diff --git a/Assets/Editor/SceneNotifier.cs b/Assets/Editor/SceneNotifier.cs index 7aa08e65..9157a6b8 100644 --- a/Assets/Editor/SceneNotifier.cs +++ b/Assets/Editor/SceneNotifier.cs @@ -17,7 +17,10 @@ public static class DiscordSceneNotifier private static void OnSceneOpened(UnityEngine.SceneManagement.Scene scene, UnityEditor.SceneManagement.OpenSceneMode mode) { string userName = System.Environment.UserName; - string message = $"{userName} opened scene: {scene.name}"; + string message = + $"🚧 **Scene Locked**\n" + + $"👤 User: **{userName}**\n" + + $"🎮 Scene: **{scene.name}**"; SendDiscordMessage(message); }