Merge branch 'main' of http://212.24.110.183:3000/IPSEITY/Unheimlich_POC
# Conflicts: # Assets/TextMesh Pro/Fonts/TMP_Assets/CourierPrime-Regular SDF.asset # Assets/TextMesh Pro/Fonts/TMP_Assets/CutiveMono-Regular SDF.asset # Assets/TextMesh Pro/Fonts/TMP_Assets/Inconsolata-VariableFont_wdth,wght SDF.asset # Assets/TextMesh Pro/Fonts/TMP_Assets/OxygenMono-Regular SDF.asset # Assets/TextMesh Pro/Fonts/TMP_Assets/ShareTechMono-Regular SDF.asset # Assets/TextMesh Pro/Fonts/TMP_Assets/SpecialElite-Regular SDF.asset # Assets/_Content/Prefabs/OctoPlayerFP.prefab # Packages/OctoCore/Runtime/Scripts/Components/OctoPlayer.cs
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// Arks
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// Sand
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m_ObjectArgument: {fileID: 0}
|
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
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m_FloatArgument: 0
|
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|
m_StringArgument: Play_FlashHallu
|
||||||
|
m_BoolArgument: 1
|
||||||
|
m_CallState: 2
|
||||||
Triggered: 0
|
Triggered: 0
|
||||||
- Progression: 0.7
|
- Progression: 0.7
|
||||||
OnReached:
|
OnReached:
|
||||||
@@ -16462,6 +16661,30 @@ MonoBehaviour:
|
|||||||
m_StringArgument:
|
m_StringArgument:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
|
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|
||||||
|
m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
|
||||||
|
m_MethodName: SetActive
|
||||||
|
m_Mode: 6
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 1
|
||||||
|
m_CallState: 2
|
||||||
|
- m_Target: {fileID: 436063987}
|
||||||
|
m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
|
||||||
|
m_MethodName: SetActive
|
||||||
|
m_Mode: 6
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
Triggered: 0
|
Triggered: 0
|
||||||
- Progression: 1
|
- Progression: 1
|
||||||
OnReached:
|
OnReached:
|
||||||
@@ -16517,6 +16740,30 @@ MonoBehaviour:
|
|||||||
m_StringArgument:
|
m_StringArgument:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
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|
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m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
|
||||||
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m_MethodName: SetActive
|
||||||
|
m_Mode: 6
|
||||||
|
m_Arguments:
|
||||||
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m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
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m_FloatArgument: 0
|
||||||
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m_StringArgument:
|
||||||
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m_BoolArgument: 1
|
||||||
|
m_CallState: 2
|
||||||
|
- m_Target: {fileID: 337666369}
|
||||||
|
m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
|
||||||
|
m_MethodName: SetActive
|
||||||
|
m_Mode: 6
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
Triggered: 0
|
Triggered: 0
|
||||||
--- !u!1 &1708782433
|
--- !u!1 &1708782433
|
||||||
GameObject:
|
GameObject:
|
||||||
|
|||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 96a0cfdaa6cfe3f4b8336bd77daefaba
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class FogAutoQueue : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private Renderer[] _renderers;
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
for(int i = 1; i < _renderers.Length; i++)
|
||||||
|
{
|
||||||
|
_renderers[i].material.renderQueue = _renderers[0].material.renderQueue + i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fab3b088b58554f43bbc16b3f2239f84
|
||||||
@@ -8,20 +8,16 @@ namespace Unheimlich.Features.Player
|
|||||||
/// Simulates camera head bobbing motion during player movement and idle states.
|
/// Simulates camera head bobbing motion during player movement and idle states.
|
||||||
/// Smoothly transitions between idle, walk and run bob parameters.
|
/// Smoothly transitions between idle, walk and run bob parameters.
|
||||||
/// Adds a subtle Z-axis roll to the bob and a strafe tilt applied in LateUpdate.
|
/// Adds a subtle Z-axis roll to the bob and a strafe tilt applied in LateUpdate.
|
||||||
///
|
/// Both rolls are combined additively to avoid asymmetric drift.
|
||||||
/// Sprint bob is automatically disabled when OctoPlayer.CanRun is false,
|
|
||||||
/// since IsRunning already returns false in that case.
|
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class CameraHeadBob : MonoBehaviour
|
public class CameraHeadBob : MonoBehaviour
|
||||||
{
|
{
|
||||||
private float _timer = 0f;
|
private float _timer = 0f;
|
||||||
private Vector3 _startLocalPos;
|
private Vector3 _startLocalPos;
|
||||||
|
|
||||||
// Smoothly interpolated bob parameters to avoid brutal state switches.
|
|
||||||
private float _currentBobSpeed = 0f;
|
private float _currentBobSpeed = 0f;
|
||||||
private float _currentBobAmplitude = 0f;
|
private float _currentBobAmplitude = 0f;
|
||||||
|
private float _currentBobRoll = 0f;
|
||||||
// Strafe tilt (Z roll applied in LateUpdate, after OctoPlayer sets camera pitch).
