "SFX", "Language": "SFX",
"Hash": "{25FB6BE4-4521-B2E2-A5B1-93C0963438E8}", "Hash": "{ABBF736A-46E5-8764-9376-670E71916D37}",
"ObjectPath": "Play_Amb_House_Placeholder", "ObjectPath": "Play_Amb_House_Placeholder",
"ShortName": "Play_Amb_House_Placeholder", "ShortName": "Play_Amb_House_Placeholder",
"Path": "Event/Play_Amb_House_Placeholder.bnk", "Path": "Event/Play_Amb_House_Placeholder.bnk",
@@ -42,6 +42,6 @@
] ]
} }
], ],
"FileHash": "{84D288DB-3860-94E2-A4B6-6AA8A7BEA5DF}" "FileHash": "{C2E12969-7FC8-E013-628D-EB279BA9ED26}"
} }
} }
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{49E4E431-73D6-4E3D-932D-D98EC2AB22E2}", "GUID": "{49E4E431-73D6-4E3D-932D-D98EC2AB22E2}",
"Language": "SFX", "Language": "SFX",
"Hash": "{5C9EF86D-D660-2B6C-A3D2-6C14EF0756DB}", "Hash": "{F5DBDC64-9E3C-3F56-D1D6-BAD2207FF8FE}",
"ObjectPath": "Play_Amb_Sam_Placeholder", "ObjectPath": "Play_Amb_Sam_Placeholder",
"ShortName": "Play_Amb_Sam_Placeholder", "ShortName": "Play_Amb_Sam_Placeholder",
"Path": "Event/Play_Amb_Sam_Placeholder.bnk", "Path": "Event/Play_Amb_Sam_Placeholder.bnk",
@@ -42,6 +42,6 @@
] ]
} }
], ],
"FileHash": "{841EA569-DE21-5A82-AEAE-CDF3040ED9A3}" "FileHash": "{3449EDC2-95C9-E47F-2776-C805D3695104}"
} }
} }
@@ -6,14 +6,14 @@
"SoundBankVersion": "172", "SoundBankVersion": "172",
"SoundBanks": [ "SoundBanks": [
{ {
"Id": "2236081422", "Id": "2687619836",
"Type": "Event", "Type": "Event",
"GUID": "{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}", "GUID": "{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}",
"Language": "SFX", "Language": "SFX",
"Hash": "{31BCC01F-C568-0416-92B8-C1721442A4FF}", "Hash": "{A29ACD2C-A9E0-A41B-ADEE-B36E85078B4C}",
"ObjectPath": "Play_Amb_Scarecrowr_Placeholder", "ObjectPath": "Play_Amb_Scarecrow_Placeholder",
"ShortName": "Play_Amb_Scarecrowr_Placeholder", "ShortName": "Play_Amb_Scarecrow_Placeholder",
"Path": "Event/Play_Amb_Scarecrowr_Placeholder.bnk", "Path": "Event/Play_Amb_Scarecrow_Placeholder.bnk",
"Media": [ "Media": [
{ {
"Id": "412509893", "Id": "412509893",
@@ -27,9 +27,9 @@
], ],
"Events": [ "Events": [
{ {
"Id": "2236081422", "Id": "2687619836",
"Name": "Play_Amb_Scarecrowr_Placeholder", "Name": "Play_Amb_Scarecrow_Placeholder",
"ObjectPath": "\\Events\\AMB\\AMB\\Placeholders\\Play_Amb_Scarecrowr_Placeholder", "ObjectPath": "\\Events\\AMB\\AMB\\Placeholders\\Play_Amb_Scarecrow_Placeholder",
"GUID": "{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}", "GUID": "{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}",
"Color": "15", "Color": "15",
"DurationType": "Infinite", "DurationType": "Infinite",
@@ -42,6 +42,6 @@
] ]
} }
], ],
"FileHash": "{08D3A0E7-B167-07FB-526E-76A3008EF2BC}" "FileHash": "{AFAD9662-58F2-38CC-7618-BCB349EC7CA9}"
} }
} }
@@ -0,0 +1,3 @@
Event ID Name Wwise Object Path Notes
2687619836 Play_Amb_Scarecrow_Placeholder \AMB\AMB\Placeholders\Play_Amb_Scarecrow_Placeholder
@@ -1,3 +0,0 @@
Event ID Name Wwise Object Path Notes
2236081422 Play_Amb_Scarecrowr_Placeholder \AMB\AMB\Placeholders\Play_Amb_Scarecrowr_Placeholder
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{B5EC1C98-0914-455D-8799-5E219FF0CC8E}", "GUID": "{B5EC1C98-0914-455D-8799-5E219FF0CC8E}",
"Language": "SFX", "Language": "SFX",
"Hash": "{BCCCC8BC-2A75-FE50-1C7D-A8D9C48B0B70}", "Hash": "{F1CB77B9-7D35-C724-21D7-C8711BC266CC}",
"ObjectPath": "Play_Amb_Shrine_Placeholder", "ObjectPath": "Play_Amb_Shrine_Placeholder",
"ShortName": "Play_Amb_Shrine_Placeholder", "ShortName": "Play_Amb_Shrine_Placeholder",
"Path": "Event/Play_Amb_Shrine_Placeholder.bnk", "Path": "Event/Play_Amb_Shrine_Placeholder.bnk",
@@ -42,6 +42,6 @@
] ]
} }
], ],
"FileHash": "{58E51655-D238-C8E9-A1FF-2F712E813B05}" "FileHash": "{3815425D-F3B2-1C90-8F0D-879D9E1A794D}"
} }
} }
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{A55AF67E-CA6D-47DA-B89A-E233842CF5AB}", "GUID": "{A55AF67E-CA6D-47DA-B89A-E233842CF5AB}",
"Language": "SFX", "Language": "SFX",
"Hash": "{78015C05-20CA-0C24-B38E-213FE467294B}", "Hash": "{EDD482C7-3A34-BD86-4788-1BF63275BBEA}",
"ObjectPath": "Play_Amb_Staircase_Placeholder", "ObjectPath": "Play_Amb_Staircase_Placeholder",
"ShortName": "Play_Amb_Staircase_Placeholder", "ShortName": "Play_Amb_Staircase_Placeholder",
"Path": "Event/Play_Amb_Staircase_Placeholder.bnk", "Path": "Event/Play_Amb_Staircase_Placeholder.bnk",
@@ -42,6 +42,6 @@
] ]
} }
], ],
"FileHash": "{57EAA40F-7CDB-F7B3-A628-B9E8F0181D63}" "FileHash": "{D8687A5C-6028-67EA-E775-3BA64051D555}"
} }
} }
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{94838A6F-B650-4552-9DB1-75C89EC3B61B}", "GUID": "{94838A6F-B650-4552-9DB1-75C89EC3B61B}",
"Language": "SFX", "Language": "SFX",
"Hash": "{F2471746-F1BE-079E-3962-BCB9D4955AED}", "Hash": "{D98E5590-B24E-E1A8-8B09-3EF00ABB166E}",
"ObjectPath": "Play_Amb_Theater_Placeholder", "ObjectPath": "Play_Amb_Theater_Placeholder",
"ShortName": "Play_Amb_Theater_Placeholder", "ShortName": "Play_Amb_Theater_Placeholder",
"Path": "Event/Play_Amb_Theater_Placeholder.bnk", "Path": "Event/Play_Amb_Theater_Placeholder.bnk",
@@ -43,6 +43,6 @@
] ]
} }
], ],
"FileHash": "{7C57DDB7-76EA-E0F7-521A-B19C4EE0CF88}" "FileHash": "{4153E11A-FF88-3E63-B9D9-EC8F67D64F01}"
} }
} }
@@ -0,0 +1,164 @@
{
"SoundBanksInfo": {
"Platform": "Mac",
"BasePlatform": "Mac",
"SchemaVersion": "16",
"SoundBankVersion": "172",
"SoundBanks": [
{
"Id": "3953003981",
"Type": "Event",
"GUID": "{1A7DAC57-1CC3-4A60-B4AE-8AD0B25FC021}",
"Language": "SFX",
"Hash": "{4E163E8F-CCE6-4BCD-B4CA-AF688C0E80BB}",
"ObjectPath": "Play_playerBreathing",
"ShortName": "Play_playerBreathing",
"Path": "Event/Play_playerBreathing.bnk",
"Media": [
{
"Id": "382741114",
"Language": "SFX",
"Streaming": "false",
"Location": "Loose",
"ShortName": "Mid_Respiration.wav",
"Path": "Media/382741114.wem",
"CachePath": "09/{09B8F059-8CD9-7304-3AF9-7EC06172C7B9}.wem"
},
{
"Id": "580508774",
"Language": "SFX",
"Streaming": "false",
"Location": "Loose",
"ShortName": "High_Respiration.wav",
"Path": "Media/580508774.wem",
"CachePath": "77/{7797D05D-E656-1FE0-DD1F-C87F61E9E860}.wem"
},
{
"Id": "907945620",
"Language": "SFX",
"Streaming": "false",
"Location": "Loose",
"ShortName": "MidtoNormal_Respiration.wav",
