wip : added placeholder ambience + control bus for scene load/unload in Wwise
This commit is contained in:
@@ -21,67 +21,6 @@
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="AMB" ID="{1F6FDFD1-9D90-454C-805E-9D1C6F924E60}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="15"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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</Bus>
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<Bus Name="SFX" ID="{9C0547B7-3AFB-4D4E-9596-ECC5232513DA}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="23"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="PLAYER" ID="{47323D9A-EE14-4806-A791-A5E8F3FAC4DB}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>16641</Value>
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</ValueList>
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</Property>
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</PropertyList>
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</Bus>
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<Bus Name="SFX MONO" ID="{A9BA4E6F-7E61-47D7-8F77-23775C1A0FA8}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>16641</Value>
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</ValueList>
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</Property>
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</PropertyList>
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</Bus>
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</ChildrenList>
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</Bus>
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<Bus Name="MUSIC" ID="{DACF66F2-AAE2-4D0D-808F-EE4EE1B3F760}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>12546</Value>
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</ValueList>
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</Property>
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<Property Name="BusVolume" Type="Real64">
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<ValueList>
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<Value>-4</Value>
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</ValueList>
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</Property>
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<Property Name="Color" Type="int16" Value="26"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="Demo" ID="{4AC17EC2-032F-4BA0-8F96-06A0482554F3}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{605A807F-71DA-4338-9DCB-D3D61A209615}" ShortID="665104322">
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<PropertyList>
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<Property Name="Bypass" Type="bool" Value="True"/>
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</PropertyList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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</Bus>
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<Bus Name="UI" ID="{8D84C836-FB26-4544-BD49-6659024EF3F4}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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@@ -151,8 +90,263 @@
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</AuxBus>
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</ChildrenList>
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</Bus>
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<Bus Name="AUX_Reverb" ID="{8B1406BF-F903-4F50-AFE5-A7566D64DDF2}">
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<ChildrenList>
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<AuxBus Name="Theater" ID="{8D392A35-1B16-4AC8-84CC-67C75F696BFA}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{842354AA-1FD6-4275-9D1B-E5BF91E76FD5}" ShortID="182192425">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Medium" ID="{AEB3F175-958B-45F2-A4C2-3FBD4F456568}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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<AuxBus Name="Staircase" ID="{53FA1177-9990-46AB-BE12-F71C7AAB7224}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{40B281CD-2356-43A4-9305-1E44B960C75A}" ShortID="393296586">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Holy" ID="{CC7B8638-C670-4AD5-B3FB-331EA81037F6}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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<AuxBus Name="Shrine" ID="{16227FDF-2CE5-4854-BF03-45B480915A36}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{E3DDC281-59DB-44C6-ABF9-BAF3B282695F}" ShortID="921695893">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Have_U_Ever_Been_Outside" ID="{FE29AE8D-FD86-4652-A95D-68D32F5760EC}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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<AuxBus Name="House" ID="{F216FFB9-8CED-43C9-8910-73C41EB638E6}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{E23BDB34-C1BF-493A-9D01-AA762A45789B}" ShortID="537338769">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Inside_Your_Head" ID="{AE2D0AE1-8963-400A-AA4A-52A7A6397F89}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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<AuxBus Name="Bodies" ID="{1733F3C8-7539-4F5C-8B6A-E26B07EE1C63}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{BC355912-8E49-414E-B0B1-CBAD892A8C78}" ShortID="955854538">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Have_U_Ever_Been_Outside" ID="{FE29AE8D-FD86-4652-A95D-68D32F5760EC}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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<AuxBus Name="Sam" ID="{E0BEDD51-1E05-4CEC-9012-10CB9759CFDB}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{1A28962A-9176-4E12-9EFC-5247254973C4}" ShortID="662518883">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Space_Dreaming" ID="{4FF7C4B2-37B0-4DFF-8E8A-1420102AE2DD}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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<AuxBus Name="Scarecrow" ID="{62E6B65B-D49F-4F3A-B0E8-7A66A39A8C33}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{817A95E6-D15B-4780-93BA-1B5637637E2A}" ShortID="924395959">
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<ReferenceList>
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<Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<ObjectRef Name="Have_U_Ever_Been_Outside" ID="{FE29AE8D-FD86-4652-A95D-68D32F5760EC}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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</ChildrenList>
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</Bus>
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</ChildrenList>
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</Bus>
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<Bus Name="AMB_GameControl" ID="{4FA0D54D-8733-41BE-B94C-E3B60B6F8706}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="15"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="AMB" ID="{1F6FDFD1-9D90-454C-805E-9D1C6F924E60}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="15"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{D4A11DF8-BDC2-4F24-B0AB-13BBFE1CAB18}" ShortID="989036799">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{5EEEB48C-A0D1-4030-865E-C6530722CC27}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>0.04812</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>0.366300366300365</XPos>
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<YPos>0.0479432489069412</YPos>
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<Flags>0</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>-200</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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<Bus Name="MUSIC_GameControl" ID="{C86C0162-6549-477B-A9FC-C48279783F98}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="26"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="MUSIC" ID="{DACF66F2-AAE2-4D0D-808F-EE4EE1B3F760}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>12546</Value>
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</ValueList>
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</Property>
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<Property Name="BusVolume" Type="Real64">
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<ValueList>
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<Value>-4</Value>
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</ValueList>
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</Property>
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<Property Name="Color" Type="int16" Value="26"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="Demo" ID="{4AC17EC2-032F-4BA0-8F96-06A0482554F3}">
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{605A807F-71DA-4338-9DCB-D3D61A209615}" ShortID="665104322">
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<PropertyList>
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<Property Name="Bypass" Type="bool" Value="True"/>
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</PropertyList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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</Bus>
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</ChildrenList>
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</Bus>
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<Bus Name="SFX_GameControl" ID="{44BD1936-2EAA-4A2E-B684-3288EDE34BD8}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="23"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="SFX" ID="{9C0547B7-3AFB-4D4E-9596-ECC5232513DA}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="23"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="PLAYER" ID="{47323D9A-EE14-4806-A791-A5E8F3FAC4DB}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>16641</Value>
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</ValueList>
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</Property>
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</PropertyList>
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</Bus>
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<Bus Name="SFX MONO" ID="{A9BA4E6F-7E61-47D7-8F77-23775C1A0FA8}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>16641</Value>
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</ValueList>
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</Property>
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</PropertyList>
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</Bus>
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</ChildrenList>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{BA4A4E31-3436-45A7-9871-027074B560E4}" ShortID="186256684">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{25F23DF8-6D10-4E23-B98A-1FDDE277A21A}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-0</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>-200</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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</Bus>
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</ChildrenList>
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Reference in New Issue
Block a user