add : new tx boat bodies & new tx stainedglass theatre

This commit is contained in:
Ferlat Thibaud
2026-06-03 17:40:05 +02:00
parent e66a71547e
commit 461e0ff42e
20 changed files with 1044 additions and 348 deletions
@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6727675217129953309
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Theatre_stainedGlass Variant 1
m_Shader: {fileID: -6465566751694194690, guid: 10840deb9abeee9478cbbb5915f60f5c, type: 3}
m_Parent: {fileID: 2100000, guid: fe9273bfed38a3247be7bd892c0b44ed, type: 2}
m_ModifiedSerializedProperties: 2
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors: []
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a33dfbbde2a097348a2c99c08c8a9a5e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -23,7 +23,11 @@ Material:
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors:
@@ -42,7 +42,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 52349ded4cf2c774ab1cbf8c98a183d8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
@@ -53,6 +53,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -117,9 +121,12 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DetailSize: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FogMax: 15
- _FogMin: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
@@ -130,8 +137,10 @@ Material:
- _MaskID: 1
- _MaskValueOnDisabled: 0
- _Metallic: 0
- _NormaStrength: 1
- _OcclusionStrength: 1
- _Parallax: 0.005
- _ProjectionBlend: 0.1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
@@ -156,10 +165,11 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 2.4478562, g: 11.947955, b: 25.11031, a: 1}
- _BaseColor: {r: 4.995769, g: 43.778366, b: 50.22062, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_intensity: {r: 0, g: 0, b: 0, a: 1}
- _FogColor: {r: 0.9921569, g: 0.6392157, b: 0.4117647, a: 0.3529412}
- _GrainColor: {r: 1, g: 1, b: 1, a: 0.09803922}
- _HighlightColor: {r: 2.118547, g: 2.118547, b: 2.118547, a: 1}
- _ShadowColor: {r: 0.14117646, g: 0.16862747, b: 0.16470587, a: 1}