fix: remove multiple execution call onPlayerLookAt from OctoWorldEvent

This commit is contained in:
Alexandre Coirier
2026-06-02 23:52:03 +02:00
parent b19c218962
commit 259e859aa6
@@ -147,6 +147,12 @@ namespace OctoCore.Components
EvaluateTrigger(col, false); EvaluateTrigger(col, false);
} }
public void ResetLookAt()
{
_lookAtTimer = 0f;
_lookAtTriggered = false;
}
void TriggerWithCondition() void TriggerWithCondition()
{ {
switch (_condition) switch (_condition)
@@ -255,7 +261,7 @@ namespace OctoCore.Components
else else
{ {
_lookAtTimer = 0f; _lookAtTimer = 0f;
_lookAtTriggered = false; //_lookAtTriggered = false;
} }
} }