Wwise / Unity : Add TVHead army emitter + mix

This commit is contained in:
Alex
2026-06-18 19:28:10 +02:00
parent 6e5a4f6c9a
commit 9f0badd8f1
128 changed files with 3059 additions and 1076 deletions
@@ -1962,6 +1962,11 @@
<RandomSequenceContainer Name="stone" ID="{70946471-7202-42AB-937B-FA9BA0DBB216}" ShortID="589206702">
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>2</Value>
</ValueList>
</Property>
<Property Name="Lowpass" Type="int16">
<ValueList>
<Value>16</Value>
@@ -1979,6 +1984,7 @@
</Property>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="Pitch" Type="int32">
<ModifierList>
<ModifierInfo>