add : scarecrow & bodies in water integrations
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-2
@@ -104,7 +104,7 @@ Material:
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- _EnvironmentReflections: 1
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- _FogMax: 15
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- _FogMin: 0
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- _FogUse: 0
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- _FogUse: 1
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -133,7 +133,7 @@ Material:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _FogColor: {r: 0.9921569, g: 0.6392157, b: 0.4117647, a: 0.3529412}
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- _FogColor: {r: 0.08726415, g: 0.03991915, b: 0.007820842, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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