Fully functional diapason + upgrade input manager
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@@ -171,6 +171,13 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Audio.AudioListenable
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_emitterType: 3
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_useProceduralAudio: 1
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_emitContinuously: 1
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_continuousBaseVolume: 0.1
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_hearingRangeMin: 2
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_hearingRangeMax: 8
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_listeningVolumeMultiplier: 3
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_proximityVolumeMultiplier: 1.5
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_reverbWetMix: 0.5
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_staticAudioClip: {fileID: 0}
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_loopStaticAudio: 1
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_baseFrequency: 440
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@@ -208,6 +215,7 @@ MonoBehaviour:
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_vibrationIntensityMin: 0.1
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_vibrationIntensityMax: 0.3
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_vibrationFrequency: 10
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_emitterParticles: {fileID: 325388660204886872}
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--- !u!65 &7881895566796712951
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BoxCollider:
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m_ObjectHideFlags: 0
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@@ -318,6 +326,11 @@ PrefabInstance:
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 8bb34a961d0969644bdd7a29960b46c9, type: 3}
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--- !u!198 &325388660204886872 stripped
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ParticleSystem:
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m_CorrespondingSourceObject: {fileID: 7195447085232448540, guid: 8bb34a961d0969644bdd7a29960b46c9, type: 3}
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m_PrefabInstance: {fileID: 7448775950719106884}
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m_PrefabAsset: {fileID: 0}
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--- !u!4 &7557053910863834421 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 1134716054066844273, guid: 8bb34a961d0969644bdd7a29960b46c9, type: 3}
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