wip : added placeholder ambience + control bus for scene load/unload in Wwise
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<?xml version="1.0" encoding="utf-8"?>
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<WwiseDocument Type="WorkUnit" ID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}" SchemaVersion="133">
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<GameParameters>
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<WorkUnit Name="GameControl" ID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}" PersistMode="Standalone">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="6"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<GameParameter Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}">
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<PropertyList>
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<Property Name="FilterTimeDown" Type="Real64" Value="0.3"/>
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<Property Name="FilterTimeUp" Type="Real64" Value="0.4"/>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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<Property Name="RTPCRamping" Type="int16" Value="2"/>
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<Property Name="SlewRateDown" Type="Real64" Value="200"/>
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<Property Name="SlewRateUp" Type="Real64" Value="150"/>
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</PropertyList>
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</GameParameter>
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</ChildrenList>
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</WorkUnit>
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</GameParameters>
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</WwiseDocument>
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