Wwise mix stairs

This commit is contained in:
Alex
2026-06-18 17:20:05 +02:00
parent 11bb2781dd
commit 6e5a4f6c9a
54 changed files with 627 additions and 231 deletions
@@ -1995,7 +1995,7 @@
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-3</Value>
<Value>-8</Value>
</ValueList>
</Property>
</PropertyList>
@@ -18,11 +18,6 @@
<Value>True</Value>
</ValueList>
</Property>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-2</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
@@ -36,6 +31,13 @@
<Folder Name="Staircase" ID="{BD873DE5-1883-4E95-A81E-2989C97401AD}" ShortID="409300382">
<ChildrenList>
<Sound Name="VO_Player_Monologue_Staircase4" ID="{92FAF5C1-790F-4933-9B2E-FEED26FEFA84}" ShortID="960047256">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>5</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -63,6 +65,13 @@
</ActiveSourceList>
</Sound>
<Sound Name="VO_Player_Monologue_Staircase1" ID="{2F6329E0-05DF-49CA-B782-AF7256FC32CB}" ShortID="1024789999">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>2</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -90,6 +99,13 @@
</ActiveSourceList>
</Sound>
<Sound Name="VO_Player_Monologue_Staircase3" ID="{D20807B1-9E94-4E45-8C22-74DA1081992F}" ShortID="640047947">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-2</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -117,6 +133,13 @@
</ActiveSourceList>
</Sound>
<Sound Name="VO_Player_Monologue_Staircase2" ID="{828430A5-E96E-4F58-9759-76BA369D6323}" ShortID="827575289">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>4</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -6,6 +6,12 @@
<Sound Name="AMB_Staircase_Bed_RoomTone_Loop" ID="{2F36C7AD-3255-4283-A6C9-EA8D2E37F829}" ShortID="273983726">
<PropertyList>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>1</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
@@ -134,6 +140,7 @@
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="OverrideOutput" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="PlayMechanismLoop" Type="bool" Value="True"/>
@@ -154,7 +161,7 @@
<Property Name="RandomAvoidRepeatingCount" Type="int32" Value="8"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-4</Value>
<Value>-3</Value>
</ValueList>
</Property>
</PropertyList>
@@ -1077,7 +1084,7 @@
</Point>
<Point>
<XPos>1</XPos>
<YPos>-2.8</YPos>
<YPos>-2.85</YPos>
<Flags>37</Flags>
</Point>
</PointList>