fix: fixed resonance plugin issue and update integration of wwise in project
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@@ -64,7 +64,7 @@ public class Audio_FootstepsController : MonoBehaviour
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else
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{
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defaultSwitch.SetValue(gameObject);
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Debug.LogWarning($"[Footsteps] No GroundSurface component on '{hit.collider.name}'. Utilisation du switch par défaut.");
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Debug.Log($"[Footsteps] No GroundSurface component on '{hit.collider.name}'. Utilisation du switch par défaut.");
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}
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