fix: HouseOfLeaves sand setup
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@@ -201,7 +201,7 @@ MeshRenderer:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 300277218}
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m_Enabled: 0
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m_Enabled: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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@@ -261,7 +261,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 40, y: 40, z: 40}
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m_LocalScale: {x: 0.5251041, y: 40, z: 13.3708}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1920554116}
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@@ -324,9 +324,9 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 412733324}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 6.9868, y: -0, z: 19.0302}
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m_LocalScale: {x: 0.8365, y: 1, z: 1.526204}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -0.1, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 917697129}
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@@ -943,7 +943,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: -7907523562308333758, guid: bc77fc4360cf7554d882153c57d02f91, type: 3}
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propertyPath: m_LocalPosition.z
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value: 10.5671
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -7605571332984283666, guid: bc77fc4360cf7554d882153c57d02f91, type: 3}
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propertyPath: m_IsActive
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@@ -1014,7 +1014,7 @@ MonoBehaviour:
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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m_CallState: 2
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m_CallState: 0
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_onTriggerDelayed:
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m_PersistentCalls:
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m_Calls:
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