Advanced POC - portals, dialogue system + floating words, room loading

This commit is contained in:
2026-01-26 20:31:27 +01:00
parent b5ca4763b3
commit 203b00578a
426 changed files with 123482 additions and 29 deletions
@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 83cc2feccc2da50418d37dfef21a2e99, type: 3}
m_Name: ConversationDemoNPC
m_EditorClassIdentifier: Assembly-CSharp::DialogueConversation
SpeakerName: Interlocuteur
DialogueNodes:
- {fileID: 11400000, guid: e6358f99b82fd39408e3272866b51c49, type: 2}
- {fileID: 11400000, guid: f40a3fc5fb3ead644af358428fc5dc54, type: 2}
- {fileID: 11400000, guid: d28cec9f78d67484bb27b480eac9e98b, type: 2}
- {fileID: 11400000, guid: 70f9438f6d9f7644abbcf6b47231cc4c, type: 2}
SpeakerNameLocalizationKey: