diff --git a/Assets/_Content/Shaders/Postprocess/Include/EnkiBillalFullscreen.hlsl b/Assets/_Content/Shaders/Postprocess/Include/EnkiBillalFullscreen.hlsl index 0d86692a..f3fe3fe8 100644 --- a/Assets/_Content/Shaders/Postprocess/Include/EnkiBillalFullscreen.hlsl +++ b/Assets/_Content/Shaders/Postprocess/Include/EnkiBillalFullscreen.hlsl @@ -231,8 +231,8 @@ void EnkiBillalFullscreen_float float thicknessB = thicknessA + 1; float thicknessBlend = frac(thicknessRaw); - float2 texelA = (thicknessA / _ScreenParams.y * 1080) / _ScreenParams.xy; - float2 texelB = (thicknessB / _ScreenParams.y * 1080) / _ScreenParams.xy; + float2 texelA = (thicknessA * _ScreenParams.y / 1080) / _ScreenParams.xy; + float2 texelB = (thicknessB * _ScreenParams.y / 1080) / _ScreenParams.xy; // OUTLINE