wip : replace placeholder subtitles
This commit is contained in:
@@ -17,5 +17,5 @@ MonoBehaviour:
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- English
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||||||
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||||||
- 'What ? '
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- 'My wife, my apartment, my job. '
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- 'Quoi ? '
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- 'Ma femme, mon appartement, mon travail. '
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@@ -17,5 +17,5 @@ MonoBehaviour:
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||||||
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||||||
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||||||
- 'It won''t stop ? '
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- All I want is my life, exactly the way it's always been.
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- "Ca ne veut pas s'arr\xEAter ? "
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- "Tout ce que je veux, c'est ma vie comme elle a toujours \xE9t\xE9. "
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|||||||
@@ -17,5 +17,5 @@ MonoBehaviour:
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||||||
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||||||
- The theatre ?
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- Let me wake up.
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- 'Le theatre ? '
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- "R\xE9veillez moi."
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@@ -0,0 +1,21 @@
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--- !u!114 &11400000
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||||||
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||||||
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||||||
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- Please.
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||||||
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- 'Le theatre ? '
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||||||
@@ -0,0 +1,8 @@
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@@ -0,0 +1,21 @@
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--- !u!114 &11400000
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||||||
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||||||
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||||||
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- I am in desperate times.
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||||||
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- 'Le theatre ? '
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||||||
@@ -0,0 +1,8 @@
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||||||
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- I need a friend.
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- 'Le theatre ? '
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@@ -0,0 +1,8 @@
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||||||
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||||||
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||||||
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- "I\u2019ve sinned, i've sinned."
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- 'Le theatre ? '
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@@ -0,0 +1,8 @@
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||||||
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||||||
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- 'I need help. '
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||||||
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- 'Le theatre ? '
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||||||
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||||||
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||||||
|
- "I\u2019m a sinner."
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||||||
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- 'Le theatre ? '
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||||||
@@ -0,0 +1,8 @@
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--- !u!114 &11400000
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- "I\u2019ve let the devil grab hold of me in ways I never imagined."
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|
- 'Le theatre ? '
|
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@@ -99,12 +99,12 @@ Material:
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+2
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+2
-2
@@ -117,7 +117,7 @@ Material:
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+2
-2
@@ -117,7 +117,7 @@ Material:
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m_Colors:
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+2
-2
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m_Colors:
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m_Colors:
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+2
-2
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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+1
-1
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- _Parallax: 0.005
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m_Colors:
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File diff suppressed because one or more lines are too long
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propertyPath: m_LocalRotation.y
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propertyPath: m_LocalRotation.y
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propertyPath: m_LocalEulerAnglesHint.y
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File diff suppressed because it is too large
Load Diff
@@ -136,7 +136,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: b00045f12942b46c698459096c89274e, type: 3}
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m_Name: FullScreenPassRendererFeature
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m_Name: FullScreenPassRendererFeature
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.FullScreenPassRendererFeature
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.FullScreenPassRendererFeature
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@@ -72,7 +72,7 @@ namespace OctoCore.Navigation
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|
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if (_loadingScreen) _loadingScreen.SetActive(true);
|
if (_loadingScreen) _loadingScreen.SetActive(true);
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await System.Threading.Tasks.Task.Delay(5000);
|
await System.Threading.Tasks.Task.Delay(2000);
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#if !UNITY_EDITOR
|
#if !UNITY_EDITOR
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Shader.WarmupAllShaders();
|
Shader.WarmupAllShaders();
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#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user