add : scarecrow & bodies in water integrations

This commit is contained in:
Ferlat Thibaud
2026-06-10 15:30:03 +02:00
parent 0e304de741
commit 5fbf6ac80e
87 changed files with 18546 additions and 1001 deletions
@@ -102,9 +102,9 @@ Material:
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FogMax: 15
- _FogMax: 150
- _FogMin: 0
- _FogUse: 0
- _FogUse: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
@@ -133,7 +133,7 @@ Material:
- _BaseColor: {r: 0.4716981, g: 0.4716981, b: 0.4716981, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FogColor: {r: 0.9921569, g: 0.6392157, b: 0.4117647, a: 0.3529412}
- _FogColor: {r: 0.073529415, g: 0.06960785, b: 0.06764706, a: 0.3529412}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1