Add: First pass optimization
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@@ -1228,6 +1228,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: drape
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 6ccf296a865cd264eb026b96c5fe1475, type: 3}
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propertyPath: m_StaticEditorFlags
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value: 2147483647
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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@@ -1416,6 +1420,10 @@ PrefabInstance:
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 65934982240cc2346853fe9a79bbf93b, type: 3}
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propertyPath: m_StaticEditorFlags
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value: 2147483647
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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@@ -1733,7 +1741,7 @@ GameObject:
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 2147483647
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m_IsActive: 1
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--- !u!23 &498371831
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MeshRenderer:
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@@ -3059,7 +3067,7 @@ GameObject:
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 2147483647
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m_IsActive: 1
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--- !u!4 &1527450886
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Transform:
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@@ -4647,7 +4655,7 @@ GameObject:
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 2147483647
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m_IsActive: 1
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--- !u!23 &1711813855881263273
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MeshRenderer:
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