feat: Albedo & Normal textures for main shader
This commit is contained in:
@@ -94,10 +94,12 @@ Material:
|
||||
- _Surface: 0
|
||||
- _Test: 0
|
||||
- _TriplanarBlend: 0.8
|
||||
- _UseVertexColor: 1
|
||||
- _VertexColor: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColor: {r: 0.754717, g: 0.754717, b: 0.754717, a: 1}
|
||||
- _Color: {r: 0.8588235, g: 0.8588235, b: 0.8588235, a: 1}
|
||||
- _GrainColor: {r: 1, g: 1, b: 1, a: 0.09803922}
|
||||
- _HighlightColor: {r: 2.118547, g: 2.118547, b: 2.118547, a: 1}
|
||||
|
||||
Reference in New Issue
Block a user