clean : deleted all useless scripts
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@@ -1,7 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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using OctoCore.Localization;
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using Unheimlich.Features.DetectiveBoard.Data;
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namespace Unheimlich.Features.Dialogue.Data
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{
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@@ -20,9 +19,6 @@ namespace Unheimlich.Features.Dialogue.Data
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[Tooltip("For end nodes (no choices), delay in seconds before automatic close. 0 = requires player interaction to close")]
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public float AutoCloseDelay = 3f;
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[Header("Detective Board Integration")]
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[Tooltip("Clue to unlock when this node is reached. Useful for end nodes to unlock evidence after a conversation")]
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public ClueData ClueToUnlock;
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public string GetLocalizedDialogueText()
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{
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