Wwise / Unity : Add TVHead army emitter + mix

This commit is contained in:
Alex
2026-06-18 19:28:10 +02:00
parent 6e5a4f6c9a
commit 9f0badd8f1
128 changed files with 3059 additions and 1076 deletions
@@ -102,7 +102,7 @@
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-2</Value>
<Value>-1</Value>
</ValueList>
</Property>
</PropertyList>
@@ -171,6 +171,13 @@
<Folder Name="Omnissiah" ID="{10C025DF-2E33-4AC5-88F8-6563665003C2}" ShortID="560086817">
<ChildrenList>
<Sound Name="VO_Player_Monologue_Omnissiah1" ID="{A1034D3C-5FDA-499E-ABC6-8EAAB37F7818}" ShortID="247466019">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>3</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -193,6 +200,13 @@
</ActiveSourceList>
</Sound>
<Sound Name="VO_Player_Monologue_Omnissiah2" ID="{FD2F245A-76D7-4C42-BFB1-9229EFFA010D}" ShortID="335101667">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>3</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>