fix: Main shader name

This commit is contained in:
Alexandre Coirier
2026-06-02 08:27:41 +02:00
parent f952e649b0
commit 7370fa4847
4 changed files with 4 additions and 4 deletions
@@ -766,9 +766,9 @@
"m_Expanded": true, "m_Expanded": true,
"m_Position": { "m_Position": {
"serializedVersion": "2", "serializedVersion": "2",
"x": 573.0000610351563, "x": 603.0,
"y": 1058.0, "y": 1058.0,
"width": 126.99993896484375, "width": 97.0,
"height": 34.0 "height": 34.0
} }
}, },
@@ -1,5 +1,5 @@
#ifndef ENKI_BILLAL_INCLUDED #ifndef ENKI_BILAL_INCLUDED
#define ENKI_BILLAL_INCLUDED #define ENKI_BILAL_INCLUDED
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
#include "Assets/_Content/Shaders/Include/Noises.hlsl" #include "Assets/_Content/Shaders/Include/Noises.hlsl"