"Path": "Media/907945620.wem",
"CachePath": "26/{26BDA94D-F962-4921-9A04-5632A0275BDB}.wem"
},
{
"Id": "914337066",
"Language": "SFX",
"Streaming": "false",
"Location": "Loose",
"ShortName": "HightoMid_Respiration.wav",
"Path": "Media/914337066.wem",
"CachePath": "BB/{BB71DD8D-5902-7432-F7AD-8D3EFB5B5A8B}.wem"
},
{
"Id": "933687310",
"Language": "SFX",
"Streaming": "false",
"Location": "Loose",
"ShortName": "Normal_Respiration.wav",
"Path": "Media/933687310.wem",
"CachePath": "1B/{1BDD14F5-C604-FE6A-592D-38E380D0DD08}.wem"
}
],
"Events": [
{
"Id": "3953003981",
"Name": "Play_playerBreathing",
"ObjectPath": "\\Events\\VO\\Breathing\\Play_playerBreathing",
"GUID": "{1A7DAC57-1CC3-4A60-B4AE-8AD0B25FC021}",
"Color": "17",
"DurationType": "Infinite",
"MediaRefs": [
{
"Id": "907945620"
},
{
"Id": "914337066"
}
],
"SwitchContainers": [
{
"SwitchValue": {
"GroupType": "Switch",
"GroupId": "2935399792",
"Id": "3550808449",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
},
"MediaRefs": [
{
"Id": "580508774"
}
]
},
{
"SwitchValue": {
"GroupType": "Switch",
"GroupId": "2935399792",
"Id": "1182670505",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
},
"MediaRefs": [
{
"Id": "382741114"
}
]
},
{
"SwitchValue": {
"GroupType": "Switch",
"GroupId": "2935399792",
"Id": "1160234136",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
},
"MediaRefs": [
{
"Id": "933687310"
}
]
}
],
"ActionSetSwitch": [
{
"GroupId": "2935399792",
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
}
]
}
],
"SwitchGroups": [
{
"Id": "2935399792",
"Name": "playerBreath",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath",
"GUID": "{E988CDE5-BA21-4B57-AD69-3E1BB0FC2E1D}",
"Switches": [
{
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
},
{
"Id": "1182670505",
"Name": "mid",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\mid",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
},
{
"Id": "3550808449",
"Name": "high",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\high",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
}
]
}
]
}
],
"FileHash": "{006E773D-D958-367A-1DB8-593867AF3742}"
}
}
@@ -0,0 +1,11 @@
Event ID Name Wwise Object Path Notes
3953003981 Play_playerBreathing \VO\Breathing\Play_playerBreathing
Switch Group ID Name Wwise Object Path Notes
2935399792 playerBreath \Player\Breath\playerBreath
Switch ID Name Switch Group Notes
1160234136 normal playerBreath
1182670505 mid playerBreath
3550808449 high playerBreath
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{CA01D78F-151E-46B3-8B01-209B21D1DCAF}", "GUID": "{CA01D78F-151E-46B3-8B01-209B21D1DCAF}",
"Language": "SFX", "Language": "SFX",
"Hash": "{1874F2ED-EBD4-923F-25CD-1EE50CFFB71B}", "Hash": "{FBA49F52-6567-2AC5-BB75-CE468EC6D696}",
"ObjectPath": "Play_playerFootsteps", "ObjectPath": "Play_playerFootsteps",
"ShortName": "Play_playerFootsteps", "ShortName": "Play_playerFootsteps",
"Path": "Event/Play_playerFootsteps.bnk", "Path": "Event/Play_playerFootsteps.bnk",
@@ -451,6 +451,6 @@
] ]
} }
], ],
"FileHash": "{BAED4644-1F18-FCDD-0758-C7806531DB81}" "FileHash": "{202A4CA7-A4D4-5FAA-271B-377C53C56FBA}"
