add : censor blur for bodies

This commit is contained in:
2026-07-09 12:27:20 +02:00
parent f2bf499ca8
commit 2347084a4e
50 changed files with 49666 additions and 244 deletions
@@ -0,0 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Easy_Censor_01
m_Shader: {fileID: 4800000, guid: 8872a7ed3e6ba6748981b237fca51dc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _LUT:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: 1c9a4277df7781f4ebeea3a81306df23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 2800000, guid: 8f4715af4337cb148bd1b5ac38e6cf61, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlwaysOnTopDeactivated: 0
- _Cull: 2
- _DepthFade: 0
- _Desaturate: 0
- _Dst: 20
- _Emission: 1
- _ErosionSmoothness: 1
- _HueShift: 0
- _IsAdd: 1
- _LUTAmplitude: 1
- _LUTErosionSmoothness: 1
- _LUTOffset: 0
- _LUTPanSpeed: 0
- _LearnVFX: 67
- _LightnessValue: 1
- _MaskErosion: 0
- _MaskErosionSmooth: 0.01
- _ParticleColorLUT: 0
- _PixelateSize: 0.1
- _QueueControl: 0
- _QueueOffset: 0
- _Saturation: 1
- _Src: 5
- _ZTest: 8
- _ZWrite: 0
m_Colors:
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: e0a4af3cb185d4549b17a132db3f2b4c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 365718
packageName: Easy Censor - URP
packageVersion: 1.0.1
assetPath: Assets/Vefects/Easy Censor/VFX/Materials/M_VFX_Easy_Censor_01.mat
uploadId: 903384
@@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Easy_Censor_01_Flat
m_Shader: {fileID: 4800000, guid: 8872a7ed3e6ba6748981b237fca51dc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _LUT:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: 1c9a4277df7781f4ebeea3a81306df23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlwaysOnTopDeactivated: 0
- _Cull: 2
- _DepthFade: 0
- _Desaturate: 0
- _Dst: 10
- _Emission: 1
- _ErosionSmoothness: 1
- _HueShift: 0
- _IsAdd: 1
- _LUTAmplitude: 1
- _LUTErosionSmoothness: 1
- _LUTOffset: 0
- _LUTPanSpeed: 0
- _LearnVFX: 67
- _LightnessValue: 1
- _MaskErosion: 0
- _MaskErosionSmooth: 0.01
- _ParticleColorLUT: 0
- _PixelateSize: 0.03
- _QueueControl: 0
- _QueueOffset: 0
- _Saturation: 1
- _Src: 5
- _ZTest: 8
- _ZWrite: 0
m_Colors:
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 0c969b53046d57546a693e0f04d14746
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 365718
packageName: Easy Censor - URP
packageVersion: 1.0.1
assetPath: Assets/Vefects/Easy Censor/VFX/Materials/M_VFX_Easy_Censor_01_Flat.mat
uploadId: 903384
@@ -0,0 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Easy_Censor_01_Mesh
m_Shader: {fileID: 4800000, guid: 8872a7ed3e6ba6748981b237fca51dc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _LUT:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: 1c9a4277df7781f4ebeea3a81306df23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlwaysOnTopDeactivated: 0
- _Cull: 0.33
- _DepthFade: 0
- _Desaturate: 0
- _Dst: 10
- _Emission: 2.36
- _ErosionSmoothness: 1
- _HueShift: 0
- _IsAdd: 1
- _LUTAmplitude: 1
- _LUTErosionSmoothness: 1
- _LUTOffset: 0
- _LUTPanSpeed: 0
- _LearnVFX: 67
- _LightnessValue: 0.5
- _MaskErosion: 0
- _MaskErosionSmooth: 0.01
- _ParticleColorLUT: 0
- _PixelateSize: 0.107
- _QueueControl: 0
- _QueueOffset: 0
- _Saturation: 1
- _Src: 4.55
- _ZTest: 8
- _ZWrite: 0
m_Colors:
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: b7db8dd38076caa40bc06ffba128e97e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 365718
packageName: Easy Censor - URP
packageVersion: 1.0.1
assetPath: Assets/Vefects/Easy Censor/VFX/Materials/M_VFX_Easy_Censor_01_Mesh.mat
uploadId: 903384
@@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Easy_Censor_01_Mesh_NA
m_Shader: {fileID: 4800000, guid: 8872a7ed3e6ba6748981b237fca51dc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _LUT:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: 1c9a4277df7781f4ebeea3a81306df23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlwaysOnTopDeactivated: 1
- _Cull: 2
- _DepthFade: 0.03
- _Desaturate: 0
- _Dst: 10
- _Emission: 1
- _ErosionSmoothness: 1
- _HueShift: 0
- _IsAdd: 1
- _LUTAmplitude: 1
- _LUTErosionSmoothness: 1
- _LUTOffset: 0
- _LUTPanSpeed: 0
- _LearnVFX: 67
- _LightnessValue: 1
- _MaskErosion: 0
- _MaskErosionSmooth: 0.01
- _ParticleColorLUT: 0
- _PixelateSize: 0.03
- _QueueControl: 0
- _QueueOffset: 0
- _Saturation: 1
- _Src: 5
- _ZTest: 8
- _ZWrite: 0
m_Colors:
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 87b2e963a945c16409134412e7f6afd9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 365718
packageName: Easy Censor - URP
packageVersion: 1.0.1
assetPath: Assets/Vefects/Easy Censor/VFX/Materials/M_VFX_Easy_Censor_01_Mesh_NA.mat
uploadId: 903384