add : sam groud textures & sam character animation
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@@ -30,7 +30,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _BaseMap:
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m_Texture: {fileID: 2800000, guid: d767d7bd8df745b40938f18694fffd94, type: 3}
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m_Scale: {x: 0.2, y: 0.2}
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m_Scale: {x: 0.1, y: 0.1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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