add : rain vfx
This commit is contained in:
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version https://git-lfs.github.com/spec/v1
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+1499
-1421
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
@@ -69,6 +69,9 @@ namespace OctoCore.Components
|
|||||||
[Tooltip("Time offset to desynchronize multiple animations")]
|
[Tooltip("Time offset to desynchronize multiple animations")]
|
||||||
public float TimeOffset = 0;
|
public float TimeOffset = 0;
|
||||||
|
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||||||
|
[Tooltip("Random Time Offset")]
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||||||
|
public bool RandomOffset = false;
|
||||||
|
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|
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|
||||||
public Vector3 Translation = Vector3.zero;
|
public Vector3 Translation = Vector3.zero;
|
||||||
|
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||||||
@@ -164,8 +167,12 @@ namespace OctoCore.Components
|
|||||||
_state.InitialPosition = transform.localPosition;
|
_state.InitialPosition = transform.localPosition;
|
||||||
_state.InitialRotation = transform.localRotation;
|
_state.InitialRotation = transform.localRotation;
|
||||||
_state.InitialScale = transform.localScale;
|
_state.InitialScale = transform.localScale;
|
||||||
_state.CurrentTime = _settings.TimeOffset;
|
|
||||||
_state.IsFinished = false;
|
_state.IsFinished = false;
|
||||||
|
|
||||||
|
if (_settings.RandomOffset)
|
||||||
|
_timeOffset -= Random.Range(0f, _settings.Duration);
|
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|
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||||||
|
_state.CurrentTime = _settings.TimeOffset;
|
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}
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}
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/// <summary>
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/// <summary>
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|
|||||||
@@ -13,6 +13,7 @@
|
|||||||
"com.unity.test-framework": "1.6.0",
|
"com.unity.test-framework": "1.6.0",
|
||||||
"com.unity.timeline": "1.8.10",
|
"com.unity.timeline": "1.8.10",
|
||||||
"com.unity.ugui": "2.0.0",
|
"com.unity.ugui": "2.0.0",
|
||||||
|
"com.unity.visualeffectgraph": "17.3.0",
|
||||||
"com.unity.visualscripting": "1.9.9",
|
"com.unity.visualscripting": "1.9.9",
|
||||||
"com.unity.modules.accessibility": "1.0.0",
|
"com.unity.modules.accessibility": "1.0.0",
|
||||||
"com.unity.modules.adaptiveperformance": "1.0.0",
|
"com.unity.modules.adaptiveperformance": "1.0.0",
|
||||||
|
|||||||
@@ -233,6 +233,15 @@
|
|||||||
"com.unity.modules.imgui": "1.0.0"
|
"com.unity.modules.imgui": "1.0.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"com.unity.visualeffectgraph": {
|
||||||
|
"version": "17.3.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.shadergraph": "17.3.0",
|
||||||
|
"com.unity.render-pipelines.core": "17.3.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
"com.unity.visualscripting": {
|
"com.unity.visualscripting": {
|
||||||
"version": "1.9.9",
|
"version": "1.9.9",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|||||||
@@ -3,10 +3,18 @@
|
|||||||
--- !u!937362698 &1
|
--- !u!937362698 &1
|
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VFXManager:
|
VFXManager:
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_IndirectShader: {fileID: 7200000, guid: 84a17cfa13e40ae4082ef42714f0a81c, type: 3}
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m_CopyBufferShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 7200000, guid: 23c51f21a3503f6428b527b01f8a2f4e, type: 3}
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m_SortShader: {fileID: 0}
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m_PrefixSumShader: {fileID: 7200000, guid: 783e0fdc1a277f54bb851fd2ceab1e7f, type: 3}
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m_StripUpdateShader: {fileID: 0}
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m_SortShader: {fileID: 7200000, guid: ea257ca3cfb12a642a5025e612af6b2a, type: 3}
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|
m_StripUpdateShader: {fileID: 7200000, guid: 8fa6c4009fe2a4d4486c62736fc30ad8, type: 3}
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|
m_EmptyShader: {fileID: 4800000, guid: 33a2079f6a2db4c4eb2e44b33f4ddf6b, type: 3}
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m_RenderPipeSettingsPath:
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
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m_MaxDeltaTime: 0.05
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|
m_MaxScrubTime: 30
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|
m_MaxCapacity: 100000000
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|
m_CompiledVersion: 7
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|
m_RuntimeVersion: 39
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|
m_RuntimeResources: {fileID: 11400000, guid: bc10b42afe3813544bffd38ae2cd893d, type: 2}
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|
m_BatchEmptyLifetime: 300
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|
|||||||
Reference in New Issue
Block a user