Snapshot before project reorganization
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@@ -48,7 +48,7 @@ namespace Unheimlich.Interactions.Core
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if (interactAction != null && interactAction.WasPressedThisFrame())
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{
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if (_currentInteractable != null)
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_currentInteractable.Interact(transform.parent.gameObject);
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_currentInteractable.Interact();
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}
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}
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