Outsourcing of the camera pan system

This commit is contained in:
2026-02-04 16:58:43 +01:00
parent 71c44eb39e
commit 85bf743cba
21 changed files with 2860 additions and 212 deletions
@@ -45,6 +45,7 @@ GameObject:
- component: {fileID: 739341087101828676}
- component: {fileID: 6449006773219804445}
- component: {fileID: 1210323975715635039}
- component: {fileID: 4365653766954783987}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@@ -200,3 +201,19 @@ MonoBehaviour:
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &4365653766954783987
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5147950023760557604}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 69e8150bab500424eb366f0ac8761995, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Gameplay.CameraControl.CameraPanController
_camera: {fileID: 671466249668048498}
_playerTransform: {fileID: 0}
_settings: {fileID: 0}
_lookAction: {fileID: 0}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 69f9e42d2acbf0344981fcdffd02d588
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: