clean : deleted all useless scripts

This commit is contained in:
2026-05-26 15:57:53 +01:00
parent a6d3ab2f8a
commit 32172f4437
121 changed files with 48 additions and 8108 deletions
@@ -1,135 +0,0 @@
using UnityEngine;
using Unheimlich.Features.Player;
using Unheimlich.Features.DetectiveBoard.UI;
namespace Unheimlich.NonEuclidean
{
public class DetectiveBoardPortalHider : MonoBehaviour
{
[SerializeField] private float _checkInterval = 0.1f;
[SerializeField] private float _hideDistance = 5f;
[SerializeField] private bool _enableDebugLogs = true;
private Canvas _detectiveBoardCanvas;
private NonEuclideanManager _manager;
private float _checkTimer;
private void Start()
{
_manager = NonEuclideanManager.Instance;
if (DetectiveBoardCanvas.Instance != null)
{
_detectiveBoardCanvas = DetectiveBoardCanvas.Instance.GetComponent<Canvas>();
}
if (_enableDebugLogs)
{
Debug.Log($"[DetectiveBoardPortalHider] Initialized - Manager: {_manager != null}, Canvas: {_detectiveBoardCanvas != null}");
}
}
private void Update()
{
if (_detectiveBoardCanvas == null || _manager == null || PlayerController.Instance == null)
{
if (_enableDebugLogs && Time.frameCount % 300 == 0)
{
Debug.LogWarning($"[DetectiveBoardPortalHider] Missing references - Canvas: {_detectiveBoardCanvas != null}, Manager: {_manager != null}, Player: {PlayerController.Instance != null}");
}
return;
}
_checkTimer += Time.deltaTime;
if (_checkTimer >= _checkInterval)
{
_checkTimer = 0f;
CheckAndToggleCanvas();
}
}
private void CheckAndToggleCanvas()
{
Vector3 playerPos = PlayerController.Instance.transform.position;
NonEuclideanRoom currentRoom = _manager.ActiveRoom;
if (currentRoom == null)
{
if (_enableDebugLogs)
Debug.LogWarning("[DetectiveBoardPortalHider] No active room");
return;
}
NonEuclideanRoom boardRoom = GetDetectiveBoardRoom();
if (boardRoom == null)
{
if (_enableDebugLogs && Time.frameCount % 300 == 0)
Debug.LogWarning("[DetectiveBoardPortalHider] Could not find board room");
_detectiveBoardCanvas.enabled = true;
return;
}
bool isInBoardRoom = (currentRoom == boardRoom);
if (_enableDebugLogs)
Debug.Log($"[DetectiveBoardPortalHider] Current room: {currentRoom.name}, Board room: {boardRoom.name}, In board room: {isInBoardRoom}, Portals count: {currentRoom.Portals.Length}");
foreach (var portal in currentRoom.Portals)
{
float distance = Vector3.Distance(playerPos, portal.transform.position);
bool shouldHide = false;
if (isInBoardRoom)
{
shouldHide = (distance < _hideDistance);
if (_enableDebugLogs && shouldHide)
Debug.Log($"[DetectiveBoardPortalHider] In board room, close to portal '{portal.name}' (distance: {distance:F2}m) - hiding canvas");
}
else if (portal.TargetRoom == boardRoom)
{
shouldHide = (distance < _hideDistance);
if (_enableDebugLogs && shouldHide)
Debug.Log($"[DetectiveBoardPortalHider] Close to portal '{portal.name}' leading to board room (distance: {distance:F2}m) - hiding canvas");
}
if (shouldHide)
{
_detectiveBoardCanvas.enabled = false;
return;
}
}
if (_enableDebugLogs)
Debug.Log("[DetectiveBoardPortalHider] Not close to any relevant portal - enabling canvas");
_detectiveBoardCanvas.enabled = true;
}
private NonEuclideanRoom GetDetectiveBoardRoom()
{
if (_detectiveBoardCanvas == null)
return null;
Transform current = _detectiveBoardCanvas.transform;
while (current != null)
{
NonEuclideanRoom room = current.GetComponent<NonEuclideanRoom>();
if (room != null)
{
if (_enableDebugLogs && Time.frameCount % 300 == 0)
Debug.Log($"[DetectiveBoardPortalHider] Found board room: {room.name}");
return room;
}
current = current.parent;
}
return null;
}
}
}
@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 16e1f1371a69f6d4db490054110293b7