} }
} }
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{273CF8A9-FC2D-402B-B85A-B1FAD8854FF2}", "GUID": "{273CF8A9-FC2D-402B-B85A-B1FAD8854FF2}",
"Language": "SFX", "Language": "SFX",
"Hash": "{9CBC7689-0A3A-7651-705E-43A9254BBC41}", "Hash": "{661866BB-E0F9-39E0-D7B3-1A031256C5F2}",
"ObjectPath": "Set_VolumeTransitionLoad", "ObjectPath": "Set_VolumeTransitionLoad",
"ShortName": "Set_VolumeTransitionLoad", "ShortName": "Set_VolumeTransitionLoad",
"Path": "Event/Set_VolumeTransitionLoad.bnk", "Path": "Event/Set_VolumeTransitionLoad.bnk",
@@ -29,6 +29,6 @@
] ]
} }
], ],
"FileHash": "{CF807E14-42E8-A0FB-2A6A-439158D4893D}" "FileHash": "{D3311F71-EB85-042A-A1E0-C20F702452BA}"
} }
} }
@@ -10,7 +10,7 @@
"Type": "Event", "Type": "Event",
"GUID": "{DFF0F161-E10E-4B01-AF3C-353BF58C30C7}", "GUID": "{DFF0F161-E10E-4B01-AF3C-353BF58C30C7}",
"Language": "SFX", "Language": "SFX",
"Hash": "{DEF099FB-9624-F8D3-CB83-BA7689F4F033}", "Hash": "{21C44B5A-3F85-FB21-349A-348C775FF135}",
"ObjectPath": "Set_VolumeTransitionUnload", "ObjectPath": "Set_VolumeTransitionUnload",
"ShortName": "Set_VolumeTransitionUnload", "ShortName": "Set_VolumeTransitionUnload",
"Path": "Event/Set_VolumeTransitionUnload.bnk", "Path": "Event/Set_VolumeTransitionUnload.bnk",
@@ -29,6 +29,6 @@
] ]
} }
], ],
"FileHash": "{E77F926D-1A23-C888-973F-657B309770CC}" "FileHash": "{FD6AAEBF-994D-6818-5308-65CCE7874480}"
} }
} }
@@ -0,0 +1,71 @@
{
"SoundBanksInfo": {
"Platform": "Mac",
"BasePlatform": "Mac",
"SchemaVersion": "16",
"SoundBankVersion": "172",
"SoundBanks": [
{
"Id": "8936433",
"Type": "Event",
"GUID": "{9564390F-5F4D-4BEA-83DD-0D02C066AE4B}",
"Language": "SFX",
"Hash": "{A353116A-7A17-1D52-478C-B4F33C9518DD}",
"ObjectPath": "Set_playerBreathingHigh",
"ShortName": "Set_playerBreathingHigh",
"Path": "Event/Set_playerBreathingHigh.bnk",
"Events": [
{
"Id": "8936433",
"Name": "Set_playerBreathingHigh",
"ObjectPath": "\\Events\\VO\\Breathing\\Set_playerBreathingHigh",
"GUID": "{9564390F-5F4D-4BEA-83DD-0D02C066AE4B}",
"Color": "17",
"MaxAttenuation": "0",
"DurationType": "OneShot",
"DurationMin": "0",
"DurationMax": "0",
"ActionSetSwitch": [
{
"GroupId": "2935399792",
"Id": "3550808449",
"Name": "high",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\high",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
}
]
}
],
"SwitchGroups": [
{
"Id": "2935399792",
"Name": "playerBreath",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath",
"GUID": "{E988CDE5-BA21-4B57-AD69-3E1BB0FC2E1D}",
"Switches": [
{
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
},
{
"Id": "1182670505",
"Name": "mid",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\mid",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
},
{
"Id": "3550808449",
"Name": "high",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\high",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
}
]
}
]
}
],
"FileHash": "{06263C5C-99F7-6C0D-FCE2-BAAAF2274524}"
}
}
@@ -0,0 +1,3 @@
Event ID Name Wwise Object Path Notes
8936433 Set_playerBreathingHigh \VO\Breathing\Set_playerBreathingHigh
