fix: HouseOfLeaves sand setup

This commit is contained in:
Alexandre Coirier
2026-06-03 01:15:15 +02:00
parent c0f7f805f3
commit adb1512ab3
6 changed files with 425 additions and 30 deletions
+6 -6
View File
@@ -201,7 +201,7 @@ MeshRenderer:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 300277218}
m_Enabled: 0
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -261,7 +261,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 40, y: 40, z: 40}
m_LocalScale: {x: 0.5251041, y: 40, z: 13.3708}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1920554116}
@@ -324,9 +324,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 412733324}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6.9868, y: -0, z: 19.0302}
m_LocalScale: {x: 0.8365, y: 1, z: 1.526204}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 917697129}
@@ -943,7 +943,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -7907523562308333758, guid: bc77fc4360cf7554d882153c57d02f91, type: 3}
propertyPath: m_LocalPosition.z
value: 10.5671
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7605571332984283666, guid: bc77fc4360cf7554d882153c57d02f91, type: 3}
propertyPath: m_IsActive
+1 -1
View File
@@ -1014,7 +1014,7 @@ MonoBehaviour:
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
m_CallState: 0
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m_PersistentCalls:
m_Calls: