feat: Main shader LOD detail map
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@@ -40,6 +40,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMap:
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m_Texture: {fileID: 2800000, guid: 2da59fbd756c92a4bb2018abf06c4e07, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -110,9 +114,12 @@ Material:
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DetailSize: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _FogMax: 7
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- _FogMin: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -124,6 +131,7 @@ Material:
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _ProjectionBlend: 0.1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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@@ -141,6 +149,7 @@ Material:
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- _Surface: 0
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- _Test: 0
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- _TriplanarBlend: 0
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- _VertexColor: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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@@ -151,6 +160,7 @@ Material:
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- _EmissionColor: {r: 256, g: 256, b: 256, a: 1}
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- _Emission_intensity: {r: 128, g: 128, b: 128, a: 1}
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- _Emissive_intensity: {r: 16, g: 16, b: 16, a: 1}
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- _FogColor: {r: 1.8679246, g: 0.62325984, b: 0.25551805, a: 0.5686275}
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- _GrainColor: {r: 1, g: 1, b: 1, a: 0.09803922}
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- _HighlightColor: {r: 2.118547, g: 2.118547, b: 2.118547, a: 1}
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- _ShadowColor: {r: 0.14117646, g: 0.16862747, b: 0.16470587, a: 1}
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