|
|
||||||
private float _currentTilt = 0f;
|
private float _currentTilt = 0f;
|
||||||
|
|
||||||
private CameraEffects.HeadBobMode _overrideMode = CameraEffects.HeadBobMode.Normal;
|
private CameraEffects.HeadBobMode _overrideMode = CameraEffects.HeadBobMode.Normal;
|
||||||
@@ -46,16 +42,14 @@ namespace Unheimlich.Features.Player
|
|||||||
if (currentMode == CameraEffects.HeadBobMode.Disabled)
|
if (currentMode == CameraEffects.HeadBobMode.Disabled)
|
||||||
{
|
{
|
||||||
SetBobDirect(settings.idleBobSpeed, 0f);
|
SetBobDirect(settings.idleBobSpeed, 0f);
|
||||||
ApplySmoothedBob(settings.bobRollAmplitude);
|
_currentBobRoll = ApplySmoothedBob(settings.bobRollAmplitude);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool forceIdle = currentMode == CameraEffects.HeadBobMode.Idle;
|
if (currentMode == CameraEffects.HeadBobMode.Idle)
|
||||||
|
|
||||||
if (forceIdle)
|
|
||||||
{
|
{
|
||||||
SetBobDirect(settings.idleBobSpeed, settings.idleBobAmplitude);
|
SetBobDirect(settings.idleBobSpeed, settings.idleBobAmplitude);
|
||||||
ApplySmoothedBob(settings.bobRollAmplitude);
|
_currentBobRoll = ApplySmoothedBob(settings.bobRollAmplitude);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -63,19 +57,16 @@ namespace Unheimlich.Features.Player
|
|||||||
if (!isGrounded)
|
if (!isGrounded)
|
||||||
{
|
{
|
||||||
SetBobDirect(settings.idleBobSpeed, 0f);
|
SetBobDirect(settings.idleBobSpeed, 0f);
|
||||||
ApplySmoothedBob(settings.bobRollAmplitude);
|
_currentBobRoll = ApplySmoothedBob(settings.bobRollAmplitude);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Drive bob parameters directly from the actual physics velocity.
|
|
||||||
float horizontalSpeed = new Vector3(
|
float horizontalSpeed = new Vector3(
|
||||||
PlayerController.Instance.CharController.velocity.x,
|
PlayerController.Instance.CharController.velocity.x,
|
||||||
0f,
|
0f,
|
||||||
PlayerController.Instance.CharController.velocity.z
|
PlayerController.Instance.CharController.velocity.z
|
||||||
).magnitude;
|
).magnitude;
|
||||||
|
|
||||||
// IsRunning already returns false when OctoPlayer.CanRun is off —
|
|
||||||
// so the bob falls back to walk params automatically.
|
|
||||||
bool isRunning = OctoCore.Components.OctoPlayer.Instance.State.IsRunning;
|
bool isRunning = OctoCore.Components.OctoPlayer.Instance.State.IsRunning;
|
||||||
|
|
||||||
const float WalkSpeedMs = 10f / 3.6f;
|
const float WalkSpeedMs = 10f / 3.6f;
|
||||||
@@ -88,12 +79,9 @@ namespace Unheimlich.Features.Player
|
|||||||
float targetAmplitude = Mathf.Lerp(settings.idleBobAmplitude, isRunning ? settings.runBobAmplitude : settings.walkBobAmplitude, t);
|
float targetAmplitude = Mathf.Lerp(settings.idleBobAmplitude, isRunning ? settings.runBobAmplitude : settings.walkBobAmplitude, t);
|
||||||
|
|
||||||
SetBobDirect(targetSpeed, targetAmplitude);
|
SetBobDirect(targetSpeed, targetAmplitude);
|
||||||
ApplySmoothedBob(settings.bobRollAmplitude);
|
_currentBobRoll = ApplySmoothedBob(settings.bobRollAmplitude);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Applies strafe tilt in LateUpdate so it composites correctly over OctoPlayer's pitch rotation.
|
|
||||||
/// </summary>
|
|
||||||
private void LateUpdate()
|
private void LateUpdate()
|
||||||
{
|
{
|
||||||
if (PlayerController.Instance == null || PlayerController.Instance.CharController == null)
|
if (PlayerController.Instance == null || PlayerController.Instance.CharController == null)
|
||||||
@@ -111,20 +99,18 @@ namespace Unheimlich.Features.Player
|
|||||||
float targetTilt = -strafeFactor * settings.strafeTiltAngle;
|
float targetTilt = -strafeFactor * settings.strafeTiltAngle;
|
||||||
_currentTilt = Mathf.Lerp(_currentTilt, targetTilt, Time.deltaTime * settings.strafeTiltSpeed);
|
_currentTilt = Mathf.Lerp(_currentTilt, targetTilt, Time.deltaTime * settings.strafeTiltSpeed);
|
||||||
|
|
||||||
Quaternion baseRot = transform.localRotation;
|
// Combine bob roll + strafe tilt additively
|
||||||
transform.localRotation = baseRot * Quaternion.Euler(0f, 0f, _currentTilt);
|
transform.localRotation = Quaternion.Euler(0f, 0f, _currentBobRoll + _currentTilt);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Public API ────────────────────────────────────────────────────────────
|
// ── Public API ────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
/// <summary>Overrides the head bob mode (Idle, Normal, Disabled).</summary>
|
|
||||||
public void SetMode(CameraEffects.HeadBobMode mode)
|
public void SetMode(CameraEffects.HeadBobMode mode)
|
||||||
{
|
{
|
||||||
_overrideMode = mode;
|
_overrideMode = mode;
|
||||||
_hasOverride = true;
|
_hasOverride = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>Clears any active mode override and returns to Normal.</summary>
|
|
||||||
public void ClearOverride()
|
public void ClearOverride()
|
||||||
{
|
{
|
||||||
_hasOverride = false;
|
_hasOverride = false;
|
||||||
@@ -136,7 +122,6 @@ namespace Unheimlich.Features.Player
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>Lerps the camera local position back to origin over <paramref name="duration"/> seconds.</summary>
|
|
||||||
public void LerpToZero(float duration)
|
public void LerpToZero(float duration)
|
||||||
{
|
{
|
||||||
if (_resetCoroutine != null)
|
if (_resetCoroutine != null)
|
||||||
@@ -153,7 +138,11 @@ namespace Unheimlich.Features.Player
|
|||||||
_currentBobAmplitude = amplitude;
|
_currentBobAmplitude = amplitude;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ApplySmoothedBob(float rollAmplitude)
|
/// <summary>
|
||||||
|
/// Applies bob position and returns the Z roll value (degrees).
|
||||||
|
/// Rotation is NOT set here — LateUpdate combines it with strafe tilt.
|
||||||
|
/// </summary>
|
||||||
|
private float ApplySmoothedBob(float rollAmplitude)
|
||||||
{
|
{
|
||||||
_timer += Time.deltaTime * _currentBobSpeed;
|
_timer += Time.deltaTime * _currentBobSpeed;
|
||||||
|
|
||||||
@@ -166,7 +155,7 @@ namespace Unheimlich.Features.Player
|
|||||||
newPos.y += y;
|
newPos.y += y;
|
||||||
transform.localPosition = newPos;
|
transform.localPosition = newPos;
|
||||||
|
|
||||||
transform.localRotation = Quaternion.Euler(0f, 0f, roll);
|
return roll;
|
||||||
}
|
}
|
||||||
|
|
||||||
private System.Collections.IEnumerator LerpToZeroCoroutine(float duration)
|
private System.Collections.IEnumerator LerpToZeroCoroutine(float duration)
|
||||||
|
|||||||
@@ -257,8 +257,13 @@ public class SpiralStaircase : MonoBehaviour
|
|||||||
trigger.Triggered = false;
|
trigger.Triggered = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Vector3 targetPosition = new Vector3(0, _state.Progression * _settings.HalfTurns * -_stairHeight, 0);
|
||||||
|
Vector3 offset = targetPosition - _references.Stairs.transform.localPosition;
|
||||||
|
|
||||||
_references.Stairs.transform.localPosition = new Vector3(0, _state.Progression * _settings.HalfTurns * -_stairHeight, 0);
|
_references.Stairs.transform.localPosition = targetPosition;
|
||||||
|
|
||||||
|
if (OctoPlayer.Instance)
|
||||||
|
OctoPlayer.Instance.Move(offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ManageInside()
|
private void ManageInside()
|
||||||
|
|||||||
@@ -82,17 +82,11 @@ namespace OctoCore.Components
|
|||||||
|
|
||||||
[Header("Settings")]
|
[Header("Settings")]
|
||||||
|
|
||||||
[Tooltip("Horizontal sensitivity (Yaw).")]
|
[Tooltip("Mouse sensitivity (Yaw & Pitch).")]
|
||||||
public float SensitivityX = 0.1f;
|
public Vector2 MouseSensitivity = new Vector2(.1f, .1f);
|
||||||
|
|
||||||
[Tooltip("Vertical sensitivity (Pitch).")]
|
[Tooltip("Controller sensitivity (Yaw & Pitch).")]
|
||||||
public float SensitivityY = 0.1f;
|
public Vector2 ControllerSensitivity = new Vector2(140, 140);
|
||||||
|
|
||||||
[Tooltip("Gamepad horizontal sensitivity.")]
|
|
||||||
public float GamepadSensitivityX = 150f;
|
|
||||||
|
|
||||||
[Tooltip("Gamepad vertical sensitivity.")]
|
|
||||||
public float GamepadSensitivityY = 150f;
|
|
||||||
|
|
||||||
[Tooltip("Minimum pitch (looking down).")]
|
[Tooltip("Minimum pitch (looking down).")]
|
||||||
public float MinPitch = -80f;
|
public float MinPitch = -80f;
|
||||||
@@ -193,6 +187,12 @@ namespace OctoCore.Components
|
|||||||
_references.Controller.enabled = true;
|
_references.Controller.enabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Move(Vector3 offset)
|
||||||
|
{
|
||||||
|
transform.position += offset;
|
||||||
|
Physics.SyncTransforms();
|
||||||
|
}
|
||||||
|
|
||||||
public void Pause(bool pause)
|
public void Pause(bool pause)
|
||||||
{
|
{
|
||||||
_state.IsPaused = pause;
|
_state.IsPaused = pause;
|
||||||
@@ -352,26 +352,22 @@ namespace OctoCore.Components
|
|||||||
case PlayerModes.FirstPerson:
|
case PlayerModes.FirstPerson:
|
||||||
if (cam && !_state.IsPaused)
|
if (cam && !_state.IsPaused)
|
||||||
{
|
{
|
||||||
Vector2 delta = (_state.IsPaused || !_state.IsFocussed || !_settings.AllowLook) ? Vector2.zero : _lookInput;
|
Vector2 delta = (_state.IsPaused || !_state.IsFocussed) ? Vector2.zero : _lookInput;
|
||||||
|
|
||||||
if (_settings.AllowLook)
|
if (_settings.AllowLook)
|
||||||
{
|
{
|
||||||
bool isGamepad = Gamepad.current != null &&
|
bool isController = OctoCore.Instance.Platform.Controller;
|
||||||
Gamepad.current.rightStick.ReadValue().magnitude > 0.01f;
|
Vector2 sensitivity = isController ? _firstPerson.ControllerSensitivity * Time.deltaTime : _firstPerson.MouseSensitivity;
|
||||||
|
|
||||||
float sensX = isGamepad ? _firstPerson.GamepadSensitivityX : _firstPerson.SensitivityX;
|
Vector2 look = delta * new Vector2(sensitivity.x, sensitivity.y * -1);
|
||||||
float sensY = isGamepad ? _firstPerson.GamepadSensitivityY : _firstPerson.SensitivityY;
|
|
||||||
|
|
||||||
float lookX = isGamepad ? delta.x * sensX * Time.deltaTime : delta.x * sensX;
|
_state.Yaw += look.x;
|
||||||
float lookY = isGamepad ? delta.y * sensY * -1 * Time.deltaTime : delta.y * sensY * -1;
|
|
||||||
|
|
||||||
_state.Yaw += lookX;
|
|
||||||
float halfRange = _firstPerson.RangeYaw * 0.5f;
|
float halfRange = _firstPerson.RangeYaw * 0.5f;
|
||||||
float deltaYaw = Mathf.DeltaAngle(_firstPerson.ReferenceYaw, _state.Yaw);
|
float deltaYaw = Mathf.DeltaAngle(_firstPerson.ReferenceYaw, _state.Yaw);
|
||||||
deltaYaw = Mathf.Clamp(deltaYaw, -halfRange, halfRange);
|
deltaYaw = Mathf.Clamp(deltaYaw, -halfRange, halfRange);
|
||||||
_state.Yaw = _firstPerson.ReferenceYaw + deltaYaw;
|
_state.Yaw = _firstPerson.ReferenceYaw + deltaYaw;
|
||||||
|
|
||||||
_state.Pitch = Mathf.Clamp(_state.Pitch + lookY, _firstPerson.MinPitch, _firstPerson.MaxPitch);
|
_state.Pitch = Mathf.Clamp(_state.Pitch + look.y, _firstPerson.MinPitch, _firstPerson.MaxPitch);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_state.Driver)
|
if (_state.Driver)
|
||||||
|
|||||||
@@ -147,6 +147,12 @@ namespace OctoCore.Components
|
|||||||
EvaluateTrigger(col, false);
|
EvaluateTrigger(col, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ResetLookAt()
|
||||||
|
{
|
||||||
|
_lookAtTimer = 0f;
|
||||||
|
_lookAtTriggered = false;
|
||||||
|
}
|
||||||
|
|
||||||
void TriggerWithCondition()
|
void TriggerWithCondition()
|
||||||
{
|
{
|
||||||
switch (_condition)
|
switch (_condition)
|
||||||
@@ -255,7 +261,7 @@ namespace OctoCore.Components
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
_lookAtTimer = 0f;
|
_lookAtTimer = 0f;
|
||||||
_lookAtTriggered = false;
|
//_lookAtTriggered = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -227,11 +227,16 @@ namespace OctoCore.Inputs
|
|||||||
{
|
{
|
||||||
var actionInfo = kvp.Value;
|
var actionInfo = kvp.Value;
|
||||||
|
|
||||||
|
if (actionInfo.Reference.action.expectedControlType != "Vector2")
|
||||||
|
continue;
|
||||||
|
|
||||||
|
Vector2 value = actionInfo.Reference.action.ReadValue<Vector2>();
|
||||||
|
|
||||||
// Only poll enabled actions with callbacks
|
// Only poll enabled actions with callbacks
|
||||||
if (actionInfo.Enabled &&
|
if (actionInfo.Enabled &&
|
||||||
actionInfo.Reference != null &&
|
actionInfo.Reference != null &&
|
||||||
(actionInfo.CallbacksList.Count > 0 || actionInfo.CallbacksVector2List.Count > 0) &&
|
(actionInfo.CallbacksList.Count > 0 || actionInfo.CallbacksVector2List.Count > 0) &&
|
||||||
actionInfo.Reference.action.IsPressed())
|
value.sqrMagnitude > .0001f)
|
||||||
{
|
{
|
||||||
// Call Action callbacks
|
// Call Action callbacks
|
||||||
foreach (var callback in actionInfo.CallbacksList.ToArray())
|
foreach (var callback in actionInfo.CallbacksList.ToArray())
|
||||||
@@ -242,7 +247,6 @@ namespace OctoCore.Inputs
|
|||||||
// Call Vector2 callbacks
|
// Call Vector2 callbacks
|
||||||
foreach (var callback in actionInfo.CallbacksVector2List.ToArray())
|
foreach (var callback in actionInfo.CallbacksVector2List.ToArray())
|
||||||
{
|
{
|
||||||
Vector2 value = actionInfo.Reference.action.ReadValue<Vector2>();
|
|
||||||
callback?.Invoke(value);
|
callback?.Invoke(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<WwiseDocument Type="WorkUnit" ID="{2982C361-EC8F-4724-ACCE-29E94AF0FF16}" SchemaVersion="133" RootDocumentID="{CCA82814-9533-4D71-8F0D-C8FAFA465C68}" ParentDocumentID="{CCA82814-9533-4D71-8F0D-C8FAFA465C68}">
|
||||||
|
<Containers>
|
||||||
|
<WorkUnit Name="Hallucination" ID="{2982C361-EC8F-4724-ACCE-29E94AF0FF16}" OwnerID="{CCA82814-9533-4D71-8F0D-C8FAFA465C68}" PersistMode="Nested">
|
||||||
|
<ChildrenList>
|
||||||
|
<WorkUnit Name="Placeholders" ID="{0F107B40-9A8E-4A68-B4A8-B7CA41EB5068}" PersistMode="Reference"/>
|
||||||
|
</ChildrenList>
|
||||||
|
</WorkUnit>
|
||||||
|
</Containers>
|
||||||
|
</WwiseDocument>
|
||||||
@@ -0,0 +1,124 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<WwiseDocument Type="WorkUnit" ID="{0F107B40-9A8E-4A68-B4A8-B7CA41EB5068}" SchemaVersion="133" RootDocumentID="{CCA82814-9533-4D71-8F0D-C8FAFA465C68}" ParentDocumentID="{2982C361-EC8F-4724-ACCE-29E94AF0FF16}">
|
||||||
|
<Containers>
|
||||||
|
<WorkUnit Name="Placeholders" ID="{0F107B40-9A8E-4A68-B4A8-B7CA41EB5068}" OwnerID="{2982C361-EC8F-4724-ACCE-29E94AF0FF16}" PersistMode="Nested">
|
||||||
|
<ChildrenList>
|
||||||
|
<RandomSequenceContainer Name="FlashHalluPlaceholder" ID="{948A689F-8351-4AED-8439-7A4672EFF9CD}" ShortID="71847943">
|
||||||
|
<PropertyList>
|
||||||
|
<Property Name="MakeUpGain" Type="Real64">
|
||||||
|
<ValueList>
|
||||||
|
<Value>3</Value>
|
||||||
|
</ValueList>
|
||||||
|
</Property>
|
||||||
|
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
|
||||||
|
<Property Name="Pitch" Type="int32">
|
||||||
|
<ModifierList>
|
||||||
|
<ModifierInfo>
|
||||||
|
<Modifier Name="" ID="{44649BFD-7F80-471C-BBB9-E85018CDB3EB}">
|
||||||
|
<PropertyList>
|
||||||
|
<Property Name="Enabled" Type="bool" Value="True"/>
|
||||||
|
<Property Name="Max" Type="Real64" Value="200"/>
|
||||||
|
<Property Name="Min" Type="Real64" Value="-200"/>
|
||||||
|
</PropertyList>
|
||||||
|
</Modifier>
|
||||||
|
</ModifierInfo>
|
||||||
|
</ModifierList>
|
||||||
|
</Property>
|
||||||
|
</PropertyList>
|
||||||
|
<ReferenceList>
|
||||||
|
<Reference Name="Conversion">
|
||||||
|
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
|
||||||
|
</Reference>
|
||||||
|
<Reference Name="OutputBus">
|
||||||
|
<ObjectRef Name="SFX MONO" ID="{A9BA4E6F-7E61-47D7-8F77-23775C1A0FA8}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
|
||||||
|
</Reference>
|
||||||
|
</ReferenceList>
|
||||||
|
<ChildrenList>
|
||||||
|
<Sound Name="Residency_Glitch-001" ID="{520FFE86-8DB4-43F3-ADDC-87247BD4D40A}" ShortID="956443610">
|
||||||
|
<ReferenceList>
|
||||||
|
<Reference Name="Conversion">
|
||||||
|
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
|
||||||
|
</Reference>
|
||||||
|
<Reference Name="OutputBus">
|
||||||
|
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
|
||||||
|
</Reference>
|
||||||
|
</ReferenceList>
|
||||||
|
<ChildrenList>
|
||||||
|
<AudioFileSource Name="Residency_Glitch-001" ID="{76CEB0C6-2986-4962-9EC5-01E0EB911EAC}">
|
||||||
|
<PropertyList>
|
||||||
|
<Property Name="FadeOutDuration" Type="Real64" Value="0.05803"/>
|
||||||
|
<Property Name="LoopBegin" Type="Real64" Value="0"/>
|
||||||
|
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
|
||||||
|
</PropertyList>
|
||||||
|
<Language>SFX</Language>
|
||||||
|
<AudioFile>Residency_Glitch-001.wav</AudioFile>
|
||||||
|
<MediaIDList>
|
||||||
|
<MediaID ID="838424821"/>
|
||||||
|
</MediaIDList>
|
||||||
|
</AudioFileSource>
|
||||||
|
</ChildrenList>
|
||||||
|
<ActiveSourceList>
|
||||||
|
<ActiveSource Name="Residency_Glitch-001" ID="{76CEB0C6-2986-4962-9EC5-01E0EB911EAC}" Platform="Linked"/>
|
||||||
|
</ActiveSourceList>
|
||||||
|
</Sound>
|
||||||
|
<Sound Name="Residency_Glitch-002" ID="{9C98BFD2-9B55-45F2-86A6-91899C0CDD4E}" ShortID="161599684">
|
||||||
|
<ReferenceList>
|
||||||
|
<Reference Name="Conversion">
|
||||||
|
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
|
||||||
|
</Reference>
|
||||||
|
<Reference Name="OutputBus">
|
||||||
|
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
|
||||||
|
</Reference>
|
||||||
|
</ReferenceList>
|
||||||
|
<ChildrenList>
|
||||||
|
<AudioFileSource Name="Residency_Glitch-002" ID="{77F80974-101A-480F-921C-DFFCE51791D0}">
|
||||||
|
<PropertyList>
|
||||||
|
<Property Name="FadeOutDuration" Type="Real64" Value="0.09627"/>
|
||||||
|
<Property Name="LoopBegin" Type="Real64" Value="0.0668"/>
|
||||||
|
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
|
||||||
|
<Property Name="TrimBegin" Type="Real64" Value="0.06551"/>
|
||||||
|
</PropertyList>
|
||||||
|
<Language>SFX</Language>
|
||||||
|
<AudioFile>Residency_Glitch-002.wav</AudioFile>
|
||||||
|
<MediaIDList>
|
||||||
|
<MediaID ID="843336438"/>
|
||||||
|
</MediaIDList>
|
||||||
|
</AudioFileSource>
|
||||||
|
</ChildrenList>
|
||||||
|
<ActiveSourceList>
|
||||||
|
<ActiveSource Name="Residency_Glitch-002" ID="{77F80974-101A-480F-921C-DFFCE51791D0}" Platform="Linked"/>
|
||||||
|
</ActiveSourceList>
|
||||||
|
</Sound>
|
||||||
|
<Sound Name="Residency_Glitch-003" ID="{8E584660-B986-4B23-AED8-0F2CAD95DEF6}" ShortID="156965097">
|
||||||
|
<ReferenceList>
|
||||||
|
<Reference Name="Conversion">
|
||||||
|
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
|
||||||
|
</Reference>
|
||||||
|
<Reference Name="OutputBus">
|
||||||
|
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
|
||||||
|
</Reference>
|
||||||
|
</ReferenceList>
|
||||||
|
<ChildrenList>
|
||||||
|
<AudioFileSource Name="Residency_Glitch-003" ID="{A0B82CA0-D628-41BE-9E72-C9ACC34DE143}">
|
||||||
|
<PropertyList>
|
||||||
|
<Property Name="FadeOutDuration" Type="Real64" Value="0.18466"/>
|
||||||
|
<Property Name="LoopBegin" Type="Real64" Value="0"/>
|
||||||
|
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
|
||||||
|
</PropertyList>
|
||||||
|
<Language>SFX</Language>
|
||||||
|
<AudioFile>Residency_Glitch-003.wav</AudioFile>
|
||||||
|
<MediaIDList>
|
||||||
|
<MediaID ID="41039869"/>
|
||||||
|
</MediaIDList>
|
||||||
|
</AudioFileSource>
|
||||||
|
</ChildrenList>
|
||||||
|
<ActiveSourceList>
|
||||||
|
<ActiveSource Name="Residency_Glitch-003" ID="{A0B82CA0-D628-41BE-9E72-C9ACC34DE143}" Platform="Linked"/>
|
||||||
|
</ActiveSourceList>
|
||||||
|
</Sound>
|
||||||
|
</ChildrenList>
|
||||||
|
</RandomSequenceContainer>
|
||||||
|
</ChildrenList>
|
||||||
|
</WorkUnit>
|
||||||
|
</Containers>
|
||||||
|
</WwiseDocument>
|
||||||
@@ -7,8 +7,9 @@
|
|||||||
<Property Name="OverrideColor" Type="bool" Value="True"/>
|
<Property Name="OverrideColor" Type="bool" Value="True"/>
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
<ChildrenList>
|
<ChildrenList>
|
||||||
<WorkUnit Name="PLAYER" ID="{9DCF7355-8BB2-4FFD-BB66-521FBBF09B87}" PersistMode="Reference"/>
|
<WorkUnit Name="Player" ID="{9DCF7355-8BB2-4FFD-BB66-521FBBF09B87}" PersistMode="Reference"/>
|
||||||
<WorkUnit Name="ENVIRO" ID="{6A94BF93-7FF1-4993-8285-73D5C9CE4309}" PersistMode="Reference"/>
|
<WorkUnit Name="ENVIRO" ID="{6A94BF93-7FF1-4993-8285-73D5C9CE4309}" PersistMode="Reference"/>
|
||||||
|
<WorkUnit Name="Hallucination" ID="{2982C361-EC8F-4724-ACCE-29E94AF0FF16}" PersistMode="Reference"/>
|
||||||
</ChildrenList>
|
</ChildrenList>
|
||||||
</WorkUnit>
|
</WorkUnit>
|
||||||
</Containers>
|
</Containers>
|
||||||
|
|||||||
@@ -7,8 +7,19 @@
|
|||||||
<Property Name="OverrideColor" Type="bool" Value="True"/>
|
<Property Name="OverrideColor" Type="bool" Value="True"/>
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
<ChildrenList>
|
<ChildrenList>
|
||||||
<WorkUnit Name="PLAYER" ID="{55DA1FC4-39CB-4502-9778-BBF0743DD47B}" PersistMode="Reference"/>
|
<WorkUnit Name="Player" ID="{55DA1FC4-39CB-4502-9778-BBF0743DD47B}" PersistMode="Reference"/>
|
||||||
<WorkUnit Name="ENVIRO" ID="{A667485F-138A-44DA-A08B-81837CBB7F71}" PersistMode="Reference"/>
|
<WorkUnit Name="ENVIRO" ID="{A667485F-138A-44DA-A08B-81837CBB7F71}" PersistMode="Reference"/>
|
||||||
|
<Event Name="Play_FlashHallu" ID="{3B7065D1-9A3B-4166-8CD1-0CCC60BE9E15}">
|
||||||
|
<ChildrenList>
|
||||||
|
<Action Name="" ID="{B72B0AAC-18E6-43AA-B146-79951F3AB8EA}" ShortID="109051534">
|
||||||
|
<ReferenceList>
|
||||||
|
<Reference Name="Target">
|
||||||
|
<ObjectRef Name="FlashHalluPlaceholder" ID="{948A689F-8351-4AED-8439-7A4672EFF9CD}" WorkUnitID="{0F107B40-9A8E-4A68-B4A8-B7CA41EB5068}"/>
|
||||||
|
</Reference>
|
||||||
|
</ReferenceList>
|
||||||
|
</Action>
|
||||||
|
</ChildrenList>
|
||||||
|
</Event>
|
||||||
</ChildrenList>
|
</ChildrenList>
|
||||||
</WorkUnit>
|
</WorkUnit>
|
||||||
</Events>
|
</Events>
|
||||||
|
|||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:8080313dad96cca6a30a1fca3c46793b55bc3fb8818bc06ed9ec3fcd9e1a86b2
|
||||||
|
size 403
|
||||||
@@ -0,0 +1,73 @@
|
|||||||
|
{
|
||||||
|
"SoundBanksInfo": {
|
||||||
|
"Platform": "Mac",
|
||||||
|
"BasePlatform": "Mac",
|
||||||
|
"SchemaVersion": "16",
|
||||||
|
"SoundBankVersion": "172",
|
||||||
|
"SoundBanks": [
|
||||||
|
{
|
||||||
|
"Id": "1497902650",
|
||||||
|
"Type": "Event",
|
||||||
|
"GUID": "{3B7065D1-9A3B-4166-8CD1-0CCC60BE9E15}",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Hash": "{89576156-972B-203C-5E3D-B90147E7EE3C}",
|
||||||
|
"ObjectPath": "Play_FlashHallu",
|
||||||
|
"ShortName": "Play_FlashHallu",
|
||||||
|
"Path": "Event/Play_FlashHallu.bnk",
|
||||||
|
"Media": [
|
||||||
|
{
|
||||||
|
"Id": "41039869",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Streaming": "false",
|
||||||
|
"Location": "Loose",
|
||||||
|
"ShortName": "Residency_Glitch-003.wav",
|
||||||
|
"Path": "Media/41039869.wem",
|
||||||
|
"CachePath": "99/{996C5E27-3F50-AA40-1BEB-4BEB5356E759}.wem"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "838424821",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Streaming": "false",
|
||||||
|
"Location": "Loose",
|
||||||
|
"ShortName": "Residency_Glitch-001.wav",
|
||||||
|
"Path": "Media/838424821.wem",
|
||||||
|
"CachePath": "57/{57CCAE3B-1F73-9C11-12BD-37A0AA05E057}.wem"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "843336438",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Streaming": "false",
|
||||||
|
"Location": "Loose",
|
||||||
|
"ShortName": "Residency_Glitch-002.wav",
|
||||||
|
"Path": "Media/843336438.wem",
|
||||||
|
"CachePath": "99/{99045E47-162B-82C5-B2AD-31381162F1CF}.wem"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Events": [
|
||||||
|
{
|
||||||
|
"Id": "1497902650",
|
||||||
|
"Name": "Play_FlashHallu",
|
||||||
|
"ObjectPath": "\\Events\\SFX\\Play_FlashHallu",
|
||||||
|
"GUID": "{3B7065D1-9A3B-4166-8CD1-0CCC60BE9E15}",
|
||||||
|
"Color": "23",
|
||||||
|
"DurationType": "OneShot",
|
||||||
|
"DurationMin": "0.47617644",
|
||||||
|
"DurationMax": "0.9100361",
|
||||||
|
"MediaRefs": [
|
||||||
|
{
|
||||||
|