@@ -0,0 +1,71 @@
{
"SoundBanksInfo": {
"Platform": "Mac",
"BasePlatform": "Mac",
"SchemaVersion": "16",
"SoundBankVersion": "172",
"SoundBanks": [
{
"Id": "219370617",
"Type": "Event",
"GUID": "{BB5B9CF3-4BC0-4C5C-B45A-D6A1CADD4178}",
"Language": "SFX",
"Hash": "{2157BDF1-C68B-78B3-BF03-3668FCE1AD86}",
"ObjectPath": "Set_playerBreathingMid",
"ShortName": "Set_playerBreathingMid",
"Path": "Event/Set_playerBreathingMid.bnk",
"Events": [
{
"Id": "219370617",
"Name": "Set_playerBreathingMid",
"ObjectPath": "\\Events\\VO\\Breathing\\Set_playerBreathingMid",
"GUID": "{BB5B9CF3-4BC0-4C5C-B45A-D6A1CADD4178}",
"Color": "17",
"MaxAttenuation": "0",
"DurationType": "OneShot",
"DurationMin": "0",
"DurationMax": "0",
"ActionSetSwitch": [
{
"GroupId": "2935399792",
"Id": "1182670505",
"Name": "mid",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\mid",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
}
]
}
],
"SwitchGroups": [
{
"Id": "2935399792",
"Name": "playerBreath",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath",
"GUID": "{E988CDE5-BA21-4B57-AD69-3E1BB0FC2E1D}",
"Switches": [
{
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
},
{
"Id": "1182670505",
"Name": "mid",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\mid",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
},
{
"Id": "3550808449",
"Name": "high",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\high",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
}
]
}
]
}
],
"FileHash": "{E14A091B-1A61-FF93-329A-6D679D290C2B}"
}
}
@@ -0,0 +1,3 @@
Event ID Name Wwise Object Path Notes
219370617 Set_playerBreathingMid \VO\Breathing\Set_playerBreathingMid
@@ -0,0 +1,71 @@
{
"SoundBanksInfo": {
"Platform": "Mac",
"BasePlatform": "Mac",
"SchemaVersion": "16",
"SoundBankVersion": "172",
"SoundBanks": [
{
"Id": "1143427510",
"Type": "Event",
"GUID": "{3B230691-B2AF-44B5-B5EC-18483E639FD7}",
"Language": "SFX",
"Hash": "{33277FF4-2B9D-ABEE-4575-157689BA7428}",
"ObjectPath": "Set_playerBreatingNormal",
"ShortName": "Set_playerBreatingNormal",
"Path": "Event/Set_playerBreatingNormal.bnk",
"Events": [
{
"Id": "1143427510",
"Name": "Set_playerBreatingNormal",
"ObjectPath": "\\Events\\VO\\Breathing\\Set_playerBreatingNormal",
"GUID": "{3B230691-B2AF-44B5-B5EC-18483E639FD7}",
"Color": "17",
"MaxAttenuation": "0",
"DurationType": "OneShot",
"DurationMin": "0",
"DurationMax": "0",
"ActionSetSwitch": [
{
"GroupId": "2935399792",
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
}
]
}
],
"SwitchGroups": [
{
"Id": "2935399792",
"Name": "playerBreath",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath",
"GUID": "{E988CDE5-BA21-4B57-AD69-3E1BB0FC2E1D}",
"Switches": [
{
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
},
{
"Id": "1182670505",
"Name": "mid",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\mid",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
},
{
"Id": "3550808449",
"Name": "high",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\high",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
}
]
}
]
}
],
"FileHash": "{7664B86A-2822-0A5A-62ED-0FE8A3D6BC00}"
}
}
@@ -0,0 +1,3 @@
Event ID Name Wwise Object Path Notes
1143427510 Set_playerBreatingNormal \VO\Breathing\Set_playerBreatingNormal
@@ -10,7 +10,7 @@
"Type": "User", "Type": "User",
"GUID": "{701ECBBD-9C7B-4030-8CDB-749EE5D1C7B9}", "GUID": "{701ECBBD-9C7B-4030-8CDB-749EE5D1C7B9}",
"Language": "SFX", "Language": "SFX",
"Hash": "{C9F4ED48-314E-B6C3-9AE8-75B82AB726A9}", "Hash": "{3885A855-4ADD-B22E-57FB-A8B5800AA13F}",
"ObjectPath": "Init", "ObjectPath": "Init",
"ShortName": "Init", "ShortName": "Init",
"Path": "Init.bnk", "Path": "Init.bnk",
@@ -150,6 +150,13 @@
"GUID": "{44BD1936-2EAA-4A2E-B684-3288EDE34BD8}", "GUID": "{44BD1936-2EAA-4A2E-B684-3288EDE34BD8}",
"Color": "23" "Color": "23"
}, },
{
"Id": "1534528548",
"Name": "VO",
"ObjectPath": "\\Busses\\Default Work Unit\\Main Audio Bus\\MAIN\\VO",
"GUID": "{5BCEE44E-FD6C-4C43-9F99-3CAB77D2E22A}",
"Color": "16"
},
{ {
"Id": "1551306167", "Id": "1551306167",
"Name": "UI", "Name": "UI",
@@ -328,13 +335,6 @@
"GUID": "{A423F918-02FA-4F02-9F94-D9D98251B22F}", "GUID": "{A423F918-02FA-4F02-9F94-D9D98251B22F}",
"Color": "26" "Color": "26"
}, },
{
"Id": "689851541",
"Name": "GameControl_Audio",
"ObjectPath": "\\Game Parameters\\GameControl\\GameControl_Audio",
"GUID": "{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}",
"Color": "6"
},
{ {
"Id": "2869055261", "Id": "2869055261",
"Name": "staircaseTransition_Rtpc", "Name": "staircaseTransition_Rtpc",
@@ -342,12 +342,55 @@
"GUID": "{42A3CD1A-C12D-4317-A81A-4A8946C4E920}", "GUID": "{42A3CD1A-C12D-4317-A81A-4A8946C4E920}",
"Color": "26" "Color": "26"
}, },
{
"Id": "2882938550",
"Name": "musicVolume_Rtpc",
"ObjectPath": "\\Game Parameters\\GameOptionControl\\musicVolume_Rtpc",
"GUID": "{EC946309-B2CB-4826-93D5-49665C376247}"
},
{
"Id": "3114915265",
"Name": "uiVolume_Rtpc",
"ObjectPath": "\\Game Parameters\\GameOptionControl\\uiVolume_Rtpc",
"GUID": "{1C17B59B-536F-4FB6-BB81-CF4732B1DF50}"
},
{
"Id": "3262963804",
"Name": "voVolume_Rtpc",
"ObjectPath": "\\Game Parameters\\GameOptionControl\\voVolume_Rtpc",
"GUID": "{53AD30DA-6BF8-496D-BA9F-D8C3202A377D}"
},
{
"Id": "3365512110",
"Name": "sfxVolume_Rtpc",
"ObjectPath": "\\Game Parameters\\GameOptionControl\\sfxVolume_Rtpc",
"GUID": "{4A1F256D-CD79-46C8-BB6D-EF020970B7D8}"
},
{ {
"Id": "3789916451", "Id": "3789916451",
"Name": "pianoProximity_Rtpc", "Name": "pianoProximity_Rtpc",
"ObjectPath": "\\Game Parameters\\Music\\Demo\\pianoProximity_Rtpc", "ObjectPath": "\\Game Parameters\\Music\\Demo\\pianoProximity_Rtpc",
"GUID": "{CA91714E-37E8-41FB-8FE8-D7AB24E265C3}", "GUID": "{CA91714E-37E8-41FB-8FE8-D7AB24E265C3}",
"Color": "26" "Color": "26"
},
{
"Id": "3952192762",
"Name": "gamecontrolAudio_Rtpc",
"ObjectPath": "\\Game Parameters\\GameControl\\gamecontrolAudio_Rtpc",
"GUID": "{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}",
"Color": "6"
},
{
"Id": "4126083121",
"Name": "masterVolume_Rtpc",
"ObjectPath": "\\Game Parameters\\GameOptionControl\\masterVolume_Rtpc",
"GUID": "{742BC6AD-AAFC-4527-8BC6-433A805CF272}"
},
{
"Id": "4132674305",
