add : deployed uvs for theater & fix sam fog

This commit is contained in:
Ferlat Thibaud
2026-06-15 19:47:26 +02:00
parent e41716af4c
commit 6cff4595e1
27 changed files with 1096 additions and 214 deletions
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 251a63ad52300b84aabf921bcbec7783
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
using UnityEngine;
public class InitShader : MonoBehaviour
{
void Start()
{
var renderers = GetComponentsInChildren<Renderer>();
float startTime = Time.time;
foreach (var renderer in renderers)
{
renderer.material.SetFloat("_FogStartTime", startTime);
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 86ca9ade4ca92524b8d44453ce5b01ac