Mix Living Walls in Wwise and emitter unity

This commit is contained in:
Alex
2026-06-16 21:30:45 +02:00
parent 354b0b0a97
commit 44a453d1e2
66 changed files with 128855 additions and 1971 deletions
@@ -10,7 +10,7 @@
"Type": "User",
"GUID": "{701ECBBD-9C7B-4030-8CDB-749EE5D1C7B9}",
"Language": "SFX",
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"Hash": "{73D90EDA-4A55-7C76-98AE-BF6ABF718CBA}",
"ObjectPath": "Init",
"ShortName": "Init",
"Path": "Init.bnk",
@@ -40,14 +40,6 @@
"LibName": "Wwise RoomVerb",
"LibId": "7733251"
},
{
"Id": "741453148",
"Name": "High_Pass_60Hz (Custom)",
"ObjectPath": "\\Busses\\Default Work Unit\\Main Audio Bus\\MAIN\\MUSIC_GameControl\\MUSIC\\[Effect Slot [0]: (Parametric EQ)]\\High_Pass_60Hz (Custom)",
"GUID": "{6AC1AF52-FD38-49C4-8A73-E4EA8F9731AF}",
"LibName": "Wwise Parametric EQ",
"LibId": "6881283"
},
{
"Id": "1039689298",
"Name": "Resonance Audio Renderer (Custom)",
@@ -242,14 +234,7 @@
"Name": "MUSIC",
"ObjectPath": "\\Busses\\Default Work Unit\\Main Audio Bus\\MAIN\\MUSIC_GameControl\\MUSIC",
"GUID": "{DACF66F2-AAE2-4D0D-808F-EE4EE1B3F760}",
"Color": "26",
"PluginRefs": {
"Custom": [
{
"Id": "741453148"
}
]
}
"Color": "26"
},
{
"Id": "4187181611",
@@ -620,6 +605,6 @@
]
}
],
"FileHash": "{2E325CE4-BB38-AF7F-4073-7B3CCF6CAD53}"
"FileHash": "{DF49548E-8AA9-4BD0-5F2C-13911C297661}"
}
}