"Name": "ambVolume_Rtpc",
"ObjectPath": "\\Game Parameters\\GameOptionControl\\ambVolume_Rtpc",
"GUID": "{95A69FD8-8069-48CF-B359-CCF30E5AE9BC}"
} }
], ],
"StateGroups": [ "StateGroups": [
@@ -452,10 +495,36 @@
"GUID": "{022E15A9-DB2C-45F3-8D60-42B5972AD986}" "GUID": "{022E15A9-DB2C-45F3-8D60-42B5972AD986}"
} }
] ]
},
{
"Id": "2935399792",
"Name": "playerBreath",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath",
"GUID": "{E988CDE5-BA21-4B57-AD69-3E1BB0FC2E1D}",
"Switches": [
{
"Id": "1160234136",
"Name": "normal",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\normal",
"GUID": "{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}"
},
{
"Id": "1182670505",
"Name": "mid",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\mid",
"GUID": "{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}"
},
{
"Id": "3550808449",
"Name": "high",
"ObjectPath": "\\Switches\\Player\\Breath\\playerBreath\\high",
"GUID": "{9271FB30-5987-49D5-9CF3-4166D333B3C1}"
}
]
} }
] ]
} }
], ],
"FileHash": "{47DC6EB9-1E34-B40E-4F82-42377498C844}" "FileHash": "{4E242B94-CEB2-EE36-34CE-3BC5668120D6}"
} }
} }
@@ -13,7 +13,13 @@ State ID Name State Group Notes
1125500713 Intro liminalSequence 1125500713 Intro liminalSequence
Game Parameter ID Name Wwise Object Path Notes Game Parameter ID Name Wwise Object Path Notes
689851541 GameControl_Audio \GameControl\GameControl_Audio 2882938550 musicVolume_Rtpc \GameOptionControl\musicVolume_Rtpc
3114915265 uiVolume_Rtpc \GameOptionControl\uiVolume_Rtpc
3262963804 voVolume_Rtpc \GameOptionControl\voVolume_Rtpc
3365512110 sfxVolume_Rtpc \GameOptionControl\sfxVolume_Rtpc
3952192762 gamecontrolAudio_Rtpc \GameControl\gamecontrolAudio_Rtpc
4126083121 masterVolume_Rtpc \GameOptionControl\masterVolume_Rtpc
4132674305 ambVolume_Rtpc \GameOptionControl\ambVolume_Rtpc
Audio Bus ID Name Wwise Object Path Notes Audio Bus ID Name Wwise Object Path Notes
52442795 BINAURAL \Default Work Unit\Main Audio Bus\MAIN\BINAURAL 52442795 BINAURAL \Default Work Unit\Main Audio Bus\MAIN\BINAURAL
@@ -24,6 +30,7 @@ Audio Bus ID Name Wwise Object Path Notes
1069431850 PLAYER \Default Work Unit\Main Audio Bus\MAIN\SFX_GameControl\SFX\PLAYER 1069431850 PLAYER \Default Work Unit\Main Audio Bus\MAIN\SFX_GameControl\SFX\PLAYER
1117531639 AMB \Default Work Unit\Main Audio Bus\MAIN\AMB_GameControl\AMB 1117531639 AMB \Default Work Unit\Main Audio Bus\MAIN\AMB_GameControl\AMB
1487684058 SFX_GameControl \Default Work Unit\Main Audio Bus\MAIN\SFX_GameControl 1487684058 SFX_GameControl \Default Work Unit\Main Audio Bus\MAIN\SFX_GameControl
1534528548 VO \Default Work Unit\Main Audio Bus\MAIN\VO
1551306167 UI \Default Work Unit\Main Audio Bus\MAIN\UI 1551306167 UI \Default Work Unit\Main Audio Bus\MAIN\UI
1842718300 Demo \Default Work Unit\Main Audio Bus\MAIN\MUSIC_GameControl\MUSIC\Demo 1842718300 Demo \Default Work Unit\Main Audio Bus\MAIN\MUSIC_GameControl\MUSIC\Demo
2246998526 Main Audio Bus \Default Work Unit\Main Audio Bus 2246998526 Main Audio Bus \Default Work Unit\Main Audio Bus

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