wip : replaced placeholders of amb and emitters in bodies, sam and scarecrow
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@@ -6,6 +6,11 @@
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<BlendContainer Name="AMB_Scarecrow_Bed" ID="{6347E924-D7A6-4A98-A86F-151A21B74D59}" ShortID="241007878">
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<PropertyList>
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<Property Name="BlendBehavior" Type="int16" Value="1"/>
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<Property Name="Volume" Type="Real64">
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<ValueList>
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<Value>-5</Value>
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</ValueList>
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</Property>
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</PropertyList>
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<ReferenceList>
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<Reference Name="Conversion">
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@@ -218,13 +223,62 @@
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</ActiveSourceList>
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</Sound>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{6162F018-67CA-4C1D-B15C-4164E865656E}" ShortID="364747631">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="Volume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="gamecontrol_sc_amb" ID="{CE37BC71-B71A-4BA6-BE78-6CD3D6447894}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{451E77DC-1708-47FB-98ED-295A396EBD68}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>-48</XPos>
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<YPos>0.07861</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>-22.2300884955752</XPos>
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<YPos>0.0363179741892241</YPos>
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<Flags>0</Flags>
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</Point>
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<Point>
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<XPos>0</XPos>
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<YPos>-3.75981</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</BlendContainer>
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<RandomSequenceContainer Name="Amb_Scarecrow_Emitter_Bonfire" ID="{1D773094-727C-4E38-96DE-77F12C255AA3}" ShortID="595272691">
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<PropertyList>
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<Property Name="3DSpatialization" Type="int16" Value="2"/>
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<Property Name="EnableDiffraction" Type="bool" Value="True"/>
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<Property Name="OverrideEffect" Type="bool" Value="True"/>
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<Property Name="OverridePositioning" Type="bool" Value="True"/>
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<Property Name="PlayMechanismSpecialTransitions" Type="bool" Value="True"/>
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<Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
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<Property Name="RandomOrSequence" Type="int16" Value="0"/>
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<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="0"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="Attenuation">
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<ObjectRef Name="Physically_Based" ID="{7AF96D5E-B0A7-4524-B96B-04F53DEAEC94}" WorkUnitID="{E312AA2F-7D32-49AE-9B3F-853E8C0370AC}"/>
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</Reference>
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<Reference Name="Conversion">
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<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
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</Reference>
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@@ -282,6 +336,28 @@
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</Sound>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{A64A5B13-E0CD-48D0-9A12-15D4257971B9}" ShortID="516944914">
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<ReferenceList>
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<Reference Name="Effect">
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<Custom>
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<Effect Name="Meter (Custom)" ID="{B7917059-AD5D-47DD-8D07-5415B372231D}" ShortID="245390878" PluginName="Wwise Meter" CompanyID="0" PluginID="129" PluginType="3">
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<PropertyList>
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<Property Name="AttackTime" Type="Real32" Value="0.1"/>
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<Property Name="Hold" Type="Real32" Value="0.2"/>
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<Property Name="ReleaseTime" Type="Real32" Value="0.5"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="GameParameter">
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<ObjectRef Name="gamecontrol_sc_amb" ID="{CE37BC71-B71A-4BA6-BE78-6CD3D6447894}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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</Reference>
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</ReferenceList>
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</Effect>
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</Custom>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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<ObjectList Name="Playlist">
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<PluginInnerObject Name="" ID="{D86B447E-85B4-4EA7-B5EF-F0DDEB9D966D}" PluginName="PlaylistSlot" CompanyID="0" PluginID="86">
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<ReferenceList>
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