chore: Hard coded project name for SceneEditPresenceTool
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@@ -38,7 +38,7 @@ public static class SceneEditPresenceTool
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static SceneEditPresenceTool()
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{
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_projectName = Directory.GetParent(Application.dataPath).Name;
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_projectName = "Unheimlich_POC";// Directory.GetParent(Application.dataPath).Name;
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_userId = LoadOrAskUserId();
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EditorApplication.delayCall += OnStartup;
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