"Id": "41039869"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "838424821"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "843336438"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"FileHash": "{254BEBB0-0F57-EFCA-622B-535F5AA439ED}"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
Event ID Name Wwise Object Path Notes
|
||||||
|
1497902650 Play_FlashHallu \SFX\Play_FlashHallu
|
||||||
|
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:34e6451935cec71cc364ae07a09c44819b6f2c997a4386018372985dea42be26
|
||||||
|
size 155760
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1f5fc7f0cdb572a581050349d8a0bac218a1551ff2e129679fd6c3bd11c5b0ef
|
||||||
|
size 115296
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:c73229eda05b2bfd2845a5d9a7942f2fc3a37030b6302fe797519b650de469a4
|
||||||
|
size 102768
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:8080313dad96cca6a30a1fca3c46793b55bc3fb8818bc06ed9ec3fcd9e1a86b2
|
||||||
|
size 403
|
||||||
@@ -0,0 +1,73 @@
|
|||||||
|
{
|
||||||
|
"SoundBanksInfo": {
|
||||||
|
"Platform": "Windows",
|
||||||
|
"BasePlatform": "Windows",
|
||||||
|
"SchemaVersion": "16",
|
||||||
|
"SoundBankVersion": "172",
|
||||||
|
"SoundBanks": [
|
||||||
|
{
|
||||||
|
"Id": "1497902650",
|
||||||
|
"Type": "Event",
|
||||||
|
"GUID": "{3B7065D1-9A3B-4166-8CD1-0CCC60BE9E15}",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Hash": "{89576156-972B-203C-5E3D-B90147E7EE3C}",
|
||||||
|
"ObjectPath": "Play_FlashHallu",
|
||||||
|
"ShortName": "Play_FlashHallu",
|
||||||
|
"Path": "Event/Play_FlashHallu.bnk",
|
||||||
|
"Media": [
|
||||||
|
{
|
||||||
|
"Id": "41039869",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Streaming": "false",
|
||||||
|
"Location": "Loose",
|
||||||
|
"ShortName": "Residency_Glitch-003.wav",
|
||||||
|
"Path": "Media/41039869.wem",
|
||||||
|
"CachePath": "99/{996C5E27-3F50-AA40-1BEB-4BEB5356E759}.wem"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "838424821",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Streaming": "false",
|
||||||
|
"Location": "Loose",
|
||||||
|
"ShortName": "Residency_Glitch-001.wav",
|
||||||
|
"Path": "Media/838424821.wem",
|
||||||
|
"CachePath": "57/{57CCAE3B-1F73-9C11-12BD-37A0AA05E057}.wem"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "843336438",
|
||||||
|
"Language": "SFX",
|
||||||
|
"Streaming": "false",
|
||||||
|
"Location": "Loose",
|
||||||
|
"ShortName": "Residency_Glitch-002.wav",
|
||||||
|
"Path": "Media/843336438.wem",
|
||||||
|
"CachePath": "99/{99045E47-162B-82C5-B2AD-31381162F1CF}.wem"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Events": [
|
||||||
|
{
|
||||||
|
"Id": "1497902650",
|
||||||
|
"Name": "Play_FlashHallu",
|
||||||
|
"ObjectPath": "\\Events\\SFX\\Play_FlashHallu",
|
||||||
|
"GUID": "{3B7065D1-9A3B-4166-8CD1-0CCC60BE9E15}",
|
||||||
|
"Color": "23",
|
||||||
|
"DurationType": "OneShot",
|
||||||
|
"DurationMin": "0.47617644",
|
||||||
|
"DurationMax": "0.9100361",
|
||||||
|
"MediaRefs": [
|
||||||
|
{
|
||||||
|
"Id": "41039869"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "838424821"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": "843336438"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"FileHash": "{802103DE-61F3-299D-733C-4E6FDEFAD629}"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
Event ID Name Wwise Object Path Notes
|
||||||
|
1497902650 Play_FlashHallu \SFX\Play_FlashHallu
|
||||||
|
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:34e6451935cec71cc364ae07a09c44819b6f2c997a4386018372985dea42be26
|
||||||
|
size 155760
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1f5fc7f0cdb572a581050349d8a0bac218a1551ff2e129679fd6c3bd11c5b0ef
|
||||||
|
size 115296
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:c73229eda05b2bfd2845a5d9a7942f2fc3a37030b6302fe797519b650de469a4
|
||||||
|
size 102768
|
||||||
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Reference in New Issue
Block a user