Integration of the octo input system and centralization of player values

This commit is contained in:
2026-02-17 17:29:27 +01:00
parent 7b48e385b2
commit 79da2e5722
38 changed files with 2831 additions and 673 deletions
@@ -1,7 +1,7 @@
using UnityEngine;
using Unheimlich.Core;
using Unheimlich.Managers;
using Unheimlich.Utility;
using InputManager = Unheimlich.Managers.InputManager;
namespace Unheimlich.Interactions.Core
{
@@ -44,7 +44,7 @@ namespace Unheimlich.Interactions.Core
private void HandleInteractionInput()
{
var interactAction = PlayerInputManager.GetInteractAction();
var interactAction = InputManager.GetInteractAction();
if (interactAction != null && interactAction.WasPressedThisFrame())
{
if (_currentInteractable != null)