feat: Main shader LOD detail map

This commit is contained in:
Alexandre Coirier
2026-06-02 07:55:45 +02:00
parent 2f3cd8dc7e
commit 713933b932
16 changed files with 2496 additions and 338 deletions
@@ -40,6 +40,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 2800000, guid: 2da59fbd756c92a4bb2018abf06c4e07, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -102,6 +106,7 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DetailSize: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
@@ -116,6 +121,7 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _ProjectionBlend: 0.1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1