clean : deleted all useless scripts

This commit is contained in:
2026-05-26 15:57:53 +01:00
parent a6d3ab2f8a
commit 32172f4437
121 changed files with 48 additions and 8108 deletions
@@ -1,49 +0,0 @@
#if UNITY_EDITOR || DEVELOPMENT_BUILD
using UnityEngine;
using UnityEngine.InputSystem;
using Unheimlich.Features.Diapason;
namespace Unheimlich.Dev
{
public class DiapasonEquipmentTester : MonoBehaviour
{
[Header("References")]
[SerializeField] private DiapasonEquipmentManager _equipmentManager;
[Header("Input")]
[SerializeField] private Key _equipKey = Key.E;
[SerializeField] private Key _unequipKey = Key.R;
void Update()
{
if (_equipmentManager == null)
return;
if (Keyboard.current[_equipKey].wasPressedThisFrame)
{
_equipmentManager.EquipDiapason();
}
if (Keyboard.current[_unequipKey].wasPressedThisFrame)
{
_equipmentManager.UnequipDiapason();
}
}
void OnGUI()
{
GUILayout.BeginArea(new Rect(10, 10, 350, 150));
GUILayout.Label("=== Diapason Equipment System ===");
GUILayout.Label($"Press {_equipKey} to Equip Diapason");
GUILayout.Label($"Press {_unequipKey} to Unequip Diapason");
GUILayout.Label("");
GUILayout.Label("When equipped:");
GUILayout.Label("• Move LEFT hand to touch AudioListenable");
GUILayout.Label("• LEFT CLICK to tap and activate");
GUILayout.EndArea();
}
}
}
#endif
@@ -1,2 +0,0 @@
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